DGamerL
e3c73110db
Adds Chemical flamethrowers ( #25091 )
...
* Initial work
* Good enough to open a PR out of draft
* Make these use the vars on the flamethrower
* Moar fixes
* Undefines define
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* This won't compile
* GDN review
* Fixes CI
* Fixes CI even more
* 5 ammo per tile now
* Heavily nerfs adding multiple fires
* Adds phlogiston as a burnable reagent
* Fixes the fire name
* Placeholder sprite + ammo use fix
* Now in cargo partially
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Lewc Review
* Adds nuclear variant
* Adds the chem flamethrower to the nukie uplink, alongside ammo
* More fire armor tweaks
* GDN review
* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* TEMPORARY PUSH
* Adds inhands
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fixes inhands
* Makes air hot again
* Lewc review
* Audible messages and canister refilling
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-05 23:12:56 +00:00
BiancaWilkson
e0da59f5ea
Borgs get flashed again ( #26674 )
2024-09-03 14:01:11 +00:00
PopeDaveThe3th
58c7fa9a0d
Fairly Sizable Fed Lore Drop ( #26600 )
...
* the fedening
* Federation -> TSF
* Update outfit_admin.dm
* Update outfit_admin.dm
* i forgor
* few more
2024-09-03 13:04:56 +00:00
chuga-git
482089ec8c
makes slimes clear target on death, and delete actions, and abort walking on destroy ( #26621 )
2024-09-03 13:03:41 +00:00
chuga-git
22c9f89e9e
print_flavor_text no longer runtimes when dna is null ( #26609 )
2024-08-28 23:55:41 +00:00
Tourte-Yaya
1c284fc91b
combat cyborg with a extinguisher ( #26505 )
2024-08-25 16:43:28 +00:00
Spaghetti-bit
3fd78491e6
Moving while buckled or while in a locker that is locked / welded will no longer reset resist timer. ( #26523 )
...
* Moving while buckled to a surface will no longer reset the timer / cause you to fail.
* Properly applies the same principal to closets and secure lockers.
* Changes break out time to use the MINUTES define.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
---------
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-24 16:43:47 +00:00
1080pCat
b87120e548
Syndicake factory has power again. And the commando wont go crazy on its pet bunny. ( #26554 )
...
* syndicake factory has power again
* Update code/modules/mob/living/simple_animal/friendly/bunny.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-08-22 10:55:20 +00:00
Faron
1c3be1c3d5
Update undead.dm ( #26564 )
...
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
2024-08-21 01:35:43 +00:00
DGamerL
9d11e93e5a
Cleans up last words ( #26546 )
2024-08-20 00:56:15 +00:00
Blossom
348d45f561
Fixed the last word pop up window instantly killing you if you are fu… ( #26507 )
...
* Fixed the last word pop up window instantly killing you if you are full health
* Update code/modules/mob/living/living.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-08-19 15:26:31 +00:00
Kenionatus
777910d6d2
replace magic numbers related to emp and explosion severity with defines ( #26495 )
...
replace even more magic emp and ex numbers
2024-08-18 03:11:22 +00:00
DGamerL
69a0848b0e
Stops mice from eating cables during CI ( #26496 )
...
* Stops mice from eating cables during CI
* WE TEST CI WITH THIS ONE
* Revert "WE TEST CI WITH THIS ONE"
This reverts commit e163eaf612 .
* Comment
* Charlie review
2024-08-17 23:31:13 +00:00
Spaghetti-bit
4d66ba4aab
General fix to update tint applying/removing blindness, tweak to facehuggers. ( #26513 )
...
* Removes the blindness from Facehuggers and ties it to `update_tint()`.
`update_tint()` now properly removes and adds blindness.
* Removes unneeded overlay.
2024-08-17 01:00:05 +00:00
HMBGERDO
fbe49dabbc
Fixing blood spreading too much during surgery ( #26266 )
...
* bloody blood
* ehhhh
* here too
* bloodwrite fix
* a
* review changes
* max blood amount to argument
* Update code/game/atoms.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/human_defense.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* tab
---------
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-15 23:51:48 +00:00
warriorstar-orion
90e52f70e8
refactor: Moves simplemob atmos and temperature requirements to DCS elements. ( #25619 )
...
