Commit Graph

9057 Commits

Author SHA1 Message Date
SabreML
8fd921237f Grille Repairing (#15570) 2021-02-24 12:52:34 +00:00
Fox McCloud
efa3aecb61 Ports TG Pickup, Equip, and Drop Sounds (#15572)
* Ports TG Pickup, Equip, and Drop Sounds

* really
2021-02-24 12:51:59 +00:00
Fox McCloud
78cb60f160 Fixes Some Sounds Having Reverb (#15602)
* Fixes Some Sounds Having Reverb

* typeless
2021-02-24 09:34:34 +00:00
Fox McCloud
63fe8b51ac Merge pull request #15536 from AffectedArc07/disaster-counter
Disaster Counters
2021-02-24 03:40:51 -05:00
SabreML
e30fb16180 Turf 2021-02-23 20:26:51 +00:00
SabreML
020e48f519 B 2021-02-23 20:00:52 +00:00
SabreML
27a7eeee8b Stunbaton Refactor (#15313)
* Baton refactor V1

* Var name

* Stunbatons 1.2

update_icon() and examine() just got moved, no changes to them.
2021-02-22 09:13:46 +00:00
dearmochi
196b23d3d5 Fixes some overlay screwery on death and revival (#15192)
* Toggles fullscreens off/on on death/revival instead of deleting them

Fixes a lot of issues regarding fullscreens (vulpkanin NV/welding shield
overlay vanishing, crit overlay not persisting on defib)

* Restores blind effect when defibrillated back to life

Fixes issue where the blind overlay wouldn't appear
when defibrillated, even though the patient is
unconscious/blind
2021-02-21 21:45:32 +00:00
dearmochi
8941bc7699 Fixes surgical trays passing through tables (#15330)
* Fixes surgical trays passing through tables

* use typeless
2021-02-21 21:31:47 +00:00
Fox McCloud
02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
AffectedArc07
f77dffe10f Update code/game/objects/structures/disaster_counter.dm 2021-02-19 14:45:33 +00:00
AffectedArc07
400b94ed3d Apply suggestions from code review 2021-02-19 11:40:25 +00:00
Qwertytoforty
68be2cbe8b Logs-blueprint-naming (#15525) 2021-02-18 16:04:26 +00:00
AffectedArc07
885a5bdd72 Records 2021-02-16 12:13:34 +00:00
Fox McCloud
adc6dd7a11 Purges Unsimulated Turfs: Touches Up CC Areas (#15527)
* Purges Unsimulated Turfs: Touches Up CC Areas

* 2 additional turrets
2021-02-16 11:44:21 +00:00
AffectedArc07
85ea77d01e Disaster Counters 2021-02-15 20:47:15 +00:00
Fox McCloud
9bf63badbf Beach Unsimulated Removal (#15476) 2021-02-13 22:29:00 +00:00
Ryal
70a130ee61 Fixes formatting on request console logs (#15505)
* Fixes formatting on request consoles.

* Update requests_console.dm
2021-02-13 13:22:16 +00:00
dearmochi
617e62b66f Fix and tweak parrot behaviour (#13652)
* Fix and tweak parrot behaviour

Parrot stolen item now renders under the parrot's icon to make it more clear when it holds something - remember to harm the parrot to make it drop the item
Parrot adjacency checks now take windows into account - this fixes issues where the parrot would teleport behind a window to perch/steal an item
Parrots no longer try to perch/steal an item in a turf that is inaccessible to them infinitely, causing them to be stuck
Add emotes when parrot drops item
Change default parrot name to not be improper
Clean up code where possible
Correct grammar errors in parrot messages
Fix attacking parrots in harm mode not triggering specific behaviour

* Code cleanup, CanAStarPassTo atom proc

* Fix Travis

* Address farie

* Address farie 2

* fix atkverb confusion

* use LAZYINITLIST

* remove some out of scope defaults
2021-02-10 22:41:41 +00:00
SabreML
58d5d21c42 Unweldable body bags (#15497) 2021-02-10 21:31:40 +00:00
TDSSS
d39089c42c More stealthy fake walls (#15130)
* stealthy fake falls

* Comment adjustment
2021-02-10 18:26:50 +00:00
SabreML
09e9eda072 Gives the Brig Physician medical comms (#15450)
* BP Medical channel

* And the spare headset too
2021-02-10 18:18:10 +00:00
Fox McCloud
aa86510c54 Turf Refactor, Part 1: Purging /turf/simulated/shuttle (#15454)
* Turf Refactor, Part 1: Purging /turf/simulated/shuttle

* everything but shuttle templates

* it is done

* titanium airlocks

* correcting multi-turfs
2021-02-07 11:06:55 +00:00
Fox McCloud
8947e97f3b Refactors Electrocution and Tesla Zapping (#15357)
* Refactors Electrocution and Tesla Zapping---Improves Supermatter and Tesla

* forgot this one

* fixes and styling

* last tidbits hopefully

* machine frames

* use flags

* styling
2021-02-03 20:52:03 +00:00
dearmochi
7b1ddc9c81 Makes the Contractor Kit a 20 TC uplink purchase (#15284)
* Makes the Contractor Kit a 20 TC uplink purchase

Increases Blackout cooldown to 45 minutes
Adds logging on target extraction

* Removes clear TP topic

* Non-traitors can no longer purchase the kit

* Update locate()

* Prevents vampires and changelings from buying

* remove spess

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-02-03 15:48:00 +00:00
hal9000PR
e71c275f81 Makes toilet bashing apply damage to the head. (#15302)
* Skull+toilet

