Commit Graph

769 Commits

Author SHA1 Message Date
GDN
13a2630028 Removes comparisons to true and false (#24083)
* Removes comparisons to true and false

* Update .github/CONTRIBUTING.md

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-14 19:45:37 +00:00
1080pCat
c78f6afe89 Adds some more guns, and removes some spells/wands from the greater summon guns and magic spell (#24056)
* Update rightandwrong.dm

* Revert "Update rightandwrong.dm"

This reverts commit 28a93bfadd.

* Update rightandwrong.dm

* forgor this one

* Update rightandwrong.dm
2024-02-14 19:44:25 +00:00
datlo
17e58231df Adds the pondering orb to the wizard den (#23861)
* Pondering orb

* fix

* reset map

* map merge fix test

* Update centcomm.dmm

* Revert "Update centcomm.dmm"

This reverts commit 1ff1a91c80.

* Revert "map merge fix test"

This reverts commit 0b4a71a365.

* update map

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* make ghostify more generic

* add proximity check

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-02-04 21:47:09 +00:00
datlo
97f46ffe84 Refactor and rework the staff of chaos (#23472)
* [WIP] Refactor and rework the staff of chaos

* update lists

* Add trick weapons

* rename damaging effect, more stuff

* add chaos wand

* implement gift spawning, css, disco, wand

* string tweaks, prank toys

* tweaks + bonus soul

* tweak

* add prank revolver

* fix

* tweak

* implement lethal effects + tweaks

* string tweaks

* implement negative effects

* implement remaining effects

* remove leftovers

* non carbon handling

* non-human handling

* wand human check

* clean up

* Balance

* remove test comment

* remove debug chaos items

* add message to dead check

* clean leftovers

* review suggestions

* Update code/modules/projectiles/guns/chaos_bolt.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from review

* oh and that one too

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* documentation fix

for some reason chaos_bolt has a bunch of changes not in the git

* add css classes

* recompile css, fix food

* recompile tgui

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* invoke async proc ref

* adress code review

* fix conflict

* rename var

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-04 21:32:10 +00:00
HMBGERDO
fadd758f68 dull dull dull dull (#23965) 2024-01-29 11:19:42 -05:00
Henri215
7f62df8ff1 Fixes multiverse sword sprite being invisible (#23887) 2024-01-25 14:24:59 -05:00
Henri215
4237f77be1 Fixing a few grammar issues (#23842)
* fixing some typos and spacings

* another one

* not that one

* even more
2024-01-25 11:44:38 -06:00
datlo
54a144301d Add the Disguise Self spell (#23575)
* Disguise self

Removing disguise doesnt work (fackin signals)

* fix signal, tweaks

squeak on clown disguise doesnt work right

* tweaks

icons are regen'd due to invoke async when the disguise is replaced

* 1.0

* move status to status_effects folder

* remove leftovers

* fix icon on break, increase cd

* Replace spell for stealth apprentice

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update tgui.bundle.js

* Add icon by mcramon

* rebuild tgui

* remove old tgui

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-21 21:46:24 +00:00
Qwertytoforty
192b8224b8 Anomaly core modules for modsuits (#23154)
* firewall

* shielded part 1

* WIP: Anomaly core modules for modsuits

* icons, vortex

* cryogrenade, nerfs teslawall

* message admins moment

* Update uplink_nuclear.dm

* rnd designs

* now uses the flayer icon state

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* early returns, barricade types, and comments, oh my

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* updates desc, remove comment, removes /hardsuit/

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:17:18 +00:00
DGamerL
db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
S34N
22fbd9aced TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
* TGUI upgrade project: Port initial TGUI 4.0 changes from TG (#23440)

