cib
2b851f70bf
Merge github.com:Baystation12/Baystation12
2012-05-24 21:08:47 +02:00
cib
111c8b9dbb
Hunger system tweaks.
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- Reverted hunger rate from 0.05 to 0.1
- Lessened the slowdown effect of being hungry to 1/4
- You will now receive hunger messages a bit earlier.
2012-05-24 21:01:20 +02:00
Erthilo
1454dd92dd
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
html/changelog.html
2012-05-23 23:13:12 +01:00
Erthilo
a4686e9cff
HUD Update
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TG: - User interface updates.
Revision: r3646
Author: baloh.matevz
TG: - Added a character setup option which allows you to pick between the Midnight,
Orange and Old icon sets for the user interface.
- Deleted most of the unneeded icons from screen1_Midnight.dmi Use that as the
reference for making new icon sets.
Revision: r3647
Author: baloh.matevz
2012-05-23 22:58:52 +01:00
cib
4b78746f59
Updated changelog.
2012-05-23 21:25:22 +02:00
cib
a72ef83e79
Worked on bleeding and human life.
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- Fixed a bug where a mob would keep bleeding out due to having lost blood.
- Cleaned up some code.
- Moved some organ and bloodloss stuff into separate functions.
2012-05-23 21:12:25 +02:00
cib
81d3e6bed4
Added Appel's hunger messages. More Cleanup.
2012-05-23 20:10:51 +02:00
cib
6c8ed5c0bc
Added the necessary check to blood regeneration.
2012-05-23 19:44:37 +02:00
Erthilo
2f120fc7e4
TG: -Medical borg overhaul. Instead of a dozen random one-use pills and syringes,
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they get an advanced hypospray that can switch between auto-replenishing
tricordrazine, inprovaline, and spaceacillin.
-Janitorborgs get a mop again, because without it they had no way of hitting
anything.
Revision: r3644
Author: d_h2...@yahoo.com
2012-05-23 18:10:28 +01:00
cib
e1355be043
Fixed the dumbest way to find a rune in src.loc ever.
2012-05-23 19:00:57 +02:00
cib
901dc8a0a8
Cleanup of code/modules/mob/living/carbon/human/life.dm
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- Added comments to handle_regular_hud_updates()
- Removed redundant code and commented code
- Made a dedicated mob/living/carbon/human/proc/vomit(), which can be called from other places now, such as *emote
2012-05-23 18:32:12 +02:00
Mloc
c1a90c1b7a
Merge pull request #1142 from Erthilo/master
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Fixes Tajaran spawning as humans with furry bits. Fixes cyborgs using recharges. Fixes medical messages.
2012-05-23 07:50:00 -07:00
Mloc
b89e45c27b
Merge pull request #1143 from CIB/master
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HUD fix
2012-05-23 07:49:08 -07:00
cib
6d5521625d
The HUD crit display now updates properly(crit is when your heart stops beating, not when you collapse due to trauma).
2012-05-23 16:44:57 +02:00
Erthilo
5c3cdda40f
Fixes Tajaran spawning as humans with furry bits. Fixes cyborgs using recharges. Fixes medical messages.
2012-05-23 15:21:54 +01:00
Erthilo
3fcd1f68f7
Comments out blood regen due to runtimes. Fixed some problems with sleeping and resting and chloral (does not actually increase sleeping times!). Adds some messages for sleeping.
2012-05-23 02:14:35 +01:00
Erthilo
8131287d03
Hopefully fixes the handle_regular_status_updates runtime. Also adds option for admins to allow Taj/Sog for a round on the player panel. This needs to be done before spawning!
2012-05-22 22:14:47 +01:00
cib
615871b0ce
Merge github.com:Baystation12/Baystation12
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Conflicts:
html/changelog.html
2012-05-22 14:50:00 +02:00
cib
79e2cdef86
Updated changelog. Added some bug info to places in the code.
2012-05-22 14:29:01 +02:00
cib
fda676435e
Added a specific sleep message, memes now see their points on the status screen, admin-adding a meme now adds them to the meme list.
2012-05-22 13:55:00 +02:00
cib
d887d8ae41
Fixed a few issues with the meme admin stuff.
2012-05-22 13:13:01 +02:00
cib
56b178f396
Implemented #1107 .
2012-05-22 11:24:42 +02:00
Erthilo
89aa2d0a90
TG: - Fixed some odd behavior with storage items when you drag-dropped them from the
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floor without ever picking them up.
- New hotkeys: Delete is the 'stop dragging' button and insert cycles through
intents.
- Added some user feedback messages to the drop, throw, stop-dragging and cycle-
intents hotkeys.
- Added the hotkeys thing to the changelog.
Revision: r3631
Author: baloh.matevz
2012-05-21 20:31:53 +01:00
Erthilo
c84aa96cc4
TG: The new 'sleek' user interface is going live.
