Commit Graph

10062 Commits

Author SHA1 Message Date
QuacksQ
df6d8dc0fa Airlocks now smooth with walls and windows. (#20795)
* Airlocks now smooth with walls and windows.

* False wall smoothing

* Update false_walls.dm
2023-04-25 21:13:14 +02:00
Henri215
6826d2ba7b Moving some in hand icons to different files (#20748)
* Moving some icons out of left/righthand.dmi

* Moving sheets and ores
2023-04-25 21:13:02 +02:00
Silverplate
1e3d1dc6d6 Makes Nitrous Oxide Visible on Air Alarm, PDA, and Analyzer (#20891)
* Makes N2O not a trace gas

* Back end for nitrous readout on air alarm

* Makes nitrous appear on atmosphere scanners

* adds N2O bar to air alarm UI

* adds nitrous to PDA scanner

* TGUI Rebuild
2023-04-24 19:34:25 +02:00
McRamon
8a1736a9f4 Resprites top 4 ugliest things on station (#20890)
* floodlight

* pos register

* linebin

* gameboard

* little fix 1

* fix 2

* fix 3

* fix 5

* Update code/game/objects/structures/bedsheet_bin.dm

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-04-22 10:32:41 +02:00
McRamon
9b310d84c4 Engineering cart resprite (#20901)
* adjustments

* asfr

* last? sprites

* last of us fix

* pranked

* sprite fix
2023-04-22 09:58:30 +02:00
Henri215
e0b7832927 Fixes spraycan icon not updating properly (#20897) 2023-04-22 09:58:15 +02:00
Henri215
e5a3192ee0 New sprites for AI modules (#20881)
* New sprites for AI modules

* pranksimov module sprite

* hacked module sprite
2023-04-22 09:45:14 +02:00
GDN
2907806b6a fixes being unable to clean stuff with soap while targeting the mouth (#20880) 2023-04-22 09:45:05 +02:00
Henri215
627a46a068 more options for matter decompiler (#20874) 2023-04-22 09:44:33 +02:00
Henri215
dc75a748f1 Fixing common spelling mistakes part 3 (#20870)
* Fixing common spelling mistakes part 3

* collectable

* another collectable

* part 3.2

* "</span>."

* A bunch more fixes
2023-04-22 09:44:27 +02:00
Henri215
7f080f2a3c Adds some sounds to lighters/cigs (#20862)
* more sounds for lighters

* final adjustments

* lower volume for light.ogg

* Contrabang review
2023-04-22 09:44:20 +02:00
Contrabang
b47f22ffb9 Fixes a runtime with cyborg stacks being initialized with no power source (#20848)
* begone runtime

* refactor
2023-04-22 09:43:51 +02:00
Livi
1a10d9a569 Fixed custom rollies having nicotine by default (#20757) 2023-04-22 09:27:52 +02:00
Henri215
d65ec2d5e8 Tweaks to greed ruin and die of fate (#20737)
* Tweaks to greed ruin and die of fate

* Delay between effects

* moved and updaated traitor items

* More tweaks to traitor item list

* Update code/game/objects/items/weapons/dice.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Sirryan review

* Lets decrease the money even more

* experimental KA instead of alien pistol

* emp dmg for machines when interacting

* brainloss

* Code improvment

* forcewall removal

* Turning into a list

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-04-22 09:18:08 +02:00
Sean Dandrea
07987bd393 Allows click-dragging onto meat spikes (#20723)
* Allows click-dragging onto meat spikes

* use constant SECONDS for readability

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Styling - not spaces around equals sign

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* src is implied, removing it

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Use Adjacent instead of get_dist

* Remove buckle override

---------

Co-authored-by: Sean Dandrea <SeanOfAndrea@outlook.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-04-22 09:17:25 +02:00
MisterMovie
55454c5347 Tracking implants now emit a GPS signal (and other related features) (#20687)
* Tracking implants now emit a GPS signal (and more)

* lewcc's review

* Sirryan2002's review
2023-04-22 09:17:07 +02:00
Henri215
72402e782b Updates the U.S.S.P with new looks and loadouts for admins v2 (#20669)
* Custom USSP roles for admins

* Added the sprites for new USSP

* conflict part 2

* Elder Gods please make this work

* new style for soviet box

* Added Soviet headset

* lets fix this conflict

* Die conflict!

* Sirryan review

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Lets solve this conflict

* Die conflict!

