Qwertytoforty
9329d265ab
Adds 2 new ruins, a space and lavaland relay ( #29335 )
...
* Adds a space and lavaland ruin
* random shelves
* oops
* and this one
* desc update
2025-05-22 14:08:42 +00:00
chuga-git
d91c93ece6
fixes runtime when building stack recipes ( #29392 )
2025-05-21 23:17:21 +00:00
warriorstar-orion
45e88ffb71
refactor is_blocked_turf ( #29324 )
2025-05-21 00:43:45 +00:00
warriorstar-orion
1ace49ec1a
Golem ship remap and equipment tweaking. ( #29294 )
2025-05-17 13:18:47 +00:00
Christasmurf
de2e87289b
CMO & RD Drip ( #29333 )
...
* code code code
* all of the sprites
* final code?
2025-05-17 13:11:42 +00:00
ExusA
e81fbe2d18
new satchels ( #29302 )
2025-05-15 08:26:02 +00:00
Toastical
2e0d3dbf29
replace abstract flag with skip_examine trait ( #29276 )
2025-05-13 22:26:27 +00:00
PollardTheDragon
9cabc380b4
Makes Golems Mine Again ( #29154 )
2025-05-13 06:13:25 +00:00
Toastical
d3e09bcb76
increase slots to 27 ( #29243 )
2025-05-13 04:06:38 +00:00
warriorstar-orion
cca96c5e15
restrict food tray pickup items to food, fix sliceable tray click pickup ( #29216 )
2025-05-13 04:02:24 +00:00
BiancaWilkson
2815be652e
Ports pneumatic cannon to new attack chain ( #29287 )
...
* Ports pneumatic cannon to new attack chain
* adds interact_with_atom too
2025-05-13 03:53:29 +00:00
kyunkyunkyun
8d92950a77
Custom patch icons for ChemMaster ( #29206 )
...
* custom patches
* item state ruins context menu's sprite
2025-05-10 20:45:43 +00:00
YoureNotTheSharpest
b4bdb66029
Adds Firefighting Foam extinguishers, this time hopefully wont be accidentally closing ( #28791 )
...
* Adds an atmospherics specific fire extinguisher that sprays firefighting foam!
Adds a firefighting foam tank to all the maps that refils the fire extinguisher added!
* allowed fff to enter regular extinguishers
* changed the FFF to have an F on it rather than an image of smoke
* should fix the conflicting object.dmi issues
* adds orderable firefighting foam tank crate
* makes farragus playable (literally)
* removes redundant if statement
* changes from max_water to reagent_capacity and reagent_id
2025-05-10 20:16:47 +00:00
warriorstar-orion
58967ee12e
elementize pet collars ( #29209 )
2025-05-07 22:31:17 +00:00
Christasmurf
dde810d7bf
all the bits ( #29130 )
2025-05-04 03:46:44 +00:00
kyunkyunkyun
7aaca16579
Update firstaid.dm ( #29088 )
2025-05-04 03:40:11 +00:00
Toastical
1ca19b76b8
fix cigarette syringe injections ( #29136 )
2025-05-01 22:38:05 +00:00
Vi3trice
5b6513bfe0
Fix prayer bread runtiming on mindless mobs ( #29164 )
...
* This bread isn't minding its business
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
---------
Signed-off-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-04-30 01:00:55 +00:00
warriorstar-orion
8797ca4602
remove cigarette debugging message ( #29157 )
2025-04-30 00:41:25 +00:00
CRUNCH
dc5f3a8365
Stamping out Cigarettes Doesn't Teleport Them to Your Mouth Anymore ( #28993 )
...
* Update cigs.dm
* Update cigs.dm
2025-04-26 18:26:40 +00:00
kyunkyunkyun
6f0f2b8024
Syndicate mobs rework ( #28706 )
...
* initial
* i'll get fired
* update icons for mapping as well
* update maps
* tweak
* tweak and revert a bit
* tabs
* speak english, motherfucker
* oh
* updatepaths
2025-04-26 17:58:24 +00:00
CRUNCH
00d32aed74
Migrates Smokables to the New Attack Chain ( #28986 )
...
* Update cigs.dm
* Update cigs.dm
* yes
* Update test_tiny.dmm
2025-04-26 17:51:45 +00:00
PollardTheDragon
6ecd1e4091
Tanks Matter: Refill Stations and Internals Nerfs ( #28821 )
...
