kyunkyunkyun
83509c3967
Some more armor tweaks ( #30398 )
...
* summary
* (required)
* undef
* oh this is unused, nice
* ok but.. why
* a tiny bit more
* Update human_defense.dm
* Update mass_hallucination.dm
2025-09-19 15:43:42 +00:00
PollardTheDragon
9797083cdd
Adds salvage redemption machine ( #30359 )
...
* Adds salvage redemption machine
* Added flammable flag to credit redemption slip
* Linters
* Linters!
* Machine icon, animations, and spellcheck
* Better sprites + animation timing
* Removes vestigial code
2025-09-18 17:36:00 +00:00
warriorstar-orion
3208049a8a
Attack chain migration: structures. ( #30365 )
...
* Attack chain migration: structures.
* whoops
* wth
2025-09-14 19:21:36 +00:00
kyunkyunkyun
8821ab9a66
Updates a couple of /obj/item variables ( #29829 )
...
* compiles checkpoint
* fix some
* updatepaths
* fix
* rrr
* linters
* fiexs
* icon fixes
* plasmemes
* fix
* fix
* fix bit more
* fix
* well
* cleanup
* fix glasses layer
* conflict
* fuck gun code
* fixes
* fix
* fixes to energy guns
* review
* conflict
* support that 1 unathi pixel
* fix
2025-09-14 15:23:56 +00:00
kyunkyunkyun
10f2e67e65
Cleanups and tweaks observer code ( #30250 )
...
* observer cleanup
* this
* bit more
* Update tgui.bundle.js
2025-09-05 05:54:22 +00:00
Contrabang
19e1785eed
Adds a macro for 0 wait timers as END_OF_TICK ( #30309 )
...
* Adds a macro for 0 wait timers as END_OF_TICK
* comment update
2025-09-04 07:09:08 +00:00
PollardTheDragon
babab2fbd9
Adds Graves ( #30153 )
...
* Adds Graves
* Fixes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Adds attack log to burying people
* Apply suggestions from code review
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-09-04 06:29:41 +00:00
kyunkyunkyun
626eaaeb79
Removes british spelling of armor from armor_penetration vars ( #30104 )
...
* spelling
* manually rename last armour pen
* Update code/game/objects/obj_defense.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* Update goldgrub.dm
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-09-01 04:27:52 +00:00
Kyani
5439988d5e
Warp cubes require do_after on station ( #30132 )
...
* Warp cubes require do_after on station
* grammar
* Update code/modules/mining/lavaland/loot/tendril_loot.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mining/lavaland/loot/tendril_loot.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-08-28 14:57:37 +00:00
1080pCat
11af4a9ea5
Update tendril_loot.dm ( #30276 )
2025-08-26 00:50:30 +00:00
PollardTheDragon
c6e164a643
Basic gutlunch and goldgrub ( #30032 )
...
* Goldgrubs
* Gutlunches, breeding code, goldgrub fixes
* Lints
* Extra define
* Config screwup
* Linters again
* Oops
* Gets rid of extra kangaroo
* Formatting and grammar
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-08-25 17:52:42 +00:00
Osetrokarasek
7232c75561
bgfbfg ( #30117 )
2025-08-24 03:35:17 +00:00
PollardTheDragon
68171a0442
Makes basic mobs work with lazarus injectors ( #30134 )
...
* Makes basic mobs work with lazarus injectors
* Update code/modules/mining/equipment/lazarus_injector.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-22 15:01:44 +00:00
1080pCat
8f03787938
Fixes shadow hand not putting some lights out ( #29983 )
...
* Update kinetic_crusher.dm
* re-writes the procs
2025-08-13 19:38:10 +00:00
PollardTheDragon
52c194028b
Converts lightgeists to basic mob AI ( #30008 )
...
* Converts lightgeists to basic mob AI
* Linters
2025-08-12 15:55:28 +00:00
Osetrokarasek
3b085824c0
Adds mesons into explorers' lockers ( #29808 )
...
* fdnshgnd
* bikogjfnbhg
deleted icon_state string for mining wardrobe closet as its done in #29894
---------
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
2025-08-07 16:33:05 +00:00
Contrabang
a57a8b8c40
Adds CI to error on unnecessary variable modification ( #29861 )
...
* begin the burndown? (y/n)
* okay update requirements?
* change the error name
* there we go
* tweak
* first bit of the burndown
* more
* burndown complete
* return the exit code!
