Commit Graph

26638 Commits

Author SHA1 Message Date
Christasmurf
95c46662c5 Entertainer Drip (Mime/Clown) (#23546)
* entertainerdrip

* duffelshadingitem
2023-12-28 22:39:36 +00:00
SteelSlayer
3f5c57b786 Runtime and GC fixes related to orbit UI bluescreens (#23512)
* GC and runtime fixes

* BONUS FIX!
2023-12-26 14:49:37 -05:00
Pierre-Louis
19cc5e166b Added the Janicart to the available list of supply pack (#23456)
Added both the Janicart and the keys to the supply list in the miscelleanous part.

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
2023-12-26 14:46:23 -05:00
Daylight
27722e4d7a Trying to talk with oxygen damage makes you whisper instead of gasp (#23425)
* Basics working

* The rest of the PR

* formatting suggestion

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Renames proc

* Darn merge conflicts

* Rename proc again

* this doesn't do anything

* I swear I commited this earlier. Grammar fix.

* Behold, the code compressor 9000!

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_say.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-26 14:45:50 -05:00
Qwertytoforty
70346d2a65 a a hole (#23613) 2023-12-26 14:24:42 -05:00
Qwertytoforty
b678d0289d Kidan, drask, and greys can be ERT now (#23552) 2023-12-26 13:27:16 -05:00
DGamerL
20ec46b0ca At least this was caught now (#23563) 2023-12-26 13:26:27 -05:00
Daylight
501fe33634 You don't need to be unconcious to succumb anymore (#23460)
* Ded

* Deconflicts with #23441
2023-12-26 12:59:02 -05:00
AffectedArc07
266e15ee40 Upgrades TGS DMAPI to 7.0.0 (#23657)
* Upgardes TGS DMAPI to 7.0.0

* Fix spacing

* For this
2023-12-25 19:48:21 +00:00
GDN
4fda5a1dac reworks the changeling shield (#23334)
* reworks the changeling shield

* oh yeah

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-24 11:01:21 +00:00
S34N
ab1c1544a8 Fix null character languages due to an oversight (#23590)
* fix null character SQL

* species too
2023-12-17 18:28:54 -05:00
Qwertytoforty
3b21140203 Fixes human bullet act, fixes cooldown of stealth module, ups it (#23564) 2023-12-16 16:17:23 +00:00
Contrabang
66db7b38e0 Fixes survivalist antag greeting (#23558)
* antag greeting

* here too
2023-12-16 16:16:57 +00:00
Nathan Winters
69da720b20 Fixes pills and patches displaying a fake transfer rate (#23539)
* Fix patches not preserving chem temperature

* Remove some leftover same-as-parent property assignments from pills

* Fix pills/patches showing their nonexistent transfer rate

* Revert "Fix patches not preserving chem temperature"

This reverts commit 8905280613.
2023-12-16 16:15:47 +00:00
Arthri
9c0f8bcb6f Fix patches' placeholder names missing units (#23538)
* Fix patch no longer printing units in default name

* Pills/patches show transfer the contained amount

* Hide pill/patch transfer rates

* Revert "Hide pill/patch transfer rates"

This reverts commit ad0edcfa1b and f27ffe64f0

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2023-12-16 16:15:01 +00:00
Pierre-Louis
119b10d904 ix issue with changeling internals not persisting after transformation (#23519)
Ensure that changeling internals are retained after transformation to prevent them from being disabled, especially on Lavaland.

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
2023-12-16 16:14:41 +00:00
Contrabang
87d8da7b1e Code improvement for ventcrawling defines (#23514)
* code improvement

* oops

* bad comment gone
2023-12-16 16:13:58 +00:00
BrickTheHooman
650b46a97a lowers cost (#23471) 2023-12-16 16:13:02 +00:00
Luc
6d9018ad42 "You'll find all my treasure in one place..." -- Adds optional last words whispered when succumbing (#23441)
* Allows for final words when succumbing

* slightly rework input

* oops

* moment

* better logic

* prevent the dead from speaking

* Update code/modules/mob/living/living.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-12-16 16:12:08 +00:00
PopeDaveThe3th
4f9b62316e Purges most clown planet references (#23416)
* Burn it all

* Update code/game/objects/items/flag.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/baked_goods.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/language.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-12-16 16:11:19 +00:00
Qwertytoforty
9b534f3c3f Ports baby watcher from TG* (#22768)
* Ports baby watcher from TG*

* ah. I see. Alphabetical. Should have seen that coming.

