Commit Graph

1568 Commits

Author SHA1 Message Date
GDN
5557f6ae32 Nukes detailed examine (#20314)
* Nukes detailed examine, converts to normal examine stuff

* THE SHOOTENING

* Update code/game/objects/structures/grille.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* oop

* Update code/modules/mob/living/silicon/robot/drone/maint_drone.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update code/modules/power/apc/apc.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update code/modules/projectiles/guns/energy/nuclear.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* bam

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-03-17 16:20:53 -05:00
Qwertytoforty
5197d1b62a Completely reworks the tesla revolver (need to work on damage values) (#20295)
* part one: the rest of a fucking owl

* kit

* shocking changes

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/projectiles/projectile/energy.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/projectiles/projectile/energy.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update energy_projectiles.dm

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-03-17 10:26:02 -05:00
Coolrune206
7803b0287b gives the teleporter gun an inhand sprite (#20337) 2023-03-16 13:04:02 -05:00
Coolrune206
9838d84023 makes lasershot spread smaller (#20606) 2023-03-14 23:33:44 +00:00
GDN
ed4dda70fb fixes a forcebolt runtime (#20501)
* fixes a forcebolt runtime

* Update code/modules/projectiles/projectile/force.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-03-13 22:18:47 +00:00
GDN
89a48529c1 makes crusher+accelerator upgrades gc and fixes a ghost upgrade issue (#20495) 2023-03-13 22:17:23 +00:00
GDN
626d2754d5 objective items being destroyed are now logged (#20485)
* objective items being destroyed is now logged

* signal time

* oop

* Update code/modules/projectiles/guns/energy/laser.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/objects/items/documents.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* mira review

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-03-08 20:15:16 +01:00
Henri215
0e6da50c3f Suppressors now can be attached to toy guns (#20415)
* Suppressors now can be attached to toy guns

* Same sound while suppressed, but lower volume

* better description

* GDN review
2023-03-04 09:44:16 +01:00
Coolrune206
a31299d49e prevents large ebows from being holstered (#20490) 2023-03-04 09:39:34 +01:00
Coolrune206
f90418d715 Re-adds the LWAP, reworked (#20401)
* re-adds the lwap

* no dual wielding snipers

* Lewcc review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Hal9000 request

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-02-25 21:19:03 -06:00
Qwertytoforty
7b47ff3a67 fixes medbeam bug (#20299) 2023-02-04 18:44:06 -06:00
GDN
7450b982d1 fixes foam dart gc issues (#20273)
* fixes foam dart gc issues

* meh
2023-02-04 18:43:15 -06:00
AffectedArc07
b34e8fa301 [READY] CI now bans files with the same name (#20195)
* CI now bans files with the same name

* Part 1

* Warriorstar python tweaks

* Part Deux

* Fix unticked

* fix
2023-02-04 16:33:41 -06:00
Luc
9ba005de9f Add themselves as a pronoun helper, fixes some usages of it (#20184)
* Add themselves helper

* Testing and replacing

* Fixes some non-standard usages
2023-01-20 19:28:48 -05:00
GDN
50a73339b2 powered crossbow fixes (#20256) 2023-01-20 19:18:21 -05:00
matttheficus
9d199a8f64 Limits Telegun to Current Z-Level (Unless a Beacon is Emagged) (#20097)
* Update telegun.dm

* i am bad at logic I got a 72% in the class

* im bad two electric boogaloo

* Caps Moment

* Update telegun.dm

* I cant code, this finally worked

* TC update

* Update special.dm

* it works, yipee

* Sirryan review

* safety is good

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-01-19 15:10:13 -05:00
Qwertytoforty
c4bab6ff13 Plasma pistol no longer requires the user stand still while overloading it (#20146)
* Plasma pistol no longer requires the user stand still while charging it

* eh keep it 2.5 quite low dps

* Update code/modules/projectiles/guns/energy/special.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-19 15:08:01 -05:00
S34N
802408a923 Cere-station [100% free lag edition] (#19951)
* change da world

* compile, thanks

* Update cere.dmm

* Update cere.dmm

* ready for test

* use the proper name please

its CERE not ceres.