* review
* Revert "first bit of the burndown"
This reverts commit 34155bd991 .
* fix
* fixes
* last fix
* remove deprecated avulto stuff
2025-07-27 22:26:13 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
CRUNCH
175cfa60a1
The Smoking Expansion DLC ( #29674 )
...
* Creation
* refinement
* so many icons aghhhh
* The Revival
* e
* it continues (again)
* Lots of progress!
* I hate species sprites so much
* fuck
* Update fancy.dm
* Update fancy.dm
* Update cigs.dm
* attack log
* Abstract cigarette
* Update fancy.dm
2025-07-23 17:32:09 +00:00
Arthri
3342288f79
Fix mesons not showing ores behind walls ( #29748 )
...
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2025-07-15 21:26:45 +00:00
Toastical
8009b3c481
Tweak: Makes ore redemption machines take in sheets from the input side ( #29615 )
...
* ore redemption auto inserts sheets in input
* spit out invalid sheets
2025-07-15 20:55:38 +00:00
Osetrokarasek
6c2915e581
New Mining Wardrobe ( #29515 )
...
* shoes resprites n fixes
* added under clothing sprites
* added softcaps and berets sprites
* added vendor sprite
* added missed shoes sprites lol
* coded it plus added dogfashion for baseball hat
* tweaked contents of the mining wardrobe closet
* added new vendor on all maps
* added new vendor to lavaland outpost too!
* added missing beret sprites for drasks
* added missing harshskirt sprites
* added missed pads for racial exploring suits
* Update code/modules/clothing/under/jobs/cargo.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Update wardrobe_vendors.dm
* recoloring
* updated desc
* Update code/datums/dog_fashion.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
---------
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-06-17 16:47:55 +00:00
warriorstar-orion
e63415a483
port minebots to basic mobs and add some behavior ( #29319 )
...
* port minebots to basic mobs and add some behavior
* remove unused define
* update is_blocked_turf usage
* fix radio, goldgrub, and armor upgrade
* standardize blackboard names
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* lewc review
* whoops
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-06-13 19:48:40 +00:00
warriorstar-orion
0adc3913d1
prohibit prefabs in spawner loot lists ( #29556 )
...
* prohibit prefabs in spawner loot lists
* fix copy paste
2025-06-11 17:12:47 +00:00
Kyani
fdcf4899a2
Frankenstein Station 13: Introducing dissections and alien organs to xenobiology ( #29093 )
...
* ddsadsa
ddsadsa
* moderate again
* revert
* beginning with rebase
* organssssssssss
* organs now process!
* analyzer finished! + mapping
* tool bit implementation and quality
* organs and fixes and reworks
* more organ work
* more organs done
* more organ progress!
* more organ work
* MORE. ORGANS.
* temp
* more organsssss
* ITS DONE!!!!!!!!
* oops
* also oops
* linter stuff
* forgot this + oops
* linter
* i forgot to save!
* lots of improvements and tweaks
* move icon over
* icon tweaks
* icon mistake
* oops
* dumb
* more icon validations
* i think thisll fix it?
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixes
* fixes+tweaks
* fix
* oops
* linter
* i didnt save....
* this should give -some- warning
* forgot a span
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* beginning edits
* more fixed and tweaks with cooldowns
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* lots of tweaks
* more review changes
* comment change
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* returns start back to gland
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* code review fixes
* trying to make surgery work....
* might as well push this
* perfection. now i need text
* text + small tweaks and bugfixing
* linting
* forgot to implement this
* deconflicting maps
* modifying for xenos again
* i guess this wasnt needed???
