Commit Graph

10950 Commits

Author SHA1 Message Date
Sirryan2002
ebf23682d5 Meathook now uses KnockDown instead of just Weaken (#18255)
* its knockdown time

* weaken tweak
2022-07-10 15:15:35 +01:00
KalevTait
ab73add7bd Code Readability - Hydroponics/lid_state is a bit unclear (#18235)
* lid_state to lid_open

* lid_open should actually be lid_closed
2022-07-10 13:59:48 +01:00
KalevTait
38679890ca Deleting Unused Variables (Code Readability) (#18317)
* deleted

* was supposed to delete this before first commit
2022-07-10 12:47:51 +01:00
Vi3trice
8334a8ca79 Well (#18289) 2022-07-09 15:11:50 +01:00
Luc
34e8f36327 Ensure emotes are only routed to the user (#18285) 2022-07-09 15:07:58 +01:00
Kugamo
b72859dd99 Fixes invisible pipes while pipecrawling (#18163)
* okay

* removes unnecessary changes

* also fixes vent crawling through trinary devices

* Squashed commit of the following:

commit 69fb7ad265
Author: Kugamo <thekugamo@gmail.com>
Date:   Mon Jul 4 21:02:30 2022 -0500

    blah

commit ad608c84e3
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Mon Jul 4 16:41:18 2022 +0100

    atmospherics (#18152)

commit c644fd0384
Author: Viz <107632879+Inadvizable@users.noreply.github.com>
Date:   Mon Jul 4 09:28:22 2022 +0200

    I HATE INSTANT STUNS! I HATE INSTANT STUNS! (#18196)

commit 422f40b670
Author: Farie82 <farie82@users.noreply.github.com>
Date:   Sun Jul 3 23:28:19 2022 +0200

    Makes it so the baseturf on lavaland is lava, not space (#18193)

commit 77767b8986
Author: Viz <107632879+Inadvizable@users.noreply.github.com>
Date:   Sun Jul 3 23:12:44 2022 +0200

    Untases your slug (#18185)

commit 38c4d55204
Author: Vi3trice <80771500+Vi3trice@users.noreply.github.com>
Date:   Sun Jul 3 15:51:30 2022 -0400

    Operative nuke spawns in the right place (#18199)

    * Ah yes, nukes

    * Oh that works too.

    * Update nuclear.dm

commit 9a8647194f
Author: Charlie <69320440+hal9000PR@users.noreply.github.com>
Date:   Sun Jul 3 20:51:21 2022 +0100

    buckling (#18203)

commit 36130193b5
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sun Jul 3 18:55:11 2022 +0100

    Code Readability - Pipe Dispenser (#18169)

    * pipe_dispenser

    * prrefer wrench_act for wrench use

    * Use User, Not Usr

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * Apply suggestions from code review

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

commit da94f63251
Author: GDN <96800819+GDNgit@users.noreply.github.com>
Date:   Sun Jul 3 07:25:09 2022 -0500

    Nerfs telekinesis (#18177)

    * tk nerfed from .3 to 3 seconds

    * Update telekinesis.dm

    * removes those (), I didn't need em

commit bfdce2966a
Author: PacifistDalek <32213277+PacifistDalek@users.noreply.github.com>
Date:   Sun Jul 3 07:09:57 2022 -0400

    Absolute Heresy (#18182)

commit 41b231a9a0
Author: Contrabang <91113370+Contrabang@users.noreply.github.com>
Date:   Sun Jul 3 04:08:35 2022 -0700

    update config comments to be accurate (#18175)

commit e3b5527576
Author: moxian <moxian@users.noreply.github.com>
Date:   Sat Jul 2 22:38:01 2022 +0000

    Fix several runtimes with remote welderbombing (#18137)

commit 9a8d6da7ab
Author: Kugamo <thekugamo@gmail.com>
Date:   Sat Jul 2 12:45:24 2022 -0500

    New TEG sprites (#18085)

    * amogus

    * Revert "amogus"

    This reverts commit ebaa99c77b.

    * T E Gee

    :D

    * adjusts sprites slightly

    TEGs taller now, I though they looked too short b4

    * makes pipe connection nicer

    * Emissive Devices

    yep

    * suggested changes

    Moved update_icon() call out of atmos/process, which was calling it multiple times a second, and into return_transfer_air() which is the only place where the critical variable is redefined.

