SabreML
eacc7a52de
do_after() progress bar HUD layering
2021-09-11 01:36:47 +01:00
AffectedArc07
b0e9db64bd
Revert "Merge pull request #16520 from SabreML/fix-bundle-4"
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This reverts commit 9a62622fbc , reversing
changes made to 841ad0f1fd .
2021-09-07 16:16:40 +01:00
SabreML
301ee25b23
Progress bar layering over the HUD
2021-08-11 15:52:22 +01:00
Fox McCloud
b3d69aac9b
Moves to BYOND 513 ( #13650 )
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* Fixes Orbiting
* moves to 513
* travis update
* check for minor version too
2020-06-26 01:15:59 -06:00
FlattestGuitar
4779a9034b
Animated progress bars!
2017-04-25 23:59:02 +02:00
Markolie
c570ec4db2
Fix if() space
2017-02-13 00:02:33 +01:00
Markolie
40740d18ba
Code cleanup
2017-02-12 23:54:53 +01:00
Markolie
d0247fff2c
Progress bars now stack vertically. Also adds a bunch of lazy list helpers.
2017-02-12 23:51:50 +01:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish
08da2260a0
Ports tg's smooth progress bars
2016-03-28 04:24:26 -04:00