* stops shuttle from forcibly docking with podbay

* things are now different

Landmark update for job spawns.
More hardsuits in EVA, engi, and atmos.
Disaster counters properly added.
Vault is now more spooky.
Gamma armoury moved to below gulag shuttle.
Sleeping rooms replaced with arcade and swimming pool.
Captains ERP nest deleted.
Tcomms now looks like it was designed by a functional human being.
Mining doesn't need a weird glass box.
Shuffled docking ports at arrivals.
Windows are now reinforced windows.
Mr changs has arrived.

* disposals functions now

* now with 50% more air

* gamma armoury doesn't attempt to become one with gulag shuttle

* disposals net is airless, vault is enclosed in some rock

* standard number of escape pods

* slight fixes

* more bugfixes

* lighting fixes

* divided hallways, added psych office, more cams

* fire alarms, shutters, and fixes

* temporary DME edit to set cere as default map

* fixed shuttle runtime

* this compiles and runs locally, please CI

* fixes hidden double pipe

* more double pipes

* more vents and scrubbers, morgue body delivery

* tweaks to secbot pathing

* various QoL changes

* Medbay expansion, med+arrival maints expansion.

* the definitive air alarm update, and more!

* Departmental emergency EVA suits, signage, tweaks.

* 2 Cryodorms added (oops). Asteroid sound updates.

* Borg cryo, shutters correctly rotated.

* Supply shuttle edit. I like joining the map queue.

* minor fixes, grav gen isolation.

* minor fixes

* Disposal fixes, lighting adjustment

* SabreML feedback changes

* More minor fixes

* More fixes

* NSS Farragus

* (most) floors turn into asteroid sand, not spess

* reverted random file edit, fixed mr teeny

* minor fixes

* big bombs can breach asteroid areas

* Asteroid plating exists, did you know? I do now!

* camera network pass

* walls become sand too on destruction

* lighting pass

* implements feedback, dramatically reduces ores

* yeets ores entirely, sci break room added

* roundstart pads, more solars, bigger departures

* runtimes

* mining resistant rock

* variable names are important

* AoE KA doesnt affect rocks

* actually fix AoE stuff

* now with 1000% more bats

* no sandy cables, a brig exit chute, more head ssu

* mech drills are not pickaxes

* proc rename, perma window, faster sapce bridges

* Brig rework

* robotics changes

* More sci edits

* Rotayshun changes

* dme edit

* Delete cerestation.dm

begone, thot

* temp edit so it loads cere as default

* merge conflicts begone

* decal purge

* map repipe

* removes under-wall pipe adapters

* shuffled maint areas

* dirt purge

* longest bridge rework

* fixes

* PPI feedback

* kitchen does, in fact, need air

* permabrig tweaks

* restores cc changes

* merge part 2

* tag purge

* secret clown HQ got me shook

* SQUASHENING

* solar shuffle

* directional consoles

* remove TM edits due to rotation

* merge conflict part 2

* pod pilot deletion

* cold rock, window tint fixes, etc.

* further red rocks

* further tweaks

* more standardising

* robotics redo

* carpet time

* CI update for cere

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* more squash, corridor cam removal, etc.

* light switches

* minor fixes

* temp cere default

* FOODCART!

* fixes

* no airless no more

* space_hall

* compat pass 1

* make it work

* more changes

* slimmening

* air alarm tweak

* TM commit

* ci tests

* final CI changes?

* squash. squeeze, optimise

* wall vent

* disposals fix, more squeezing

* bugfixes

* false walls

* bedroom culling

* edits and fixes

* tweaks

* changes

* det window

* further tweaks

* Revert "TM commit"

This reverts commit 9e8814937f.

* More TM only changes reverted

* fixes smoothing with falsewalls

* denth changes

* the airlockenning

* cicicici

* CICICICI

* further tweaks

* further tweaks

* reverts weird sand behaviour code from ages ago

* oops

* universal adapter my beloathed

* nanomap moment

* webmap

* cere nanomap

* feedback updates

* updates

* airlock tweaks

* vents and tweaks

* solars moment

* triple APC fix

* south of where?