* here comes the better mapped boi 🎵

* removes recursive_loc_check, uses get. also removes the debug always place WHOOPS

* fixes arguments, need to update and edit map

* adds bombable turfs

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* changes

* ///

* R-R-R-RUN IT BACK

* Update code/modules/awaymissions/mob_spawn.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* oops spacing

* part 1/2

* Update code/modules/awaymissions/mission_code/ruins/watcher_grave.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 2 / 2

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-16 12:03:07 +00:00
Contrabang
73cec54774 Observer antaghud use is extended to 5 minutes after roundstart (#23321)
* wham bam

* read this

* Update code/modules/mob/new_player/new_player.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-12-16 12:02:47 +00:00
Contrabang
09dd7309ad Lava is no longer a plating + all lava is smooth (#23482)
* woohoo

* sirryan review

* accept incoming and stuff

* fuck
2023-12-16 11:47:44 +00:00
DGamerL
6a84d32190 I forgor to open this yesterday (#23572) 2023-12-15 18:35:32 -06:00
Qwertytoforty
87a7e8512b blocks space from anomaly events. (#23562) 2023-12-15 13:46:31 -06:00
Contrabang
ca98c4f4a1 we love runtimes (#23560) 2023-12-15 13:43:44 -06:00
Qwertytoforty
77b4959518 fixes vortex parry arm being invisible (#23516) 2023-12-15 13:19:32 -06:00
Gaxeer
d48279ea47 fix: remove owner requiring dependencies from /datum/antagonist only if owner is present (#23509)
* fix: remove `owner` requiring dependencies from `/datum/antagonist` only if `owner` is present

* refactor: move owner related dependencies removal into separate proc
2023-12-15 13:14:21 -06:00
datlo
ff53bdd87f Buff wizard apprentice, limits to one per wizard (The Sequel) (#23258)
* Buff wizard apprentice, limits to one per wizard

* Update restoration apprentice

* fix name of staff of healing

* rebuild tgui

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Apply snake case

* Update tgui.bundle.js

* Update code/game/gamemodes/wizard/artefact.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* remove forcewall from stealth

* tgui update and useless comment removal

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* update tgui

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-14 20:35:21 +00:00
Aylong
5a163d7f7a TGUI Input List Toggle (#23551)
* TGUI Input List Toggle

* contraview

* Rename

* Second rename
2023-12-14 16:49:54 +00:00
vengeful910month3
518e732f23 Changes the suit sensors hotkey (#23458) 2023-12-13 16:33:34 +00:00
Nathan Winters
48c0bfd5bc Fixes abstract outfit types showing up in the Robust Dress Shop (#23507)
* Exclude abstract subtypes from robust dress shop

* Fix typepath typo

* `vv_outfit.dm` cleanup
2023-12-13 16:32:12 +00:00
Contrabang
c18f314684 runtime moment (#23542) 2023-12-13 15:42:34 +00:00
DGamerL
962e78a363 Makes borgs take damage from being flung into objects (#23000)
* we are so back

* Makes it compile

* Vendors, walls, windows and consoles done

* Blob and living mobs

* Magpulses are now based on traits

* Gives borgs the trait by action button

* Fixes modsuits

* Update code/game/objects/objs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/turf.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Fixes Thunk

* Actually fixes it

* I took an L (away from the trait)