    * readds conflicted changes

    * bruh

    * SteelSlayer Suggestion

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

    * removes duplicate proc

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

commit 8dc53fc65e
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sat Jul 2 17:34:38 2022 +0100

    Code Readability - Doors (#18149)

    * doors

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

commit 89ba9c047c
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sat Jul 2 16:48:46 2022 +0100

    Code Readability - Effects (#18150)

    * effects

    * removed anchored = TRUE from objects that inherit that property within the effects folder and subfolders

commit 3c00a1f061
Author: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Date:   Fri Jul 1 23:25:01 2022 +0100

    Removes cortical borers. No, I am not sorry. (#18161)

    * Removes cortical borers. No, I am not sorry.

    * Icon purge

commit 26bd519465
Author: Kugamo <thekugamo@gmail.com>
Date:   Fri Jul 1 17:20:42 2022 -0500

    [GBP no update] Fixes Possible Firealarm spam (#18143)

    * Yep

    * SteelSlayer Suggestion

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

commit f6646447f3
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 23:02:55 2022 +0100

    Code Readability - Computers (#18147)

    * computers

    * Remove src.

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * remove src.

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * change var name 'screen' to 'authenticated'

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

commit d1da076958
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 21:52:12 2022 +0100

    Code Readability - Spells  (#18141)

    * changed fake disintegrate to not need a permit (as far as sec bots are concerned)

    * prefer boolean defines to magic numbers

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

    * added check

    * spells

    * Revert "added check"

    This reverts commit 082aa40246.

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

commit 8b876914ce
Author: Marm <85680653+ItsMarmite@users.noreply.github.com>
Date:   Fri Jul 1 15:42:29 2022 +0100

    Fixes ebolas (#18168)

commit aaf1eae36c
Author: moxian <moxian@users.noreply.github.com>
Date:   Fri Jul 1 14:42:11 2022 +0000

    Fix a runtime in dna vault Initialize (#18172)

commit 66cad5fb2b
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 10:26:55 2022 +0100

    Code Readability - Door Control (#18162)

    * door_control

    * put comment back

    * comment change for autodoc

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

commit f18bf0f2d4
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 06:06:40 2022 +0100

    turret_control (#18165)

commit 46b5b16d21
Author: S34N <12197162+S34NW@users.noreply.github.com>
Date:   Thu Jun 30 22:32:34 2022 +0100

    updated holopad (#18145)

commit e9133fe658
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Thu Jun 30 22:32:13 2022 +0100

    toilet init (#18146)

commit 51f870595e
Author: Marm <85680653+ItsMarmite@users.noreply.github.com>
Date:   Thu Jun 30 19:00:29 2022 +0100

    Nerfs Deathnettle (#18128)

    * Nerfs Deathnettle (I hate plants)

    * Update nettle.dm

    Early returns are good apparently.

    * Stage of grief: fear

    Should fix errors?

    * Update code/modules/hydroponics/grown/nettle.dm

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

commit bead47ea29
Author: Charlie <69320440+hal9000PR@users.noreply.github.com>
Date:   Thu Jun 30 17:57:52 2022 +0100

    Adds crawling. (#17899)

    * crawling?

    * knockdown. CONTAINS CHANGES THAT NEED REVERTING

    * plotting can_moves death

    * CANMOVE IS DEAD

    * mappers are insane

    * removes todos as the are todone

    * decreases crawling speed

    * silly-con fixes

    * surgery fixes

    * fixes death

    * pAI fixes

    * removes var/lying

    * runtime fix

    * decreases default crawling speed

    * correct crawling dir

    * some more fixes

    * stunbaton tweak, revert later

    * rejuv fix

    * restraint and incapacitated refactor

    * crawling dir in line with TG

    * fixes vehicle movement and grabs

    * alien rest fixes

    * antistun fixes

    * fixed fall sounds

    * forgor to stage this

    * first review

    * canmove zombie dispersal

    * fix

    * lots of fixes

    * defines

    * fixes the trait helper

    * if you got no legs you can still crawl

    * sillyconfix

    * no reverty keepy

    * jaunt fix

    * hopefully fixes perma sleepy zzz

    * admin rejuv temp fix

    * rest canceling

    * antistun chems now remove knockdown

    * buckle offset fix

    * fixes some stuff

    * crawling delay = 4

    * descuffs bed

    * sleeping hotfix

    * fixes simple mob resting

    * V is the macro for resting

    * projectiles no dodgy

    * refines the projectile check

    * god I hate strings

    * MORE FIXES

    * I hate buckling

    * fixes capulettium plus

    * winding down

    * farie review

    * bugs did stop showing up

    * SEAN

    * todo

    * sean review

    * ed209

    * i HATE cyborgs

    * steel review

    * laaaaaast things

    * reverts stun baton changes

    * and done

* Revert "Squashed commit of the following:"

This reverts commit 734c90351b.

