Commit Graph

41557 Commits

Author SHA1 Message Date
SteelSlayer
b1beace4ea stealth implant cooldown balancing (#21713) 2023-07-24 15:36:56 +01:00
Contrabang
2e7c83866c Fixes headrevs being able to be mindshielded (#21714)
* VIVAAAAA

* sirryan review
2023-07-24 15:36:42 +01:00
Fridge Burns
4f145b9fe0 make sure thrower is a mob (#21695) 2023-07-24 15:32:37 +01:00
Bjamcham
94e25a7fcb Chem Dispensers no longer work while unanchored (#21685)
* Goodbye mobile dispensers

* Fixes message
2023-07-24 15:31:07 +01:00
Fridge Burns
bf02bb1cf3 Update the in-hand sprite when a gun is reloaded (#21676)
* update user hand on reload

* review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* use forceMove

---------

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-07-24 15:30:06 +01:00
GDN
d907f0610e Clown is slippery and the mime has no footsteps (#21675)
* Clown is slippery and the mime has no footsteps

* bam
2023-07-24 15:28:51 +01:00
Qwertytoforty
42bd162122 Buffs revivers, Again. (#21673)
* Buffs revivers. Again. They will still not be used.

* nah fuck that just go to 2
2023-07-24 15:27:04 +01:00
larentoun
b2d6c34700 [FIX] Fixes the player eating a deck of cards (#21657)
* fix: Correct newLoc for deck of cards
https://github.com/ss220-space/Paradise/pull/1284

* changes logic a bit
2023-07-24 15:26:19 +01:00
larentoun
09eeabcbbf [FIX/FEAT]: Bomb Guardian fixes and more DETONATE options (#21654)
* fix: Bomb Guardian fixes and more DETONATE options
https://github.com/ss220-space/Paradise/pull/1214

* fix: helper
2023-07-24 15:20:35 +01:00
matttheficus
eeca206ccf Removes Green Giant Spider from Gold Slime Cores (#21615)
* begone dchat and admin spam

* sirryan review
2023-07-24 15:16:00 +01:00
JimKil3
bcea9d3377 Cryogenic anomalies & armor (#21603)
* cryogenic anomaly

* sprite

* reactive gelidic armor

* america number 1 raaah

* sprite (thanks atp)

* qwerty suggestion

* floor freezing

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steel review commit 2

* whitespace apparently? idk

* whitespace fix (real)

* vetus

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* early return thing

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-24 15:11:21 +01:00
Luc
82e12b79c3 Lets dchat-controlled mobs fire guns (#21572)
* Lets dchat-controlled mobs fire guns

* Better handling for abstract items, too

* better text handling

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-07-24 15:06:02 +01:00
Qwertytoforty
f58219a6f0 Makes anomalies deadlier. Again. (#21525)
* Makes anomalies deadlier. Again.

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

---------

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2023-07-24 15:03:17 +01:00
Burzah
d39d96948e Cyborgs and Drones dust when interacting with Supermatter Slivers (#21750)
* sillycon dusting

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

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Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-07-24 15:00:13 +01:00
Nathan Winters
67f8814c5a Fixes cyborgs being perfect surgeons (#21749)
* Fixes borgs being perfect surgeons

* Replace an outdated tip with an actual tip
2023-07-24 14:59:51 +01:00
BiancaWilkson
f55434752c Fixes an umbrae bug (#21748)
* got the clamp

* minor underscore error
2023-07-24 14:59:42 +01:00
Samman166
9e52d81ff7 Moves the security assault in progress overlay to its own file, hopefully fixing lag spikes when getting shot by lasers. (#21775)
* Delete ammo.dmi

* the begining

* oops

* fuck

* fixes lag hopefully

* pt 2

* actually removes the files cuz im dumb

* Update code/_onclick/hud/fullscreen.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-24 14:59:33 +01:00
Bjamcham
00a474f6fe New sliver layer(The right branch edition) (#21744) 2023-07-24 14:56:59 +01:00
matttheficus
14720a1978 tweak time (#21746) 2023-07-24 14:56:38 +01:00
DGamerL
f04a318dfd Floodlights can now only be turned on if they are anchored (#21680)
* aight we ball