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-04-22 09:16:56 +02:00
S34N
8d8f488f2d fixes this (#20745) 2023-04-16 22:13:35 +02:00
S34N
d5e66024c7 Resprites hand labeller and big red button (#20744)
* sprites

* timing

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-04-16 22:12:37 +02:00
BiancaWilkson
5751f6e1ff Adds parrying to CQC (#20634)
* heh, almost made me use ten percent of my power

* appeasing the GC gods (GDN)

* hee hoo

* Update code/modules/martial_arts/cqc.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/hand_item.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* more return styling

* Update code/modules/martial_arts/cqc.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* no more wrapper

* the extent of my spriting skills

* fixes double slap sound

* slap emote also works

* try to remember the advanced lessons of CQC

* i hope this fixes the merge conflict

* Chefs are no longer perma-combat trained

* Chef CQC now uses signals to activate parrying

* Makes it easier to add it to other martial arts

* resolving merge conflict from ParadiseSS13#20620

* Revert "resolving merge conflict from ParadiseSS13#20620"

This reverts commit 30ea29a6a8.

* Revert "try to remember the advanced lessons of CQC"

This reverts commit e8daeb4d1a.

* try to not conflict the basics of CQC

* Update code/modules/martial_arts/cqc.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/martial_arts/cqc.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lol, lmao even

* GDN was right, this is funny

* Update code/modules/martial_arts/cqc.dm

farie review pt. 1

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/modules/martial_arts/martial.dm

farie review pt. 2

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_emote.dm

farie review pt. 3

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-04-15 22:18:18 +02:00
Burzah
e85094ed32 ERT Medkit Revision (#20658)
* Update code/modules/reagents/reagent_containers/pill.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* Seperated the Red and Gamma Patch Packs
Changed some colors for the patch packs/pill bottles

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* adjustments to patch packs

* format fix

* inheritance adjustment

* adjusted medince to reflect changes to SR

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-04-15 21:59:19 +02:00
Henri215
b705e93a3f less range and volume for garrote (#20863) 2023-04-14 20:20:56 +01:00
Charlie
e6085895c1 burn wounds, for real this time (#20542)
* burn wounds

* user feedback

* ready for review

* sean review

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* surgery fix

* other repair methods

* GDN review

* health scanner feedback

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* bodyscanner print out

* Update code/game/machinery/adv_med.dm

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
2023-04-14 15:58:38 +02:00
matttheficus
ced990a21c Halves Cuffing + Garrote Sound Range and Volume (#20674)
* less echolocation

* Update garrote.dm

* hal review
2023-04-08 14:34:31 +01:00
unknownuser782
960d9e3ce0 Fixes t-ray scanners and map editing (#20725)
* t-ray scanner fix

* fix map editing

* autodoc stuff

* don't hide vents and things

* misc layer fixes
2023-04-08 08:14:34 +02:00
Luc
495f5c423b Fixes a closet bug (#20819) 2023-04-05 20:39:05 +02:00
JimKil3
bbbbc52cd6 Adds the command multitool (#20610)
* adds the device

* map edits

* suicide act

* oops
fixes duplication issue

* sean review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/objects/items/tools/multitool.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-04-04 16:13:35 +01:00
GDN
85c08eee61 fixes #20754 (#20755) 2023-04-04 09:50:40 +01:00
Henri215
cb4a29037f Adds the trash bag of holding upgrade for janiborg (#20548) 2023-04-04 09:49:32 +01:00
Henri215
5f68e7835c Garment bag for the chaplain/warden/detective/iaa (#20515)
* Garment bag for the chaplain

* garment for detective and warden

* legal closet removal and garment bag for iaa
2023-03-27 20:41:37 +02:00
S34N
c8418fa1b2 sinew (#20718) 2023-03-26 13:59:53 +01:00
S34N
a65706a368 Fixes missing stacks, wonky ORM icons (#20717)
* oh god why

* lol TGUI rebuild
2023-03-26 13:16:21 +01:00
unknownuser782
f28f14d90b Distinguish between plating turf layer and floor turf layer. (#20503)
* move plating layer

* atmos correctness pass

* transparent floor ordering and wire terminal stuff

* fix control flow spacing
2023-03-26 12:25:08 +01:00
Alantodne
b6086b110a Buffs Mediborg abductor module to affect medihypo (#20471)
* Buffs Mediborg abductor module to affect medihypo