* new solution!!

actually utilizes the logic in /obj/machinery/atmospherics/relaymove(mob/living/user, direction) that seemingly was written for just these scenarios (moving between pipenets)
2022-07-09 15:07:18 +01:00
roarbark
1bef55b078 adds in a new vulpkanin hairstyle (#18160)
this adds the icon state and the code that puts it into the character setup
2022-07-09 08:25:06 +02:00
AffectedArc07
dd4506f794 Revert "Quieter radio emotes (#18103)" (#18279)
This reverts commit e291a8c779.
2022-07-08 14:32:29 -05:00
Contrabang
a09c0e5bd0 fixes a runtime caused by a custom emote and makes IsVocal() false for people with the mute trait (#18271)
* why are they silent

* bam fixed

* oops remove those testing things
2022-07-08 17:59:41 +01:00
Sirryan2002
570c1b2f73 Resets Click Delay after removing Handcuffs (#18250)
* fix

* reviewing commits before opening PRs is for the weak

Co-authored-by: moxian <moxian@users.noreply.github.com>

Co-authored-by: moxian <moxian@users.noreply.github.com>
2022-07-08 17:57:04 +01:00
Qwertytoforty
23ec577586 Changes weapon knock downs to knockdowns (#18212) 2022-07-07 20:25:19 +01:00
Bm0n
1d0e3dde0f Updates a considerable amount of legacy weapon sprites to modern TG/Bay versions (#18118)
* test

* holdup

* more guns

* EVEN MORE CHANGES

* fuck

* eugh

* actual shit editor, love DM

* i think I just need inhands now

* final review, test pr

* ooops

* holy shit

* new maka

* foamforce new makarov

* this is going to be hell to review. is it?

* AHHHHH

* small melee fixes

* GOD DAMN STAFF

* as above

* i thought i fixed you, also grip added to wt550 inhand

* acutally deconflicts with the new camera pr, removes the new animated missle(rip)

* some fixes

* a bit more sprite cleaning

* i am suffering

* reverts 9mm

* seemingly forgot a few

* i think we're good now
2022-07-07 17:12:28 +01:00
KalevTait
b7dad1801d terror spiders (#18216) 2022-07-06 19:32:44 +01:00
KalevTait
d8b3275213 hostiles (#18230) 2022-07-06 19:31:29 +01:00
KittyNoodle
a1cc619421 Punch stuns now knockdown instead of hard stunning. (#18191) 2022-07-05 16:10:58 +02:00
Vi3trice
179b75f3a7 Gloves, shoes and suit storage are properly obscured on the player when wearing the appropriate gear (#18190)
* nothing at all

* Oh, and the blood too.

* Oh, and blood
2022-07-05 16:07:17 +02:00
Charlie
9a8647194f buckling (#18203) 2022-07-03 20:51:21 +01:00
AffectedArc07
3c00a1f061 Removes cortical borers. No, I am not sorry. (#18161)
* Removes cortical borers. No, I am not sorry.

* Icon purge
2022-07-01 23:25:01 +01:00
Charlie
bead47ea29 Adds crawling. (#17899)
* crawling?