* added surgical belts to xeno
* minor swap
* quick fix
* small tweaks
* small tweak
* tiny tweak
* some slime updates
* more tweaks
* more updates
* first batch of fixes
* hiero audio fix
* robotic fauna fixes
* more rounds of bugfixes
* prevents teleporting
* tiny fix
* makes sharp more common
* misc fixes
* surgery and revenant fixes + extractor
* adds cursed organ logging
* small bananium organ tweak
* actually gives teleporter access
* adds a message to the analyzer
* can now drag naughts
* slime behavior tweaks
* headslug tweak, cant eat organs
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/revenant/revenant.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* moved this
* major rework prep
* didnt save
* rework done
* small fix
* makes aliens draggable by crew after death
* shouldnt have cut this
* xeno organ tweak + tips
* oops
* fixes and tweaks to slimes
* not used
* temp revert
* rebase map files to master
* re-applying changes
* access fix
* access tweak
* big fix for new refactor
* more refactoring
* forgot a span
* Update code/datums/components/surgery_initiator.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* hiero only doesnt target dead megafauna
* various fixes
* fix requests
* fixed weird conflict markers
* deconflict
* deconflicting
* antimagic flags
* merge fixing
* Update code/modules/mining/lavaland/loot/hierophant_loot.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* regen mesh fix
* small fixes
* tick fix
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* grammar
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* tweaks
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-06-10 16:46:56 +00:00
Contrabang
f9e95a2b1d
Adds an icon for non-abstract nodrop items ( #29452 )
2025-06-07 13:25:01 +00:00
warriorstar-orion
45e88ffb71
refactor is_blocked_turf ( #29324 )
2025-05-21 00:43:45 +00:00
warriorstar-orion
1ace49ec1a
Golem ship remap and equipment tweaking. ( #29294 )
2025-05-17 13:18:47 +00:00
BiancaWilkson
1370c4946a
Bubblegum and vetus drop correct chests ( #29345 )
2025-05-17 13:14:21 +00:00
Toastical
a0f083c39a
make mob capsules respect collar names ( #29257 )
2025-05-14 16:00:35 +00:00
Paul
0dacc212b5
IPC implants are now mechfab-only ( #28397 )
...
* create the Culinary Processing Implant, and move
all IPC implants to the roboticist
* fix turning mag joints into food by accident oops
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com >
* remove ipc culinary implant
* remove more culinary implant references
* remove the last of the culinary stuff I think
* this should probably go too
---------
Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-05-13 22:46:43 +00:00
PollardTheDragon
9cabc380b4
Makes Golems Mine Again ( #29154 )
2025-05-13 06:13:25 +00:00
BiancaWilkson
21d8cf2c12
All megafauna now drop ore on death ( #29169 )
...
* All megafauna drop ore as a reward now
* Fixes vetus
* Apply suggestions from code review
Batching lewc's changes
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-05-13 04:40:57 +00:00
warriorstar-orion
252f7e2521
Adds the bridge capsule, a mining tool for spawning bridges. ( #29173 )
...
* Adds the bridge capsule, a mining tool for spawning bridges.
* add some info messages for failed bridges
2025-05-13 04:32:17 +00:00
warriorstar-orion
7a5012b6bf
adds a relay kit to the mining vendor ( #29215 )
2025-05-13 04:05:43 +00:00
warriorstar-orion
58967ee12e
elementize pet collars ( #29209 )
2025-05-07 22:31:17 +00:00
warriorstar-orion
6a6bd64b6f
fix lavaland anomalous crystal shuttle floors ( #29183 )
2025-05-01 22:32:22 +00:00
Toastical
5a61936f89
Nerf Spectral Blade ( #29143 )
...
* spectral blade nerf
* adjust damage per ghost
* add parry with 30% uptime
* whoops wrong attack type
* Update code/modules/mining/lavaland/loot/ashdragon_loot.dm
Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com >
* scaling parry stam coeff and uptime
* uptime math correction
* correct my incorrect math
---------
Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
2025-04-30 00:43:12 +00:00
Contrabang
570418e152
Makes minebots ashproof ( #29034 )
2025-04-20 21:10:11 +00:00
Kyani
d2c761821a
Lavaland weather types: Dying is Fun edition ( #28600 )
...
* ddsadsa
ddsadsa
* beginning
* more progress
* oops saved
* radar workin now
* bugfixing and tweaks
* working on volcano
* tweaking
* ill figure this out later
* testing still
* MORE testing
* gunna cry
* PROGRESS!!!
* volcano DONE
* starting the acid rain
* acid rain code complete
* starting windstorm
* more bugfixing...
