Commit Graph

26638 Commits

Author SHA1 Message Date
GDN
82b863cefd Converts over the missing TGUI input lists (#23859)
* Converts over the missing TGUI input lists

* last fixes

* num revert
2024-02-14 21:17:29 +00:00
Coolrune206
8f9035d1ed reverts portable emitter hitscan (#24078) 2024-02-14 19:46:40 +00:00
GDN
13a2630028 Removes comparisons to true and false (#24083)
* Removes comparisons to true and false

* Update .github/CONTRIBUTING.md

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-14 19:45:37 +00:00
PhantornRU
d2fd30e7b2 cyborg crowbar (#24014) 2024-02-14 19:43:10 +00:00
warriorstar-orion
69fe234cb0 Add and apply cargo bay/shuttle access (#23819)
* Add cargo bay/shuttle access, keep HOP to office

* Miners don't get Bay/Office access unless needed.

* NTR gets supply shuttle and cargo bay access.

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-12 17:11:01 +00:00
Qwertytoforty
bb8f0aa50e [s] no unfun allowed (#24150) 2024-02-11 22:35:44 +00:00
GDN
8d22e338e6 fixes xenos bricking cryopods (#24106) 2024-02-09 07:55:59 +00:00
Qwertytoforty
c398e4a617 Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE

* the rest of the fucking owl

* yeah that would do it

* remove this

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* request changes, scaling burn damage, 3 tile range, lowers tech level

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update scanners.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fuck me

* there are no message admins in ba-sing

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:52:11 +00:00
Marm
3c5cb36e81 Adds Construction Bag (#24067)
* imagine actually building things?

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:50:40 +00:00
tristan1333
0c3b2b3c71 Dental Implant fix (#23985)
* Dental runtime fix

Fixes dental runtime

* endlineOops
2024-02-06 20:07:51 +00:00
asciodev
68ee5a9f00 Remove names from monkey brains and heads (#23942) (#24004)
Previously, butchering or gibbing a monkey would yield a head and brain
with a random human name, determined from its DNA. This change makes all
monkeys drop heads and brains with their displayed name instead - that
is, "monkey (488)" will, upon gibbing, yield "monkey (488)'s head".
2024-02-06 20:06:55 +00:00
Contrabang
848c717771 More CI for conditionals (#24050)
* yay

* and thus, it was fixed

* and this fix too, so that the lang server stops complaining

* warrior review
2024-02-06 18:29:33 +00:00
GDN
907c37ec7d fixes extra lag from the RND console (#23971)
* fixes extra lag from the RND console

* Update code/modules/research/rdconsole.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-02-06 18:26:32 +00:00
Qwertytoforty
baf68c9f49 modsuit nodrop fix (#23983)
* nodrop fix

* fucking hellll
2024-02-06 18:26:14 +00:00
Qwertytoforty
ffdccb9383 fixes bubblegum phase 2 hardmode visual not going away (#23986) 2024-02-06 18:25:40 +00:00
Gaxeer
8e668727f7 refactor: make build compatible with 514 compiler again (#24020) 2024-02-06 18:23:40 +00:00
matttheficus
f71d19b222 Removes Something LRP From Code (Literally 1984) (#24043)
* actually 1984

* radio still funny
2024-02-06 18:22:52 +00:00
Luc
675095c946 d (#24046) 2024-02-06 18:22:06 +00:00
warriorstar-orion
8cfeb28d45 fix: stop charging plasma mod core when full (#24055) 2024-02-06 18:21:29 +00:00
GDN
ac48101fd8 Fixes the gibber rarely not working (#24019) 2024-02-05 21:54:21 -05:00
Qwertytoforty
c66f31bd3d Ports / reworks roundstart blurbs (#23545)
* [BEGIN_MISSION]

* ai change

* also TCOMMS

* Update location_blurbs.dm

* Apply suggestions from code review

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* fixes tabbing

---------

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2024-02-05 17:18:38 -05:00
warriorstar-orion
ed9842b730 remove most top-level vardecls (#23946) 2024-02-05 17:12:08 -05:00
Qwertytoforty
e9ff39a703 fixes supermatter darkness. Again. (#24061)
* fixes supermatter darkness. Again.

