Qwertytoforty
0d27af414c
Adds the Organ Extractor ( #24100 )
...
* Adds the Syndicate Organ Extractor
* ipc moment
* fix bug, prevents putting organs in dead bodies to extract
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* renames sprite
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* replace xx yy
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-03-20 20:10:53 +00:00
Henri215
ec90b441ad
Moves weapons sprites out of items.dmi ( #24634 )
...
* Moves weapons sprites out of items.dmi
* lets revert this
* oversight from energy melee PR
2024-03-19 17:08:35 +00:00
BiancaWilkson
63ca6b5391
Electropack works more consistently, and is more responsive. ( #24680 )
...
* electropack is less silly
* dont need this anymore
* Update code/game/objects/items/devices/radio/electropack.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-19 10:55:41 +00:00
Charlie Nolan
e0c335e998
Cigar/pipe cleanup. ( #24683 )
2024-03-19 10:49:06 +00:00
Marm
fdef20cc9e
Adds Meson Sunglasses ( #24619 )
...
* meson sunglasses
* species sprites ew
* why
* Update code/modules/clothing/glasses/glasses.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* eeh
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Self commit time (With approval)
---------
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-18 17:54:24 +00:00
Contrabang
df29a55f54
niche case ( #24595 )
2024-03-18 17:52:22 +00:00
Contrabang
9b24572ed5
Updates OpenDream pragma file ( #24516 )
...
* hell yeah-coded
* welp im too tired to fix this one
* lets test this
* Revert "lets test this"
* okay, lets test!
* fixes
* okay we good?
* i might be stupid
2024-03-17 11:56:56 +00:00
Contrabang
2ec55dbfbb
Datumizes Cult. ( #24379 )
...
* cult 1
* massive data refactor
* progress
* More crap
* IM SCARED IT COMPILES
* oops
* more fixes
* good comment
* hell yeah, team control
* lol
* blamo
* blam
* More stuff
* team refactor
* epic merge fail
* src not _src_
* more
* progress
* cult
* more stuff
* water
* goodbye __IMPLIED_TYPE__
* time to undraft
* FUCK FUCK FUCK
* okay this is better
* goodbye todos
* fix
* order of operations
* last fix? maybe
* yeah
* oops
* okay this should be ALL the fixes
* wow
* hell yeah
* wow
* fixes duplicate teams + adds more team safeties
* how the fuck did this happen
* admin objective improvements
* wah more bullshit
* guh
* fuuuuck
* fucking hell
* fixes
2024-03-16 20:36:55 +00:00
JimKil3
0c25bf4a21
Cloning Rework ( #21683 )
...
* guts the cloning pod
* guts cloning console (except the tgui)
* clonescanner, more gutting, linkage
* reagent stuff
* `cloning_data` datum
* scanner inserting/removing
* scanning logic
* auto-linkage
* `get_cloning_cost()` in its entirety
* logic for which limbs to grow
* RefreshParts() and insert_organ()
* removes misinformation
* robot parts
* more organ insertion logic
* more organ code :D
* create_clone
* beginnings of clone logic
* cloning addl. stuff
* cloning finalization
* fixes CI?
* whitespace fixes (regex edition)
* ejection logic
* Update code/game/machinery/clonepod.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* stuff
* stuff 2
* update_icon_state stuff
* clonepod TGUI
* organ fix yipee
* cloning console UI beginnings
* cloning console main menu
* reagents stuff
* beginning of damage tab
* damages menu skeleton
* aiuhgugh
* splits up code
* ejecting patient updates ui
* contra reviews
* temp fix for CI
* tgui finished? (clueless)
* Cloning :D
it's done
* manual & tweaks
* more feedback!
* cooldown
because you can spam the fuck out if it otherwise and it's really loud for the ghost
* oops
* tweaks
* edits EVERY MAP OH GOD
* no link stuff
* oops
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Apply suggestions from code review (pt. 2)
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/cloning.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* dgamer review
* Update code/game/machinery/clonepod.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* henri stuff
* makes it compile
* builds tgui (oops)
* rebuilt bundle i guess?
* not stale i swear
* fixes
* whoops
* countdown stuff
* sirryan review pt. 1
* sirryan review pt 2
* every day i'm shuffling (or something idk)
* wasdfhdfg
* sean clonepod.dm changes
* update_icon(UPDATE_ICON_STATE)
* Update code/game/machinery/clonescanner.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* icon stuff
* map weirdness
* henri disks
* unfucks maps?
* cc maps
* eject button
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/machinery/clonepod.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* dgamer review 2
* ourgh
* dgamer review 3
* waaaah
* fixes access locks
* fixes
Fixes the numbers issues (and no feet hopefully?)
