Commit Graph

1172 Commits

Author SHA1 Message Date
Ren Erthilo bc02dbff87 TG: - Moved three (well two, one was doubled for some reason) screen/attackby()
procs to appear AFTER the screen object is defined. They were in a random file
instead of where the objects are. If you double-click and 'screen' object in the
object browser it now takes you to the definition instead of some random file.

- Clicking a grille with a glass or r-glass sheet in your hand, when the grille
is in one of your cardinal directions (North, south, east or west) will make you
start building a window. It takes 2s to build the window, which spawns
unfastened (same as when you create one.) This should make fixing damaged
grille-window combinations easier. If you are standing on a grille and click it
with a glass / r-glass sheet in your hand, the window will face the direction
you're currently facing.

Screenshot:
http://www.kamletos.si/placing%20windows%20on%20grilles.PNG
Revision: r3081
Author: 	 baloh.matevz
2012-04-22 19:22:02 +01:00
SkyMarshal 169ee52065 Merge pull request #904 from Erthilo/TGUpdates
TG Updates up to r3077
2012-04-21 21:26:20 -07:00
Ren Erthilo f6b22b9d2c Adds null rod properly. Removes effects from bible. 2012-04-22 05:05:54 +01:00
Ren Erthilo d823d5ef0d Clean up Syringe and Notebook code. 2012-04-22 02:29:21 +01:00
Ren Erthilo 52ee45859a TG: - CE's locker spawns the hazard vest above the toolbox
- CE's locker spawns with an industrial backpack at the bottom
- Sec locker spawns with a sec backpack at the bottom
- HoS locker spawns with the injectors lockbox above the flashbang box
- HoS locker spawns with an armor vest at the bottom for the convenience of HoS' who want to play with regular armor.
- Added this to the changelog, I used the old format because the new one is just too tedious to do by hand, sorry.
 Revision: r3062
Author: 	 baloh.matevz
2012-04-21 23:48:57 +01:00
Ren Erthilo ac246cc805 TG:- Hacking wallsafes/briefcases is now properly interruptible.
Revision: r3053
Author: 	 quartz235
2012-04-21 20:28:35 +01:00
Ren Erthilo bcebd2b7c4 TG: - Brought 2.0.8 and uterus up to date with the new type paths.
- Added an atmostech belt that spawns with the same tools as the engineer full
belt, just the wire is replaced by an analyzer.
- Atmos techs now spawn with this belt
- Added a detective-styled personal closet, that contains a satchel, which
contains a wallet, which contains one or two spacecash items and a coin.
- Slightly redesigned two of the dorm rooms so they have this new cabinet -
closet with the stuff mentioned above.
- Slightly changed the spawn order of items in engineering closets so that
hazard vests spawn above toolboxes. Hopefully this will spare a few fiddly
clicks for engineers.
- Detective locker now spawns with the locked sprite
- Engineering now has the L2 radioactive suit lockers that contain rad suits
instead of that crate.
Revision: r3039
Author: 	 baloh.matevz
Date: 	Feb 5, 2012
2012-04-21 20:04:31 +01:00
Ren Erthilo 43d36dec6e Reverts throwing and cigarette code for fear of trout. Also updates object paths. 2012-04-21 17:09:29 +01:00
Ren Erthilo 96042a419c TG:Partial r3307 update. You can now pick your underwear and backpack preferences.
Commit for Nodrak.
See: http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8107#p96230 for
changelist.
Revision: r3307
Author: 	 petethegoat
2012-04-20 02:04:39 +01:00
Ren Erthilo 616b75806a Update clothing fix. 2012-04-20 00:39:55 +01:00
Ren Erthilo fea287e1fc TG: Added throwing items over tables, thanks to SkyMarshal.
Improved cigarette code, mostly grammatical fixes.
Revision: r3036
Author: 	 petethegoat
2012-04-20 00:33:42 +01:00
Ren Erthilo 69dea97b26 TG: Added a cheap lighter so that zippos will have some company.
The cheap lighter can be purchased at vending machines and comes in 4 colors:
green, yellow, cyan and red.