* tgui4.0

* bugfix for un-interaction

* fix for input not resetting on close

* NTOS restore

* fix all interfaces having scrollbars, fix colours

* bundle update

* dep bumps

* bumps the deps as much as possible

* button regression fix

* TGUI test map rev 1

* fix theme and some component regression

* fix login screen regression

* fixes regression with uplink cart

* bundle

* fix regressions

* fix the input issue, again

* regression fixes, stylesheet edition, hash restore

* fixes GPS BSOD

* draggable control regression

* dev server dep regression

* byondUI regression fix

* section regression fix

* fix secure storage weirdness

* Fixed mining vendor scrolling

* Arthri review pass 1

* mining vendor double-scroll

* fix for RPD, AirAlarm, and Radio

* arthri review pass 2

* arthri review pass 3

* sanitize var setting, fix colours, delete unused file

* adds CI to branch

* god damn AI making random changes

* I should remember to compile when changes are made

* fixes scrollbar issues

* fix camera console, fix flexGrow for sections

* CI fix

* nanomap fix

* Update code/modules/atmospherics/machinery/airalarm.dm

* restore margin

* style semicolon

* TGUIv4 - Moves TGUI Window Sizing from DM to JS (#23524)

* Initial commit

* Transferring the remaining windows to JS

* Resizing part 1

* Resizing part 2

* Some reverts and polish

* Forgot that

* undeployed nuke window size

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>

* TGUIv4: Remove force_open (#23537)

* First state fixes

* Removes "force_open"

* TGUIv4 - TGUI Version 4.1 (#23547)

* Reduced Logging Changes

* setSharedState early return for non-interactive UI

* TGUI version bump to 4.1

* Fix sending updates for non-interactive UIs

* Scalablue UI Stylesheet Changes

* CSS Tgui Bundle

* JavaScript TGUI Style Changes

* Update tgui/packages/tgui/styles/base.scss

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>

* Additional changes to Input and Button scalability

* TGUI logging proc update

* Indentation fix for logging proc

* Update code/__HELPERS/_logging.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Additional log_tgui changes

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* dev server hotfix (#23584)

* ui_interact object constructor argument check (#23594)

* feat: add smart asset cache, add CDN support for assets, properly group assets (#23585)

* feat: add smart asset cache, add CDN support for assets, properly group assets

* fix: make tgui actually work

* fix: keeping local name for `tgui.bundle.js` and `tgui.bundle.css` for debug and dev server functioning

* fix: make `fontawesome` assets finally work

* fix: make proper identation for `if`

* fix: add `resolveAsset` to `NanoMap.js`

* refactor: update `claw_game` and `chess` to new asset framework

* refactor/tweak: don't use string concatenation for browser `content` and `head_content`, use list instead. Don't use `common.css` for paper UI, keep local name for stamp image assets, replace hard ref of browser to `atom` (rare case) to `UID`

* refactor: remove redundant debug logs

* refactor: remove space betwee `if` and `(`

* refactor: remove one more redundant log, properly reload UI resources

* rafactor: change names of asset files

* fix: adjust existing UIs to properly use assets

* fix: properly pass args to to `onclose` proc

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUI 4.2: TGchat + Refactor Asset Delivery + Yarn Berry (#23643)

* tgchat

* Little cleanup

* Refactor Asset Delivery (Part 2)

* Little tweaks

* fix code styling issues

* fix file name duplications

* Browser window options fix @gaxeer

* transfer valve fixes

* yarn berry initial

* vsc tasks

* yarn berry working

* node 20

* fix dev server (lol wrong yarn)

* bloody regressions

* fixes that damn scrolltracking bug

* Some tweaks and flexGrow deletions

It still doesn't work as it should, which makes me nervous

* remove unneeded deps

* 514 regression fix

* change stuff to not conflict with other servers

* name it as requested

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* revert test_TGUI map addition

* TGUI 4.3: Stack, Webpack 5 & UI Tweaks, Yarn 3.6.4, TS support, Jest (#23677)

* Stack & UI's Refactor

Almost final, polish required

Stack & UI's Refactor (Part 1)

Stack & UI's Refactor (Part 2)

