SteelSlayer
b1beace4ea
stealth implant cooldown balancing ( #21713 )
2023-07-24 15:36:56 +01:00
Contrabang
2e7c83866c
Fixes headrevs being able to be mindshielded ( #21714 )
...
* VIVAAAAA
* sirryan review
2023-07-24 15:36:42 +01:00
Fridge Burns
4f145b9fe0
make sure thrower is a mob ( #21695 )
2023-07-24 15:32:37 +01:00
Bjamcham
94e25a7fcb
Chem Dispensers no longer work while unanchored ( #21685 )
...
* Goodbye mobile dispensers
* Fixes message
2023-07-24 15:31:07 +01:00
Fridge Burns
bf02bb1cf3
Update the in-hand sprite when a gun is reloaded ( #21676 )
...
* update user hand on reload
* review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* use forceMove
---------
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2023-07-24 15:30:06 +01:00
GDN
d907f0610e
Clown is slippery and the mime has no footsteps ( #21675 )
...
* Clown is slippery and the mime has no footsteps
* bam
2023-07-24 15:28:51 +01:00
Qwertytoforty
42bd162122
Buffs revivers, Again. ( #21673 )
...
* Buffs revivers. Again. They will still not be used.
* nah fuck that just go to 2
2023-07-24 15:27:04 +01:00
larentoun
b2d6c34700
[FIX] Fixes the player eating a deck of cards ( #21657 )
...
* fix: Correct newLoc for deck of cards
https://github.com/ss220-space/Paradise/pull/1284
* changes logic a bit
2023-07-24 15:26:19 +01:00
larentoun
09eeabcbbf
[FIX/FEAT]: Bomb Guardian fixes and more DETONATE options ( #21654 )
...
* fix: Bomb Guardian fixes and more DETONATE options
https://github.com/ss220-space/Paradise/pull/1214
* fix: helper
2023-07-24 15:20:35 +01:00
matttheficus
eeca206ccf
Removes Green Giant Spider from Gold Slime Cores ( #21615 )
...
* begone dchat and admin spam
* sirryan review
2023-07-24 15:16:00 +01:00
JimKil3
bcea9d3377
Cryogenic anomalies & armor ( #21603 )
...
* cryogenic anomaly
* sprite
* reactive gelidic armor
* america number 1 raaah
* sprite (thanks atp)
* qwerty suggestion
* floor freezing
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* steel review commit 2
* whitespace apparently? idk
* whitespace fix (real)
* vetus
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/armor_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/armor_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* early return thing
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-24 15:11:21 +01:00
Luc
82e12b79c3
Lets dchat-controlled mobs fire guns ( #21572 )
...
* Lets dchat-controlled mobs fire guns
* Better handling for abstract items, too
* better text handling
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-07-24 15:06:02 +01:00
Qwertytoforty
f58219a6f0
Makes anomalies deadlier. Again. ( #21525 )
...
* Makes anomalies deadlier. Again.
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
---------
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com >
2023-07-24 15:03:17 +01:00
Burzah
d39d96948e
Cyborgs and Drones dust when interacting with Supermatter Slivers ( #21750 )
...
* sillycon dusting
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-07-24 15:00:13 +01:00
Nathan Winters
67f8814c5a
Fixes cyborgs being perfect surgeons ( #21749 )
...
* Fixes borgs being perfect surgeons
* Replace an outdated tip with an actual tip
2023-07-24 14:59:51 +01:00
BiancaWilkson
f55434752c
Fixes an umbrae bug ( #21748 )
...
* got the clamp
* minor underscore error
2023-07-24 14:59:42 +01:00
Samman166
9e52d81ff7
Moves the security assault in progress overlay to its own file, hopefully fixing lag spikes when getting shot by lasers. ( #21775 )
...
* Delete ammo.dmi
* the begining
* oops
* fuck
* fixes lag hopefully
* pt 2
* actually removes the files cuz im dumb
* Update code/_onclick/hud/fullscreen.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-24 14:59:33 +01:00
Bjamcham
00a474f6fe
New sliver layer(The right branch edition) ( #21744 )
2023-07-24 14:56:59 +01:00
matttheficus
14720a1978
tweak time ( #21746 )
2023-07-24 14:56:38 +01:00
DGamerL
f04a318dfd
Floodlights can now only be turned on if they are anchored ( #21680 )
...