* refactor: elementize simplemob homeostasis
* undef these bad boys
* ugh
* Fix up comments
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* update element var name
* Update code/modules/mob/living/simple_animal/simple_animal.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-15 23:07:43 +00:00
Mikhail Dzianishchyts
de2380422f
Fix cloak of the prophet not working if a broken mirror exists ( #26476 )
2024-08-14 17:40:25 +00:00
Burzah
c434f08f4f
Replaces info class with notice and purges info ( #26421 )
2024-08-13 09:46:58 +00:00
chuga-git
af735ed400
Fixes flash check runtime when flashee does not have eyes ( #26409 )
...
* fixes null runtime
* the ASCII code for " " is 32, or in 0x0020 in hexadecimal
* Update code/modules/mob/living/carbon/carbon_procs.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
---------
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-08-08 16:11:56 +00:00
CRUNCH
2c1fcbd7da
Merges the Hug Module With the Cyborg Gripper ( #26007 )
...
* Hugs
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* Update cyborg_gripper.dm
* AGHHH!
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cyborg_gripper.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update cyborg_gripper.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update robot_modules.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-07 13:07:36 +00:00
Spaghetti-bit
52327cea40
[TWEAK] Runechat Color Preference and Species Dependent Organ (runechat) Removal ( #26018 )
...
* Reopens runechat color tweak.
Fully changes how the runechat color works with human mobs.
- Ties Runechat color to DNA (unchangable via scramblers, or other methods like DNA modifying)
- Runechat color is now a preference based thing and can be changed at mirrors.
* Linter mint
* Comment for comment's sake + Rerun cerestation CI/UNIT test because mouse ate a cable.
* augh
* reverts toml
* Fixes a SQL query, good for final review.
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-06 13:15:47 +00:00
Faron
4831c0624f
Adds an abandoned security shuttle space ruin ( #25922 )
...
* Update cell.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update crates.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update mob_spawn.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update undead.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_areas.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update undead.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update mob_spawn.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update abandoned_sec_shuttle.dmm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update cell.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/retaliate/undead.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/retaliate/undead.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update crates.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update abandoned_sec_shuttle.dmm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update config.toml
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update effects.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update particles.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update effects.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_areas.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
---------
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-08-04 10:09:08 +00:00
DGamerL
2f591a301c
Makes people on skateboards unable to pull things ( #26191 )
...
* Makes people on skateboards unable to pull things
* Removes duplicate definition
* Contra review
2024-08-04 09:07:03 +00:00
Taurtura
03502a2a88
should have done that from the beginning ( #26381 )
2024-08-03 16:00:05 +00:00
Spaghetti-bit
6837ea7333
Caterpillars and Nymphs that evolve no longer provide blood to vampires and cannot be culted ( #26174 )
...
* Makes nymphs and caterpillars immune to being culted after they evolve. Also makes them not give any usuable blood to vampires.
* Improves comments and changes the trait name.
* Update code/__HELPERS/trait_helpers.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
---------
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-08-03 00:07:33 +00:00
Spaghetti-bit
aeb4395001
A high enough tint will blind you. You can no longer be flashed or blinded further if you have broken eyes. ( #26338 )
...
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-02 18:13:12 +00:00
DGamerL
54b0c33144
Hahahahahahhaha ( #26371 )
2024-08-02 00:24:50 +00:00
DGamerL
44671e31e8
Adds: The C-Foam launcher ( #25738 )
...
* The start
* Getting a bit further
* Slight ammo casing update
* Istype helper and foam blockage
* Adds status effect
* Foam blockage and status effect fixes
* Autolathe ammo + stun
* aaaaaaaa
* Adds uplink item
* Actual slowdown
* Makes attacking a bit faster again
* Ammo increase to 12
* Sirryan review
* Adds sprites - almost working
* Lots of fixes + mineral doors
* Mineral doors don't open with foam
2024-08-01 06:24:09 +00:00
HMBGERDO
5234b6386b
Revert attacked_by changes ( #26330 )
...
* t checkout master
Revert "Fixing fulton pack not working (#26153 )"
This reverts commit 67353fd62a .
* Revert "Cult magic attacks and attacks on stun mark can now be blocked by shields (#25771 )"
This reverts commit 9ea58e1e33 .