* knockdown. CONTAINS CHANGES THAT NEED REVERTING

* plotting can_moves death

* CANMOVE IS DEAD

* mappers are insane

* removes todos as the are todone

* decreases crawling speed

* silly-con fixes

* surgery fixes

* fixes death

* pAI fixes

* removes var/lying

* runtime fix

* decreases default crawling speed

* correct crawling dir

* some more fixes

* stunbaton tweak, revert later

* rejuv fix

* restraint and incapacitated refactor

* crawling dir in line with TG

* fixes vehicle movement and grabs

* alien rest fixes

* antistun fixes

* fixed fall sounds

* forgor to stage this

* first review

* canmove zombie dispersal

* fix

* lots of fixes

* defines

* fixes the trait helper

* if you got no legs you can still crawl

* sillyconfix

* no reverty keepy

* jaunt fix

* hopefully fixes perma sleepy zzz

* admin rejuv temp fix

* rest canceling

* antistun chems now remove knockdown

* buckle offset fix

* fixes some stuff

* crawling delay = 4

* descuffs bed

* sleeping hotfix

* fixes simple mob resting

* V is the macro for resting

* projectiles no dodgy

* refines the projectile check

* god I hate strings

* MORE FIXES

* I hate buckling

* fixes capulettium plus

* winding down

* farie review

* bugs did stop showing up

* SEAN

* todo

* sean review

* ed209

* i HATE cyborgs

* steel review

* laaaaaast things

* reverts stun baton changes

* and done
2022-06-30 11:57:52 -05:00
datlo
5e2f62800c Buffs stun absorption to stop disarms. (#18126)
* Disarm is now stopped by stun absorption

* update comment
2022-06-30 14:29:26 +01:00
Will "squid.mid" Bohlen
e291a8c779 Quieter radio emotes (#18103)
* Fix Radio Emotes

Fixes #14748

* Make emotes audible

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-06-29 10:22:07 +01:00
S34N
3807bf43c7 [GBP no update] Minor refactor to reflecting projectiles, detgun fix (#18114)
* initial

* change these please

* let it not ignore carp, i suppose

* this instead

* review, fixes

* charlie code
2022-06-28 22:37:04 +01:00
moxian
da2120f60d Fix runtime with borgs deathgasping (#18109)
* Fix runtime with borgs deathgasping

* farie's wonderful suggestion

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-06-27 14:25:50 +02:00
Deniz
3c0603f7ea Alien Queen is now, indeed, dead (#18113) 2022-06-27 13:24:14 +01:00
Luc
1aaf3d6315 Make monkey death/gasps not travel through walls (#18080)
* Make monkey death/gasps not travel throguh walls

* based off of mind instead of monke
2022-06-26 15:33:10 +01:00
moxian
59b91e7c37 Fix runtime in mass-hallucination event (#18093) 2022-06-26 11:24:55 +01:00
S34N
705578b23b Energy detective revolver (#17771)
* Initial defines

* more work

* icon

* more stuff

* UID not hard ref

* tidying

* overload go brrt

* le sound and dead cell

* delet gap

* initial chargepack stuff

* simplify

* oops

* yeet this

* placeholder sprites

* oops magic number

* the gun speaks!

* consolidation

* tweaking and tidying

* so long old gun

* icon purge

* reapplies placeholder

* 1 minute tracker, not two

* makes it use a pinpointer

* revert tiny map changes

* cease your tracking, fool

* oops

* soft refs

* charlie review

* projectile ref to firing obj, removes testing overrides
& cleans up signals

* some more UID null checks

* ICONS

* ICONS CONFLICT

* MORE ICONS

* makes it freaking work

* first pass fixes

* charlie review

* charlie review 2, variable boogaloo

* fixes holsters

* colours the overcharged shot

* and recolours tracker to be yellow to match charge

* yellow laser icon

* widen overcharge misfire %

* fixes unlinkable pinpointers

* fixes gun not speaking when tcomms setup is changed

* steel request

* no chargey

* loudening 2022

* steel part 1

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* restores missing sprites

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-25 20:15:09 +01:00
DamianX
3582787514 Added set_stat setter for mob/var/stat (#18079) 2022-06-24 21:39:43 -05:00
moxian
f4bd86cc5e Surgery on napping people wakes them up. (#17661)
* Surgery on napping people wakes them up.