Technical info:

The path
/obj/item/weapon/zippo

was changed to
/obj/item/weapon/lighter/zippo

The new lighter is
/obj/item/weapon/lighter/random
Revision: r3033
Author: 	 baloh.matevz
Date: 	Feb 4, 2012
Review scores: No one has yet scored this revision.
2012-04-20 00:02:00 +01:00
Ren Erthilo 2a3369e99a Adds detomax and grenade logging. 2012-04-19 23:01:06 +01:00
Ren Erthilo 242648c256 Properly adds attack logging to a separate attack log. Also adds logging for flashbangs. Config change too! 2012-04-19 20:18:24 +01:00
Ren Erthilo f0d5829369 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-17 23:30:21 +01:00
Ren Erthilo a41c696216 TG: Comitted on behalf of BubbleWrap
- Boxes can now be collapsed down into cardboard sheets.
- Cardboard sheets are stackable (like glass and metal).
- Cardboard sheets can be made back into boxes when needed.
- Cardboard sheets can also be made into a cardboard cyborg costume.
Revision: r3028
Author: 	 trubblebass
2012-04-17 23:15:27 +01:00
Ren Erthilo 638e04e285 Compile fixing. 2012-04-17 22:50:38 +01:00
Ren Erthilo b5ddd447cc TG: - Fixed it so you can't place plasma tanks on your back.
Revision: r3027
Author: 	 trubblebass
2012-04-17 22:41:45 +01:00
Ren Erthilo 70d378a419 TG: Herp-de-derp Missed a file off the last commit.
Revision: r3023
Author: 	 trubblebass
2012-04-17 22:38:46 +01:00
Ren Erthilo 505e300950 TG: Fixes courtesy of BubbbleWrap
- The first makes it so floor tiles are actually used up when placed on lattice.
- The second fixes the pepperspray so it isn't blocked by
cigarettes/cigars/etc...
Revision: r3022
Author: 	 trubblebass
2012-04-17 22:32:17 +01:00
SkyMarshal 973f87a044 Merge pull request #874 from Erthilo/master
Silences CentCom report with no auto code blue, fixes ERT headsets, adds a click sounds for empty guns, adds supervisor text for the AI, adds some A17 implants and sprites
2012-04-17 13:50:11 -07:00
Ren Erthilo 3b36e6b161 TG: - Pepper spray is back, and now can only be filled from the pepper-spray
dispensers.
- Readded the pepper-spray dispensers to the Armoury and to Sec.
- Readded the pepper-spray to Sec Lockers.
Revision: r3011
Author: 	 trubblebass
2012-04-17 21:13:15 +01:00
Ren Erthilo f0e6f64a52 Fixes ERT headsets not appearing. 2012-04-17 21:02:34 +01:00
Ren Erthilo 249f38d464 Adds a click sounds for empty guns. Adds supervisors for the AI. Adds some A17 implants and sprites. 2012-04-17 19:02:18 +01:00
Apple_Master 5dc14b6d4c Added another barsign wooo yayyyy wooooo
Signed-off-by: Apple_Master <cheeckan@gmail.com>
2012-04-17 17:46:01 +01:00
Ren Erthilo 4679d0335b TG: Fix for issue 324 (what the hell was the point of moved_recently if it's stuck
at one after moving and has no impact outside of electropacks)
Revision: r2997
Author: 	 quartz235
2012-04-16 23:54:06 +01:00
Ren Erthilo 03acac6e8b Compile fix. 2012-04-16 23:38:12 +01:00
Ren Erthilo 4b2c5a91f9 TG: Lattice is now removed when you create plating or floor, from Donkieyo.
Monkeys now take damage in crit, and cyborgs now have a supervisor defined, from
Nodrak.
Removed borg RCD sparks, as per Donkieyo's suggestion.
-Borg RCD can no longer take down r-walls.
Revision: r2988
Author: 	 petethegoat
2012-04-16 23:33:25 +01:00
Ren Erthilo 99a6e06754 TG: Exciting new d20 sprites by TedJustice.
Dice will now face the side they rolled!
Revision: r2986
Author: 	 petethegoat
2012-04-16 23:20:24 +01:00
Ren Erthilo 2749475bcc TG: moving all the git stuff over to this so people who don't want to spend 8 years
figuring out the bass ackward git system can actually run our server code
Revision: r2983
Author: 	 quartz235
2012-04-16 23:13:06 +01:00
Ren Erthilo a5613a7aa0 TG: Simple mobs who can attack (not Ian) can now destroy windows/grilles.
Ectoplasm can now be used to make GHOST BURGERS.