* re-adds feet
* more fixes yipee
* un-biomass
* fixes ghost stuff
* exploit fix
---------
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-16 16:51:13 +00:00
Marm
b703a52294
Alters Command access to include weapons permits + Telebatons are now weapons ( #24621 )
...
* beepsy nooo
* Update code/game/objects/items/weapons/batons.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/batons.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-16 16:14:43 +00:00
Charlie Nolan
521abceae8
Made effect teleporting into a trait. ( #24640 )
2024-03-16 04:40:27 +00:00
CRUNCH
06f4662aa5
Resprites, renames, and redescribes aloe and comfrey poultices. Also adds sounds to the aloe poultice. ( #24396 )
...
* Update items.dmi
* Makes botany healing better
* New new sprites
* Made medical.dmi
Made medical.dmi, moved icons there, deleted them from items.dmi. Made sure that affected items pointed to the correct place.
* update
* h
* Update items.dmi
* These shouldn't be here
I don't know what these are or why these are here
* Update medical.dmi
2024-03-14 18:46:45 +00:00
DGamerL
c4412be390
Makes borgs require to refill their metal, glass and reinforced glass manually instead of automatically from a cyborg recharger ( #23944 )
...
* Makes some borg sheet types require manual refilling
* Oopsie
* Fixes ORM deductions + Reverts changes for drones
* Contra review
* Fixes module logic
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/game/objects/items/stacks/sheets/sheet_types.dm
* Farie review
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Farie review
* I am an idiot
* Fixes a comment
* Update code/modules/mining/machine_redemption.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Farie Review
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2024-03-14 18:46:30 +00:00
PopGamer46
729dc56965
Fixes the nanobank tgui input window not being able to accept pin codes above 10000 ( #24576 )
...
* make max_value actually fit pin code
* iam officially blind
* fixes the same issue with setting the money account on a agent id
2024-03-14 18:37:31 +00:00
Marm
ad74916094
woops ( #24620 )
2024-03-14 18:33:56 +00:00
Mikhail Dzianishchyts
7d57c53aed
Don't check on adjacency until player is spawned ( #24586 )
2024-03-12 13:39:07 +00:00
Contrabang
073852c664
Adds more unit tests for improper cables ( #24262 )
...
* cablening + remove a duplicate proc
* okay compile im dumb
* oops
* okay im dumber than I thought
* lmao
* OKAY IT WORKS PROPERLY NOW
* lets test these maps to see if they pass
* maybe this works
* undo the testing
* unfuck map files
* unfuck shit maybe?
* PLEASE i think fucking merge hooks are fucking me
* okay goodbye merge hooks
* PLEASE
2024-03-12 13:33:26 +00:00
Henri215
1c41bbd4be
Resprites brown and white fedora ( #24334 )
...
* Resprites brown and white fedora
* Update code/modules/clothing/head/misc_hats.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/clothing/head/misc_hats.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-12 11:42:13 +00:00
CRUNCH
91be8af21b
Renames "Cyborg Analyzer" to "Machine Analyzer", it now scans how damaged machines are too! ( #24063 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Machine Analyzer
Renamed "cyborg analyzer" to "machine analyzer".
It now scans machines too.
* Refactor
Everything is now in scanners.dm yaaaay!
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Helper proc woooo
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* renaming stuff
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update scanners.dm
* Update scanners.dm
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-12 11:15:28 +00:00
Contrabang
ae202e22b5
GOODBYE TECHDEBT ( #24408 )
2024-03-11 15:09:44 -04:00
GDN
5367656862
storage items no longer bring up the turf panel on alt-click ( #24395 )
...
* storage items no longer bring up the turf panel on alt-click
* these too
2024-03-11 15:08:02 -04:00
Christasmurf
03f66b19cc
Quartermaster Drip ( #24341 )
...
* quartermasterdrip
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-11 15:05:27 -04:00
Contrabang
3557748229
People are now hidden behind smoke ( #24229 )
...
* no, that is NOT solid snake
* lol
* more names
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-11 14:13:59 -04:00
Contrabang
e32544e599
#undef is now required for all file defines ( #24091 )
...
* CI
* undef
* hooooly crap
* yeah
* false by default
* fixes
* alright, there we go
* oops lmao
* lol, lmao even
* proper programming
* fix
* losin my mind
* oops
* yeah coloring
* WE LOVE MULTIPLE DEFINES (ive lost my sanity)
2024-03-11 14:03:30 -04:00
Marm
93d9c70530
Adds the Detective Holobarrier Projector + Chalk ( #24400 )
...