Stack & UI's Refactor (Part 3)

* Prettier

Maybe bad

* ClearChat & some tweaks

* Adds a Chat Reliability Layer https://github.com/tgstation/tgstation/pull/79479

* Fix chat BSOD

https://github.com/tgstation/tgstation/pull/79821

* WebPack 5 (Didn't work)

I hate this shit

* Yarn 3.6.4

* make it all work

* revert snowflake fix

* Stories

* adds TS support

* re-enable test and prettier

* update yarn sdk's

* Fix some box regression

* ping/reply

* Fixes regressions and some things

* Zebra and Fix chat button transfer

+rebuild

* make VSC use the proper local typescript lib

* Popper Tooltips https://github.com/tgstation/tgstation/pull/58980

* Popper Tooltips performancy fixes

* Dropdown v2 https://github.com/tgstation/tgstation/pull/75164

Without Icon.tsx

* BB test map

* run build

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* we moved these

* change test values

* ignore scss files

* change hash function

* TGUIv4: TGchat fix traitor codeword highlighting (#23720)

* Codeword highlighting for TGUIv4

* null safeties

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TGUIv4 - updates standalone build tooling (#23721)

* swap `xxhash64` for `md4`

* remove hash function

* remove old file

* TGUI 4.3+4.4: Newscaster fix, `inline-block` replacements and other fixes (#23722)

* TGUI 4.3 fixes

Newscaster fix + inline-blocks

* Be gone Box

* Mod Chat -> Mentor Chat

* Some warning filters

* Rebuild

* Delete tgui-common.bundle.js

* please work

* try it like this

* 4.3.1

* 4.3.2

* fix

* i forgot to build

* 4.4.0

* give me more diff details please so I can fix you

* its not binary pls git

* test without svgs

* removes an un-needed SVG file

* inlined SVGs test

* fix code styling

* comment these

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Removes resizable and improves drag code (#23719)

* Initial commit

* bundle rebuild

* Fixes Radio Sizing

* Updates Radio sizing to fix wrapping issues

* fix dev server

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix hotkeys not being passed to BYOND

* Apply suggestions from code review

* bump deps

* forgot these deps

* ci fix

* ChemDispenser fixes and HoloControl cooldown

* Station Traits TGUI

+Rebuild

* CI

* fix CI for real this time

* I have no idea

* fix station trait panel

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deterministic module IDs

* TGUI fixes. Again... (#23762)

* TGUI Fixes: Part 1

ORM icon for reinforced glass now showing correctly

Mining vendor moved to Stack

Exofab UI buttons descended from the heavens to the earth

* TGUI Fixes: Part 2

DestTagger now works, forgot import LabeledList

PowerMonitor graph displays correct

Request Console updated to 2.0, BUT, problem with message priority, it was there before the changes, maybe even before the project, I'll have to check it out

* TGUI Fixes: Part 2

Fixed `onEnter` input

Fixed Cloning Console storage (Im dumbass)

Some windows resizing

Fixed bad picture in security and medical records console

Fixed scrollable dropdown

Added translucent color for buttons

* Fucking uplink DONE, and Button.Input fix

* NT Recruiter and Uplink polish

* Del LabeledList from dest. tagger

* ChemMaster and OreRedemption log deletion

* Update test_tiny.dmm

* Translucent button story

* Filter for SQL error

* del: `log_debug` in `hear_say.dm`

* Some little fixes and SpecMenu Stack

* Panel.js: mx -> mr

* fix ghost spawners

* null check

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix material name in protolathe

* fix various UI interacts

* card machine runtime fix

* remove legacy folders

* TGUIv4 - TGchat Theme Adjustments (#23772)

* Initial commit

* Changes rule grouping

* Robot class style changes and webpack config

* Reverts webpack/font changes and subs robot font

* revert a state changed in error

* fix uninteractable UIs due to chunky fingers

* TGUIv4: More fixes, tweaks and fixes for tweaks (#23781)