* Nerfs tank volumes
* Adjusted gas volumes, commented expected tank durations
* Refill station no id
* No more unwrenching refill stations
* Unary Refill Stations
* Refill stations are working, and sprited
* Analyzers and plasma tank limit
* added machines
* Made refill stations truly standalone, gave them canister-sized internal volumes. Removed excess file
* Fixed runtimes, emerald conflict
* implanted the machines
* placement revisions
* oops
* Fixes CI issues on Delta and Emerald
* Removed unintended change
* Grammar
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Power stuff
* Some map fixes
* More fixes
* Removes extraneous the, better checks for allowed tanks in plasma refill station
* Update for multi-sector lavaland
* Fixes air mix tanks distribution pressure
* Fixes runtimes
* Map merge fixes
* More fixes
* Even more map merge fixes
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: EmeraldCandy <silverriolu@yahoo.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-04-26 17:35:33 +00:00
CRUNCH
e6ad589b41
Update surgical_tray.dm ( #28975 )
2025-04-24 14:34:35 +00:00
kyunkyunkyun
94c0b75e63
fix ( #29099 )
2025-04-23 04:50:57 +00:00
PollardTheDragon
760db22912
Adds smith bag ( #29015 )
2025-04-20 21:07:41 +00:00
Kyani
d2c761821a
Lavaland weather types: Dying is Fun edition ( #28600 )
...
* ddsadsa
ddsadsa
* beginning
* more progress
* oops saved
* radar workin now
* bugfixing and tweaks
* working on volcano
* tweaking
* ill figure this out later
* testing still
* MORE testing
* gunna cry
* PROGRESS!!!
* volcano DONE
* starting the acid rain
* acid rain code complete
* starting windstorm
* more bugfixing...
* its finished! need to bugtest
* bugfixing
* bugfixing
* forgot prob values
* spacing fix for linter
* linter fix
* undefining things
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* misc fixes/changes
* updated the doppler tower
* small tweaks
* still trying to get pods to work
* better support for sound transition to newly placed shelters
* minor fixes
* this didnt take oops
* nudged the probabilities
* deconflicting
* Update code/datums/weather/weather_types/lavaland_weather.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/machinery/radar.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* applied requested fixes
* master update
* updates
* this should be here
* Apply suggestions from code review
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* requested fixes
* sound tweaks
* remove debug message
* turned down ash storm sound
* fix gulag weather and attempt to fix sound overlap
* blackbox weather and title-case ash storms
* change up probabilities and bump acid rain melt chance
* another title case
* starting on issues
* revert some changes
* tiny tweak
* reworked acid rain a bit
* small tweaks to sleepers
* moderate again
* revert
* ups the rocks
* bug fixes
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-04-18 20:18:38 +00:00
kyunkyunkyun
f9bf03271c
Two handed component slight audio improvement ( #28892 )
...
* Update two_handed.dm
* remove unused
2025-04-18 19:28:41 +00:00
warriorstar-orion
fa1faf6054
add 'get machines by type' to SSmachines ( #28979 )
2025-04-16 17:17:54 +00:00
Custodi
1771ca456a
Scanners display reagents inside of players' made bombs ( #28607 )
...
* Set container_type to transparent & saving reagents adding to chem bomb
* Update code/game/objects/items/weapons/grenades/chem_grenade.dm
Add tab to line
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Custodi <31255302+Custodi@users.noreply.github.com >
---------
Signed-off-by: Custodi <31255302+Custodi@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-04-16 17:00:42 +00:00
Burzah
b5b05a11af
Changes the colors of some chemicals while in glass containers ( #28510 )
...
* Initial commit
* made color changes
2025-04-16 13:30:57 +00:00
PollardTheDragon
9219edb732
Adds AI Program Reset Disk ( #28952 )
...
* Adds AI Program Reset Disk
* Trailing newline for the linter gods
* Adds program reset alert
2025-04-15 14:55:32 +00:00
kyunkyunkyun
bf28bfd604
Updates Rocky Motel ( #28786 )
...
* this motel rocks
* nvm i got chat gpt
* relocate icon
* oh it removed web commit
2025-04-09 19:26:42 +00:00
warriorstar-orion
e5b7eb9559
Space ruin: The sieged lab, a submap extravaganza. ( #28393 )
...
* Space ruin: The sieged lab, a submap extravaganza.