* Fix a potential afreeze issue

* Code review

* has_status_effect now returns `null` if no status effect

* move `voluntary` to be an arg to New

* Update code/modules/surgery/helpers.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* And this other IsSleeping call

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-06-25 00:20:24 +01:00
DamianX
06768b96a3 Added time dilation tracking (#18061)
* Added time dilation tracking

* Update code/controllers/subsystem/time_track.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-24 17:34:23 +01:00
Charlie
023d179c9c fuckup of the yar (#18060) 2022-06-23 14:08:58 +01:00
S34N
ff912fe937 Reworks flap+windoor delivery areas, tidies delivery beacon directions (#18004)
* flaps 2.0, cleans up beacon dirs

* removes weird cyberiad double-windoor engi delivery

* charlie review

* WIP

* mules sliding into your d(epart)m(ent)'s
2022-06-22 12:27:48 +01:00
moxian
8b049ff877 Fix stack overflow in mutual grabs (#18032)
If you grab someone who grabs you, and either of you try to move
you'd get stack overflow.
No more.
2022-06-22 08:18:35 +01:00
Kugamo
1c2cec06d1 Fixes space movement pushing jank (#18024)
* 👾

* comment

* Sirryan2002 Suggestion

* Forgot facing dir lock

* SteelSlayer Suggestion

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-22 00:45:17 -05:00
Kugamo
ae1e03f5d9 Beepski attack animation 2022-06-21 12:19:19 +01:00
Kugamo
1176812962 3863168 (#18026) 2022-06-21 12:01:51 +01:00
Kugamo
afab3764e9 👓 (#18022) 2022-06-21 11:56:02 +01:00
Marm
af0b69c727 Makes Collosus death bolt dust dead people (#18011) 2022-06-20 21:02:35 +01:00
SteelSlayer
c3fcf3e256 Datumizes changelings and refactors related code (#17774)
* it's finally here

unfucks tgui

* oops, I don't want to change the mode

* charlie and moxian review

* charlie review II + some GC fixes

* rebase to fix conflicts + tgui bundle deconflict

* charlie review III + affected review

* final? tweaks
2022-06-18 20:55:49 +01:00
Luc
747d8111ca Datumized Emotes (#17544)
* Add raw tg emote datums

* Some more initial implementation

* First (big) commit

* More reworks, most emotes seem to work but cooldowns are weird

* Add the remaining emote species

* Add simple mobs

* Update defines, add more comments

* Remove unnecessary intentional calls

* Fix some bugs, add more functionality
- Silicon mobs/bots can't use all the living emotes
- Sound volume can now be specified for emotes
- Added a define for emotes to not go thru runechat
- Reorganized some emotes
- Some human emotes that need breath will gasp
- IPCs can beep boop
- Restore power warn for robits
- Sneezing and coughing have sound effects

* Fixes emote species separation not working in *help

* Reorganize emotes based on what's available on paradise

* mouthful mode

* Update implants to use emote signals

* Update species whitelist to use a typecache

* Cleanups

* More small changes
- Remove old extraneous typecache
- Reconfigure drask emotes
- Make all mime emotes visible (since they're silent)

* Remove old emote functions

* Update emote sounds, volume

* Rework more emotes into EMOTE_VISIBLE

* *rumble*

* More slight testing and cleanup
- Drop audio emote cooldown from 10 to 5 seconds
- Change clapping behaivor slightly, putting it into run_emote
- Update some emote flags here and there
- Fix up johnny, though remind me why this one exists?

* Fix indentation, missing typecast

* fix some returns

* More review

* Rename emote files

* Add'l review

* Even more emote fixes!

- Move defines out into an emote define file
- Integrate audio and general emote cooldowns
- change some 1 and 2 into visible/audible
- Try to fix monkey screech

* Add ability for admins to mute users' emotes.

* Rename cooldowns, add general mob emote cooldown.

* Fix flip not always geting the right message

* Add some emote target handling, docs

* Fix admin rights, indentation

* Update emote.dm

set default mode to ANY

* General implant fixes

- The way implant triggers are handled is now improved, with separate checks for death and emotes instead of just checking deathgasp.
- Implants can choose to be triggered for the first death or for every death.
- Voice of God play dead now activates sad trombone

read: voice of god can now no longer lowtiergod nukies

* Bunch of other changes and bugfixes

- Adds number flag for behavior
- Reworks how muzzling/vocalizing emotes works
- Breaks out sound effects
- Drops cooldown to 1.5s

* Fix people being able to snore/nightmare while awake.

* Bump paralysis on living emotes

* First review pass

* Clean up implants (while we're here) and fix compile errors

* in living error

* More outstanding review fixes

* use more isx() checks

* Add pre-emote signal, try_run_emote()

* Prevent silicons from playing their deathgasp multiple times

* Add emote postfix behavior for adding parameters to non-message params.

