Mark van Alphen
ba3f65049d
Port over remaining Lavaland ruins
2019-06-07 01:19:55 +02:00
Crazy Lemon
1988ae34d8
Merge pull request #11643 from Markolie/turfs
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Lavaland fixes, continued
2019-06-02 17:58:56 -07:00
Crazy Lemon
d94906e19a
Merge pull request #11656 from Markolie/multiplier
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Fixes an exploit with the sheet multiplier
2019-06-02 15:52:37 -07:00
Mark van Alphen
c6e6c6cefd
Even better water handling
2019-06-03 00:31:03 +02:00
Mark van Alphen
8a70f6aa65
Sheet multiplier exploit fix
2019-06-03 00:16:39 +02:00
Mark van Alphen
fd8a9e4909
Water handling improvement
2019-06-03 00:06:29 +02:00
Mark van Alphen
697bb8eee5
More Lavaland fixes:
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- Air alarm computers will no longer display alarms that can't be remote controlled
- Survival capsules now have a NanoMed
- Fixed the disk compartmentalizer not having a sprite when something is put in
- Fixed the drying rack not having a sprite when something is put in
- Turned water bottles into glass containers so they have more functionality
- Hairless hide can now be made wet using water
- Reagents in glass containers can now be fed to others
2019-06-02 23:29:50 +02:00
Mark van Alphen
c9e87f6593
Add more explosive power to Syndicate base, add species specific sprites for explorer equipment (thanks Ionward), fix Drake explosive sound, clarify ash walker/syndicate base personnel flavor text
2019-06-01 21:17:17 +02:00
Mark van Alphen
35b1cee88b
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
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# Conflicts:
# icons/obj/toy.dmi
2019-05-03 18:31:45 +02:00
Arkatos1
1e363bfb88
Craftable patch pack
2019-04-30 19:51:01 +02:00
Mark van Alphen
ba0f6abb02
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
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# Conflicts:
# code/game/objects/items.dm
# code/modules/power/cable.dm
# icons/mob/inhands/items_lefthand.dmi
# icons/mob/inhands/items_righthand.dmi
# icons/obj/lighting.dmi
# paradise.dme
2019-04-30 19:26:17 +02:00
Arkatos1
5d508cd984
Stack QOL update
2019-04-21 13:57:30 +02:00
Mark van Alphen
c878f8e36e
Lavaland code review fixes - also integrates flyswatter and cat toy
2019-04-20 00:24:58 +02:00
CornMyCob
7eb4277a01
MORE UPDATES!
2019-04-03 20:29:16 +01:00
CornMyCob
9f5b3fc796
updates
2019-04-02 20:26:23 +01:00
Mark van Alphen
1689e46f1e
Added Syndicate base and ported over turf decals
2019-03-31 20:26:02 +02:00
Mark van Alphen
45a066c7d1
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
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# Conflicts:
# code/modules/food_and_drinks/recipes/recipes_grill.dm
2019-03-30 22:55:09 +01:00
Mark van Alphen
f92be2c67d
Add Beach biodome ruin and other fixes
2019-03-30 22:48:11 +01:00
Mark van Alphen
fb337f2825
Port over Lavaland mobs and turfs (not finished)
2019-03-29 23:45:36 +01:00
Fox McCloud
277722508a
[Goonchem] Reagent Temperature
2019-03-18 20:06:15 -04:00
Fox McCloud
e7f8cca24a
The World Can Burn For All I Care
2019-03-03 11:06:31 -05:00
Fox McCloud
f133be6760
Fixes Stacks--Again
2019-02-27 09:29:29 -05:00
datlo
38c64a953e
Golem tweaks
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Shuttle interior walls and floors are now fully simulated and can be
deconstructed/built upon. Exterior is still shuttle walls
Increased the cost of RND boards to 2000
Golems can no longer activate robotic brains or have their brain put in
an MMI
Replaced one welding fuel tank by a chem master 3000
2019-02-12 02:07:01 +00:00
datlo
74a3631741
compilin and mostly workin
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has runtimes due to body color
need to wrap up commented procs
2019-02-03 06:40:50 +00:00
Aurorablade
d3448cf287
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE
2019-01-29 17:42:39 -05:00
variableundefined
13629ba71b
Merge pull request #10699 from datlo/cheapbombframe
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Reduce the cost of bomb frames to 3 plasteel
2019-01-24 18:15:02 +08:00
Dovixx
6741238ef1
Stop the animals!
