Commit Graph

1256 Commits

Author SHA1 Message Date
jack-fractal
a0be969870 Unifying tech levels
Unifies tech levels between design and their products.
2015-04-06 22:07:44 -04:00
Fox-McCloud
7c739e4745 Merge pull request #710 from ZomgPonies/limb
Port of the BS12 limb overhaul
2015-04-05 19:06:39 -04:00
ZomgPonies
91e8b909c0 Squish Squash 2015-04-04 14:27:53 -04:00
Fox-McCloud
0efdc07191 [Goonchem] Few Recipes Tweaks 2015-04-03 01:25:42 -04:00
Fox-McCloud
796dbf233a [Goonchem] Tweaks, Fixes, etc. 2015-03-28 21:16:13 -04:00
Fox-McCloud
d1932c0f64 [Goonchem] Transition to Goonchem 2015-03-27 05:41:45 -04:00
Fox-McCloud
56d6d7c9c8 Fixes 2015-03-26 10:27:04 -04:00
Mark van Alphen
69fb729dc1 Merge pull request #626 from Fox-McCloud/Guns-Fixes
Teleporter Gun, Fixes, and Tweaks
2015-03-23 15:38:44 +01:00
Fox-McCloud
cedb71e8af Clarity 2015-03-22 20:18:01 -04:00
Fox-McCloud
d9a257c890 Teleporter Gun, Fixes, and Tweaks 2015-03-22 02:45:02 -04:00
Fox-McCloud
094b6e506e Dragon's Breath Fix 2015-03-20 15:33:27 -04:00
Markolie
1cb3e38b65 Update saw-off code 2015-03-16 19:36:40 +01:00
Markolie
cacc2bf917 Fixes 2015-03-16 18:49:47 +01:00
SamCroswell
62ae69c816 Ninja File Structure Rework
Restructures the ninja files into a more spaced-out version, compliments
of /TG/. The energy katana is also their handiwork.

Add an emag act to crates and lockers instead of handling everything in
attackby.
2015-03-13 20:42:54 -04:00
SamCroswell
addfbe449e Adds Shuriken 2015-03-09 21:28:28 -04:00
Fox-McCloud
253563e211 Energy Tweaks 2015-03-03 16:00:07 -05:00
Fox-McCloud
c1a1f851cf Cyborg Rebalance 2015-03-02 22:54:09 -05:00
Markolie
607ebed0f0 Further turret fixes 2015-03-01 02:53:01 +01:00
Markolie
b28f791f8f (Porta) turret update, map area update 2015-03-01 02:10:32 +01:00
Markolie
20ac07de8d Bug fixes 2015-02-27 17:51:57 +01:00
Fox-McCloud
9850e6deb2 Laser Additions and Taser Nerf 2015-02-25 23:34:42 -05:00
ZomgPonies
5421754760 Merge pull request #418 from Fox-McCloud/Fixes-Genetics
Fixes, Genetics, and Balance
2015-02-25 21:56:33 -05:00
Fox-McCloud
85d79677b1 Fixes, Genetics, and Balance 2015-02-24 22:58:05 -05:00
SamCroswell
cd7b1a4075 ERT Rework - Part One 2015-02-24 09:47:44 -05:00
Fox-McCloud
6fba118892 Merge remote-tracking branch 'upstream/master' into Fixes 2015-02-23 16:47:55 -05:00
Fox-McCloud
96a941ba19 Fixes and Guns 2015-02-22 16:32:35 -05:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
72db213067 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/game/jobs/job/support.dm
	code/setup.dm
2015-02-22 19:12:11 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
3b072b5a62 Remove click delay from most things 2015-02-22 18:47:58 +01:00
ZomgPonies
1f5ef8d4dd Merge pull request #380 from Markolie/master
Adds celsius to the freezer/heater, crafting update
2015-02-22 08:30:11 -05:00
ZomgPonies
1c1ebc3f3f Merge pull request #383 from Fox-McCloud/Syndi-Hardsuits
Syndi hardsuits
2015-02-22 08:27:38 -05:00
Markolie
efb45ea228 Table crafting refactor 2015-02-22 01:50:57 +01:00
Fox-McCloud
edde2d10c6 Dart and Syringegun 2015-02-21 09:54:02 -05:00
Fox-McCloud
99d92aea35 Buckshot 2015-02-20 04:46:53 -05:00
Fox-McCloud
be2e754706 Syndicate Rebalance 2015-02-20 03:14:12 -05:00
DZD
b3a0c9a975 Removes TABLEPASS and FPRINT flags
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
Markolie
354e569f9d Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	code/game/machinery/rechargestation.dm
2015-02-09 16:15:00 +01:00
Markolie
7285f39fc1 Defib update, cell path update 2015-02-09 16:12:01 +01:00
Markolie
d10451c567 Fix a bunch of runtimes 2015-02-09 04:03:20 +01:00
Fox-McCloud
af78338a99 Nerfborgs 2015-02-08 00:22:13 -05:00
Fox-McCloud
8667786655 Crossbow Rework 2015-02-03 23:35:09 -05:00
Fox-McCloud
6e7ac1ec5e Merge pull request #247 from TheDZD/minor-fixes
Cyborg Cell Recharging Fix
2015-02-01 14:55:55 -05:00
DZD
16fafcdf5f Cyborg Cell Recharging Fix
- Fix for syndicate borg LMG and security borg draining extra charge
while in the hotbar, despite being fully charged.
2015-02-01 10:37:35 -05:00
DZD
a93ef4dd1b The Return of the Shoulder Holster
- Detective's shoulder holster now only fits projectile-based (not
energy) handguns.
- Swaps the detective's belt holster for the old shoulder holster.
- Makes some specific handguns actually fit inside of holsters.

