Commit Graph

107 Commits

Author SHA1 Message Date
Zuhayr 1af09fbfba Cherrypicking vox spike throwers, made crossbows and pneumatic cannons constructable.
Conflicts:
	baystation12.dme
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/modules/projectiles/guns/projectile/bow.dm
	icons/obj/gun.dmi
2014-05-12 02:59:53 -04:00
Zuhayr d606d774d8 Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/objects/items/weapons/AI_modules.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/examine.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/recycling/disposal.dm
	icons/mob/robots.dmi
	icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
ESwordTheCat 3c3e4c7dc8 Heh forgot these. 2014-05-03 22:54:24 -04:00
ESwordTheCat 532298c725 Tweak object pool system.
Conflicts:
	code/game/objects/structures/grille.dm
	code/modules/projectiles/projectile/beams.dm
	code/modules/projectiles/projectile/bullets.dm
	code/modules/projectiles/projectile/special.dm
2014-05-03 22:54:09 -04:00
Zuhayr 7fe9b670f3 Fix for previous commit.
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
2014-05-03 17:35:55 -04:00
Zuhayr 9ec5a18e0b IPC will no longer take damage from walking in glass. Not sure why this was happening beforehand.
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
2014-05-03 17:34:43 -04:00
ESwordTheCat c43652b33a Okay shards converted to pool usage now.
Conflicts:
	code/game/machinery/computer/arcade.dm
	code/game/machinery/doors/windowdoor.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/objects/structures/displaycase.dm
	code/modules/mining/mine_turfs.dm
	code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-04-19 19:57:53 -04:00
ESwordTheCat 907971e8ab Grille complete pooling. 2014-04-19 19:42:55 -04:00
ESwordTheCat 424df5eaf7 We object pool grille now. 2014-04-19 19:42:42 -04:00
ESwordTheCat dde219a581 Object pooling immature implementation.
Conflicts:
	code/__HELPERS/experimental.dm
2014-04-19 19:42:04 -04:00
Rob Nelson 9227481a8a Standardize windows.
Conflicts:
	code/WorkInProgress/buildmode.dm
	code/game/machinery/doors/airlock.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/twohanded.dm
	code/game/objects/structures/window.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/simple_animal/constructs.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
VelardAmakar dc6f794368 Adds the ability to construct, destroy, and take apart bookcases.
Bookcases can be built using 5 wood planks.
Bookcases can be destroyed using weapons(50HP).
Bookcases can be taken apart using a wrench.
2014-04-19 19:13:33 -04:00
ZomgPonies 207959cc7d crash fix 2014-02-28 21:31:59 -05:00
ZomgPonies 1ab8df4b13 Garbage collection fixes 2014-02-19 20:24:31 -05:00
Jesus Hussein Chris 95f7280781 Generic attack sounds for all melee weapons
Overrides the generic sounds with more suitable ones where needed.
Weapons that do no damage don't have sound effects.

Conflicts:
	code/game/gamemodes/wizard/artefact.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/storage/toolbox.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/game/objects/weapons.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
2014-01-22 10:15:43 -05:00
ZomgPonies cb5367ed96 Switching cable coils to stacks 2014-01-21 21:23:26 -05:00
Pete Goodfellow 331cf1df95 Updated all suicide_act()s to use a new span class, 'suicide'.
Conflicts:
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/melee/energy.dm
	code/game/objects/items/weapons/melee/misc.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/objects/items/weapons/weaponry.dm
	code/modules/hydroponics/growninedible.dm
	code/modules/hydroponics/hydroitemdefines.dm
	code/modules/surgery/tools.dm
	code/stylesheet.dm
2014-01-19 21:25:47 -05:00
Nanai 69e713c04a Surgery Update
Proper repair surgery for internal organs- Scalpel replaced by membranes from advanced kits, robotic hearts have a separate surgery.