* aight we ball
* Sirryan review
* Lewcc review
2023-07-24 10:11:59 +01:00
Coolrune206
273438330b
makes the chameleon projector cheaper ( #21712 )
2023-07-23 23:33:13 +01:00
larentoun
73451ff40d
fix: Missing species now for sure defaults to human ( #21708 )
2023-07-23 23:32:59 +01:00
Luc
83229034da
Significantly reduce volume of disposals machinery when processing a ton of items ( #21700 )
...
* Reduce volume of recycler when consuming a ton of items
* Quiets up the rest of disposals machinery
* Defines, not magic numbers
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-07-23 23:32:35 +01:00
GDN
df3b44e6ab
kills off last_bumped, jank reduction ( #21696 )
2023-07-23 23:32:11 +01:00
Contrabang
1d2f929c90
Keycard Authenticator now has 20 seconds to swipe, but requires 2 different people. ( #21682 )
...
* woo keycards
* wowee
2023-07-23 23:31:29 +01:00
larentoun
b80c2cf964
fix: Moving breaks being pulled ( #21663 )
...
https://github.com/ss220-space/Paradise/pull/1367
2023-07-23 23:31:09 +01:00
larentoun
1f61451c98
fix: Storage shuffling sound now works for mousedrops ( #21662 )
...
https://github.com/ss220-space/Paradise/pull/1357
2023-07-23 23:30:50 +01:00
larentoun
becc10c50d
[FIX] Mining Vendor now spits ID on power_off ( #21658 )
...
* fix: Miner Vendor now spits ID on power_off
https://github.com/ss220-space/Paradise/pull/1317
* review fixes
* oops missed that
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-07-23 23:29:58 +01:00
Contrabang
dce69db910
Fixes some issues with the advanced and operative pinpointers ( #21630 )
...
* wooo pinpointers
* some more changes
2023-07-23 23:29:17 +01:00
Contrabang
01889aae10
Buffs the Camera bug by adding hidden cameras ( #21618 )
...
* LETS GOOOOOo
* desc
* steel review
* ASYNC MAGIC!
* lewcc review
* i cant spell
* async
2023-07-23 23:28:56 +01:00
JimKil3
86874ce415
Adds the titanium push broom, a janitor-exclusive traitor item ( #21496 )
...
* adds it
* fixes the thing
* !! scope size increasing !!
* trait rename
* surplus removing
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* code review commit 2
* fixes a minor issue
* check_grep please have mercy
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-23 23:28:24 +01:00
DGamerL
af70eb78f5
Fixes some issues with the NSS Asclepius and Central Command ( #21699 )
...
* Fixes
* more chairs lmao
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-07-23 23:17:47 +01:00
Zelf
a25dae604b
Remakes the Syndi Cakes Factory space ruin. ( #21611 )
...
* adds ruin papers
* updates the paradise dme thingy
* replaces the old with new factory
* fixes icon_dead for the corgis
* minor typo on the paper
* meeras review
* seans requested changes
* windows n dat
2023-07-23 22:59:51 +01:00
Venuska1117
ede086a241
... ( #21560 )
2023-07-23 22:25:55 +01:00
Octus
912d444d07
Removes Vox... Armalis, yes the other vox we forgot about ( #21519 )
...
* youtube 2008 die sound effect
* I take pride in my work
* noisecannonsbegone
* armalis clothing shit
2023-07-23 20:14:27 +01:00
DGamerL
49ccd5b93c
Fixes a weird pixel offset and typo on the beer nuke ( #21794 )
...
* okay this should work
* the not map change
* how the fuck did this get in here
2023-07-23 20:02:41 +01:00
Venuska1117
4beab5e48f
Space: Space Bar Rework ( #21710 )
...
* NanoMap Auto-Update (Sun Jul 2 02:02:08 UTC 2023)
* new space bar look, lets goo
---------
Co-authored-by: NanoMap Generation <action@github.com >
2023-07-22 11:19:09 +01:00
Octus
efae994330
Restricts Xenomicrobes to admin only and trader shuttle, yes the funny become a biohazard instant reagent ( #21506 )
...
* removes all mention of xeno microbes from the code
* xenomicrobes are now just bus
* Update disease.dm
* bro hit me with a 🤨
* Update debris3.dmm
* returns it back to the rare meds list (i thought this was a pill list that spawned it)
2023-07-22 11:09:22 +01:00
Qwertytoforty
55615f762a
You may now stuff grenades in plushies. Adds the shark and abductor plushies from TG, non haunted branch ( #21769 )
...
