* donk pocket rework
* Snowball had a far more sensible way to do this
* lewcc review
* Sirryan review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* I fix?
* Revert "I fix?"
This reverts commit 1517d2e21e.
* please work you stupid .dmi
* WORK DAMN YOU
* will this hypothetically work
* re-adds syndie donk kit
* documented these
* just return
* clause guarded
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* High five!
* Add in-hand use
* use in hand too
* closing remarks
* better looking
* Fixes daps
* grab my hand fat man
* hand shake
* Implement missed messages
* i can spell
* Update code/modules/mob/living/carbon/human/human_emote.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Review concerns
* Add some auto-doc, minor changes
* more cleverly handles pointing
* Update code/modules/point/point.dm
Path clarity
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
* moves the combat defib out of the first aid kit, tweaks both costs
* no more synthflesh patches
* i just a little stupid
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* we just a little stupid
* deletes stims, really not needed
webedit lol
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* Initial commit
* Add RNG tip behavior, including free items.
* Add some additional checks
* Small cleanups
* Add squishing, drop normal damage to 40
* Haha, unless? (this is how it is on tg)
* Datumizes vendor tips, part one
* Datumizing, part 2
* Remove unused
* Remove old "key" var
* Fix .proc call
* double dwarf damage
* Update code/game/machinery/vendors/vending.dm
Thanks, sean
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* Add a warning hit
* squish component review
* update visible message
* remove extra defines
* charlie review
* Add explosion tilts, some slight cleanups
* Review changes
- Tweaks self knockover damage slightly to not be the same as crit damage
- farie's reviews
* Unindent, clean up crit logic
* Refactor some code out of main vendor proc
also re-adds the head-popping crit lol
* making linter happy :)
* Removes global list in favor of static one
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent
* Revert "added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent"
This reverts commit bc093ba01f.
* new status effect absolute silence, applying when using fiber garrote to silence all emote sounds
* comments update, status set function standartisation
* Update code/datums/emote.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* paperwork so boring it kills you
* it's worth a bit more now
* Backup in case you poison yourself
* Virologist gets it, accurate description
* I promise im literate
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* No more charcoal, time for gloves
* Turns comments into auto-doc
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* The least confident I've been in a change in awhile
* I FORGOT THE RETURN
WHY WAS THIS WORKING IN TESTING AAA
* the or 1 works now????
* Farie's request
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
* Prevents clings from quick regenerating bodyparts
* Clarify a comment
* Reworks to work with monkeys and other sources as well
* qdel organ if it doesn't get inserted
* Use initial instead of creating and qdeling
* Revert unnecessary cast
* Ensure organs are inserted as they were before
* fix some warnings
* here be dragons
* fixes BDM trophy causing you to take absurd damage
* Hal9000 request
* reduces number of calculations
* converted to global vars to save calculations
* Revert "converted to global vars to save calculations"
This reverts commit 116cd35ae7.
* Some verbs queue up now
* Damn you 515
* Screw you Topic
* Update client_procs.dm
* Fixes for unit testing
* Update MC.dm
* verb
* Update callback.dm
* Tweaks
* Linters might not have liked that,
* More tweaks, and fix
* Update verb_manager.dm
* Move brain organ code where it belongs
* Rename too
* WIP, but hey, it kinda works now.
* Account for a few missing heads
* Remove vital check, killing the user on death
* Let defibs and scanners better deal with these
* Remove debug brains
* Clean up some more contingencies
* More head checks
* Update code/modules/antagonists/changeling/datum_changeling.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
* Fixes up signal business
* some stuff from sean's review
* Add some type safety checks for heads
* oops
* Update code/game/objects/items/weapons/cosmetics.dm
get this in there too
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* Remove decap sword
* Quick suggestions
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Addresses shedding problems
* Add new defib changes
* this is why we have CI
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Update telegun.dm
* i am bad at logic I got a 72% in the class
* im bad two electric boogaloo
* Caps Moment
* Update telegun.dm
* I cant code, this finally worked
* TC update
* Update special.dm
* it works, yipee
* Sirryan review
* safety is good
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>