Cause Engineers needs to die faster.
Normal hardsuits + atmos now have 30 melee resistance instead of 40 and
bomb reduced to 20 from 35
CE hardsuit remains at 40 melee, but has bomb reduced to 25
Sec hardsuits melee lowered from 50 to 40 but gets a boost to energy
from 5 to 15
Playays will now no longer leave complete prints from touching an item once.
Instead they will leave a partial print, that has a high chance of leaving more and more with each touch.
You have a 1/100 chance of leaving a full set of prints on your first touch.
Fixes#4176
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).
If the confic option for mentors is set then
the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt
staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.
Also: Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.
Conflicts:
code/game/verbs/who.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/verbs/deadsay.dm
config/example/config.txt
Now it can be useful
Maybe
Probably
I hope
Conflicts:
code/_globalvars/lists/objects.dm
code/game/atoms.dm
code/game/objects/structures/tables_racks.dm
-The more thermite is applied to a wall, the faster it will burn
-Scales between approx 10-25 seconds
-Rwalls have a higher minimum threshold and burn time
-Applying thermite to a wall now leaves a visible stain on the wall
Conflicts:
code/game/turfs/simulated/walls.dm
icons/effects/effects.dmi
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).
If the confic option for mentors is set then
the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt
staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.
Also: Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.
Conflicts:
code/controllers/configuration.dm
code/game/verbs/who.dm
code/modules/admin/admin_ranks.dm
config-example/config.txt
CASE: Guy gets backed up at genetics. Guy gets facehugged. Guy pops as a xeno. Guy gets cloned. Alium is left clientless.
Conflicts:
code/game/machinery/cloning.dm
Nukeops now start with a Stechtkin Pistol instead of the C-20r.
In addition, they now have more items available to purchase in their
uplink (Exclusive to Nukeops). They are as follows:
C-20r - 6TC
L6SAW - 10TC
C-20r Mag - 1TC
L6SAW Mag - 3TC
Stechtkin Silencer - 1TC
Advanced Medkit - 3TC
The prices are, of course, subject to change as we observe further
Nukeops rounds.