* I fuckin hate PDA

* Vending

* Add `|` to highlight splitters and some light mode tweaks

* Teleporter rewrite

* APC and AiAirlock (God forgive me)

* clarify highlight syntax

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Abductor Experiment Machine TGUI (#23776)

* Experiment Console TGUI

* Update for TGUIv4

* UI Size adjustment

* ui state and ghost attack update

* remove this

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix

* TGUIv4 - Adjustments, Fixes, and Tweaks (#23785)

* Photocopier layout adjustments

* Autolathe Text and Button spacing adjustment

* Hotkey fix for moving bug

* Removes rule sets for visited links

* Fixes ordering multiples on cargo console

* fix possible wonky json payloads

* fix admin log input list stuff

* TGUIv4: Reconnect fix and some other fixes + tweaks (#23790)

* Fix reconnecting and transfer it to TSX

* RPD polish

* RCD, AccessList, GuestPass

* Focus reset fix when camera switched. God forgive me again...

* Purple box and identation fixes

For votes and health scanner

* ChemMaster and ChemDispenser

ChemMaster - translucent pills buttons and no grow produce section
ChemDuspenser - dynamic height

* ShuttleManipulator Tabs

* RCD buttons

* make input bar mode more prominent

* fix chem master icons

* tab fix

* Properly sanitizes loaded messages in tgui chat

* TGUIv4 - Adjustments, Fixes, and Tweaks v2 (#23795)

* Fixes icon spacing for nanobank tabs

* Tweaks Dropdown styling

* Fixes sending stuff to old chat

* OpenDream TGUI fix

* Resizes Station Traits window

* Adjusts health analyzer messages for chat tabs

* Revert "Properly sanitizes loaded messages in tgui chat"

This reverts commit 4c32a7094a.

* Revert "Revert "Properly sanitizes loaded messages in tgui chat""

This reverts commit 24afa55922.

* Changes how tgui handles static data

* Reenable no-undef rule. Enable Format On Save for VSCode (#23803)

* Enable Format On Save for VSCode

* Re-enable and fix no-undef

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>

* pda scanner message improvements

* fix mentor/admin PMs being sent to the "unsorted" category

* fix garbled custom vote messages

* moves cyborg analyser to use chatboxes

* fixes regression

* Prevent F5 reload

* TGUIv4: Themes polish and some new ones + misc fixes (#23814)

* Little themes tweaks

* NTOS chat theme

* Update tgui-panel.bundle.js

* Capitalize themes

* Paradise theme v1.0

* Little StationTraitsPanel cleanup

* Update member_content.dmi

* NoCapitalize

* Rebuild

* Delete Paradise.scss

* Create paradise.scss

* Forgot

* Rewritten Security Records Console

For Jesus fucking christ...

* Vending and Wires sizes tweaks

* ThermoMachine

* Syndicate Theme

* Little darker

* Rewritten Medical Records Console

* PDA Nanobank fix

* Syndicate Theme Darker

* Rebuild TGUI

* Wires section grow fix

* fixes the enshittified paradise icon

* Sirryan+Warrior reviews

* bloody define comments

* comment correction

* unprivate these

* errant . begone (how did this not cause a compiler error)

* TGUIv4 - Adjustments, Fixes, and Tweaks v3 (#23807)

* Fixes ERT Manager silenced message function

* Adjusts progress bar on ExosuitFabricator

* Sets Dropdown selected to align left

* Removes the use of self_state select interfaces

* Exosuit Fabricator style adjustments

* fix sextractor UI

* remove empty tochat string

* fix human air alarm interactions

* fix modals

* add F12/IEChooser

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-21 19:20:35 +01:00
DGamerL
382a71df0d Renames all typepaths + names of implants to biochips (#23172)
* The fix

* Contraaaaaa

* Fixes CI

* Fixes the pads + cases

* Uplink datums

* Update code/datums/mind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/__HELPERS/unsorted.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/surgery/implant_removal.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Outfits now use a proper variable name