* =
2024-02-05 16:38:54 -05:00
BiancaWilkson
78f3f9b1f9 Species with oldcrit no longer go unconcious at 0 HP (#23877)
* IPC + ABDUCTOR BUFF IN 2024???

* IM SORRY LINTER PLEASE DONT KILL ME
2024-02-04 22:07:22 +00:00
Aylong
25f76da779 Separate Antags from Game Settings (#23929)
* Separate cursed shit

* Update code/modules/client/preference/preferences.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Antag buttons color

* Forgot to delete the attempt at an experiment

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-02-04 22:01:34 +00:00
GDN
605abfc76d Adds runechat to the abductor mindlink (#23868)
* Adds runechat to the abductor mindlink

* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
2024-02-04 21:59:52 +00:00
datlo
17e58231df Adds the pondering orb to the wizard den (#23861)
* Pondering orb

* fix

* reset map

* map merge fix test

* Update centcomm.dmm

* Revert "Update centcomm.dmm"

This reverts commit 1ff1a91c80.

* Revert "map merge fix test"

This reverts commit 0b4a71a365.

* update map

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* make ghostify more generic

* add proximity check

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-02-04 21:47:09 +00:00
Qwertytoforty
5dd3f7fb79 stimulants now use stun absorb, flashes no longer makes stun immune people drop items (#23850)
* stimulants now use stun absorb, flashes no longer makes stun immune people drop items

* whoops need this

* and this

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-04 21:45:40 +00:00
Qwertytoforty
e2bdc3bfb9 Reboots the CNS implant (#23813)
* Reboots the CNS implant

* Update code/modules/surgery/organs/augments_internal.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra you nerd you forgot a bracket

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* requested changes

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-02-04 21:45:10 +00:00
datlo
97f46ffe84 Refactor and rework the staff of chaos (#23472)
* [WIP] Refactor and rework the staff of chaos

* update lists

* Add trick weapons

* rename damaging effect, more stuff

* add chaos wand

* implement gift spawning, css, disco, wand

* string tweaks, prank toys

* tweaks + bonus soul

* tweak

* add prank revolver

* fix

* tweak

* implement lethal effects + tweaks

* string tweaks

* implement negative effects

* implement remaining effects

* remove leftovers

* non carbon handling

* non-human handling

* wand human check

* clean up

* Balance

* remove test comment

* remove debug chaos items

* add message to dead check

* clean leftovers

* review suggestions

* Update code/modules/projectiles/guns/chaos_bolt.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from review

* oh and that one too

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* documentation fix

for some reason chaos_bolt has a bunch of changes not in the git

* add css classes

* recompile css, fix food

* recompile tgui

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* invoke async proc ref

* adress code review

* fix conflict

* rename var

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-04 21:32:10 +00:00
Qwertytoforty
a2a804225c Adjust supermatter mole crush / changes out cryo anomalies / sm zap power gen. (#23843)
* Supermatter generates zap power properly. Introduces mole stability period. Fixes SM darkness

* removes darkness fix
2024-02-04 21:19:15 +00:00
AffectedArc07
3ab2a08d86 [TM prolly] Some init optimisationss (#23800)
* [TM prolly] Some init optimisationss

* Do this as well

* Sod it some runtime optimisations as well
2024-02-04 21:17:50 +00:00
PollardTheDragon
d10e1adcae Adds Malfunctioning AI Deploy Turret Ability (#23473)
* Adds Malf AI turret deployment ability

* Review Changes

* Check the Eye

* Do After Once check

* Turret Invisibility during Deploy, AI Control

* Reset to initial values on deploy

* Better Audio Booleans

* Helper Proc

* Alert Defaults to No

* Overhauled can_place_turret

* Modular Proc, Global to AI, Null Check

* Callback changes

* Autodoc, removed extraneous line

* Removed Extraneous QDEL
2024-02-04 21:16:21 +00:00
HMBGERDO
ecc109915a Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks

