Fox McCloud
0034e851a1
Kills off Object and Fast Object Processes
2019-04-23 23:53:40 -04:00
Mark van Alphen
bfbebca770
Make sure images are qdel'd
2019-04-11 19:44:10 +02:00
Mark van Alphen
8c5847f9ea
Code review fixes
2019-04-11 07:22:43 +02:00
Mark van Alphen
dde5f1c04c
Code review fixes
2019-04-07 18:48:34 +02:00
Mark van Alphen
a045382fb3
Fixes
2019-04-07 00:42:44 +02:00
Mark van Alphen
6425d6cc40
Refactor tumbling mechanism
2019-04-07 00:34:02 +02:00
Mark van Alphen
be92148517
Safe refactor
2019-04-06 23:20:26 +02:00
Mark van Alphen
8cdb41b835
Switch around random calls
2019-04-01 18:29:01 +02:00
Mark van Alphen
d1f8adc724
Fix infinite loop in safes
2019-04-01 18:26:58 +02:00
Mark van Alphen
b8e840c094
Resolve some issues that the compiler doesn't spot
2019-03-29 16:21:15 +01:00
warior4356
8961717d7a
Fixed phantom drill bug
2019-01-23 23:00:00 -08:00
Birdtalon
b195aa5fa1
removes if statement adds return
2018-11-19 14:04:51 +00:00
Birdtalon
0a115cbcc3
fixes safe runtime upon deletion
2018-11-18 16:40:39 +00:00
warior4356
08915c4a23
Adds birdtalon's fixes
2018-11-02 17:42:02 -07:00
warior4356
0ee51bdcc2
Reverts maps. Fixes conflict.
2018-10-31 19:13:22 -07:00
warior4356
b6d5bccd54
Fixes code bugs
2018-10-31 17:32:35 -07:00
warior4356
5f74e61731
Map changes, bug fixes
2018-10-29 03:21:52 -07:00
warior4356
13d927c10e
Drills implimented
2018-10-29 01:10:10 -07:00
warior4356
7d5cb5a216
Fixed safe noises
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Fixed unlock noises coming from tumbler 2 on every turn of tumbler 1, once tumbler 2 was unlocked.
2018-10-24 15:45:10 -07:00
warior4356
fead9e552e
Updated logo and description. Removed NT logo from UI
2018-10-18 18:36:56 -07:00
warior4356
f3fc4548b6
Requested code changes done, please recheck
2018-10-17 13:36:25 -07:00
warior4356
e8bffc5c3d
Final tweaks
2018-10-15 19:13:52 -07:00
warior4356
3707242e64
Fixed a UI lag issue
2018-10-14 18:25:36 -07:00
warior4356
4eeb26aa0f
Fixed examine_status and changed manufacturer
2018-10-14 17:45:43 -07:00
warior4356
c46e357954
Minor tweaks.
2018-10-14 17:39:02 -07:00
warior4356
e5a24dc82d
Adds a comment
2018-10-14 03:38:55 -07:00
warior4356
12c538ea0e
Used Wrap incorrectly, max is exclusive
2018-10-14 03:26:42 -07:00
warior4356
8b83e58ea0
Invalid combinations fixed
2018-10-14 03:09:48 -07:00
warior4356
5c37ea5449
Small bug fix.
2018-10-13 23:34:03 -07:00
warior4356
c7efdfaa29
Maybe finished? Needs testing.
2018-10-13 23:33:07 -07:00
tigercat2000
7d8c9a731a
SS Conversion: Atoms, Machines, n' Mobs
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This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Krausus
92405288d2
UID mass replace: src=\ref[src]
2016-09-05 23:02:10 -04:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
62fb3c2981
Safe Cleanup and Fix
2015-09-29 11:31:57 -04:00
Tigercat2000
7c9139d6e0
Bay/-tg- Meteor port
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Meteors now have different types, properly integrated.
Meteoract has been removed, meteors now just call ex_act.
2015-06-21 18:39:39 -07:00
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
Markolie
8fae0f029f
Accessory overhaul
2015-02-08 14:29:10 +01:00
ZomgPonies
128e1ba386
Revert "Fix safe...?"
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This reverts commit 0762e137ab .
2014-06-16 22:03:03 -04:00
Rob Nelson
0762e137ab
Fix safe...?
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Conflicts:
code/game/objects/objs.dm
2014-06-05 16:21:26 -04:00
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00
Aryn
072bdcde60
I think I fixed everything it is possible to stuff a light source into.
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Conflicts:
code/game/dna/dna_modifier.dm
code/game/machinery/Sleeper.dm
code/game/objects/structures/transit_tubes.dm
code/modules/reagents/Chemistry-Machinery.dm
code/modules/recycling/disposal.dm
2014-03-21 09:58:54 -04:00
petethegoat@gmail.com
bc933cc10b
Fixes issue 1040. Ability to give mechs all access and remove DNA locks from mechs and more.
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(the fix is shitty, but then, so is mech code)
Fixes issue 1043. Safe structure allows users to teleport any item in the game to them
Increases the firefighter heat resistance to 4500.
Removes firefighter.dm, as it was entirely commented out. Firefighters are in ripley.dm.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4968 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-27 14:51:30 +00:00
giacomand@gmail.com
6a2d78bc94
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
...
-Atmos delay is now based on active players, to help fight lag for massive player rounds.
-Changed some for(blah in world) loops to use the correct lists.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
petethegoat@gmail.com
606e40729a
Fixed issue 1008. (Putting stuff into the seed extractor doesn't update sprites)
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Added floor safes.
Fixed the icon paths (or lack thereof) for bluespace artillery, and the capitalisation.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4883 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 16:17:55 +00:00
petethegoat@gmail.com
5b1e7cb336
Removed the bandolier, on account of it looking like shit. In the two places where it was used, it's been replaced with the normal satchel.
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Added the safe! A majestic two tumbler chunk of metal.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4882 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 15:01:16 +00:00