Commit Graph

1256 Commits

Author SHA1 Message Date
Tayyyyyyy
aa9d658847 Them 2018-05-25 18:34:28 -07:00
Tayyyyyyy
42f85919de More their 2018-05-25 18:34:26 -07:00
tigercat2000
858d83505b Merge pull request #9067 from Birdtalon/lasertag
Laser tag projectiles make tap sound when striking
2018-05-25 18:03:06 -07:00
Birdtalon
d46d84237f laser tag guns now make tap.ogg when striking 2018-05-23 21:43:34 +01:00
Ansari
827503b0a4 EMP now provide coordinates and allow you to jump to it. Most EMP instance except for the Experimentor and the Singularity are now logged. 2018-05-23 18:33:12 +08:00
Fox McCloud
c5cbb0414a Fixes Basilisk Projectiles 2018-05-14 19:27:43 -04:00
tigercat2000
662d7f34e2 Merge pull request #8949 from Kyep/tsf_marines
Solar Federation Outfit Fixes/Tweaks
2018-05-04 12:50:38 -07:00
Fox McCloud
c73a6b237d logging 2018-04-29 21:03:31 -04:00
Kyep
da2122626a TSF marine update 2018-04-29 01:45:13 -07:00
Fox McCloud
3dd1a8861d Ports TG's Blastcannon 2018-04-27 07:22:55 -04:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud
eafd57487c Merge remote-tracking branch 'upstream/master' into component-port
# Conflicts:
#	paradise.dme
2018-04-23 13:54:50 -04:00
Fox McCloud
0382afcb33 Ports TG Components 2018-04-21 01:22:50 -04:00
tigercat2000
2364b0332b Convert a bunch of name/(ckey) to key_name + ISO-8601 timestamps 2018-04-19 15:08:59 -08:00
tigercat2000
c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
shazbot194
adcf2dcada Merge fix 2018-04-01 19:17:48 -08:00
shazbot194
0a9a3c2b2b More icons for the M90 (#8738) 2018-03-19 13:20:31 -07:00
shazbot194
f1bc8aa2cc Changes the charge back to 600 2018-02-19 22:26:53 -09:00
Serket
8930359edc MapMerge/SpeciesCheck 2018-02-11 16:03:27 -07:00
Serket
00d501c7df BugBGone 2018-02-10 12:26:30 -07:00
shazbot194
e6cbce1eaa Makes it just the mini 2018-01-28 19:07:49 -09:00
shazbot194
980d452f1c Adds in the energy pistol 2018-01-27 14:33:28 -09:00
Tayyyyyyy
e720a2b4a6 Oops. Emitter beams should have a green glow 2018-01-25 00:52:24 -06:00
Tayyyyyyy
619f295b11 Add light to lasers 2018-01-22 23:41:16 -06:00
uraniummeltdown
c89b1e8463 repaths /obj/effect/overlay/temp to /obj/effect/temp_visual 2018-01-18 13:03:49 +05:00
tigercat2000
591f718995 Merge pull request #7848 from KasparoVy/splat
Splatter Lands 1 Tile Away in Target Dir & Xeno-blood Splatter Colour Fix
2017-12-31 08:00:14 -08:00
KasparoVy
dd683fa081 Comment body-bloodying out until it gets fixed.
"So, there's a bit of a bug with the blood system- specifically
bloody_body. It doesn't always transfer the color of the blood
correctly, for no apparent reason." - Tigercat2000
2017-12-13 21:20:19 -05:00
tigercat2000
9692d1357c Merge pull request #8374 from Fox-McCloud/shotguns-OP
Nerfs Shotgun Pellets
2017-11-30 11:08:24 -08:00
tigercat2000
02615c4e43 Merge pull request #8388 from Fox-McCloud/slime-fix
Fixes Slime Transformation
2017-11-26 13:03:24 -08:00
Fox-McCloud
0e19a4d00c Fixes Slime Transformation 2017-11-20 12:11:59 -05:00
Fox-McCloud
de993b73b3 Nerfs Shotgun Pellets 2017-11-14 00:47:55 -05:00
uraniummeltdown
7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
uraniummeltdown
a0939ca93b finish making smoke OOP, compiles 2017-11-03 22:46:49 +04:00
Alffd
e72d2852c2 Ion Rifles are not pistols 2017-10-23 19:00:12 -04:00
tigercat2000
32a81900b4 Merge pull request #8219 from Anasari/Portal3Blows
Portal beam don't detonate tank anymore
2017-10-14 10:55:33 -07:00
Fox McCloud
84aca8f1b5 Merge pull request #8181 from Anasari/IDiedForSecBorgsSin
Increase energy cost of cyborg's laser & disabler
2017-10-11 17:30:38 -04:00
Ansari
28de2ec80c Change to a proper boolean 2017-10-10 17:44:32 +08:00
Ansari
29270c1d23 Portal beam no blows. No damage 2017-10-10 17:18:40 +08:00
Ansari
51dceab69c Change the e-cost on both gun to 250 2017-10-03 16:39:04 +08:00
Ansari
db8ecd2e6e Add two ammo_casing. Increase energy cost to 300. 2017-10-02 18:11:04 +08:00
uraniummeltdown
f8cfa51b21 10mm alt magazines have their own sprites 2017-09-30 22:22:11 +04:00
tigercat2000
60e287c019 VV Refactor
Ports /tg/'s VV refactor. Most of this is just cleaning up and making it
easier on the coders, but everyone else benefits too:

