Commit Graph

1208 Commits

Author SHA1 Message Date
uraniummeltdown
9eb7eea1e9 removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA 2017-03-10 22:46:02 +04:00
Markolie
a6a7cf9d36 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into zefix
# Conflicts:
#	_maps/map_files/cyberiad/cyberiad.dmm
#	code/game/jobs/job/job.dm
2017-03-10 12:42:37 +01:00
Fox McCloud
9510fa9f6c Merge pull request #6711 from Crazylemon64/playercreation_assembly_line
Streamlines the ghost-to-player creation process
2017-03-09 21:30:22 -05:00
Mark van Alphen
93470e3570 Merge branch 'master' into zefix 2017-03-09 17:20:31 +01:00
Crazylemon64
38dc304e54 Adds nitpick and allows for transformer rotation
No actual sprites for the latter, so it's kind of doofy, but oops
2017-03-08 19:04:19 -08:00
Crazylemon64
869c9b76c4 Streamlines the ghost-to-player creation process
Also refactors ERT equipment to be actual outfits instead of hardcoded
2017-03-08 05:49:49 -08:00
Markolie
acab5d5170 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into toolz
# Conflicts:
#	code/game/objects/items/weapons/storage/bags.dm
#	code/game/objects/items/weapons/storage/uplink_kits.dm
#	code/game/objects/items/weapons/storage/wallets.dm
2017-03-08 10:45:16 +01:00
Fox McCloud
f96c335d1f Merge pull request #6704 from uraniummeltdown/hardsuit
Rename all "rigs" (hardsuits) to hardsuits
2017-03-07 23:35:07 -05:00
uraniummeltdown
dc6f9f5506 rename all hardsuits (called rig in multiple places) to hardsuit, rename rig.dm to hardsuit.dm, adjust icon states from rig to hardsuit, move paranormal hardsuit mob sprites out of own file, add wiz hardsuit helm and suit inhands 2017-03-07 20:55:43 +04:00
Markolie
3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Markolie
ceb14ef15d Fix NODROP interaction with secure closets 2017-03-06 13:34:05 +01:00
Fox-McCloud
41d4c83f17 Refactors Money 2017-03-06 04:52:03 -05:00
Markolie
02c4cd26f4 Final fixes 2017-03-05 16:42:14 +01:00
Markolie
b787b8f8e4 Refactor mineral door code 2017-03-05 15:02:17 +01:00
Markolie
e6b39c3185 Fixes 2017-03-05 14:31:26 +01:00
Crazy Lemon
5e1bd050f8 Merge branch 'master' into adminin 2017-03-03 23:23:40 -08:00
davipatury
d78d800d8a Tank dispenser nano-ui. 2017-02-27 19:14:20 -03:00
uraniummeltdown
d0d2c63f30 remove trailing returns, alter checks, setdir, light_range 2017-02-27 15:03:28 +04:00
uraniummeltdown
0c7ec9d330 Merge remote-tracking branch 'remotes/upstream/master' into statues
# Conflicts:
#	_maps/map_files/cyberiad/cyberiad.dmm
2017-02-27 14:27:24 +04:00
Fox McCloud
fbed82b080 Merge pull request #6570 from SamHPurp/no-ghost-spin
Refactors the Chair Rotate verb
2017-02-25 06:51:57 -05:00
Sam
83e616d8d8 Removes a superfluous return
Hopefully the final change..
2017-02-25 09:08:41 +00:00
Sam
e1abe58da7 Fixes indentation 2017-02-24 20:09:17 +00:00
Sam
79d5d7dc0c Removes an unnecessary 'else' statement
Tidies the code up a bit more
2017-02-24 20:05:59 +00:00
Sam
d376c1a5da Now uses setDir
Tested, and didn't break anything.
2017-02-22 23:38:43 +00:00
Sam
cde421e0eb Refactoring of the Rotate verb
removes a few unnecessary checks. Still not using setDir yet, as I have
yet to work out how it works. To come!