2019-01-23 22:34:51 +02:00
datlo
d631479031
Reduce the cost of bomb frames to 3 plasteel
2019-01-22 00:41:05 +00:00
Nicaragua
8175d67b2e
honk_bot from V2
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Originaly from PULL
https://github.com/ParadiseSS13/Paradise/pull/10656
2019-01-21 12:31:47 -03:00
Aurorablade
b812736517
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE
2019-01-19 23:35:15 -05:00
variableundefined
b3d27c7202
Merge pull request #10584 from datlo/removeuplinkmanagement
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Replaces uplink management by automated sharing + various misc outfit changes
2019-01-06 16:14:59 +08:00
datlo
61c0f71cce
Replaces uplink management by automated sharing
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Various admin outfits changes
Add internal box to honk brand infiltration kit
Add fifty TC stack buyable by nukies
Add subtypes of uplinks : Traitor, Nuclear, SIT, SST, Admin, only
checked by auto sharing for now
2019-01-03 16:29:31 +00:00
AffectedArc07
fbd31bd46a
Merge branch 'master' into emitter-reflectors
2018-12-23 23:26:47 +00:00
AffectedArc07
3ba1837c9f
Adds reflectors
2018-12-23 23:07:01 +00:00
Aurorablade
86d2a1634c
Casing correction 1
2018-12-17 00:07:37 -05:00
Darkmight9
dd5c18a8b4
Gives nanopaste overheal
2018-12-03 01:03:47 -05:00
Darkmight9
50dbd49530
This, hopefully, gives overheal to nanopaste or at least can be a staging point. This is my fisr time coding so advice and impute is aprecated.
2018-11-21 01:20:32 -05:00
lass9030
c6af6f56f3
sheet hand icons from existing sprites
2018-11-09 15:21:45 +01:00
tigercat2000
97461b3f3d
Merge pull request #10078 from variableundefined/FermentationBarrel
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[READY] Port Fel's fermentation barrel from tg
2018-11-07 23:09:08 -08:00
TDSSS
a89cf91f82
now with 100% less snowflake
2018-11-06 11:42:01 +01:00
variableundefined
c2f92bec5e
Make fermentation barrel a stack recipe, fixes koibean and soybean being OP
2018-11-03 21:39:38 +08:00
Unknown
1cd8d2f98f
Surgical Trays
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Adds Surgical Trays
2018-10-22 17:37:51 -04:00
Mark Mak
4bc1a1c1ef
Merge pull request #9363 from MarsM0nd/Refactor_UID
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Href refactor: macros and playerpanel
2018-10-19 07:46:42 +08:00
variableundefined
b097b06b72
CtrlShiftClick for stack
2018-10-13 23:04:50 +08:00
Mars
984339ce42
Merge-conflict fix + check for null rather than type.
2018-10-12 18:59:54 +02:00
variableundefined
108ebfed3a
Formatting improvement
2018-10-12 07:57:58 +08:00
Mars
d9b60a7bfb
Fix merge conflict
2018-10-09 09:41:37 +02:00
variableundefined
6b1b38d4f1
Port over tg ore stack and stack merging
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Meta
Birbfix
Maxi
Re-add automatic satchel ore pickup (oops)
Mecha formatting
re
2018-10-09 10:06:03 +08:00
Crazylemon64
3db4229918
First big chunk of the refactor
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mid-refactor of `take_overall_damage`
Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs
Allows the dead to examine
Removes the `blinded` var
Refactor cyborg components so vision loss is instant
Robot life/death updates instantly
Adds instant updates for damage overlays and HUD icons for humans
Final reconciliation with the species refactor
Adds a stat debugging system and debugging logs
Also fixes instant death on species change
"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would
I used it to fix people dying instantly when changing species due to
temporary deletion of the brain
Fox's requests
Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
Purpose
c82cd93a89
Merge branch 'master' into Refactors-beds-stools-chairs
2018-09-29 15:36:27 +01:00