Fixed a bug from my last commit involving simple mobs interacting with walls.
Revision: r2978
Author: 	 kortgstation
2012-04-16 22:19:57 +01:00
Ren Erthilo 301838688f TG: - (Added for Rolan) Medscanners now have a toggleable option to check for injury
on each limb, and the help intent now shows what kind of damage someone has on
each limb.
Revision: r2972
Author: 	 LastBatt...@hotmail.com
2012-04-16 21:07:09 +01:00
CIB a7daefcef8 Merge pull request #852 from Erthilo/master
Fixes implanter messages, fixes a small typo with Jobbans
2012-04-16 08:13:04 -07:00
CIB 193efcd6a0 Merge pull request #844 from Erthilo/TGUpdates
TG Updates up to r2962
2012-04-16 08:05:11 -07:00
Ren Erthilo 16c9ff9e28 Fixes implanter messages. 2012-04-16 16:01:28 +01:00
Ren Erthilo 32320b71d4 Small fix for detective's scanner printing blank ID cards. 2012-04-16 12:37:21 +01:00
Ren Erthilo 02ecc3da75 TG: Added in stationary, super-high-capacity scrubbers. Currently two are located in
the toxins gas storage room and one in the incinerator. They are controlled by
an area air control computer, so you can turn them on at a distance.

Added into code a legacy emergency closet which contains one oxygen tank and one
gas mask, committing my version of oldstation. It still needs lighting and wires
added as well as room wall-mounted things like air alarms, fire alarms, light
switches and lights.
Revision: r2955
Author: 	 baloh.matevz
2012-04-15 18:41:41 +01:00
Ren Erthilo c548c02637 TG: Readds the clusterbang.
Eye damage over 20 units now causes permanent vision impairment,
Eye damage over 30 units now causes permanent welder-vision.
Eye damage is treated by Imidazoline or eye surgery.  Full blindness still only
treatable by eye surgery.
Revision: r2951
Author: 	 VivianFoxfoot
2012-04-15 17:57:47 +01:00
Ren Erthilo d713e59699 TG: Fixes fire extinguishers in space, removes empty hand requirement, which wasn't
supposed to be committed.  My bad.
Adds the ability for door buttons to both close the doors they're attached to,
and also a framework for controlling their other functions like idscan/bolts.
Adds a secure safe to the HoS's office and a new flashbang grenade!
Secure safes can now hold 8 weight units of stuff by default.
Adds a reply function to the comm. console prayers as well as a confirmation
button on BSA.
Revision: r2946
Author: 	 VivianFoxfoot
2012-04-15 17:38:33 +01:00
Ren Erthilo 2a2f66c0d5 TG: Runtimes are funtimes!
Revision: r2941
Author: 	 quartz235
2012-04-15 17:07:25 +01:00
Ren Erthilo 3ed248197a TG: Added the new security locker sprites by Ricotez (well mostly, he forgot to make
the emag sparking set, but that was just copypasting anyway)
 Revision: r2930
Author: 	 kortgstation
2012-04-15 15:58:24 +01:00
Ren Erthilo cb94bb4646 Fixes bone surgery. 2012-04-15 00:56:50 +01:00
Miniature 786b59cf18 Get the hell out of my snacks, appendix! 2012-04-14 12:45:08 +09:30
SkyMarshal d03228bc6e Adds in limb replacement surgery, robolimbs, and all the crap for them. They can take more damage, require wires and welder to repair, but malfunction when they get more damaged, and explode when destroyed. 2012-04-11 15:42:54 -07:00
Ren Erthilo cbad550bf1 Limb attachment 2012-04-11 13:01:05 -07:00
SkyMarshal f0490787ef Merge pull request #819 from Erthilo/TGUpdates
TG Updates up to r2928
2012-04-11 11:36:41 -07:00
Ren Erthilo 8885320528 Merge fixes. 2012-04-11 11:16:42 +01:00
SkyMarshal 80158164dc Fixed organ based damage. Added a variable to hold the children organs of an organ, to simplify damage spread and droppage. Fixed DNA proc stuff for monkey transforms. Removed Bartender's closet o' armor. 2012-04-10 22:32:24 -07:00
SkyMarshal 49d6a0092c Fixes for a lot of implant things. Fixes some runtimes related to explosive and death alarm implants. 2012-04-10 12:38:34 -07:00
Ren Erthilo 1b54233248 TG: •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them,
I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi
Revision: r2928
Author: 	 polyxenitopalidou
2012-04-10 00:17:14 +01:00