Conflicts:
	code/modules/surgery/ribcage.dm
2014-01-04 15:44:23 -05:00
ZomgPonies dcaeea24bf Adding large cardboard boxes 2013-12-25 07:06:13 -05:00
ZomgPonies 85e75ca052 Walking on glass shard fix 2013-12-14 20:02:32 -05:00
alex-gh 270d5c24a7 Placing tiles on a space turfs no longer results in unsimulated platings 2013-12-11 00:40:10 +01:00
ZomgPonies abcfa2fce0 Crate fixes 2013-11-30 07:58:18 -05:00
ZomgPonies 6467bbbb39 Added growing and rolling your own weed, tobacco, tea, coffee 2013-11-27 16:51:04 -05:00
ZomgPonies 887e172a26 More asteroid unsim fixes 2013-11-23 06:55:46 -05:00
alex-gh 2c2dfdc820 Allow for creation of stacks with amount = 0 2013-11-13 18:33:57 +01:00
ZomgPonies 05955bb230 Added plasma windows 2013-11-02 04:03:07 -04:00
ZomgPonies 2c0614d3af Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter() 2013-10-28 06:45:15 -04:00
ZomgPonies 53e005d2a1 Glass HasEntered runtime fix 2013-10-05 07:19:26 -04:00
ZomgPonies 78f14f11cc New vending machine, enabling Ian clothes, bug fixes, map update 2013-09-28 01:38:18 -04:00
ZomgPonies 9bde25863f Revert "Had to disable bees TEMPORARILY because string limit"
This reverts commit 89780436fa.
2013-09-15 23:27:55 -04:00
ZomgPonies 89780436fa Had to disable bees TEMPORARILY because string limit 2013-09-15 21:20:21 -04:00
ZomgPonies c284cef185 makes bananades buildable 2013-09-14 13:36:55 -04:00
ZomgPonies e38d18b7f9 HONKputer sprites and files 2013-09-11 21:02:42 -04:00
ZomgPonies 7213a6d26a Shouldn't have put that in the dme 2013-09-11 19:18:34 -04:00
Mloc-Argent a084f74c7d Expansion of every "icon = ''" path.
Supposed to help compilation times.  Who knows.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-01 21:53:36 +01:00
Erthilo 3557e12943 Suits with shoes protect against glass shards. 2013-08-28 12:49:23 +01:00
comma 8735254b87 Moved code from parent class with checks to subclasses.
Lots of copypaste code, but better that bloating that one main function even more IMHO.
As for bloat reason - readded advanced medithingies. Work same as lesser ones, but heal some damage directly instead, and have different messages/
2013-08-01 05:53:48 +04:00
Mloc-Argent 8575b7a286 And once again, did that the wrong way around. Whoops.
Fully reverts #3316.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-20 18:41:50 +01:00
Mloc-Argent adc3c14779 Revert #3316 from BEF due to compile errors and (assumed) missing files.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-20 18:38:00 +01:00
LordBraindead 5d63943d07 Update mineral.dm
removed sheettpye = "plastic" again because it snuck back in after being removed already
2013-07-14 21:50:48 +02:00
LordBraindead 08d2e22220 fire update
enabled fire to destroy floors and objects
also tweaked the behaviour of glass to enable glasslocks against fire
also made fire extingiushers stop being useless
2013-07-14 21:20:45 +02:00
Zuhayr 1d28bb7cb3 Message tweaks. 2013-06-28 15:55:41 -07:00
Zuhayr 58bf2d218c Bandages and ointment cannot be used through space suits. 2013-06-27 18:02:10 -07:00
SkyMarshal aa85e757d4 Added a better framework for multi-tile doors, pulling works strangely though. 2013-06-24 17:21:55 -07:00
Segrain f97f3596a6 Punctuation fix. 2013-06-24 12:03:47 +03:00
Segrain 0d6e49742a Typo fix. 2013-06-24 06:06:00 +03:00
Segrain 65731b232b Quickfix and changelog. 2013-06-23 20:52:19 +03:00
Segrain 7fec5309f7 Airlock construction update. 2013-06-23 20:42:58 +03:00
Segrain 1f7d39d99f Stacks update. 2013-06-23 20:31:55 +03:00
Chinsky bdb16b1f99 Renamed bruise pack back to gauze.
STAY LIKE THAT.
2013-05-22 14:05:53 +04:00