* Sirryan review

* Lewcc review
2023-07-24 10:11:59 +01:00
Coolrune206
273438330b makes the chameleon projector cheaper (#21712) 2023-07-23 23:33:13 +01:00
larentoun
73451ff40d fix: Missing species now for sure defaults to human (#21708) 2023-07-23 23:32:59 +01:00
Luc
83229034da Significantly reduce volume of disposals machinery when processing a ton of items (#21700)
* Reduce volume of recycler when consuming a ton of items

* Quiets up the rest of disposals machinery

* Defines, not magic numbers

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-07-23 23:32:35 +01:00
GDN
df3b44e6ab kills off last_bumped, jank reduction (#21696) 2023-07-23 23:32:11 +01:00
Contrabang
1d2f929c90 Keycard Authenticator now has 20 seconds to swipe, but requires 2 different people. (#21682)
* woo keycards

* wowee
2023-07-23 23:31:29 +01:00
larentoun
b80c2cf964 fix: Moving breaks being pulled (#21663)
https://github.com/ss220-space/Paradise/pull/1367
2023-07-23 23:31:09 +01:00
larentoun
1f61451c98 fix: Storage shuffling sound now works for mousedrops (#21662)
https://github.com/ss220-space/Paradise/pull/1357
2023-07-23 23:30:50 +01:00
larentoun
becc10c50d [FIX] Mining Vendor now spits ID on power_off (#21658)
* fix: Miner Vendor now spits ID on power_off
https://github.com/ss220-space/Paradise/pull/1317

* review fixes

* oops missed that

* Update code/modules/mining/machine_vending.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-07-23 23:29:58 +01:00
Contrabang
dce69db910 Fixes some issues with the advanced and operative pinpointers (#21630)
* wooo pinpointers

* some more changes
2023-07-23 23:29:17 +01:00
Contrabang
01889aae10 Buffs the Camera bug by adding hidden cameras (#21618)
* LETS GOOOOOo

* desc

* steel review

* ASYNC MAGIC!

* lewcc review

* i cant spell

* async
2023-07-23 23:28:56 +01:00
JimKil3
86874ce415 Adds the titanium push broom, a janitor-exclusive traitor item (#21496)
* adds it

* fixes the thing

* !! scope size increasing !!

* trait rename

* surplus removing

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* code review commit 2

* fixes a minor issue

* check_grep please have mercy

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-23 23:28:24 +01:00
DGamerL
af70eb78f5 Fixes some issues with the NSS Asclepius and Central Command (#21699)
* Fixes

* more chairs lmao

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-07-23 23:17:47 +01:00
Zelf
a25dae604b Remakes the Syndi Cakes Factory space ruin. (#21611)
* adds ruin papers

* updates the paradise dme thingy

* replaces the old with new factory

* fixes icon_dead for the corgis

* minor typo on the paper

* meeras review

* seans requested changes

* windows n dat
2023-07-23 22:59:51 +01:00
Venuska1117
ede086a241 ... (#21560) 2023-07-23 22:25:55 +01:00
Octus
912d444d07 Removes Vox... Armalis, yes the other vox we forgot about (#21519)
* youtube 2008 die sound effect

* I take pride in my work

* noisecannonsbegone

* armalis clothing shit
2023-07-23 20:14:27 +01:00
DGamerL
49ccd5b93c Fixes a weird pixel offset and typo on the beer nuke (#21794)
* okay this should work

* the not map change

* how the fuck did this get in here
2023-07-23 20:02:41 +01:00
Venuska1117
4beab5e48f Space: Space Bar Rework (#21710)
* NanoMap Auto-Update (Sun Jul  2 02:02:08 UTC 2023)

* new space bar look, lets goo

---------

Co-authored-by: NanoMap Generation <action@github.com>
2023-07-22 11:19:09 +01:00
Octus
efae994330 Restricts Xenomicrobes to admin only and trader shuttle, yes the funny become a biohazard instant reagent (#21506)
* removes all mention of xeno microbes from the code

* xenomicrobes are now just bus

* Update disease.dm

* bro hit me with a 🤨

* Update debris3.dmm

* returns it back to the rare meds list (i thought this was a pill list that spawned it)
2023-07-22 11:09:22 +01:00
Qwertytoforty
55615f762a You may now stuff grenades in plushies. Adds the shark and abductor plushies from TG, non haunted branch (#21769)
* *cocks gun* branch's haunted

