Commit Graph

11450 Commits

Author SHA1 Message Date
Sadhorizon
e87a13ba80 Adds anterwear: kidan underwear sprites. (#21913)
* SOCKS DOOONEEEE

* underwear

* minor fix

* about half of shirts

* all the shirts

* fixes

* more fixes
2023-08-21 19:53:35 +01:00
Sadhorizon
8d220d9633 gives kidans their unique hand masks, fixes a lot of random clipping (kind of). Also slightly tweaks kida body sprites. (#21905)
* maybe works

* hand fix

* female torso

* tweak to helpers

* that one bad leg

* forgor masks
2023-08-20 14:43:40 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
DGamerL
9108007709 Fixes a runtime related to the RSG (#22021)
* The fixening

* Finally done
2023-08-19 13:48:27 -05:00
Qwertytoforty
aad8529c24 Removes swiftness, add speed potions back as oil slick potions (#20939)
* Removes swiftness, add speed potions back as oil potions

* no shorting, icon update on mob

* early and forgotten returns

* ramon oil colours

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* no more slipery vehicles, now slippery tables

* just because it compiled the first time doesn't mean the second list will compile idiot

* icons my hated

* bottle4

* cleaner up

* qwerty my man what you doin: s34n 2023

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-08-16 21:07:39 +01:00
Daylight
1434695e9f Robot Names Can No Longer Be 0 Characters Long (#21907)
* Add minimum length + warning

* Remove nullcheck

* The Minimalist Code Initiative
2023-08-16 20:39:17 +01:00
warriorstar-orion
57c96cea9a fix issues with manual sec record entry (#21882) 2023-08-16 20:23:51 +01:00
GDN
7378a15e21 Fixes mmis being unable to use mech actions (#21855) 2023-08-16 20:06:53 +01:00
Luc
b7f0f60364 Adds some fresh new emotes (#21828)
* Adds some fresh emotes

* Adds necessary keybinds

* oops

* to_chat moment

* but here's the Thing

* Update code/modules/mob/living/carbon/human/human_emote.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Add missing name

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-08-16 20:04:11 +01:00
DGamerL
b0b347660e The Rapid Syringe gun now costs 12 TC. It can also pierce all clothing now. (#21674)
* RATATATATATA

* We use TRUE, not 1

* making it cost 12

* making progress

* FINALLY

* Lewcc review

* Whoops this too

* Lewcc review

* Might work, might not, but conflict time

* Henri review
2023-08-16 19:52:02 +01:00
larentoun
4efc40ccac [FIX] Jobbaned can't spam-spawn as cult harvesters (#21656)
* fix: jobbaned can't spam-spawn as cult harvesters
https://github.com/ss220-space/Paradise/pull/1283

* fix: oops, what is this check?

* smoke needs create_smoke
2023-08-16 19:50:21 +01:00
Venuska1117
a1c9f95a3f Blacklist "Forsaken" Cat from Gold Extract Spawn. (#21852)
* Fix Forsaken Cat spawn from Gold Slimes.

* Typo

* ???

* eeehhhh... no funky text
2023-08-15 14:51:20 +01:00
DGamerL
c2f9228988 [s] Fixes several clingspider related runtimes and fixes spiderlings growing into infestation spiders (#21988)
* The fixes

* Steelslayer review
2023-08-14 20:52:15 -05:00
Henri215
b39f1ed204 Fixes non humans having white blood (#21984) 2023-08-13 18:48:35 +01:00
Deniz
7e712e2d29 [TGUI] BotStatus.js for tidier TGUI code for bots (#21631)
* Cleanbot merge

* botstatus update

* TGUI Bundle

* TGUI Bundle

* bundle
2023-08-12 18:50:07 +01:00
Contrabang
5c18bbeedf this was a hard one (#21598) 2023-08-12 18:45:14 +01:00
JimKil3
eb69f11a1b Adds RTS-like camera controls to AI (#21625)
* REMOVES sillycons (their keybinds)

* adds the feature

* comment fix

* mech fix

* lewcc review
2023-08-12 18:38:10 +01:00
Qwertytoforty
823ca7570a cryo vetus slip nerf (#21865) 2023-08-12 18:24:50 +01:00
DGamerL
d27b36d021 Slightly refactors makeTrail() and adds a few comments (#21863)
* The refactor

