Charlie
8ef4aa727e
Adds Shadow demons ( #19732 )
...
* reshuffle
* shared base type
* moves this to the base type
* the monster
* event
* FUCK
* better sprites
* refactors bloodcrawl, more nice sprites
* review stuff
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* heart of darkness
* pre TM tweaks
* ARGH
* hopefully fixes double hits
* tweaks
* derp
* tweaks
* TEMP RUNTIME REMOVE LATER
* fixes
* runtime fixes
* cig runtime fix
* review + another runtime fix
* re adds sprite
* removes runtime
* oop I forgor
* DRUNK CODING
* SPRITES
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-12-29 11:26:37 -06:00
AffectedArc07
e91b6c94f7
Renames QDEL_LIST to QDEL_LIST_CONTENTS ( #20006 )
...
* Renames QDEL_LIST to QDEL_LIST_CONTENTS
* derp
2022-12-29 14:28:40 +00:00
warriorstar-orion
066bd06e8d
Whitespace cleanup part 3. ( #19897 )
...
* Whitespace cleanup part 3.
* clean up mecha a lot, other review fixes
2022-12-27 11:00:39 -05:00
Bm0n
4bb0eb822d
Ports TG ID cards ( #19807 )
...
* new ids!
* tcomms fix for ERT
* as above
* star for ERT commander
* Syndie commander ID gets a star instead of crown
* fixed TDred ID card
* cmag tweak
* pda id overlay
* whoops i fucked up shaftminer
* first pass
* jobs_centcom
* SHHHHH
* WHY DO YOU HAVE GLOVES?
2022-12-24 18:15:49 +01:00
Henri215
ab8217f012
Mineral doors now takes 2 seconds to build ( #19992 )
2022-12-24 11:05:24 -05:00
S34N
758a15010d
duffels ( #19984 )
2022-12-22 19:55:28 +00:00
S34N
d55f6d10da
Fixes a niche dufflebag issue ( #19883 )
...
* fixes chat issues
* removal fixes
* this
2022-12-19 14:32:49 +00:00
Daylight
ebf2d2b18f
Creates full stacks of all sheets and minerals ( #19911 )
...
* /fifty
* re-adds plastinium, even if the sheets themselves have no sprite
* adds glass stacks and plastitanium
2022-12-19 14:29:55 +00:00
McRamon
0deaf46e1a
Flags resprite ( #19844 )
...
* first icons
* more icons
* fire
* solgov and ussp flag icons
* Hope i did it right
* fix
* Update flag.dm
* inhands_right
* inhands_left
* something
* aha
* missing_inhands
* Update code/modules/supply/supply_packs/pack_miscellaneous.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update flags_lefthand.dmi
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-12-13 16:47:16 +00:00
DevanStrife
3448b56a56
Anchorable Large Decor Statues ( #19862 )
...
* Anchorable decor
* farie review
2022-12-12 22:15:19 -05:00
Qwertytoforty
a3b4475c67
Prevents BOH storing backpacks / belts of holding, increased rnd level req ( #19819 )
2022-12-07 21:06:39 -05:00
SteelSlayer
1343a6358b
mindslave implant runtime fix ( #19792 )
2022-12-07 21:05:00 -05:00
S34N
6d38a64ec7
Dufflebag rebalancing ( #19744 )
...
* Adds duffel delay
* whitespace
* zip solution
* open bag on unzip
* zipping heck
* AltShiftClick
2022-12-06 19:52:34 -06:00
Bm0n
c5b2b9c221
Ports TG cigarette boxes and fixes matchbox ( #19810 )
...
* matchbox
* as above
2022-12-06 00:29:06 -06:00
GDN
574bc6140b
Adds a CMAG effect to the pizzabomb ( #19766 )
...
* Adds a CMAG effect to the pizzabomb
* IT WAS A MISINPUT CALM THE FUCK DOWN
2022-11-28 09:53:03 -05:00
Henri215
74a5925def
A museum's finest: Statues tweaks ( #19680 )
...