- Unrelated: Removes a debug output from
/code/modules/power/singularity/generator.dm
2015-01-29 13:23:46 -05:00
Fox-McCloud
3104a9f1e0 Merge pull request #212 from TheDZD/cyborg
Security and Syndicate Cyborg Changes [Ready to Merge]
2015-01-24 16:19:44 -05:00
DZD
a7c9c2a789 Actually makes LMG cost 300 per shot 2015-01-24 14:54:29 -05:00
DZD
6ea11601a7 Security and Syndicate Cyborg Changes
- Security cyborg's taser now properly draws from a cell that slowly
recharges from the cyborg's main battery, rather than drawing directly
from the main battery. 6 shots then CLICK until it recharges.
- Replaces Syndicate cyborg's recharging energy crossbow with a
non-recharging grenade launcher, still stuns, but does a good bit more
damage. (TG port)
- Replaces the Syndicate cyborg's laser with an LMG. (TG port)
- Nerfs cost per projectile to 300 from TG's 20, because a 300 shot
recharging clip is utterly overpowered, not to mention the fact that it
hardly affected the borg's battery when recharging.
- Cost of the cyborg's laser gun prior was 830, so this is still a buff.
However it no longer pulls directly from the cyborg's main battery,
instead pulling from a 6000 charge battery that slowly recharges from
the main battery.
2015-01-24 14:53:34 -05:00
DZD
add99533fc Practice and Lasertag Logs
- Adds ability to turn off admin chat logging for specific projectiles.
- Turns off admin chat logging for practice laser and lasertag beams.
2015-01-22 12:06:30 -05:00
DZD
f1eb7971e1 Armor/Damage Changes
- Fixes armor RNG killing for thrown items.
- Kidan no longer act like they have a built-in riot shield (50 -
damage/3)% chance to ignore damage, but take 20% less brute
consistently.
- Entirely missing with a projectile or melee attack is impossible, but
you are more likely to hit a part you were not aiming at. (Ports tg
ran_zone proc and axes current get_zone_with_miss_chance proc).
- Removes some snowflake code for lightning projectiles (Power Glove
traitor item uses these).
2015-01-17 22:33:47 -05:00