Also adds a signal to intercept emote actions.

* Fix linter complaints

* Remove new player checks on GLOB.dead_mob_list

* Fix species emotes not being distinguished, remove weird legacy code

* monkey ball

* better docs == better code

* Fix audio cooldown, silicon emotes

* Fix ghost emotes (don't worry they're staying)

* Restore spin to 2 seconds

* oh johnny boy

* Make fainting last two seconds instead of .2 seconds

* Remove extra highfive message

* Tick friendly emotes

* Fix up friendly emotes, ghost emotes

* Add some emote message safeguards, prevent flip from showing twice

* Fix ghost vision message format

* Fix hands_use_check on non-carbon mobs

* Bring emotes in line with say re. oxyloss

* Add option for death implants to not trigger on gib

* Try adding some unit testing

* Include emote unit tests

* More attempts at unit testing

* More attempts at unit testing?

* forget it this is fine

* Housekeeping

* Little bit more

* Remove extra bolding from ghostsight emotes

* More sanity checks, fix snore

* Remove stack trace when unintentional emote fails

* Update code/modules/mob/living/silicon/silicon_emote.dm

oops

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* More implant cleanups

* Oh I missed this

* Silence wagging, more review fixes

* Oops 2

* ensure everything can swear

* High-five fixes and status effect stuff
- Adds new on_timeout() function that gets triggered when a status effect expires
- Fixes up passing arguments to status effects
- Ensures high-five explosions don't kill the wizards

* More review stuff
- Add a stat to text to make things easier
- Make it harder to delete emotes
- BIG DANGER
- pose can no longer be set while unconscious

* Remove extra high five logic, godmode changes

* forgor

* Fix gasp not working

* Update docs for good measure

* Some review and custom emote fixes

* Fixes death alarms being broken

* Better handle stat_allowed, more review comments.

* ..() conventions

* This is why unit tests are nice

* Remove drone snowflake emote stuff

* Linting

* No more flipping on the ground

* Snap doesn't require hands free

* Does it make complete sense? no, but it's Fun

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Fix revenant messages, power warning

* epic webedit fail, laugh at this user

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-14 23:06:24 +01:00
Qwertytoforty
da7dd5b000 Nerfs xenobio xeno mobs HP (#17956) 2022-06-14 13:34:27 +01:00
AffectedArc07
7d5a7ad85d Adds colourblind mode and a colour matrix editor (#17933)
* Colourblind mode + Matrix editor

* increase that

* Protanopia filter

* Tritanopia filter

* The SQL part

* Refactor

* you saw nothing
2022-06-10 17:52:28 -06:00
moxian
e5548b92b9 Removes obsolete check in update_revive (thus fixing SR revival of people dead to tox) (#17907)
* Make SR usable for reviving people dead to tox

* Remove effectively-unreachable drone can_be_revive override
2022-06-09 15:48:35 +01:00
moxian
8b9c6dc5f0 Some grab fixes.. (#17895)
* Some grab fixes..

* A tradeoff in jank

* Address review comments

* .. and a small comment
2022-06-07 16:26:23 +01:00
moxian
4097e57f8c Move IPCs from being shown on medhud to diagnostic hud (#17897)
* Move IPCs from being shown on medhud to diagnostic hud

* review + runtime fix

* missed this one
2022-06-06 21:52:13 +01:00
Charlie
77d03f7ab9 Spellblade rework (#17693)
* fire lighting and shielding

* blink + lavaland loot

* file move and projectile removal

* get out of MY WALLS

* review

* sprites

* forgot this

* sprite update

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* some TM changes

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2022-06-06 16:22:18 +01:00
Kugamo
56e8dc4293 Transparent slime blood (#17861)
* blood

* tracks

* bug D:

* Review improvements

used alot more of the defines :o)

* renames define to make more sense
2022-05-30 19:36:25 +01:00
moxian
1c216c4e10 Make diagonal movement faster (1.41x as long as cardinal, rather than 2x) (#17884)
* Make diagonal movement take 1.41 as long, rather than 2x

* define
2022-05-30 19:19:03 +01:00
Coolrune206
6c57e06e2a vamps now drain slime people (#17886) 2022-05-30 19:17:36 +01:00
warriorstar-orion
8305136afd Fix chinstrap icon name. (#17894) 2022-05-29 19:15:16 +01:00