* Gaxeer review

* Some more reviews

* Last Gaxeer review

* Moving around the comments a bit

* oopsie

* Sirryan review
2023-08-12 18:24:30 +01:00
warriorstar-orion
70dfb4ef6c feat: make scrambled trinary appear compressed (#21837) 2023-08-12 18:23:21 +01:00
Contrabang
b1eda77f01 Adds happiness (a new chemical) (#21718)
* Adds happiness

* epic linter fail

* epic comma fail

* fuck i forgot to change the name

* deconflict it PROPERLY

* jimkil review
2023-08-12 18:22:18 +01:00
Qwertytoforty
4748736c9e Ports TG staff of storms / updates sprites (#21566)
* Ports TG staff of storms / updates sprites

* I *said* it *doesn't* work in SPACE!

* Update legion_loot.dm

* requested changes

* icons fixed
2023-08-12 18:20:57 +01:00
warriorstar-orion
c45b8edb0f Fix two typos. (#21965)
* Fix one typo and two invalid job map entries.

* Fix IAA, add stacktrace call.
2023-08-12 10:44:28 +01:00
Henri215
4398e2c003 Fixing common spelling mistakes part 4 (#21945) 2023-08-10 17:27:20 -05:00
DGamerL
f9b274cc9d Fuckfuckfuck (#21944) 2023-08-10 17:16:35 -05:00
DGamerL
cdef637e7f Stops guardian spirits from being buckled (#21896)
* the fix

* We use defines now
2023-08-07 22:45:29 +01:00
S34N
b589d0df29 gorilla death (#21917) 2023-08-05 13:40:29 -05:00
matttheficus
bdd8e8a20d Disabler Nerf: Slowdown Tweaks + Shot Reduction (#21499)
* Update _species.dm

* reduce shots

* dont nerf the u-ion

* sirryan review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-08-02 11:43:42 +01:00
Luc
19c2d9c3e3 makes human heartbeats not sound robotic (#21856) 2023-07-29 12:55:22 -05:00
GDN
067ce5670e removes uses of << sound, replaces with send_sound (#21774)
* removes uses of << sound, replaces with send_sound

* readds sound wrappers
2023-07-27 15:57:04 +01:00
GDN
1cc69a7316 makes black terrors and white terrors better (#21814)
* makes black terrors and white terrors better

* I expect you to die

* Update code/modules/mob/living/simple_animal/hostile/terror_spiders/black.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-07-27 15:55:36 +01:00
K3Licia
e6b3c5fba7 New Tajaran Emotes (#21296)
* Delete human_emote.dm

* Add files via upload

* Add files via upload

* Update human_emote.dm

* Update human_emote.dm

* Update human_emote.dm

* Update human_emote.dm

* Update human_emote.dm

* Update human_emote.dm

* Update emote_keybinds.dm

* Update human_emote.dm

* Update emote_keybinds.dm

* Update emote_keybinds.dm

* Fixing CL error in emote_keybinds.dm

* once AGAIN fixing cl error
2023-07-27 15:01:49 +01:00
GDN
668c5a3484 Response teams now show up in the orbit menu (#21574)
* init changes

* TGUI compiled

* Update code/modules/mob/dead/observer/orbit.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* compiles again + reviews

* tgui update

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-07-26 21:35:35 +01:00
GDN
7f7b13b6fd facehuggers are less janky (#21805) 2023-07-26 11:43:31 +01:00
Qwertytoforty
23503fd5dc fixes ed209 (#21819) 2023-07-25 16:04:34 +01:00
Contrabang
17a4df5a4c Fixes some issues with command and sec job lists (#21806)
* oh god oh god

* oops, forgot to remove that

* name changes
2023-07-24 14:24:09 -05:00
Charlie
5ccd8241c4 homing projectiles + wizard spell (#21752) 2023-07-24 15:52:17 +01:00
GDN
0e0c726a5b If you get facehugged and nested, you are now able to ghost (#21717)
* If you get facehugged and nested, you are now able to ghost

* more shit

* zamn

* Revert "zamn"

This reverts commit b864798b2f.
2023-07-24 15:44:20 +01:00
DGamerL
6b410a5e8c most likely fixes it all (#21778) 2023-07-24 09:42:38 -05:00
Contrabang
f06f209f92 Revolutionaries now have a grace periods from attacks after beating deconversion (#21716)
* deconversion help