* airlock helpers

* disposal flap purge

* outpost monitor with actual real networks?

* tweakeroni

* fixes

* fixes

* tweaks

* fixes

* medbay improvements

* power and flaps

* changes

* aa changes

* fixes

* more fixeronies

* fixes!

* reversed

* chemicals

* chem tweaks

* fixes

* shuttle fixes

* holopad pass

* editseditsedits

* lightslightslights

* door

* /obj/machinery/computer/security/telescreen/entertainment

* sonic underground

* actual sonic reference

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* Tsrc

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-01-17 22:23:09 +00:00
Charlie
8ef4aa727e Adds Shadow demons (#19732)
* reshuffle

* shared base type

* moves this to the base type

* the monster

* event

* FUCK

* better sprites

* refactors bloodcrawl, more nice sprites

* review stuff

* Apply suggestions from code review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* heart of darkness

* pre TM tweaks

* ARGH

* hopefully fixes double hits

* tweaks

* derp

* tweaks

* TEMP RUNTIME REMOVE LATER

* fixes

* runtime fixes

* cig runtime fix

* review + another runtime fix

* re adds sprite

* removes runtime

* oop I forgor

* DRUNK CODING

* SPRITES

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-12-29 11:26:37 -06:00
AffectedArc07
e91b6c94f7 Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
* Renames QDEL_LIST to QDEL_LIST_CONTENTS

* derp
2022-12-29 14:28:40 +00:00
warriorstar-orion
a7d09cf033 Whitespace cleanup part 2. (#19891) 2022-12-24 18:38:43 +01:00
S34N
f0c884c08f 357_box (#19845) 2022-12-07 21:09:09 -05:00
Samman166
9c519afd25 plasma cutter only delimbs in low pressure (#19852) 2022-12-07 21:08:15 -05:00
Octus
631fbc7b20 Nerfs the WT-550's size. (#19791)
* i fucking despise IB

* compromise
2022-12-07 21:04:31 -05:00
GDN
793f89569b Reticence once again deals stamina damage (#19764) 2022-11-26 19:49:25 -05:00
S34N
2a84d79616 Double-disabler fix (#19698) 2022-11-18 18:10:11 -06:00
Stokes52
4f95faf2c8 Adds sprites for opening and closing the bolt when using a bolt action rifle (Mosin). (#19510)
* Add sprites for mosin bolt opening and closing

* Bolt action code cleanup

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Fix missing bolt state

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2022-11-15 17:44:26 -06:00
Charlie
421777b317 Reworks block chance into Parrying. (#19334)
* parry component

* converts block chance to parry components

* armour pen, katana fix, pickup fix

* melee parry fix

* removes perfect parries, tweaks armour pen calc

* SIGNAL_HANDLER

* fix

* resist fix

* reduces parry time out time, increases cooldown

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* fix

* cooldown rebalance

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-11-12 08:49:44 +01:00
Octus
d2e03e7d1f Update energy.dm (#19593) 2022-11-09 19:30:37 +00:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
Coolrune206
e80ae1f95f Removes .357 Speed Loaders from Autolathe, replaces with .357 Ammo Boxes (#19553)
* revolvers are balanced now, right?

* decreases metal cost per bullet from 5000 to 4000

* converts bullets to a new ammo box

* shut up Marmite (makes the revolver unrecyclable)
2022-11-03 18:01:05 +00:00
Stokes52
39b5d3462d Adds new ERT laser carbine item and inhand sprites (#19512) 2022-11-02 21:10:45 +01:00
Coolrune206
447edfdf83 converts laser slugs to laser scatter shot (#19552) 2022-11-01 20:51:08 +01:00
Stokes52
7c303ea545 Add inhand sprites for retro laser, immolator, and their variants (#19509)
Co-authored-by: Christian Stokes <christian.stokes@liferay.com>
2022-10-30 15:50:04 +00:00
Vi3trice
03ce2920e1 Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
* I wasn't done