* just one more thing
* gosh that was embarassing
* Update code/game/objects/items/crayons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holosign_projector.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/weapons/holosign_projector.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-03-11 13:17:34 -04:00
Charlie Nolan
4caef488df
Change wrench, wirecutters, and powered wirecutters suicides. ( #24456 )
...
* Change wrench, wirecutters, and powered wirecutters suicides.
* Update code/game/objects/items/tools/wirecutters.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/tools/wrench.dm
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-11 13:13:45 -04:00
larentoun
c5c911d252
[DOWNSTREAM] Cyrillic Support v2 ( #24075 )
...
* cyrillic fixes cbdad6f11f
* fix: remove control characters
* utf-8 support
* more fixes
* spellbook to utf8
* Update code/modules/research/server.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/research/server.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/paperwork/paper.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/paperwork/folders.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/mob_say_base.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* update formatting
* fix ai alerts
* fix spaceheater
* fix noticeboard
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-11 09:35:08 +00:00
Mikhail Dzianishchyts
6e9ac75074
Machinery changes ( #24518 )
2024-03-10 20:22:00 +00:00
Charlie Nolan
d5461d38c8
Improved storage UX of labcoats and similar. ( #24404 )
...
* Improved storage UX of labcoats and similar.
* Don't runtime when forceMove is called during initializtion.
* Update code/modules/clothing/suits/suit_storage.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/modules/clothing/suits/suit_storage.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/modules/clothing/suits/suit_storage.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
2024-03-10 20:20:09 +00:00
Contrabang
31c7628660
Updates get_edge_target_turf to work better with diagonals ( #24154 )
...
* my evil plan
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-03-10 20:08:38 +00:00
Charlie Nolan
11e0f3962a
Made the AI Connection Port setting actually work. ( #24492 )
2024-03-10 18:21:47 +00:00
Daylight
0c942f8aef
Multi-day code review required ( #24468 )
2024-03-10 18:20:20 +00:00
McRamon
046c841cab
New plasmaman suit - Coke Suit ( #24465 )
...
* all done????
* no
* ave emperor
* aaaand last pixel adjsutment
* Update code/modules/client/preference/loadout/loadout_racial.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* box name
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/client/preference/loadout/loadout_racial.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-10 18:19:55 +00:00
Charlie Nolan
36b202bd26
Standardize on exclaiming about committing suicide. ( #24433 )
...
* Standardize on exclaiming about committing suicide.
* Update code/game/objects/items/weapons/kitchen.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* I think this is the last of the unexciting suicides.
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-10 18:18:36 +00:00
Qwertytoforty
eb3884e689
The metroid bundle no longer has adrenals, has an emp proof emaged cybernetic heart ( #24371 )
...
* The metroid bundle no longer has adrenals, has an emp proof emaged cybernetic heart
* limit it's uses please
2024-03-10 18:03:13 +00:00
PhantornRU
e727727f69
[BORG UPDATE] Cyborg engineer inflatable walls tool ( #24017 )
...
* cyborg engineer inflatable walls
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/robot/items/inflatable_tool.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-10 17:45:41 +00:00
Charlie Nolan
20096f3592
[s] Make on_mob_movement work on all mob movement ( #24491 )
...
* Updated on_mob_move to be called on all mob movement.
* Call parent in mob/living/Moved
2024-03-07 17:55:06 +00:00
S34N
91660824fa
Browser/TGUI Stat Panels ( #24065 )
...
* initial commit (broken)
* load the html
* fix this
* Fix various issues with browser statpanel
* Fix Alt Clicking opening up a window and Add back some object verbs to the browser stat panel
* Optimize stat panel and fix guardian verbs
* Restyles Stat Panel, Adds Subpanel Sub-Categories
* Use better layout for verbs in stat panel
* Updates statpanel verb widths to be more dynamic at higher screen resolutions.
* Adjust stat panel grid item widths and breakpoints
* refactors statpanel to use tgui API
* CI moment
* more CI
* this stupid thing
* Apply suggestions from code review
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/client/client_procs.dm
* ci fix
* emergency mc debug view
* temp revert some code change suggestions due to massive runtiming
* proper atom click topic implementation
* optimise
* mob clicking in stat panels work
* yeet spell tab thingy
* yeet simple stat panel pref
* allow insertion of html into MC tab content
* tidy up status tab
* Apply suggestions from code review
* fix this
* fix CI
* oops
* fix index runtime
* fixes MC tab showing up for mentors, fixes runtime
* safeties!