* fix airlock access
* fix skiff, make whole lab teleproof for now
* indestructible rivet command room
* add strategically placed helpful items/spawners
* fix gun rack placement
* no butchering on harbinger murder
* small adjustments
* esword drop as a treat, m90 seems excessive
* make boss door obvious
* Lots of map/boss fixes
* Update everything for razor wire, try and unfuck some weird AI behavior
* stupid mines
* sort and fix comments for different ruin categories
* always place ruin for TM
* first batch of fixes
* reinforce hard rock walls
* tweaks
* improve hard rock design
* tiny cleanups
* singleton out med and sci rooms
* kitchen rework updatepath
* run updatepaths
* update maplint exceptions
2025-04-08 18:16:28 +00:00
CRUNCH
476c526c69
Atomized APC Construction Update ( #28817 )
...
* initial commit
* Update apc_construction.dm
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Split
* Update apc.dm
* Update apc.dm
* Update apc.dm
* Update apc.dm
* Update apc.dm
* Apply suggestions from code review
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Defines
* Now with 100 percent more tests
* this was not supposed to be here
Whoops!
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update test_apc_construction.dm
* Update apc.dm
* Update test_apc_construction.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-04-08 14:20:01 +00:00
Contrabang
4daf4151bd
Uplink's exploitable info now has pictures + NT Relation ( #28662 )
...
* uplink buff
* rebuild
* deconflict
2025-04-08 13:00:31 +00:00
CRUNCH
959d34f771
Syndicate Mobs With IDs Now Have Syndicate-Themed IDs. ( #28640 )
...
* Syndie ID Drip
* Apply suggestions from code review
Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
2025-04-06 09:44:20 +00:00
Migratingcocofruit
00573a16fd
Tank control console improvements(and migrates multitool to new attack chain) ( #28252 )
...
* Allows multiple inlets and outlets
* Starts adding range to multimeter and fixes some stuff
* Migrates multitool to new attack chain and increases the scanning range
* adds vent scrubbers
* Fixes scrubber control
* moves uplink multitool to new attack chain as well
* oops
* reverts putting injectors and vents into their own component due to numbered input stuttering
* Allows vent pressure reference to be changed
* Fix bugs when adding or removing devices
* tgui rebuild
* Makes the UI look nicer
* Update tgui.bundle.js
* add range to sensor multitool interaction as well
* Update tgui.bundle.js
* Update tgui.bundle.js
* Update tgui.bundle.js
* Update tgui.bundle.js
* review changes
* reeee
* Update tgui.bundle.js
2025-04-06 09:40:47 +00:00
warriorstar-orion
c820499f90
Basic mobs core implementation and cow migration. ( #28667 )
...
* Basic mobs core implementation and cow migration.
* fix whitespace
* uncomfortable fix for null weirdness
* update updatepaths script number
* lewc review 1
* fix delta
* Update code/datums/ai/basic_mobs/basic_ai_behaviors/tipped_reaction.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-04-05 11:35:42 +00:00
kyunkyunkyun
f1187e0f3c
tweak red lighting color ( #28855 )
2025-04-04 16:22:56 +00:00
kyunkyunkyun
093f5dbe1c
Update energy_melee_weapons.dm ( #28840 )
2025-04-04 16:19:45 +00:00
kyunkyunkyun
5563f3ff19
3 weeks later ( #28854 )
2025-04-04 07:51:50 +00:00
warriorstar-orion
a3280c6464
pull last attacker data to atom level ( #28824 )
2025-04-03 14:09:39 +00:00
warriorstar-orion
071ecc371f
refactor: remove unused var /mob/var/LAssailant ( #28825 )
2025-04-03 13:50:36 +00:00
CRUNCH
05c4ce3c83
Makes the Alien Scalpel Into a Laser Scalpel + Slight Sprite Modification ( #28651 )
...
* Alien Scalpel Buff
* Update robot_upgrades.dm
* Update abductor.dmi
* Update abduction_gear.dm
2025-04-02 12:26:03 +00:00
Burzah
411625a7cf
Initial commit ( #28848 )
2025-04-02 07:45:04 +00:00
warriorstar-orion
ff0c749f31
refactor: add commonly used investigate category defines ( #28826 )
2025-03-30 23:10:48 +00:00
Contrabang
fde22d1c43
Adds more reasons to explosion logging ( #28812 )
...
* explos
* yeah good enough
* shorten that
* use ckey
* forgot this cause
* unfuck it
2025-03-28 18:49:57 +00:00
kyunkyunkyun
6cbbe75b7a
Migrates random glowstick to spawner + makes red glowstick more.. red ( #28755 )
...
* random glowstick migration
* pure red
2025-03-27 22:28:11 +00:00
Custodi
e766a767ce
Add wide mode for modular painter & fix for decal painter ( #28760 )
...
* Fix painter
* Add wide mode for painter
Fix decal overlaying
* Rebuild tgui
2025-03-27 22:18:04 +00:00