- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
Adds brand new Food Carts!
- Can carry 6 food items and 6 drink items
- One spawns in the kitchen, additional ones may be ordered from cargo
for 10 supply points each
- Thanks to Tigercat2000 for the base sprite image
Removes the OPENCONTAINER flag and transfer amount from the engicart.
- This resolves a runtime only Cole would encounter, but still won't let
him put vodka in the engicart.
- Fixed indicator not updating when clients log in/out
- Indicator added for when ghost can be cloned but not inside corpse
- Morgue now has a sprite for when a note is added to it
- Detective's shoulder holster now only fits projectile-based (not
energy) handguns.
- Swaps the detective's belt holster for the old shoulder holster.
- Makes some specific handguns actually fit inside of holsters.
- Unrelated: Removes a debug output from
/code/modules/power/singularity/generator.dm
- Adds Brig Physician vest, sprite by TheFlagbearer.
- Makes changes to Brig Physician locker so that it no longer contains
sec gear, now contains one of every kind of medkit, a flash,
pepperspray, a brig physician vest, a doctor's jumpsuit, white shoes,
and a brig physician headset.
- The Ninja's EMP now costs an additional 1,000 to perform.
- Add smoothed dark shuttle windows, replace the Nukeops shuttle cockpit
window with smoothed shuttle windows.
- Remove the AI cameras from the Xeno shuttle, as the Xeno AI is no
longer existant.
- Re-map the Ninja outpost.
- Add security newscaster to the HoS's office.
- Fixes horsemask spell to work on non-human races.
- Removes ability of Summon Item to mark and recall brains due to
problems with organ system.
- Makes weeping angels turn back to their human form after Flesh to
Stone wears off if they were created via F to S and the Staff of
Animation. (/tg/ port)