* Fixes surgery (oops)

* More .dme changes

* Renames the folder

* Fixes bad merge

* Contra review

* Update code/game/objects/items/weapons/dice.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Fixes CI fail

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-01-06 23:15:55 +00:00
datlo
ff53bdd87f Buff wizard apprentice, limits to one per wizard (The Sequel) (#23258)
* Buff wizard apprentice, limits to one per wizard

* Update restoration apprentice

* fix name of staff of healing

* rebuild tgui

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Apply snake case

* Update tgui.bundle.js

* Update code/game/gamemodes/wizard/artefact.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* remove forcewall from stealth

* tgui update and useless comment removal

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* update tgui

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-14 20:35:21 +00:00
GDN
ba96ed4686 fixes a few radial menus not working (#23495)
* fixes a few radial menus not working

* also this
2023-12-08 20:59:03 +00:00
PopeDaveThe3th
05cf837409 Buffs a few spells (#23036)
* Buffs a few spells

* Keeps Lesser Magic Missile the same

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* no more doorpass

* mindswap changes reverted

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-06 15:26:38 +00:00
Luc
5d5f83d791 Lobotomizes the brain from /mob/living/carbon (#23320)
* find and replace. this causes zero errors.

* there was one error

* repathing

* minor emote repathing as well
2023-11-29 18:39:43 +00:00
GDN
94fbb46dc4 reduces a massive amount of endround lag (#23306)
* reduces a massive amount of endround lag

* more improvements
2023-11-24 15:39:59 +00:00
HMBGERDO
53f6b905e6 customised_abstract_text - removed useless check, changed var (#23282)
* customiZed, removed check that is not needed

* one more typo

* fuck it this is right in brenglish

* not need /human here

* even better
2023-11-24 15:36:24 +00:00
Contrabang
d3f85c6b67 Adds a new loadout to wizard: Fireball. (#23115)
* just fireball.

* requested changes

* review

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* review

* oops

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2023-11-08 08:52:48 +00:00
ppi13
abe4110704 Turns isholy into a trait and adds a trait mind helper (#23107)
* Converts isHoly into a trait

* Moves holy from body to mind

* Uncurses the source of curses

* Updates source to roundstart trait

* Contrabang fixes

* Forgot one

* Add trait mind helper

* Request changed Dgamerr/Contra

* Fixes issue

* Nullchecks minds
2023-11-03 20:07:20 +00:00
1080pCat
5dff836b09 forced extended death is bad for this kinda mode (#22989) 2023-10-31 18:36:02 +00:00
Contrabang
49d8fd6548 requested (#22988) 2023-10-26 10:40:38 +01:00
DGamerL
36da9ea2fb Lemme test this (#22984) 2023-10-26 10:40:13 +01:00
HMBGERDO
aa33cb211a Abstract items can be shown (#22183)
* abstract weapons can be shown

* customised messages, no force visible flag

* forgot this

* Update code/modules/mob/living/carbon/examine.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* return nothing if we want to return nothing

* vortex arm abstract text

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* \n moved to examine code

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-10-20 19:58:51 +01:00
Contrabang
570e6cbf63 S3444444444NNNNNN (#22961) 2023-10-19 15:47:49 +01:00
GDN
cf87929bec prevents people with offstation role from becoming a survivalist (#22805) 2023-10-14 20:44:28 +02:00
S34N
a029cf2502 Adds message boxes to the chat system (#22280)
* initial working commit

* fix this

* helpers

* tweaks

* text being silly moment

* antags are red

* Update goon/browserassets/css/browserOutput-dark.css

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/brain/robotic_brain.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* review and warning fixes

* refactor antag greetings

* tweaks to include more things

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/traitor/datum_mindslave.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* fixes vial spawned antags

