Commit Graph

56 Commits

Author SHA1 Message Date
AffectedArc07
ec790efeaa SSticker 2019-04-30 16:47:47 +01:00
Fox McCloud
0034e851a1 Kills off Object and Fast Object Processes 2019-04-23 23:53:40 -04:00
Darkmight9
6827be92fc Now with 100% less c+p! 2019-01-26 18:48:48 -05:00
Darkmight9
c16124a24c Some final clean up 2019-01-25 09:46:31 -05:00
Darkmight9
e653c8dc63 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise 2019-01-06 19:06:04 -05:00
Darkmight9
8f5f3d44c6 The High Powered Camera a flash disgusied as a camera 2019-01-06 19:05:24 -05:00
Shadow-Quill
0a70c3549c Changed 'protocals' to 'protocols'
SPELLING WHEE
2018-12-05 10:59:52 -06:00
Tayyyyyyy
aa9d658847 Them 2018-05-25 18:34:28 -07:00
Tayyyyyyy
dd120a00f0 Their 2018-05-25 18:34:24 -07:00
Fox McCloud
cfe182a1f7 Ports over Timer Subsystem 2018-04-28 20:26:04 -04:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
tigercat2000
c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
uraniummeltdown
c89b1e8463 repaths /obj/effect/overlay/temp to /obj/effect/temp_visual 2018-01-18 13:03:49 +05:00
uraniummeltdown
9c90c817b6 adds missing lavastaff and guardian phase effect icons
kills off anim() proc, removes ninja rigsuit electricity effect
gets rid of the flick() in temporary_visual.dm because pooling is dead
updates ethereal_jaunt.dm and makes it OOP, wraiths no longer show the wizard animation, jaunters cannot move after duration is over, fixes directions errors
turns many anim() into obj/effect/overlay/temp
smoother pet heart animation
2018-01-18 12:56:18 +05:00
Ansari
dfd1c17768 Change flash pronoun to theirs 2017-10-22 17:05:59 +08:00
Ansari
a523d44c54 Stop assuming gender. 2017-10-22 15:03:55 +08:00
Fox-McCloud
e8bbe783c6 arm augments 2017-06-28 17:01:34 -04:00
Sam
804692d988 Adds a random option for flashes 2017-06-15 02:20:27 +01:00
Sam
07e0f768d6 Using Weight Defines 2017-05-27 16:34:49 +01:00
Sam
932cae0224 Loyalty implant -> Mindshield Implant 2017-04-09 16:50:51 +01:00
Crazylemon64
6a7f7394a8 Ports over the status effect unification 2016-10-23 15:45:35 -07:00
TheDZD
f5577b4a8f add_logs() un-fuckery 2016-08-29 17:27:56 -04:00
Fox-McCloud
1044c5fc88 Minor Rev Tweaks 2016-05-02 20:12:17 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
b3b0abd95b Fixes Weakeyes 2016-04-03 01:19:49 -04:00
Tigercat2000
902bac2ca6 [510] Flashes work now, and don't permastun 2016-02-28 19:13:55 -08:00
Tigercat2000
0c9a469f2c 510: HUD, Flash Refactor, Rip out unused pain system 2016-02-28 18:09:43 -08:00
Crazylemon64
289d54661c Roboconsole gives loc and health, Drones now flash right
- Adds health and location readings to the robot control console

- Drones now update status effects, so that flashes don't last forever
2015-12-08 14:29:56 -08:00
ZomgPonies
3cb7ec5e08 Bunch of robutt stuff 2015-11-25 22:41:09 -05:00
ZomgPonies
66202ff4b6 Bugfixes 2015-11-21 10:46:16 -05:00
ZomgPonies
bd0dd2ab4b Added Peacekeeper borgs, removing thermals, giving them blue eyes, etc 2015-11-20 19:21:39 -05:00
ZomgPonies
589239f3cd Make combat borg shield only need inv to be active 2015-11-20 19:04:49 -05:00
ZomgPonies
b8b7075780 Typo 2015-11-20 18:38:06 -05:00
ZomgPonies
d3db1a7fe9 Combat borg shields block flashes when active 2015-11-20 18:36:04 -05:00
DZD
37ea591087 Shadowling, changeling, and vision fixes/changes 2015-09-23 13:00:58 -04:00
Markolie
ca6c7d10ba In hand sprite overhaul 2015-09-13 22:44:18 +02:00
Fox-McCloud
ea6bfdf758 upgradeable recycler 2015-09-04 19:41:42 -04:00
Fox-McCloud
e71bcdb9d0 Adds Grenade, Flash, and EMP in-hands 2015-05-31 16:39:41 -04:00
Fox-McCloud
2b33c18bfe Overcharged Flash 2015-03-17 17:10:24 -04:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
9fedfc7c62 Switch copytext and sanitize proc 2015-02-20 22:17:13 +01:00
DZD
b3a0c9a975 Removes TABLEPASS and FPRINT flags
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.
2015-02-10 17:41:37 -05:00
Fox-McCloud
fece84d974 Fixes-Tweakes 2014-12-14 03:18:10 -05:00
Fox-McCloud
21a1c0bc83 Stunning Changes 2014-12-06 02:33:31 -05:00
Fox-McCloud
fd9d3edffb Cell Changes and other Stuff 2014-12-05 05:37:55 -05:00
d3athrow
890d83a338 tweak flash invisibility removal length. 2014-06-20 14:35:52 -04:00
d3athrow
9e0e080376 Genetics tweaks and changelog.
Stealth is overtime instead of instantaneous
Cryokinesis is less OP, deals less damage to unclothed targets and respects hardsuits and internals.
Leap is nerfed, cooldown doubled as well as not being able to leap while restrained.

T-ray scanners and flashes will reveal 'invisible' mobs for a short period of time. this is a work in progress and possibly buggy!

Conflicts:
	html/changelog.html
2014-06-20 14:34:38 -04:00
ZomgPonies
11a1deb1ac Trying to cut down on attack lock spam 2014-05-24 17:17:38 -04:00