 - Mass mod no longer freezes the server (CHECK_TICK <3)
 - Attempting to change any of the step_* values or anything that will
 otherwise disable pixel movement will now prompt you and ask if you are
 sure you want to continue
 - You can actually enter |text| again in a box, rather than being
 forced to always use the multi-line input
 - Cookies! VV saves your search and scroll position for a given UID,
 rather convenient for debugging
 - The refresh button on /clients works finally
 - You can view lists in detail by clicking on them like any other
 reference, and edit them directly that way. This also means there is no
 hard limit on how many variables you can see in a list before it's
 truncated- it will just be hidden until you view the list in VV
 directly.
 - You can shuffle lists and clear duplicate/null entries.
 - Mildly reordered the stuff in the dropdown, inconvenient but
 necessary.
2017-09-14 14:08:38 -07:00
Crazy Lemon
d66434120a Merge pull request #7869 from shazbot194/Enforcer_upgrade
New enforcer sprites, adds suppressor and flashlight support, and a trainer
2017-08-31 17:44:15 -07:00
KasparoVy
258df0caad Blood Spray now Lands on Mobs in Path of Splatter
Whether the blood is pixel-shifted there or not, if there's a mob that
can be splattered, they will be.
2017-08-10 22:40:44 -04:00
shazbot194
02bc43b20e Small sprite update
Changes in description
2017-07-28 23:43:34 -08:00
shazbot194
8fcf5e0cec Now with lights
LIGHT
2017-07-26 19:26:51 -08:00
KasparoVy
00a65b4fc1 Truth. 2017-07-25 22:49:57 -04:00
KasparoVy
8dbfc8ee1d Respects Windows and our Inability to Pass Them
Blood that would splatter onto windows is now pixel-shifted and renders
above them so you can A: Clean it with ease and B: See it in all its
gorey glory.

I had to get creative with how I detected structures blocking blood
splatter.

Janiborgs riding, sprayers spraying and cleaner grenades foaming over
adjacent tiles won't clean off wall/windowblood. You have to use soap
and click on the blood.
2017-07-25 22:49:57 -04:00
KasparoVy
849f698256 Respects Walls and our Inability to see Through Them & Xenosplatter Fix
Pixel shifts blood onto non-floor structures, thus respecting viewing
angles.

You are no longer able to see blood splattered on a wall from the other
side unless you've x-ray vision.

This also fixes a bug where xeno blood splatters were red.
2017-07-25 22:38:49 -04:00