* Update code/datums/mind.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-12 23:15:03 +01:00
Contrabang
5bbd63180a Ragin' Mages tweaks (#22751)
* oh fuq

* okay there we go

* merge master

* Update code/game/gamemodes/wizard/raginmages.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* bap

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-10-12 17:14:40 +01:00
GDN
6df2c2e3d2 Ghost bar (#22368)
* Ghost bar initial changes

* more changes

* we ball again brothers

* we are (once again) SO back

* Update code/modules/admin/verbs/debug.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cards_ids.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* deck of cards and shittt

* global placement

* Update code/modules/ruins/ghost_bar.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* readded

* hotfix

* zamn

* fixes

* greyfix

* last of the fixes

* can't stop me baby

* bam

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-09 19:47:17 +01:00
Contrabang
f3f9bd442a Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it

* flags

* back

* head/mask

* left

* right

* Cuffs

* other name changes

* ID and PDA

* idk about calling them SLOT_HUD now

* glasses, gloves, and shoes, oh my!

* the rest

* comment
2023-10-03 18:27:51 +01:00
Contrabang
7e0aa47311 Refactors objectives, expands team functionality, and custom teams (#22374)
* step 1

* renaming 1

* how could I forget this

* renaming 2

* renaming 3

* add matching proc, even if unused can remove later

* rename team obj to match

* oops

* okay more stuff

* okay more stuff

* fix this stuff

* okay more stuff

* needs_target = FALSE

* OKAY MORE STUFF

* OOPS AGAIN.

* self-review

* more round_end stuff

* stuff 119

* yeah fix that too

* EVEN MORE CHANGES

* grammar

* fix

* s34n review

* fixes custom teams with no antags not showing objs

* makes objectives work properly with teams

* a
2023-10-01 14:14:10 +01:00
DGamerL
4c976a6e01 Splits up item_inhands.dmi (#22584)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes jackhammer and glass shard

* Fixes toy Chainsaw

* Update code/game/objects/items/toys.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/weaponry.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Fixes edagger hopefully

* Henri review

* Oops

* First this gone, and now the pain

* Should all be fixed now

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-01 11:47:25 +01:00
GDN
f13586300f pulse demon reopened PR (#21969)
* proof-of-concept implementation

* clear being_hijacked on death

* it glows in the dark

* oops

* machinery interactions and some fixes

* consistency, correctness, fixes

* stop usage of the \the text macro

* list inits in Initialize

* fix control flow spacing

* review compliance

* event code and some tweaks

* upgradable spell abilities and some tweaks

* how did that happen

* cycle cameras spell

* stat upgrades (no sprites for now)

* tweaking

* sounds

* jecties code

* more tweaks and fixes

* some review stuff

* alt-click user param and charger icon fix

* Remove unused default amounts in objectives

* Comply with sirryan review (part 1)

* Move isapc definition

* Add autodoc comments to all pulse_demon vars

* Give random number in name on init

* Fix merge conflicts

* Remove pulse demon from traitors on Destroy

* Fix mulebot relaymove override

* Fix airlock TGUI actions

* Fix loop over mobs in cablehop

* Attempt to fix overload runtime

* Half-fix gun cooldown issue

* Fix chat related issues

* Attempt to fix overload runtime (take 2)

* Make ion projectiles collide

* Tweak pulse demon speed

* Make demon survive loc being deleted

* Send message when saved by self-sustaining

* Fix vv_edit_var for charge

* Stop people disabling hijacked bots

* Make demon lose more health when not on wires

* Increase costs of stat upgrades

* Allow demon to change its drain speed

* Stop demon obliterating xenos

* Comply with review (partial)

* Fix issues pointed out in reviews

* Allow demon to drain charge of reachable items

* Adjust volume of demon sounds

* Improve cell interactions

* Bump up event weight (for testmerge)

* Give pulse demon a highlight section on orbit menu

* Give demon an experimental soft-counter to insuls

* Reduce volume of most common sounds (again)