* its finished! need to bugtest
* bugfixing
* bugfixing
* forgot prob values
* spacing fix for linter
* linter fix
* undefining things
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* misc fixes/changes
* updated the doppler tower
* small tweaks
* still trying to get pods to work
* better support for sound transition to newly placed shelters
* minor fixes
* this didnt take oops
* nudged the probabilities
* deconflicting
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* applied requested fixes
* master update
* updates
* this should be here
* Apply suggestions from code review
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* requested fixes
* sound tweaks
* remove debug message
* turned down ash storm sound
* fix gulag weather and attempt to fix sound overlap
* blackbox weather and title-case ash storms
* change up probabilities and bump acid rain melt chance
* another title case
* starting on issues
* revert some changes
* tiny tweak
* reworked acid rain a bit
* small tweaks to sleepers
* moderate again
* revert
* ups the rocks
* bug fixes
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-04-18 20:18:38 +00:00
datlo
e3accaea35
Fix smith machine sheet values ( #28915 )
2025-04-15 15:00:35 +00:00
warriorstar-orion
597b297ea6
adds emissive overlays to shelter capsule machines ( #28941 )
2025-04-15 14:58:55 +00:00
1080pCat
3bd4a5c693
Adds basic healing supplies to the nanomed in stardard shelters, and givesthe luxury shelter a standard nanomed ( #28730 )
...
* Changes the nano med in survival shelters with a proper nanomed
* feedback tweaks
* Update code/modules/mining/equipment/survival_pod.dm
this better be recognized as a tab and not a space
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* splint
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-04-11 17:35:05 +00:00
warriorstar-orion
d3ed7c5582
ensure atoms spawned over chasms fall when appropriate ( #28889 )
...
* ensure atoms spawned over chasms fall when appropriate
* no more sleepy
2025-04-05 11:45:26 +00:00
datlo
d46e2f8fde
Reorganise smithing files into a modules folder ( #28782 )
...
* reorganise smithing into a module
* move casts
* rename and move some files
* move defines
* update dme
* move hopper defines
* move ORM/hopper point defines
* remove redefine
* rename smith defines, move smith datums
* implement 28806 and 28877
* remove old files
2025-04-04 07:59:01 +00:00
warriorstar-orion
ff0c749f31
refactor: add commonly used investigate category defines ( #28826 )
2025-03-30 23:10:48 +00:00
Contrabang
fde22d1c43
Adds more reasons to explosion logging ( #28812 )
...
* explos
* yeah good enough
* shorten that
* use ckey
* forgot this cause
* unfuck it
2025-03-28 18:49:57 +00:00
Toastical
73f67ffe18
[Fix] resonator no longer destroys ancient rock ( #28542 )
...
* resonator no longer destroys ancient rock
* changed turf in test to a non-ancient type
---------
Co-authored-by: Toastical <toast@toaster.com >
2025-03-23 10:21:41 +00:00
PollardTheDragon
cd7cb01a1f
Meet the Smith - New Supply Role ( #28273 )
...
* Smith role, access, access helpers, spawn point, comms, and IDs
* Area defines
* Hammertime
* Cyberiad Smith's office
* Forgot some atmos stuff
* Autolathable Hammers
* Formatting
* Toolbelts can hold hammers
* Initial work on smith machines
* Farragus Smith Office
* Placeholder sprites, mapping
* Smart hopper points and console messages
* More work on smithing machines
* Fixed mapping, added qualities, added smithed items, fixed sizing, fixed access
* Smith components, new materials
* New ores, material datums, furnace, power hammer, kinetic assembler, hammer act, item creation
* Missed one
* Grrr map conflicts begone
* Dirt begone
* Casts and smelting
* Linters
* Attack chain linters!
* Better grip to throw people into your industrial machines
* Placeholder spots in the DMIs
* UpdatePaths - Space ruins now spawn new space ores in their rocks
* Small changes - removed excess tgui code from hopper
* Fixed a button on emerald
* Attaching inserts and lenses. Tool bits are pain.
* Tool bit initial implementation
* Merge conflict resolution
* Attack chain grrr
* Fixed a pair of minor mapping issues
* Tool bit implementation, efficiency, failure rate
* Hot things burn hands
* Points fix on hopper
* New mining rocks for space exploration
* Areas on asteroids
* Machinery icons 1
Adds basic icons for the new machinery
* Vendor iconstate update
* Crucible touchups
* Hammer touchups
* Crucible Input Animation
Adds an animation when you deposit ores
* Added scanning the crucible with multitool to get mineral count
* clothing sprites part 1
* locker sprite
* job icons
* garment bag
* Smith locker mapping
* Insert and Bit removal fix
* Job menu alignment fix, Allowed_items and small spriting path fixes
* Adds new asteroid ruins to config
* Ore Sprites
* Hammer Sprite
* Item Sprites 1
* Sheets, Wall Ores and Trim
* Sheet iconstate names
* species uniforms
* Tabs
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Lens spelling fix
* Signalizes attaching and detaching modifications, fixes inserting items into smith machines, fixes cast bugs
* Fixed type lists
* Smithing machine bug fixes.