* scuffed?
2023-07-24 15:38:48 +01:00
GDN
d907f0610e Clown is slippery and the mime has no footsteps (#21675)
* Clown is slippery and the mime has no footsteps

* bam
2023-07-24 15:28:51 +01:00
matttheficus
eeca206ccf Removes Green Giant Spider from Gold Slime Cores (#21615)
* begone dchat and admin spam

* sirryan review
2023-07-24 15:16:00 +01:00
JimKil3
bcea9d3377 Cryogenic anomalies & armor (#21603)
* cryogenic anomaly

* sprite

* reactive gelidic armor

* america number 1 raaah

* sprite (thanks atp)

* qwerty suggestion

* floor freezing

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* steel review commit 2

* whitespace apparently? idk

* whitespace fix (real)

* vetus

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/armor_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* early return thing

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-24 15:11:21 +01:00
Luc
82e12b79c3 Lets dchat-controlled mobs fire guns (#21572)
* Lets dchat-controlled mobs fire guns

* Better handling for abstract items, too

* better text handling

* Update code/modules/mob/living/carbon/human/human_mob.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-07-24 15:06:02 +01:00
larentoun
b80c2cf964 fix: Moving breaks being pulled (#21663)
https://github.com/ss220-space/Paradise/pull/1367
2023-07-23 23:31:09 +01:00
JimKil3
86874ce415 Adds the titanium push broom, a janitor-exclusive traitor item (#21496)
* adds it

* fixes the thing

* !! scope size increasing !!

* trait rename

* surplus removing

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* code review commit 2

* fixes a minor issue

* check_grep please have mercy

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-07-23 23:28:24 +01:00
Octus
912d444d07 Removes Vox... Armalis, yes the other vox we forgot about (#21519)
* youtube 2008 die sound effect

* I take pride in my work

* noisecannonsbegone

* armalis clothing shit
2023-07-23 20:14:27 +01:00
Qwertytoforty
dbf0946c95 order order tape recorder (#21733) 2023-07-20 19:52:38 -05:00
Venuska1117
895e3916d7 Fixes some Design Oversights in "Cyberiad: Maintenance Rework [Part #2]" (#21425)
* Repair cyberiad maintenance stuff

* Listing fixes:
- Added wall in 4x7 hallway (?) so when grinders get removed, there is still wall for cover.
- Assebly line windows got shaded and electrocuted, they were not intended to be broke down and make walk-trough walk.
- Airlock Assembly used to obscure walking now even if they get unwrenched, you cannot move it, they intended to be broken, not moved away.
- Stacking Machine console got moved on same tile as machine with var edited, so its on wall.
- Added more cables for assembly so they can't easy destroy windows without insulated gloves.

* small changes:
- Now cat in luxary room is named "forsaken cat"
- Forsaken Cat got +10hp, +5 damage upper and +5 damage lower.
- Forsaken cat got removed "purring" speak.

* Changing disposals
- now thanks to bigger area (thanks to S34N for suggestion), disposal belt now got increased in range (one to right) so now, recycler sprite logic match belts under it.

* Batch of small changes:
- NT and BS have now floor under door, stop harrasing me, now i remembered to add it!
- Removed walls from grinders, they are hard to spot okay?
- moved vent, now it dont go on same tile as cable.
- Added light to shutters in maintenance, now there are 2 light blubs.

* MADE CABLE TO SOLARS, now its connected to grid.

* Tiny changes:
- Removed Heater West of bridge, i dont know how it got there (i don't remember placind it there)
- Returned hidden loot to previous loot pool ( so it dont gain +7 more loot, actuall loot is rewarding enough.)

* Changes:
- Create new feral_cat instance for maintenance.
- Moved mouse away from bats, so admins dont get attack admin_logs on start of round.

* Added Back Dresser(s)s

* Fixing Disposal Pipe(s):
- Connected Disposal Pipes, they were lacking pipes under doors.
2023-07-20 19:00:11 +01:00
AffectedArc07
8d7e066471 Adds OpenDream as a CI lint (#21099)
* Initial Commit

* Makes the CI work (maybe)

* Of course CI has a hissy fit

* Actually fixes the codebase

* Oops 1

* Tweaks

* oops
2023-07-18 20:50:31 -05:00