* Update demon cable overlay when required

* Stop AI using its tracking ability on pulse demons

* Add wizard spawner for pulse demon

* Tweak EMP behaviour and numbers

* Clear references in Destroy

* Make appear on end of round credits even when dead

* Prevent pulse demon from detonating cyborgs

* Generalise insulated structure check

* Clean up remaining review requests

* Add new sprites

* some addressed reviews

* Typepath changes, GC fixes

* I blame charlie

* good enough

* die or something

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_interactions.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_interactions.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* even more changes

* final tweaks

* what

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_interactions.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_abilities.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* bam

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* to_chatn't

* deconflicted

---------

Co-authored-by: unknownuser782 <126365777+unknownuser782@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-20 16:25:13 +01:00
Marm
ecfaa26cc2 You've Got Mail! Adds Mail system (#22269)
* heres the mail it never fails

Adds envelopes and its functions.

* It makes me want to wag my tail

Adds new envelope sprites courtesy of McRamon, makes mail bags and envelopess able to be carried by cargo clothing.

* when it comes i want to whail

Makes Wizard and Nukie equip change to off station role. Adds mail crates and functionality/logging for randomly choosing recipients of mail.

* MAAAAAAAAAAAAAAIIIL!!!!

Adds functionality for the mail scanner alongside sounds. Begins the process of making mail arrive on the shuttle.

* MAIL

* THE MAILMAN IS HERE

* MAIL IS REAL

* Give me an M, give me an A, give me an I, give me an L. What does that spell? MAIL.

Finalises pre-review mail features, adding the mail scanner to cargo tech loadout/autolathe.

* Update code/game/gamemodes/nuclear/nuclear.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/shuttle/supply.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/jobs/job/support.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/controllers/subsystem/SSeconomy.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* check out what you got now

Removes unused sprite bloat.

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* First few Contra reviews

* Second batch

* Cl doesn't fail anymore

* Even more fucking reviews

* Doesn't quite work yet but we're almost there

* WHEN DOES IT EEEEEND

* I have no energy to make a blues clues reference

More commits to respond to reviews

* God I miss Steve

Adds hand sprites to mail scanners

* Woooo Mail works again

* Science envelopes

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* my god it worked

II hate it

* Bread and Circuses

splits up service envelopes into two categories, addresses other reviews.

* Lewc review - needs testing

* Almost there

Changing lists and more.

* Last fix

* IT IS ALL WORKING NOW

* Mail. Is. Done.
Final pass.

* Update code/controllers/subsystem/SSeconomy.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* The fix

* Just this one too

* Lewc review

* mail?

yeah

* Begone, ye powersink

* Sirryan review

* Update code/__DEFINES/economy_defines.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/controllers/subsystem/SSeconomy.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/mail.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Wjpp[s

* Removes useless comment

* We ball

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-19 19:30:03 -04:00
JimKil3
45b8010edf Oblivion Enforcer Admin Loadout (#22348)
* enforcer stuff

* the outfit

* henri review

* Update code/game/gamemodes/wizard/wizloadouts.dm

* Update code/datums/outfits/outfit_admin.dm

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-09-19 19:18:59 +01:00
matttheficus
a325543848 Logs Cryo/Suicide Amounts for TDM Gamemodes (#22354)
* logging time

* contra review

* im a silly goose

* RR addition

* sirryan review
2023-09-19 17:01:08 +01:00
Adrer
6c21d7e6b4 Remove ethereal jaunt from oblivion enforcer loadout. (#22389)
* Remove ethereal jaunt from oblivion enforcer.