* Fixed adding modifications to items
* Crucible Lava Idle
Adds an idle animation for the crucible, but it needs overlay code to work.
* Fixed eguns
* Magma Crucible overlays and animations
* Machine broken/Off states
Adds broken, wires exposed (and on/off where appropriate) states to machines.
* Castivend recolor and Hot Items
* Overlays for all machines, new sprites for hot items, new checks, fixes
* Woe, farragus merge conflict
* update_appearance linters
* I have fat fingers.
* Forgot one
* transfer_item_to and qdel null check
* Usr to User
* Modsuits should not have inserts.
* Adds casting lip overlay
* Balance pass on movement debuffs and buffs
* Material movespeed changes
* Config Adjustments - USED FOR TESTMERGING. REVERT BEFORE FULL MERGE
* Math fixes for lenses and bits.
* Mobility suit no longer speeds you up, but negates suit-based slowdown like an oil slick potion. Fixed movement mods in material datums
* Bad var. Bad.
* Various fixes to bugs revealed in initial TM
* TYPO
* Lavaland base turf fix
* Paths in examine fix
* Adds an intercom to the workshop.
* Stamina-hybrid damage oversight fix for det revolver, uion, etc.
* Currently Operating Message fix
* Allows glass to show different turfs beneath. Adds plasmaglass section to workshop.
* Armor and upgrade fixes
* RCD tool bit equip fix
* Adds smith access to a few lists in access.dm that were missed in an oversight
* Indent fixes
* Fixes vending machine, allows tool bit use on mining equipment
* CI, you make me mad sometimes
* Removed duplicate code
* Name fix for CI again
* ORM now can handle space ores
* Adds space ores to Vetus drop and to trader inventories
* Fixes runtime with open hand attacking a lava furnace with nothing in it
* Adds crewvend kit to Castivend
* Fixes not being able to see new ores
* Adds drill and RCS to smith locker
* Map changes. Added cargo pad. Expanded catwalk. Moved vendors. Added recharger.
* Plant fixes
* Fixes doubled-up catwalk
* Emerald cargo windoor fix, small lavaland adjustment
* Small oversight for overlay fix
* Missing lightswitches
* Fixed stock parts mismatch in casting basin recipe
* Better support for power tools, grrr attackchain
* Better attack chain handling. Better handling for bit insertion
* Fixes handling of inserts with storage suits (like labcoats)
* sprites for bomber + plasmeme outfit
* Adds missing adjacency checks
* Buffs speed boost from upgrade - max upgrade reduces cycle to 2 seconds.
* Fixed floating lights, brightened the explorer's new room, expanded smith workshop slightly.
* Small hallway adjustment
* Illuminates metastation smith office
* Removes excessive decimals in magma crucible scan output
* Berserker should not have inserts.
* Buffs bit durability significantly, nerfs amplifier lens and densifier lense slightly
* Adds smith bomber jacket to loadout panel
* Adds random spawners for smithed items, adds random low-quality items to maints loot
* Adds traitor version of bulldog shotgun
* Revert "Adds traitor version of bulldog shotgun"
This reverts commit 1d39c59f07 .
* Added check to assembler, moved desc changes to examine()
* plasmaman suit fix
* Fixed hot check when removing items from hammer and furnace
* Remaps lavaland workshop, fixed deltastation light switch
* Improper's the smith office name
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Compacts extra ore drops from Vetus
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* better looping
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Better loop
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Multitools don't need tool bits.
* Better variable names, fixed missing parenthesis
* Recursive hammering, removed attack animations when inserting items or using multitool on smithing machines
* window
* Update deltastation.dmm
* Update deltastation.dmm
* Update deltastation.dmm
* Fixes small oversights
* Minor lavaland remap
* Reverts TM-required changes in preparation for full merge
* Begone, stray font!
* Damn you cable CI
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: ExusA <67055922+ExusA@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-03-15 21:35:21 +00:00
warriorstar-orion
e43af63e5b
refactor decacrate loot table ( #28621 )
...
* refactor decacrate loot table
* update updatepaths script number
* wtf
* add stock parts spawner back
* fix icon_state typo
* Update code/game/objects/effects/spawners/random/loot_spawners.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-03-15 08:17:00 +00:00