* tweaks and adds to statues
* bust removed
2022-11-26 16:02:52 -05:00
Contrabang
72ee2f2488
fixes null belt icons ( #19748 )
2022-11-25 22:51:05 -06:00
Henri215
dfb85e6460
Preparing for the summer: baseball and dodgeballs! ( #19627 )
...
* welcome to the space jam
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* review suggestions
* conflict solve mistake
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Update code/game/objects/items/sport.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* wear suit check
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-25 22:50:17 -06:00
FloFluoro
e1d608f45b
Drask can no longer eat soap for infinite nutrition ( #19664 )
...
* Drask can no longer eat soap for infinite nutrition
* Added max_bites var
* Fix redundant return, syntax
* Splits soapeating behavior into own proc, design team requests
* overeat_limit is now a define
* Reduced weaken time, feedback
* Removed overeat penalty
2022-11-24 23:17:58 +01:00
Coolrune206
c4a9044ad3
Fixes the syndie multitool tech origin, adds unit test for origin tech ( #19729 )
...
* fixes the syndie multitool tech origin, I am god
* someone didn't know how origin_tech worked heh
* I dunno what this is but AA wanted it
* Revert "I dunno what this is but AA wanted it"
This reverts commit 073dc5b8b5 .
* maybe this-a-work?
* Revert "maybe this-a-work?"
This reverts commit 6b9b4a43a1 .
* Affected Arc, more like Affected Arc
* WILL, THIS, WORK?
* amogus
* I'm a genius
* Warriorstar request
2022-11-24 22:47:24 +01:00
Henri215
9003a869f1
Restock unit tweaks ( #19704 )
...
* Can use vending refill without having to unscrew
* weight size normal
* removing old comment that doent apply anymore
* Update code/game/machinery/vending.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-21 22:28:45 -06:00
Sirryan2002
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
Henri215
a7864e6e9a
Clown FIX: Adds the clown recorder ( #19710 )
...
* Adds the clown recorder
* added item action
* Defining cooldown
* cmag define
* Update code/game/objects/items/weapons/clown_items.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* added a second laugh
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-20 23:13:52 +01:00
Henri215
f4dec06e68
descs for pai and intellicard ( #19707 )
2022-11-18 18:13:45 -06:00
McRamon
765d966592
Secbelt and detective ( #19666 )
...
* scanner added
* fixed comma
2022-11-18 17:45:18 +00:00
Coolrune206
cbdbf60f57
Makes the pet collar not an accessory. Remake remake of the revert of the revert. ( #19644 )
...
* let's try this again
* who even named these variables
* Sirryan review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* removes as mob
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-11-17 17:31:51 +00:00
FloFluoro
4477cc7438
Rainbow/Mime crayons can no longer be used for infinite nutrition ( #19668 )
2022-11-16 20:41:40 +01:00
S34N
be91fdc0b8
Wizard den remap ( #19575 )
...
* wiz den refresh
* brass and wood
* final tweaks
* wrong door
* mira
2022-11-15 18:59:10 -06:00
Christasmurf
9a1b71493a
garment bags ( #19654 )
2022-11-15 17:47:28 -06:00
S34N
4de47b8b58
Refactors table creation ( #19441 )
...
* refactors table creation
* probably works will test later
* tested and tweaked
* words are hard
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* steel review
* proc breakout
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-15 15:45:55 -06:00
S34N
b66fb2448c
515 compat 2, ./proc/ boogaloo ( #19688 )
...
* 515 compat 2, ./proc/ boogaloo
* ASYNC
* further CI checks
* aa
* lol escape this / pls
* more of them
* no idea why but this is scuffed so
2022-11-15 22:06:30 +01:00
Henri215
fc57d9fc61
Another buff to radio jammers ( #19696 )
...
* jammer buff part 2
* 75 --> 70
2022-11-15 19:44:46 +00:00
Coolrune206
67add93f82
fixes cable cuffs changing secbelt color ( #19656 )
2022-11-14 22:56:56 +01:00
BiancaWilkson
46f43c5fe7
True! ( #19660 )
2022-11-12 09:01:37 +01:00
Charlie
421777b317
Reworks block chance into Parrying. ( #19334 )
...