* Updated description

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-09-19 13:14:25 +01:00
JimKil3
aaad2a5aba Adds the Oblivion Enforcer wizard loadout (#21920)
* initial addition

* adds wall/airlock obliteration
this definitely needs to be tuned a bit numbers-wise

* adds TRAIT_SUPERMATTER_IMMUNE & gloves

* adds more checks for the supermatter immune trait

* removes SM tongs logic from the halberd
Realistically, you would never actually have the halberd and tongs

* makes slivers bulky

* dusting downed people
also removing a useless assigned variable i missed

* adds the (incomplete) loadout

* halberd buff

* adds robes + sprites

* oops

* halberd icons

* knockdown

* stuff

* timer shortening

* species sprites part 2

* animation for dusting walls

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* early return

* parry numbers!

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dgamer review

* dgamer review + no more pulling

* reverts early return thingamajig

* Update code/modules/power/engines/supermatter/supermatter.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes `get_turf`

* hal review pt 1

* hal review pt. 2

* Update code/game/objects/items/theft_items.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* `carve_sliver` proc

* unfucks icons

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-09-10 22:15:12 +01:00
Qwertytoforty
6ee0d6f148 oopsy doopsy soulstone code kinda sucky (#22262) 2023-09-07 11:21:35 +01:00
Luc
327add6348 Converts two-handedness/wielding to a component (#21619)
* initial checkin

* Add everything but maps

* update paths

* Patches some minor bugs across twohanded things

* remove a stowaway

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra review

* Fix kc

* hopefully fix file perms

* Fix file perms

* revert line-endings

* uh?

* Trying once again to fix file formats

* henri review 1

* henri review 2

* update from master

* Removes override that breaks modsuits

* re-add reference

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-01 22:06:59 +01:00
PopeDaveThe3th
4386ff381d Buffs the Battlemage Armor, deletes Battlemage Armor charges (#21999)
* Buffs the Battlemage Armor, deletes Battlemage Armor charges

* Update code/modules/clothing/suits/wiz_robe.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update spellbook.dm

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/clothing/suits/wiz_robe.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update wiz_robe.dm

* Update wiz_robe.dm

* Update wiz_robe.dm

* Balance team suggestions

* Update spellbook.dm

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-08-28 13:16:42 +01:00
DGamerL
3caa9e56d6 Adds homing toolbox to the Greytider Wizard loadout (#22077)
* YESSS

* Henri review

* Forgor
2023-08-28 13:08:33 +01:00
DGamerL
e378f31510 Fixes wizard rounds not ending when the wizard dies (#22020)
* Fuck whomever did this

* Lewc review
2023-08-19 16:37:18 +01:00
larentoun
4efc40ccac [FIX] Jobbaned can't spam-spawn as cult harvesters (#21656)
* fix: jobbaned can't spam-spawn as cult harvesters
https://github.com/ss220-space/Paradise/pull/1283

* fix: oops, what is this check?

* smoke needs create_smoke
2023-08-16 19:50:21 +01:00
DGamerL
545285e4e8 Fixes an issue with raging mages and slightly cleans up the code around it (#21931)
* The thingy

* Henri review
2023-08-16 19:17:30 +01:00
Henri215
4398e2c003 Fixing common spelling mistakes part 4 (#21945) 2023-08-10 17:27:20 -05:00
Charlie
5ccd8241c4 homing projectiles + wizard spell (#21752) 2023-07-24 15:52:17 +01:00
Springf
79c2e797bb Scrying Orb gains Nightvision (#21729)
Gives night vision to the scrying orb in addition to xray vision.
2023-07-24 15:45:25 +01:00
larentoun
297e268b15 [FEAT] Battlemage Bundle now contains wizard magboots! (#21671)
* feat: Battlemage Bundle now contains wizard magboots!
https://github.com/ss220-space/Paradise/pull/1061

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-07-17 10:57:00 +01:00
Qwertytoforty
90c2384dd9 Supermatter slivers (cut off from the SM) have a slightly glowy ray effect to them, and soul shards (#21261)
* she supers my matter till I delam

* incorrect delamination alarm

* now soulstones glow to make them  not get lost

* Helper proc, also fixes supermatter visual bugging out on high mole pressure

* moved
2023-07-12 20:24:34 +01:00