* nits
2022-10-28 19:28:23 +02:00
AzuleUtama
c8edc8c240 Syndi Bundle Rework (#19352)
* Syndi Bundle Rework

* Revised bundles based on feedback

* Reworked operative into grenadier

* Corrected payday value
2022-10-26 00:19:56 +01:00
S34N
edeba92326 Smoke spells readability (#19387)
* read the smoke

* oops

* contra

* contra

* more tidying

* last one

* Update code/modules/projectiles/projectile/magic.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-10-15 18:05:55 +02:00
Qwertytoforty
4c13246d30 Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5 (#19170)
* Adds the u-ION silencer to rnd, replacing ecrossbow. Ecrossbow up to syndicate 5

* grammer / typeblock

* 15 is not more than 15

* how did I miss this, I swear I put in 3

* path + crafting

* Update code/modules/crafting/guncrafting.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-10-14 08:28:07 +02:00
Vi3trice
59dfdba201 Everything else through the door (#19358) 2022-10-13 21:56:58 +02:00
Contrabang
c74af494b3 [TGUI] Temp gun (#19350)
* temp gun temp gun

* formatting

* sirryan review + changed process() for performance

* oops

* fixes radios

* Revert "fixes radios"

This reverts commit e932d63310.
2022-10-12 10:57:27 -05:00
Vi3trice
2d58bc6066 Now you can have proper fancy energy guns (#19272) 2022-10-10 21:07:09 +02:00
Vi3trice
20c437f7d2 linters do your magic (#19263) 2022-10-10 20:58:41 +02:00
Contrabang
8418997ed8 Moves most screwdriver checks to screwdriver_act (#19024)
* screwdriver_act my beloved

* convert to returns instead of . / lewcc review

* it will be done

* i'm a little bit stupid, but now time to test

* sometimes I get excited and press the commit

* The great test has been completed

* oh wow oh wow, lewc review

* found one last one

* Steel review

* Lewc review

* quick sirryan review

* removes stupid comments (old coders I blame)

* sirryan review two

* whoops...

* hal review

* the fix to the fix to the fix

* Revert "the fix to the fix to the fix"

FUCK I pushed to the wrong branch
This reverts commit a96fe98781.
2022-10-06 09:30:33 +01:00
Sheep
b5357494c4 Fix ParadiseSS13#19098, update chassis mod install/uninstall procs. (#19118)
Change the current_skin in chassis_mod/install, not the current_icon.
Same with chassis_mod/uninstall
2022-09-25 17:45:54 +01:00
Adrer
bb12be2ed1 Meteorshot now knocks down instead of stunning (#18955)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2022-09-03 16:22:14 +01:00
FloFluoro
92f6d88b35 Adds cooldown to Xenomorph neurotoxin, changes stun to knockdown (#18919)
* Adds cooldown to Xenomorph neurotoxin, changes stun to knockdown

* Neurotoxin now works when implanted in humans

* Tidying

* More tidying

* More tidying
2022-08-31 13:19:03 +01:00
GDN
7e595c4a03 Clarifies that DNA injectors cannot be used with syringe guns (#18846)
* Alters DNA-Injectors interaction with the syringe gun

Alters the DNA-injectors interacton with the syringe gun

* dna injector

* Further grammer fixes

I fucked up the grammer on a grammer pr lmao

* adds sirryans suggestion for testing
2022-08-25 16:38:38 +01:00
Edan
baa16534fb PERCENTAGES OVER 100? (#18883) 2022-08-24 18:42:32 +01:00
Bm0n
a78c1e9f12 Adds the Stechkin APS to the nukeop uplink (#18741)
* addAPS

* fixes HP ammo sprite

* hah i forgot the uplink refs

* surplus = 40
2022-08-10 14:21:51 +01:00
Qwertytoforty
b839e02639 fixes weak ion shots... being stronger than normal ions (#18713)
* fixes weak ion shots... being stronger than normal ions

* charl request
2022-08-05 20:33:04 +01:00