* Revert "[s] Stunbaton no longer triggers shields twice (#26197 )"
This reverts commit cd88b3de88 .
2024-07-31 10:00:00 +00:00
Pedro
81aafadc97
[NEW/REVIEW RDY] Midround Event: Tourist Arrivals ( #26084 )
...
* ebent
* WHYYY
* bobobo
* adds ton of epic stuff
* messages added
* Outfit!
* Indentation! Arrhghg
* Gamemode checks, antag check stuff and outfit changes and tourist icon
* ID icon, random species, gender, hair, a few comments and logs.
* Mirroring review
* Applies suggestion
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com >
* Tourist Id's now have linked accounts, code cleaning as per reviews
* Following suggestion
* Apply suggestions as per review
* Addresses the risk of two people having the same account
* Typos and final cleaning
* Checking for jobban/Not showing as tourist on manifest
* Orbit test
* compile
* ebent
* WHYYY
* bobobo
* adds ton of epic stuff
* messages added
* Outfit!
* Indentation! Arrhghg
* Gamemode checks, antag check stuff and outfit changes and tourist icon
* ID icon, random species, gender, hair, a few comments and logs.
* Mirroring review
* Tourist Id's now have linked accounts, code cleaning as per reviews
* Applies suggestion
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com >
* Following suggestion
* Apply suggestions as per review
* Addresses the risk of two people having the same account
* Typos and final cleaning
* Checking for jobban/Not showing as tourist on manifest
* Orbit test
* TGUI Bundle Rebuild
* Applies suggestions
---------
Signed-off-by: Pedro <79126660+LetXxx@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-30 14:10:08 +00:00
Luc
495afc5e60
Moves almost all wrench checks in attackby to wrench_act() ( #25687 )
...
* wrench a bunch of acts
* atmospherics
* some last few things
* last iswrench changes for anything that isn't construction
* Update code/game/machinery/pipe/pipe_construction.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* thank you dgamer
* oopsie daisy
* tests and addresses some introduced bugs
* proper testing
* proper ci
* Update code/game/objects/structures/fluff.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/structures/fluff.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* thank you burza 🙏
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/recycling/disposal-construction.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-07-30 13:51:00 +00:00
DGamerL
b497e4c925
Removes a lot of redefined procs ( #26186 )
...
* aaaaaaaaaaaaaaa
* Forgor
* Adds missing /proc/
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-30 13:19:32 +00:00
Spaghetti-bit
cbeedfca9f
Parrying Refactor, Adding Parrying to Select Two-handed Weapons: Parry This You Filthy Casual! ( #26043 )
...
* Refactors parrying and how parrying is handled. Also gives most of the melee wizard weapons parrying as well as most two handed weapons.
* Forgor the blood spear :)
* Renames `special_parry_condition` to `requires_two_hands`
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* Update code/datums/components/parry.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* applies suggestion from @lewcc
* Removes the two handed requirement from cult spear as per @Qwerty's request
* Apply suggestions from code review (1/2) from hal
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* Apply suggestions from code review (2/2)
* ...accidentally removed an icon in `energy_melee_weapons.dm` when I deconflicted stuff. 💀 ready for review.
* Again, variable added back during deconflict. issues resolved.
* Update code/game/objects/items/weapons/shields.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-30 12:33:02 +00:00
AffectedArc07
163a325156
The Cooking Continuation ( #26306 )
2024-07-30 12:32:17 +00:00
Ryan
dfca6b833f
Cloth Golems can no longer be infested by Legions ( #26287 )
...
* ClothGolemFix
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-07-29 16:42:53 +00:00
Faron
1e59b554dc
Update human_update_icons.dm ( #26305 )
...
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
2024-07-29 15:07:15 +00:00
warriorstar-orion
51bb41949d
Extend mule pathfinding range for cere and remove some obstacles. ( #26284 )
2024-07-29 15:02:05 +00:00
DGamerL
0857207eb1
Some borgs now block flashes again ( #26280 )
...
* Some borgs now block flashes again
* Check if it affects silicons
* Charlie review
2024-07-29 15:01:38 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
Taurtura
c38680fcc2
Fixes syndicate mobs not always dropping the correct corpse ( #26134 )
...