* parry component
* converts block chance to parry components
* armour pen, katana fix, pickup fix
* melee parry fix
* removes perfect parries, tweaks armour pen calc
* SIGNAL_HANDLER
* fix
* resist fix
* reduces parry time out time, increases cooldown
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* fix
* cooldown rebalance
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2022-11-12 08:49:44 +01:00
Xsingular
28d5379f08
NTTC now uses rank for formatting if the job title is non-standard ( #19623 )
...
* NTTC now uses rank for formatting
NTTC now checks rank as well as job title on the ID when it decides how to format a message.
This allows Acting Heads to keep their departmental color.
* NTTC now uses rank for formatting if the job title is non-standard
Removes unnecessary value assignments
* Removed extra space
whoopsie daisy, a bit too generous there...
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2022-11-11 14:48:01 +01:00
Henri215
eea6b82b15
Sarcophagus now can be made using sandstone ( #19625 )
...
* added sarcophagus to sandstone recipes
* 5 seconds to build
2022-11-11 14:31:58 +01:00
Henri215
fbbb147872
proto cost tweaks ( #19596 )
2022-11-11 14:17:44 +01:00
BiancaWilkson
aa7fd4eaf8
BEGONE ( #19560 )
2022-11-11 14:13:56 +01:00
S34N
667dd5d4ac
515 Compatibility ( #19636 )
...
* 515 compat
* double spaces
* Callback documentation, aa review
* spacing
* NAMEOF_STATIC
* big beta
2022-11-08 23:08:40 +00:00
FloFluoro
332fc9193a
Fixes description grammar in a few places ( #19607 )
...
* Fixes punctuation on clown box description
* Fixes grammar in a couple places
2022-11-06 10:43:20 +00:00
FloFluoro
923e4b933a
Adds new lawset, "Pranksimov" ( #19306 )
...
* Adds new lawset, "Goofsimov"
* Goofsimov module now spawns at player's feet
* Module renamed to AsiFun
* Renamed... again!
2022-11-05 13:44:41 +00:00
Coolrune206
e80ae1f95f
Removes .357 Speed Loaders from Autolathe, replaces with .357 Ammo Boxes ( #19553 )
...
* revolvers are balanced now, right?
* decreases metal cost per bullet from 5000 to 4000
* converts bullets to a new ammo box
* shut up Marmite (makes the revolver unrecyclable)
2022-11-03 18:01:05 +00:00
Contrabang
32146754c1
bye bye macro ( #19574 )
2022-11-02 20:52:22 +00:00
Henri215
473a46ff5a
Tweaks to autolathe design costs ( #19469 )
...
* first wave of tweaks
* Update code/modules/power/cable.dm
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
* Edan52 review
* missed one
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
2022-10-28 20:05:46 +02:00
Henri215
0a3111f6cf
Matter wont consume if theres a wall already ( #19518 )
2022-10-28 20:04:26 +02:00
Vi3trice
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
GDN
9400729a28
Removes some technical debt ( #19220 )
2022-10-28 19:09:21 +02:00
Henri215
47b3d08f04
Newscasters/camera monitors/displays tweaks ( #19305 )
...
* frames and autolathe
* final adjustment
* engine monitor
* circuit board selection and newscaster tweaks
* names adjustments
* entertainment frame icon adjustment
* moving to another PR
* forgot to move those
* added the other monitors circuit boards
* Update code/game/machinery/computer/camera.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* removed unnecessary flow
* display
* entertainment frame uses correct icon now
* merge conflcit part 2, do_build for newscasters
* moving var
* Sirryan suggestion and reverting piece of code removed by mistake
* Update code/game/machinery/computer/buildandrepair.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* added description
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Sirryan suggestion and removed 1
* moved to on_deconstruction
* Removing unused arguments
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-10-28 19:00:03 +02:00
AzuleUtama
c8edc8c240
Syndi Bundle Rework ( #19352 )
...
* Syndi Bundle Rework
* Revised bundles based on feedback
* Reworked operative into grenadier
* Corrected payday value
2022-10-26 00:19:56 +01:00