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OLD screenshots (Actual hud uses black/orange scheme):
Humans:
http://www.kamletos.si/ss13%20hud%2018%20human%20standard.png
http://www.kamletos.si/ss13%20hud%2018%20human%20full.png
Borgs:
http://www.kamletos.si/ss13%20hud%2018%20borg.png
Aliens:
http://www.kamletos.si/ss13%20hud%2018%20larva.png
http://www.kamletos.si/ss13%20hud%2018%20alien.png
Monkeys:
http://www.kamletos.si/ss13%20hud%2018%20monkey.png
Revision: r3630
Author: baloh.matevz
2012-05-21 20:29:35 +01:00
Erthilo
3c1d50232a
Fixes workaround if someone has a savefile and is taken off the alien whitelist.
2012-05-21 14:23:32 +01:00
Erthilo
d8a2e17f3a
Hotfix for Tajarans. Reverts tajaran.dm. Guess blend doesn't work there. Also prevent skin change workaround.
2012-05-21 12:31:33 +01:00
Erthilo
eb599dd33a
Merge pull request #1119 from SkyMarshal/BugFixes
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Bug fixes
2012-05-20 14:42:30 -07:00
SkyMarshal
58570a0f65
As many bugfixes as I could cram into here.
2012-05-20 14:23:10 -07:00
SkyMarshal
c8faf93e9f
More Tajaran fixes, made blood-type damage not affect changelings, blood now regenerates.
2012-05-20 13:38:20 -07:00
Erthilo
f81b043787
Fixes for forcing no hair/face hair. Shuffles checks around for Pick Up Verb.
2012-05-20 21:37:10 +01:00
Erthilo
56db1fdff8
Adds Soghun/Tajaran whitelisting. Stick key and race into alienwhitelist.txt like so 'byondguy - Soghun' to allow soghun, etc.
2012-05-20 20:51:38 +01:00
Erthilo
56203680d9
Missed a list of AI verbs. Engineering jumpsuit whitespace eliminated. Half fixes holopads. You can use them, you can't move. Nutriment made less ridiculously healing. Player Mute OOC name change to be more clear. More AI camera fix. Small Tajaran examine text fix.
2012-05-20 20:09:23 +01:00
Erthilo
9d6eb534a7
Adds confirmation to Delete Character Slot.
2012-05-19 23:01:56 +01:00
Erthilo
3582f9cb44
Normalizes AI and MMI vers, credit to @sunfall.
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Original Commit Message:
For... whatever reason, these two lists of verbs were being maintained
seperately. @Erthilo over at BS12 made them match, but I decided to
go one further and split them out into a global list, so it only has
to be changed in a single location.
My attempt to make that list a const showed me that lists cannot
ever be const. Which was the only reason we were still potentially
dragging around code/var/const.dm, so I nuke that here as well.
BYOND. Sigh.
2012-05-19 23:00:28 +01:00
Erthilo
0d84438eda
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
2012-05-19 21:16:21 +01:00
cib
d23da5e149
Fixed a bug with meme target selection.
2012-05-19 21:01:01 +02:00
Erthilo
7b3ec1bdfb
TG: - Added a middleclick function that swaps your hands.
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- Some reorganization of DNA display in DNA modifiers. It's much easier to see
where blocks start and end now.
- Tried to clean up some mob stuff, mostly dead humans unnecessarily grabbing
their atmosphere.
- Made turret controls emaggeable.
I've also committed Invisty's new ending station animations. They're pretty
cool, check them out!
Revision: r3621
Author: vageyenaman
2012-05-19 19:29:13 +01:00
cib
548bcee177
Fixed a bug where you could still whisper when meme-muted. Improved agony a bit.
2012-05-19 20:11:14 +02:00
cib
bc782cb575
Merge github.com:Baystation12/Baystation12
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Conflicts:
html/changelog.html
2012-05-19 19:42:30 +02:00
cib
2693d7af71
Another attempt to fix the HUD bug.
2012-05-19 19:38:02 +02:00
cib
a571bffe8c
Some bugfixes for meme.
2012-05-19 19:08:40 +02:00
cib
84d78fd2f0
Fixed a bug with possession.
2012-05-19 17:52:18 +02:00
cib
e57851fbaf
Fixed a few bugs with meme.
2012-05-19 16:47:09 +02:00
cib
b941e407d1
Started work on the meme gamemode itself.
2012-05-19 14:42:41 +02:00
cib
19449f77b0
Started work on the meme gamemode itself.
2012-05-19 14:38:52 +02:00
cib
736738dbb4
Fixed bug with meme death.
2012-05-19 11:36:04 +02:00
CIB
11045b71bb
Merge pull request #1097 from Erthilo/TGUpdates
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TG Updates r3603 to r3615
2012-05-19 02:03:09 -07:00
Uristqwerty
b6e4da901a
Things are more complicated than they seemed at first...
...
... but I think I got it.
Also fixed (hopefully) a number of other AI viewing bugs.
2012-05-19 02:23:37 -04:00
Uristqwerty
36be326da7
This might fix Issue #1048
2012-05-18 22:27:26 -04:00
Erthilo
4406fca8c2
Merge and compile fixes, changelog too.
2012-05-19 02:39:50 +01:00