* FINALLY, IT WORKS
* fix tabs
* Contra's suggestion
* Spaghetti's review
* removes an unnecessary enter
* Guarantees the stronger version drops a salvage
* Lewc's/DGAMER's review
2024-07-26 14:30:42 +00:00
AffectedArc07
f639e2cc1c
Completely bans sleep from Initialize and LateInitialize ( #25801 )
...
* GOD DAMN I WAS COOKING
* Makes portal less dumb
2024-07-26 13:57:10 +00:00
Qwertytoforty
26f28cb7e7
A new space ruin, the telecommunications satellite? [100% done, ready for final review] ( #25820 )
...
* THE WORK, IT GOES AND SO IT GOES
* darker yet darker
* more changes
* Almost done, let's post the pr and have some dev people test it out.
* update comment
* small change
* pushing , then we address changes
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more progress
* final bar lines
* aditional tweaks
* Update telecomns_returns.dmm
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* sirian changes
* emp weakness, light changes
* no runtimes, shoot borgs
* sorry for all the commits just update to master thanks
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* fixes
* fixes pathing. Voices
* removes always spawn
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* more changes
* requested string change
* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* lewcs final changes
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-07-25 18:26:14 +00:00
Qwertytoforty
e4ed1b1db3
Radiation fixes. ( #26113 )
2024-07-25 17:15:12 +00:00
DGamerL
4a84520147
Replaces a weird loop with the spin() proc ( #26182 )
...
* Wacky things
* Whoopsie
2024-07-12 16:54:13 +00:00
Kyani
55daad4324
Poly "<b>" Speech fix ( #26137 )
...
* this took longer than I wanted
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* used better commands
* Update code/modules/mob/living/simple_animal/parrot.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-07-11 08:17:23 +00:00
BiancaWilkson
ec88636e6c
Cyborg Damage, Movement, and Power Overhaul ( #25252 )
...
* Adding defines
* More signals for external power
* Gets the reboot working
* renaming a proc
* config stuff
* Working on cyborg movement
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* IOSYS where'd you come from
* begon return 0
* VTEC caps slowdown
* Adjusting EMPs
* Funny arm is GONE
* Oh yeah regenerating stamina might be a good thing
* Forgot you could uninstall vtec
* icon machine broke
* Cell-less borgs can enter chargers to stay powered
* oh that was almost bad
* Fixes some logic
* its a surprise tool that will help us later
* Adjusting some numbers
* Adds a sound to go along with the text alarm
* dead things can still charge
* Another logic error
* Xenos too
* sorry linter
* fixes CL
* Slightly more slowdown on stam damage
* neurotoxin won't stun
* SOUNDS!
* 3 flashes to stun instead of 4
* Slightly longer stun
* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK
* Keep borgs stunned forever
* Power loss is more dangerous
* Adds a stamina hud to borgs
* Cyborgs now heal up properly
* Removes an outdated comment
* Replacing parts works better now
* EMPs disable components for a brief time
* More missed rebalances
* When you forget to remove debug messages
* WHAT
* Cult magic works + borgs can be silenced
* 2 flashes to stun, flashes confuse now
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Abductors can stun borgs
* Watcher/cyro rays deal stam to brog
* Fixes a rounding error when healing borgs back to full HP
* Fixed span
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixed whitespace
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Guard clausify
* Indents a message
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/component.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* that's not what stat does
* No more hardcoded speed, don't TM this branch
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-09 17:44:50 +00:00
tipoima
53227ca5a9
Stops Syndicate Backups from making depot Delta ( #26017 )
...
* Stops Syndicate Backups from making depot Delta
* comments added
2024-07-09 06:23:17 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
chuga-git
c1e97f712c
Minor throwing fixes ( #26179 )
...
* fix treadmill throwat
* fixes dropdel runtimes and end_throw() not being called
* dgl review
2024-07-08 21:07:18 +00:00
warriorstar-orion
ca93f6bc77
Retrofit TG pathfinder with upstream improvements ( #25583 )
...
* Retrofit TG pathfinder with upstream improvements
* i know how things work
* don't use HAS_TRAIT for things that aren't traits
* unique filenames
* i'm just a goofy lil moron
* use new block syntax
* apparently values don't need clamping with new block syntax?
* silence invalid JPS dest runtime
* fix runtime passing ID instead of access list
2024-07-08 15:48:43 +00:00