2017-02-22 23:07:18 +00:00
Sam
5bc8c45e82 Stops ghosts from interacting with chairs
Removes the ability for ghosts to spin chairs.
2017-02-22 13:41:29 +00:00
Markolie
481083dfca Variable fix 2017-02-21 13:49:00 +01:00
Markolie
a23493af86 Remove as obj 2017-02-21 13:43:37 +01:00
Markolie
389890bb2d Additional admin interaction additions 2017-02-21 13:26:18 +01:00
Sam
d3e3ed24a4 Dethrones captain, adds crown to hat crate
Removes crown from Captain locker & adds to collectible hat crate
2017-02-20 12:53:12 +00:00
uraniummeltdown
4c6472aa49 rotation for mime statue 2017-02-19 22:39:23 +04:00
uraniummeltdown
7628586ee6 adds mineral statues from TG, added statue recipes for minerals, breakdown sandstone->sand 2017-02-19 21:48:13 +04:00
Mark van Alphen
f42b9cf383 Merge branch 'master' into admin_interact 2017-02-18 15:41:16 +01:00
Krausus
4754d6b4b3 Fixes some sounds not being cached properly 2017-02-17 02:37:26 -05:00
Crazy Lemon
e89bbcd9c1 Merge pull request #6330 from FlimFlamm/box_sprite_addition
Large Cardboard Box Decals/Sprites
2017-02-14 23:12:41 -08:00
Markolie
f701813f6e Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into admin_interact
# Conflicts:
#	code/modules/client/client defines.dm
2017-02-12 00:03:49 +01:00
Markolie
900653ea0e Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into fixxxxx 2017-02-11 20:31:23 +01:00
uraniummeltdown
3df3688e72 move all crates to crates.dmi 2017-02-11 17:44:20 +04:00
Crazy Lemon
cef7f35ce3 Merge pull request #6161 from tigercat2000/goonlights
Goonlights
2017-02-10 19:21:20 -08:00
Markolie
dec9bc71ac Fix music import runtime 2017-02-10 18:59:58 +01:00
Markolie
a4422a41ee Re-add anchored check 2017-02-10 18:57:57 +01:00
Markolie
b0d4f5d92a Various fixes 2017-02-10 18:55:23 +01:00
Markolie
0117892f54 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into admin_interact
# Conflicts:
#	code/game/machinery/doors/firedoor.dm
2017-02-10 18:18:29 +01:00
Markolie
2afd77a54a Split admin interaction into regular and advanced, make more devices ghost-interactable 2017-02-09 19:30:36 +01:00
FlimFlamm
ebed2adc55 This commit updates the name of the new "cardboard_boxes.dmi" file (from boxes.dmi) to prevent future confusion with regular boxes. 2017-02-09 02:08:41 -04:00
Markolie
4a155bfb50 Admin interaction update 2017-02-08 23:27:08 +01:00
FlimFlamm
c14cab9a69 This commit changes the re-sprite mechanic to use a pen instead of crayonbox (as per the convention pointed out by Fox). Removes no longer needed contents checks and re-orders incapacitation check. 2017-02-08 15:12:56 -04:00
Markolie
7039ac7a6f Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into construction
# Conflicts:
#	_maps/map_files/cyberiad/cyberiad.dmm
2017-02-08 19:21:57 +01:00
FlimFlamm
2abbbc7a40 This commit removes the loop used to check contents and instead uses W.contents.len in order to compare the ccurrent number of items in the crayon box against it's max storage capacity (6) to ensure the crayon box is full. Also better usage of returns in order to preserve indentation on code and make it more readable. 2017-02-08 10:08:07 -04:00
FlimFlamm
47427c5aec This commit adds checks to make sure the box is filled with 6 crayons (of any subtype) before the input selection window is presented, and after a choice is made (to prevent people using crayon-less boxes) 2017-02-08 00:26:26 -04:00