* *cocks gun* branch's haunted
* branch is still haunted but we hired ghost hunters
2023-07-21 15:56:00 +01:00
Qwertytoforty
a6547e9e5c
server blacklist now logs to game / messages admins when stuff is blacklisted ( #21737 )
2023-07-20 19:57:06 -05:00
Qwertytoforty
dbf0946c95
order order tape recorder ( #21733 )
2023-07-20 19:52:38 -05:00
Contrabang
3e7f262a13
fixes this comment ( #21730 )
2023-07-20 19:51:30 -05:00
Venuska1117
895e3916d7
Fixes some Design Oversights in "Cyberiad: Maintenance Rework [Part #2 ]" ( #21425 )
...
* Repair cyberiad maintenance stuff
* Listing fixes:
- Added wall in 4x7 hallway (?) so when grinders get removed, there is still wall for cover.
- Assebly line windows got shaded and electrocuted, they were not intended to be broke down and make walk-trough walk.
- Airlock Assembly used to obscure walking now even if they get unwrenched, you cannot move it, they intended to be broken, not moved away.
- Stacking Machine console got moved on same tile as machine with var edited, so its on wall.
- Added more cables for assembly so they can't easy destroy windows without insulated gloves.
* small changes:
- Now cat in luxary room is named "forsaken cat"
- Forsaken Cat got +10hp, +5 damage upper and +5 damage lower.
- Forsaken cat got removed "purring" speak.
* Changing disposals
- now thanks to bigger area (thanks to S34N for suggestion), disposal belt now got increased in range (one to right) so now, recycler sprite logic match belts under it.
* Batch of small changes:
- NT and BS have now floor under door, stop harrasing me, now i remembered to add it!
- Removed walls from grinders, they are hard to spot okay?
- moved vent, now it dont go on same tile as cable.
- Added light to shutters in maintenance, now there are 2 light blubs.
* MADE CABLE TO SOLARS, now its connected to grid.
* Tiny changes:
- Removed Heater West of bridge, i dont know how it got there (i don't remember placind it there)
- Returned hidden loot to previous loot pool ( so it dont gain +7 more loot, actuall loot is rewarding enough.)
* Changes:
- Create new feral_cat instance for maintenance.
- Moved mouse away from bats, so admins dont get attack admin_logs on start of round.
* Added Back Dresser(s)s
* Fixing Disposal Pipe(s):
- Connected Disposal Pipes, they were lacking pipes under doors.
2023-07-20 19:00:11 +01:00
S34N
1459795807
Removes a redundant var from a few machines ( #21424 )
...
* changes to vars
* map edits
* Empty commit
* Update code/modules/mining/machine_processing.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/modules/mining/machine_processing.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
* le changes
* error
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2023-07-20 12:58:01 -05:00
Venuska1117
012e2c3052
Cerestation: Making Farragus Dirty ( #21494 )
...
* Making farragus dirty
- Now maintenances are dirty, and doors leading to them have chance to have dirt near them.
* test
* Changes:
- Remove "rare" dirt spawner.
- Add "maybe" and "often" dirt spawner.
- Fix "often" and "maybe" oil spawners sharing same path [...]/maybe, now they have their own paths.
* Fixing
-It now actually have changes stated before, for some reason it didn't save.
* Fixes Delta:
- Change 2 "rare" dirt spawners to "maybe" spawners, with remove issue.
2023-07-19 15:53:26 +01:00
AffectedArc07
8d7e066471
Adds OpenDream as a CI lint ( #21099 )
...
* Initial Commit
* Makes the CI work (maybe)
* Of course CI has a hissy fit
* Actually fixes the codebase
* Oops 1
* Tweaks
* oops
2023-07-18 20:50:31 -05:00
Luc
e1f530f20e
[s] Fixes an exploit with tails ( #21734 )
...
* Fixes tail wagging on fake death
* Make the linter happy
* Update code/modules/mob/living/init_signals.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
2023-07-18 15:01:49 -05:00
Qwertytoforty
d30399a2e5
FUCK ( #21725 )
2023-07-17 19:47:56 +01:00
Sadhorizon
855a88a548
drip ( #21624 )
2023-07-17 15:37:38 +01:00
Vi3trice
19c718ac78
Tweak floor tile replacement and add missing catwalk sprite ( #21607 )
...
* Cat.
* Cat.
2023-07-17 15:36:51 +01:00