* One proc now

* Update code/modules/clothing/shoes/magboots.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/shoes/magboots.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-13 15:22:02 +00:00
Qwertytoforty
1530c16a7b fixes resist not unbuckling (#23532) 2023-12-12 20:47:43 +00:00
Gaxeer
622fa61a17 fix: replace menu_location with category in /datum/action/changeling/apex_predator. Rename 1 char vars (#23541) 2023-12-12 20:40:28 +00:00
Sadhorizon
ad1e2b00f7 I don't have a funny joke name this time (#23506) 2023-12-12 20:30:08 +00:00
BiancaWilkson
14e57eae04 Linked AIs are now bold in binary comms (#23504) 2023-12-12 20:29:41 +00:00
Sheep
ec85e888e6 add trait for 'gunpoint,' swap guns over to new trait. (#23494)
add pointy banana, among other non-gun pointies.

Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com>
2023-12-12 20:29:04 +00:00
Qwertytoforty
f67b797187 fixes lavaproof rods, adds to rnd (#23388)
* fixes lavaproof rods, adds to rnd

* Update code/game/turfs/simulated/floor/lava.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* moves return

* returns early

* Update code/game/turfs/simulated/floor/lava.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/lava.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-12 20:26:33 +00:00
Marm
35cfa30b38 Yet another new changeling ability: Apex Predator (#23266)
* shed

* Update code/modules/antagonists/changeling/powers/stalkingpresence.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/stalkingpresence.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/stalkingpresence.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/stalkingpresence.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/stalkingpresence.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* jimkil review

* Update code/modules/antagonists/changeling/powers/apex_predator.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/apex_predator.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* review

* Update code/modules/antagonists/changeling/powers/apex_predator.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/apex_predator.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* cthhulhu phtagn

---------

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-12 20:23:13 +00:00
GDN
c9bc4635e0 makes action buttons bindable to keybinds (#22390)
* makes action buttons bindable to keybinds

* i'm just based like that

* zamn

* fix

* More alterations

* bruh

* runtime fix

* fixed up the jank

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/input/keybindings_procs.dm

---------

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2023-12-11 18:56:20 +00:00
HMBGERDO
7a1e8e8f97 Movements outside grab range stops grab, grab pull refactor (#21956)
* grab target move signal checker

* moved grab proc into grab class, changed pulling grabbed person handling into signals from assailant, added movetime to SEND_SIGNAL on COMSIG_MOVABLE_MOVED as 4-th argument

* refactor p1

* changed pull_grabbed proc, removed unused variable

* Empty-Commit

* Update code/modules/mob/mob_grab.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* neck grab facing back works again

* directionals on move again

* fixed direction works again

* glide speed good now, flips working again

* death

* fixing neck grab issue

* Update code/modules/mob/mob_grab.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/mob_grab.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dead code gone

* I HATE DIAGONAL MOVEMENT

* signal handlers added

* pull support, best pull turfs only today

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-11 17:31:56 +00:00
PollardTheDragon
1b20a134e4 Made Cham Gloves Insulated (#23498) 2023-12-11 17:07:26 +00:00
Qwertytoforty
338a9257f2 Improvised Garrote nerf, tweaks to grab resisting. (#23485)
* Update garrote.dm

* augghhhhhhhhhhhhhhhhhhhhhh
2023-12-11 17:06:50 +00:00
DGamerL
2415dc5d02 Removes a few unused procs (#23470)
* Begone ye foul creature

* More scope increase
2023-12-11 17:06:28 +00:00
ppi13
07c2085bf1 You can now equip belts and tanks onto naked people (#23468)
* You can now equip belts and tanks onto naked people

* Forgot to add back something i moved.

* Turns majuscules to minuscule in HTML tags
2023-12-11 17:05:58 +00:00
dearmochi
aaafb6be77 Adds alert to direction locking, minor refactor (#23445)
* Adds alert to direction locking, minor refactor

* use return
2023-12-11 17:05:12 +00:00
Burzah
d6496f0e40 cma fix (#23412) 2023-12-11 16:57:29 +00:00
Qwertytoforty
a884c62ce5 fixes species hiding (#23407) 2023-12-11 16:57:08 +00:00