* branch is still haunted but we hired ghost hunters
2023-07-21 15:56:00 +01:00
Qwertytoforty
a6547e9e5c server blacklist now logs to game / messages admins when stuff is blacklisted (#21737) 2023-07-20 19:57:06 -05:00
Qwertytoforty
dbf0946c95 order order tape recorder (#21733) 2023-07-20 19:52:38 -05:00
Contrabang
3e7f262a13 fixes this comment (#21730) 2023-07-20 19:51:30 -05:00
Venuska1117
895e3916d7 Fixes some Design Oversights in "Cyberiad: Maintenance Rework [Part #2]" (#21425)
* Repair cyberiad maintenance stuff

* Listing fixes:
- Added wall in 4x7 hallway (?) so when grinders get removed, there is still wall for cover.
- Assebly line windows got shaded and electrocuted, they were not intended to be broke down and make walk-trough walk.
- Airlock Assembly used to obscure walking now even if they get unwrenched, you cannot move it, they intended to be broken, not moved away.
- Stacking Machine console got moved on same tile as machine with var edited, so its on wall.
- Added more cables for assembly so they can't easy destroy windows without insulated gloves.

* small changes:
- Now cat in luxary room is named "forsaken cat"
- Forsaken Cat got +10hp, +5 damage upper and +5 damage lower.
- Forsaken cat got removed "purring" speak.

* Changing disposals
- now thanks to bigger area (thanks to S34N for suggestion), disposal belt now got increased in range (one to right) so now, recycler sprite logic match belts under it.

* Batch of small changes:
- NT and BS have now floor under door, stop harrasing me, now i remembered to add it!
- Removed walls from grinders, they are hard to spot okay?
- moved vent, now it dont go on same tile as cable.
- Added light to shutters in maintenance, now there are 2 light blubs.

* MADE CABLE TO SOLARS, now its connected to grid.

* Tiny changes:
- Removed Heater West of bridge, i dont know how it got there (i don't remember placind it there)
- Returned hidden loot to previous loot pool ( so it dont gain +7 more loot, actuall loot is rewarding enough.)

* Changes:
- Create new feral_cat instance for maintenance.
- Moved mouse away from bats, so admins dont get attack admin_logs on start of round.

* Added Back Dresser(s)s

* Fixing Disposal Pipe(s):
- Connected Disposal Pipes, they were lacking pipes under doors.
2023-07-20 19:00:11 +01:00
S34N
1459795807 Removes a redundant var from a few machines (#21424)
* changes to vars

* map edits

* Empty commit

* Update code/modules/mining/machine_processing.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/mining/machine_processing.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>

* le changes

* error

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2023-07-20 12:58:01 -05:00
Venuska1117
012e2c3052 Cerestation: Making Farragus Dirty (#21494)
* Making farragus dirty
- Now maintenances are dirty, and doors leading to them have chance to have dirt near them.

* test

* Changes:
- Remove "rare" dirt spawner.
- Add "maybe" and "often" dirt spawner.
- Fix "often" and "maybe" oil spawners sharing same path [...]/maybe, now they have their own paths.

* Fixing
-It now actually have changes stated before, for some reason it didn't save.

* Fixes Delta:
- Change 2 "rare" dirt spawners to "maybe" spawners, with remove issue.
2023-07-19 15:53:26 +01:00
AffectedArc07
8d7e066471 Adds OpenDream as a CI lint (#21099)
* Initial Commit

* Makes the CI work (maybe)

* Of course CI has a hissy fit

* Actually fixes the codebase

* Oops 1

* Tweaks

* oops
2023-07-18 20:50:31 -05:00
Luc
e1f530f20e [s] Fixes an exploit with tails (#21734)
* Fixes tail wagging on fake death

* Make the linter happy

* Update code/modules/mob/living/init_signals.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2023-07-18 15:01:49 -05:00
Qwertytoforty
d30399a2e5 FUCK (#21725) 2023-07-17 19:47:56 +01:00
Sadhorizon
855a88a548 drip (#21624) 2023-07-17 15:37:38 +01:00
Vi3trice
19c718ac78 Tweak floor tile replacement and add missing catwalk sprite (#21607)
* Cat.

* Cat.
2023-07-17 15:36:51 +01:00