Hayden Redacted
ed626bfadb
Ports Different Variants of Nian Plushies and Introduces a Plush Spawner ( #27450 )
...
* ports over more nian plushies from shiptest/beestation and introduces plushies into maint loot
* remove a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* removed a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* removed a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* remove a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random/plushie_spawners.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random/plushie_spawners.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* this should fix the conflict
* please let this upload fix the conflict
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* i need to stop pressing commit as a form of saving, my apologies.
* added the dmi back
* fixing indentation
* removes a comment.
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* bumps the weight of tools and materials up to 4
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Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-12-18 15:32:27 +00:00
warriorstar-orion
af2a3daf22
Migrate /obj/effect/spawner/lootdrop to /obj/effect/spawner/random. ( #27445 )
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* refactor: Migrate /obj/effect/spawner/lootdrop to /obj/effect/spawner/random.
* set script PR number
* fix broken updatepaths for three course meal
* make filenames unique
* goddamnit
* redirect incorrect icon states
* ugh
* fix typepath fixes
2024-12-06 15:05:38 +00:00
AffectedArc07
d663dfc3fb
[READY FOR TM] R&D Rework Part 2 - Death to the experimentor ( #27472 )
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* PT1 - Death to experimentor
* I cant fail CI this fast come on
* PT2 - DA -> SA
* CRLF to LF
* Strange icons in the SA now
* Lets give this a go
* AGH
* Dirt
* WORK
* Oops - cere was missing the RD locker
* Map fixes
* Adds delivery chute back
* Warrior review
* Also removes magnetics
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-12-04 17:55:39 +00:00
Contrabang
734d0166a0
Removes some non-existant typepaths ( #27362 )
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* Adds CI for missing icon_states
* yeah
* more fixes
* more fixes
* seems good
* moar
* fix
* yea
* hrtyhrt
* yeah
* WOE
* Removes some non-existant typepaths
* yes
2024-11-30 12:04:03 +00:00
warriorstar-orion
586805a318
refactor: Migrate more random_spawners to random/spawners and mapping helpers. ( #27017 )
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* refactor: Migrate more random_spawners to random/spawners and mapping helpers.
* set script PR number
* maybe using a reserved keyword isn't a great idea
* oh i guess we're done
* whoops
* make code actually work
* gnarg
* rerun updatepaths for recent changes
* rerun updatepaths for recent changes
* fix build
2024-11-23 14:23:24 +00:00
warriorstar-orion
c4e4487452
API: Spawn pools, a distributed loot manager. ( #27199 )
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* api: Spawn pools, a distributed loot manager.
* meh
* documentation and cleanups
* how do numbers work
* word wrapping
* fixes found from prototyping
2024-11-22 19:00:23 +00:00
warriorstar-orion
9465b565b8
refactor/ci: enforce mapload in Initialize args ( #26878 )
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* refactor/ci: enforce mapload in Initialize args
* add new missing mapload arg
* add yet another missing mapload arg
* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-10-23 19:07:46 +00:00
CRUNCH
6106bafc21
Adds a Collection of Spent Ballistic Casings With Random Rotation and Offsets ( #26958 )
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* Update trash.dm
* Creation
* Update ussp.dmm
* Update trash.dm
* Update code/game/objects/items/trash.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update trash_spawners.dm
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Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-10-22 09:24:40 +00:00
warriorstar-orion
bcd5b0b4c4
refactor: barrier spawners. ( #26866 )
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* refactor: barrier spawners.
* set script PR number
2024-10-07 21:18:17 +00:00
kyunkyunkyun
854a1606da
Fix: Syndie depot locker is only spawned when there is a loot ( #26979 )
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* fixing depot
* Update code/game/objects/effects/spawners/random/random_spawner.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-10-06 09:28:07 +00:00
Aylong
0f5d71b19c
Add decals to walls banned neighbors ( #26849 )
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* Remove fungus decal from walls
* Remove dirt under walls on maps
* Clean more dirt
* Use new random spawners for fungus frequent
* Replace old fungus spawners with new one
* Resolve conflict
2024-10-01 17:31:47 +00:00
warriorstar-orion
b61f4f3ff8
feat: Storage shelves and gun racks. ( #26744 )
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* feat: Storage shelves and gun racks.
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* review comments
* better examine
* fix lint
* Examine for empty shelves
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* rest of review comments
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-09-28 22:28:44 +00:00
warriorstar-orion
02f5a2452d
fix: only blackbox maintloot spawners ( #26859 )
2024-09-24 02:21:32 +00:00
warriorstar-orion
12cf1ed3ad
More varied and balanced maintenance loot. ( #26500 )
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* More varied and balanced maintenance loot.
* linting
* assign updatepaths script PR number
* went a bit overboard with the trash
* get rid of varedited lootdrop spawners on maps
* Separate trash and food trash for mappers
* fix incorrect food/other trash statistics
* TM feedback tweaking round 1
Significantly lower occurrence of all tier 2 items.
* allow randomizing angles, use for litter
* move trait delta to define, bump loot chance 10%
2024-08-26 21:35:14 +00:00