* no illness changes

* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
Qwertytoforty
90ddc89809 Update modules_antag.dm (#24054) 2024-02-04 18:16:10 +00:00
DGamerL
8ab107ccc3 Refactors composting, allows to compost things again (#23883)
* Ok this was not so ezpz

* Update code/modules/hydroponics/hydroponics_tray.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/hydroponics/hydroponics_tray.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-02-03 20:31:01 -05:00
awkwardsocialist
fd7cb2e55c fix: chugging (#23952)
* fix: chugging

* implement suggestions
2024-01-31 23:49:25 +00:00
Qwertytoforty
7a3acefd9d weak ions no longer coin flip into heavy emps (#23864)
* weak ions no longer coin flip into heavy emps

* haha very funny why is that there fuck off
2024-01-30 14:47:05 +00:00
DGamerL
c872f31612 Removes the random chance that a detomatix cartridge will backfire (#23906)
* Bro why is this a thing

* Eh this is neater

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-01-30 14:45:08 +00:00
DGamerL
122f12ab97 Removes the datum that never existed (#23934) 2024-01-30 14:44:51 +00:00
GDN
ee762cb06c Fixes the gibber animation not being glued to the actual gibber, fixes the gibber losing it's blood while gibbing someone (#23854)
* gibber fix

* Update code/modules/food_and_drinks/kitchen_machinery/gibber.dm
2024-01-30 14:43:34 +00:00
firstghost
c2d3489869 Spray bottle to autolathe (#23725)
* Spray bottle to autolathe

* Update code/modules/research/designs/autolathe_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update spray.dm

* Update autolathe_designs.dm

* Increase spray bottle cost

2000 metal and 5000 glass

* Add plastic variant recipe

6 sheets

* Update code/game/objects/items/stacks/sheets/sheet_types.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-30 14:42:07 +00:00
Contrabang
243ff18304 Maint drones now return to the drone manufacturer when shutdown (#23367)
* luv me some drones

* uhhh WIP

* ..() moment

* Gaxeer review & misc change

* henri review

* tgui

* boom, i think

* oops

* sirryan review

* final stuff

* lmaooo

* Apply suggestions from code review

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-01-30 14:39:46 +00:00
DGamerL
b254aa18c0 Makes the reagent grinder shake (#23823)
* Easy

* Slight speed tweaks

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-29 18:39:55 -05:00
1080pCat
2226231caf Ports the airlock bolt wrench from /tg/ station. (#23614)
* bolterwrench

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/tools/wrench.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/research/designs/equipment_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/machinery/doors/airlock.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* most of lewc reviews

* i think this is what lewcc meant.

* Update airlock.dm

* Update code/modules/research/designs/equipment_designs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lewc review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-29 18:17:20 -05:00
HMBGERDO
f9f82fd418 Thrown mobs cant move until the throw ends (#23775)
* if you being throwed, you're not moving

* throw block_movement variable

* forgot arg here

* tether might keep movement

* Update code/controllers/subsystem/SSthrowing.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-01-28 17:18:13 -05:00
Arthri
11596a7edc Request Console Unread Messages Reminder (#23897)
* Refactor createMessage out of message server

* Change radio message

* Add reminder

* Fix linting errors

* Fix more linting errors

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-28 17:12:14 -05:00
HMBGERDO
80f1b0d113 Extinguisher and spray bottle works on tile you're standing fix (#23914)
* extinguisher once again works on yourself

* you too
2024-01-28 13:27:03 +00:00
GDN
73dcb92d10 Removes advanced darkness (#23931) 2024-01-28 13:25:12 +00:00
GDN
33a549eb6d Fixes some to_chat runtimes (#23932) 2024-01-28 13:24:47 +00:00