* Mochi+Review
2021-02-03 15:32:37 +00:00
Fox McCloud
6074323192 Further Updates Windows (#15427)
* Further Updates Windows

* correction
2021-02-03 10:04:52 +00:00
Fox McCloud
5211cfe8a9 Transitions to Full-tile Windows (#15385)
* Transitions to Full-tile Windows

* tweaks

* bump fix and RCD inclusion

* no colors

* debris refactor

* even better
2021-02-02 20:50:47 +00:00
Fox McCloud
82f1d2ce59 Improves Geiger Counters; Allows Toggle (#15366)
* Improves Geiger Counters; Allows Toggle

* no arg

* spelling

* tweaks
2021-01-30 23:22:21 +00:00
AffectedArc07
62b618dcd4 Merge remote-tracking branch 'ParadiseSS13/master' into removes-red-cross 2021-01-28 21:35:44 +00:00
Fox McCloud
003a1f7cba Tank Refactor; Breathing Retool (#15371)
* Tank Refactor Breathing Retool

* missed maps and doc

* just in case
2021-01-28 20:57:37 +00:00
Fox McCloud
fc128af66c Fixes Cigarettes rendering on mob when on the ears (#15363) 2021-01-28 18:46:19 +00:00
Fox McCloud
de795c4e31 Radiation Refactor (#15331)
* First Commit

* visible radiation and engine goggles

* correction

* t-ray fix

* further adjustments and fixups

* gieger addition and cleaning fixup

* yet more fixes

* styling fixes

* fixes

* human glowing fix

* do the merge conflict avoidance dance

* Update supermatter.dm

* supermatter rads

* mapping in

* radiation doors

* yeah yeah line endings

* clean up

* styling issues

* showers
2021-01-24 22:03:13 +00:00
SabreML
a8b7888ae9 Cable Retracting (#15285) 2021-01-24 13:39:08 +00:00
SabreML
5aeede675b Fixes one handed dswords (#15289)
* One handed deswords

* Reverts unintended changes

Got a bit confused, I need more coffee
2021-01-20 09:54:26 +00:00
dearmochi
cc6c6d0389 Adds ability to color patch packs in ChemMaster (#15244) 2021-01-10 20:56:37 +00:00
Qwertytoforty
a45cd040a2 Prevents diagonal teleports on the syndicate handheld teleporter (#15252)
* Prevents diagonal teleports

* Makes it use sprite direction on diagonal
2021-01-10 20:32:05 +00:00
Kyep
bd7347378a Spiderling Pathing Tweaks (#15151)
* Spiderling Pathing Tweaks

* fixes spiderling/rechargestation interaction the right way

* Steel suggestion

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: Kyep <Kyep@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-01-10 20:12:55 +00:00
SabreML
66d0852444 Update snowcloud.dm (#15145) 2021-01-10 20:10:30 +00:00
Fox McCloud
84ffa263ca Anomaly Refactor and Rework (#15259)
* Anomaly Refactor and Rework

* tweaks

* tweaks
2021-01-10 19:46:37 +00:00
dearmochi
e331b28b08 Fixes ghosts being able to swap items in storage objects (#15256)
* Fixes ghosts being able to swap items in storage objs

* Use incapacitated()
2021-01-07 11:14:09 +00:00
SabreML
002270a51f Offstation objective (#15228) 2021-01-03 00:04:08 +00:00
SabreML
ca0c8f3a98 Update dice.dm (#15198) 2020-12-31 18:12:50 +00:00
AffectedArc07
43ee2488c7 More New() -> Initialize() for /obj/structure (#15158)
* More New() -> Initialize() for /obj/structure

* Updates these

* Tweaks + Fixes
2020-12-29 10:42:39 -05:00
AffectedArc07
8f72d7556e Annihilates the blackbox (#15132)
* Lets get this show on the road

* Now were talking

* These matter

* Oh the joys of CI testing

* And this

* Wrong version

* Tweaks

* More tweaks

* Lets document this

* This too

* Upgrades this

* Fixed some sanity issues

* This too

* Screw it, this too

* More sanity

* And these

* This too

* Documentation

* This too

* Fixes **awful** scoreboard logic

* Why do we care about only half-absorbing someone

* Revert "Why do we care about only half-absorbing someone"

This reverts commit 8de1cfdf05.

* Refactors these

* Hashing

* Moxian tweaks
2020-12-24 16:06:48 -05:00
dearmochi
6ecc3d5234 Add ability to swap items in storage (#13648)
* Add ability to swap items in storage

Add ability to swap items in storage through
drag and drop
Fix "the the" message when putting item in storage
Clean code where possible

* Fix swap in stacked storages, clean up code (v3)

* Ignore restraints and lying for swapping items

* Clean up the code a bit, increase readability

* Clean up code, remove spawn(0)

* Fix some spacing issues

* Rename var, use crisp font
2020-12-22 16:15:40 -05:00
AffectedArc07
f3d903acf3 Makes closets Initialize() (#15137) 2020-12-20 08:25:29 -05:00
variableundefined
f029dd1dfc Revert "Close storage UI when item becomes inaccessible (#14536)" (#15126)
This reverts commit f54b6904b9.
2020-12-16 22:20:07 +00:00
AffectedArc07
1843266a4a Makes syndicate depot structures Initialize() (#15120) 2020-12-16 15:08:32 -05:00
danni boi
2f3d5bf868 removes magic wall safe exploit (#14890)
* should stop the exploit

* logic was wrong, my bad

Co-authored-by: danni-boy <32673848+danni-boy@users.noreply.github.com>
2020-12-16 15:04:06 -05:00