* Adds the missing space
2023-03-26 12:23:36 +01:00
Henri215
17a8b219c8 Adds new sounds when sweeping and mopping (#20550)
* Its mopping time

* GDN suggestion
2023-03-26 12:18:34 +01:00
Luc
6bf5172bec Fix SM (and some other) follow links (#20554)
* hoopefully fix SM message tracking being really weird

* update some more follow targets

* Apply suggestions from code review

hehe

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Cleans up some loose ends, implements for arrivals announcer too

* Changes target to the new deactivated core

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-03-26 12:17:37 +01:00
S34N
5ce5a66c81 Ports a load of Pigeonverde322 sprites from beestation (#20588)
* initial

* second

* MORE

* spelling

* more spelling, rods

* qwik mafs
2023-03-26 12:11:01 +01:00
Luc
d51d288ea7 Medical Wrench suicide now glows brightly (#20607)
* LET THERE BE LIGHT

* little flash for those around you as well

* Add vi3trice's changes
2023-03-26 12:07:34 +01:00
Adrer
d07f2138f2 Janiborgs can no longer use floor buffer for massive speedboost (#20581)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-03-26 12:06:14 +01:00
JimKil3
845c842f14 Renames Strange Reagent to Lazarus Reagent (#20614)
* the great renamining
also changes the description to be more flavorful

* capitalization
2023-03-26 12:04:02 +01:00
Qwertytoforty
5e061916d4 Removes slime people and kidan from the syndicate M.A.G.I.C mirror (#20642)
* Removes slime people and kidan from the syndicate M.A.G.I.C mirror

* wizards can be vox / plasmamen again

* I am smart
2023-03-26 11:53:23 +01:00
GDN
f13b45bf0a fixes duplicated examine text on grills (#20696) 2023-03-26 11:47:11 +01:00
Henri215
c596e415de You can now sweep into janicarts trash bags (#20629)
* You can now sweep into janicarts trash bags

* farie review

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-03-25 13:38:49 +01:00
Burzah
996756dd01 Smuggler's satchel now fits in Bag of Holding (#20630)
* adds an override to storage_base.dm
allows for BOH to hold smugglers satchel

* formatting fix

* Update code/game/objects/items/weapons/storage/storage_base.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/storage_base.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/storage_base.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/storage_base.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/storage_base.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* small tweak after testing

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-03-25 08:07:33 +01:00
Samman166
5db00d7095 Stun batons and Stun prods that are turned on cannot be stored (#20303)
* active batons and stunprods cannot be stored

* now checks if baton was turned off by removing its cell or running out of charge

* won't fit in bags of holding now

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Reworked to not use weight class but instead can_store and mob_can_equip

* removed W_class_on var that I added, it's redundandt now that this does not use weight class

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* disable_warning = TRUE

* Update code/game/objects/items/weapons/stunbaton.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-03-24 21:45:22 +01:00
Octus
a19e2cc4ef Freedom Implant is now 5 TC instead of 6 TC (#20425)
* ITS TOO EZ

* CMON MAN ITS TOO EZ
2023-03-23 11:38:17 +00:00
Henri215
5c9d20f65f Ports the Bluespace Light Replacer from BeeStation (#20545)
* Ports the Bluespace Light Replacer from BeeStation

* advanced replacer for janitor ERT

* wrong place

* Preventing it from being used over cameras

* Update code/game/objects/items/devices/lightreplacer.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* bluespace replacer only for gamma

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2023-03-22 22:22:19 -05:00
GDN
a99f3effda fixes syndikey gc issues (#20653) 2023-03-22 19:00:57 -04:00
Coolrune206
48eb386e5c Donk Pocket Cooling 2: The Reworkening (#20453)
* donk pocket rework

* Snowball had a far more sensible way to do this

* lewcc review

* Sirryan review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* I fix?

* Revert "I fix?"

This reverts commit 1517d2e21e.

* please work you stupid .dmi

* WORK DAMN YOU

* will this hypothetically work

* re-adds syndie donk kit

* documented these

* just return

* clause guarded

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-03-20 14:26:06 -05:00
GDN
5557f6ae32 Nukes detailed examine (#20314)
* Nukes detailed examine, converts to normal examine stuff

* THE SHOOTENING

* Update code/game/objects/structures/grille.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* oop

* Update code/modules/mob/living/silicon/robot/drone/maint_drone.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update code/modules/power/apc/apc.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Update code/modules/projectiles/guns/energy/nuclear.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* bam

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-03-17 16:20:53 -05:00