* Return of theme support
* more fixes
* fix view range pref, tidy prefs tab
* Remove old stat panel from themes
* fixes
* make sure verbs don't go missing
* fix ooc/looc breaking
* Revert "make sure verbs don't go missing"
This reverts commit 7d07ad45ed .
* fix this properly
* fix stat panel hitting rate limiters
* fix borg status tab
* Object Window Niceties
* Adds file cycling for icon2base64
* optimizes icon2html() for icon files known to be in the rsc at compile time
* CI moment
* remove dupe emergency shuttle timers
* more robust verb updates
* statpanel tweaks
* zip archived changelog to avoid search results
* optimise
* fix mentor chat wonkyness when disabled
* debug log moment
* i am very smart
* reintroduce this because it was needed
* better time listings
* less jank
* stops telling admins they arent mentors
* returns MC tab pref for admins
* Update code/controllers/subsystem/SSstatpanel.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewcc
* OD typemaker prep
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Aylong <alexanderkitsa@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-07 10:31:36 -05:00
CRUNCH
d0d3d30d83
Makes the crowbars of non-construction borgs red ( #24281 )
...
* Gives non-engiborgs red crowbars
* Update code/game/objects/items/tools/crowbar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/tools/crowbar.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-07 09:33:08 +00:00
Divulf
e6a147e3da
Puts some of the stack crafting code onto the stack recipe datum. ( #24252 )
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* Puts some of the stack crafting code onto the stack recipe datum to allow for more and easier customization of what happens when a recipe is crafted.
* Very important spacing.
* Better returns.
* Removed \the macro, fixed bug in message that occurs when lacking resources for a construction.
* The do_after() should probably be on do_build()
2024-03-06 14:42:49 +00:00
cybercapitalism
c22691c295
Adds shards to glass and plasmaglass crafting menu ( #24226 )
2024-03-06 13:27:50 +00:00
Qwertytoforty
d7c7cacc52
Adds The Qani-Laaca Sensory Computer and mephedrone. Ready for review into merge ( #23926 )
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* Surely this will not have any critical balance implications
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* oops
* marm fixes
* fixes signal
* how on earth did I do that
* adds twitch to nanocalcium
* respect armor, lowers throw
* IPC can use, fuck up heartless people
* no crawl slowdown / meth
* *slightly* turns down the drug effect
* renames it will deal with pr desc soon
* finishes it
* rnd version empable
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Nerfs twitches visuals, due to a reported novastation bug where the visuals would endlessly stack
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* C-C-C-Changes
* Epilepsy Warning: Drug has vibrant visual effects!
* safety
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* removes twitch name, make mix explode
* oops
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-03-06 13:25:38 +00:00
Charlie Nolan
21d919b644
Removed a few not-useful wrench comments. ( #24453 )
2024-03-06 13:21:02 +00:00
Charlie Nolan
7ae3bf6747
Stop using \improper improperly. ( #24410 )
2024-03-03 18:04:52 +00:00
Contrabang
87a318a7de
Refactors screen objects to /atom/movable ( #24068 )
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* introduce helper + remove unused proc
* we love compatibility
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/alert.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/martial_arts/martial.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mining/lavaland/loot/tendril_loot.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/living_update_status.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/mecha/mecha.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* deconflict
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-03 17:37:51 +00:00
warriorstar-orion
0667f20681
move all EOL comments on typepath names to dmdoc ( #23928 )
...
* move all EOL comments on typepath names to dmdoc
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-01 20:05:49 +00:00
CRUNCH
0a2669f708
Welding tools can be used to light other people's cigarettes ( #23987 )
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* Update welder.dm
You can light other people's cigarettes with welders wooo!
* Update code/game/objects/items/tools/welder.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/tools/welder.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Fix broken expression
* Update code/game/objects/items/tools/welder.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-03-01 13:29:36 +00:00
Octus
805d6acb71
Sleight of Hand, a Bartender Ability ( #23234 )
...
* the start
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* pain
* ITS STILL A WIP
* dones
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* oh god, this was just a draft, it should be part of the PR
* we dont need this anymore either
* sirrayan request
* Update code/modules/projectiles/guns/projectile/revolver.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* DGL's review
* more of DLG's review
* removes bar judo
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-01 13:10:53 +00:00
Luc
f85c58c082
Clarifies, cleans up auto-autopsy report functionality ( #24348 )
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* clarifies, cleans up long-neglected autopsy scanner mechanic
* constrain this a bit more
* Update code/game/objects/items/devices/autopsy.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-03-01 12:46:41 +00:00
HMBGERDO
96e910ce6b
a ( #24295 )
2024-03-01 12:41:57 +00:00