Commit Graph

87 Commits

Author SHA1 Message Date
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Tigercat2000
74f304e88c Metastation: Compatibility modifications
This commit modifies metastation to actually be playable on our code
Squashed Commits:
 - [META] Fixes emergency shuttle being stuck
 - Toxins Mixing fix: chamber floor > engine
 - Adds research outpost + Chem lab to routpost
 - Add vox raider ship, fix pods and a few shuttle zones.
 - Remove step_x so TRAVIS likes it
 - Finish spawn points, add telepad.

 - Replace showroom with NT-rep/Blueshield Office
   Don't worry, the nuke keg is in the meeting room.
 - Convert art storage to barber shop, place artvend in tool storage
 - Buncha medbay tweaks, 2nd surgery table, body scanners, fixed sleepers,
   minor balance changes.
 - Add Mr. Changs to dorms
 - Update meta to latest paracode
 - Fix punpun
 - Atmos volume pumps, atmos control console
 - Add chicken statue to Mr. Chang's (*cry), Bar smartfridge
 - Fix mr. changs statue and chairs
 - Add togglable polarized windows to surgery, so surgeons can prevent seeing
   other surgery procedures if necessary
 - Actually add atmos control comp
 - Hydro trays are no longer dirt
 - Fix brig windoors
 - Fix escape shuttle sleepers
2015-06-04 19:28:45 -07:00
ZomgPonies
e056abfb82 3/3 port done 2015-05-25 20:16:34 -04:00
Fox-McCloud
0da9c966f0 More Linda Fixes 2015-05-21 19:33:54 -04:00
Tigercat2000
e1249fc640 Lighting overhaul.
This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Tigercat2000
26f1cd88d5 ONE DAY I WILL HAVE FIXED TOXINS MIXING
I left out a very important define from plasma windows that prevents them
from heating the room
2015-05-01 07:52:29 -07:00
Tigercat2000
4e4285dccf Fix plasma windows breaking due to temperature
So uh, I forgot to define fire_act AND temperature_act as returns for the
plasma windows, so the toxins chamber kept breaking open. Whoopsies.
2015-04-30 13:49:32 -07:00
Tigercat2000
dfc74ebde6 Modify fire_act to temperature_expose where needed
This commit changes a bunch of objects fire_act's to temperature_expose,
to allow for superhot gas to act like an actual hotspot. This behaviour is
consistant with -tg-.
2015-04-29 16:56:12 -07:00
Tigercat2000
9b7b4ae656 Apply most/all of LINDA's updates
This commit ports most, if not all of LINDA's updates on -tg-, and fixes a
few bugs that appear to be unique to paradise's codebase.
2015-04-28 12:45:58 -07:00
Tigercat2000
4f1053f5b7 LINDA, Stage 1
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.

The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00
Tigercat2000
29c59bd51b Add check for antags in msg_admin_attack
This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().

Goals of this commit:
 - Make admin ATTACK: logs indicate if attacker is an antagonist.

Note; High probability of merge conflicts, 47 files changed.
2015-04-12 08:41:53 -07:00
Fox-McCloud
38adfe06a0 Removes Recursive Explosions 2015-03-19 03:23:14 -04:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
377dfe894d Add attack animations 2015-02-22 21:15:54 +01:00
Markolie
982102a407 Standardize mutations 2015-02-22 19:04:43 +01:00
Markolie
3b072b5a62 Remove click delay from most things 2015-02-22 18:47:58 +01:00
ZomgPonies
e9b413b1ff Moved broken/deanchored window logging from adminlog to attacklog 2015-02-12 02:16:55 -05:00
Markolie
64fe9e8600 Remove legacy viewpoint code, move back to Bay's and /tg/'s system 2015-02-10 17:02:27 +01:00
Markolie
4312930a09 Fourth grab crushing re-added 2015-01-19 18:38:09 +01:00
Markolie
2cd437ee5f Fix window crushing 2015-01-19 18:35:45 +01:00
Markolie
34a7bc645a Plasma iwndow coloring fix 2015-01-18 04:50:11 +01:00
Markolie
fb7fc04f51 Shuttle fixes 2015-01-17 02:33:19 +01:00
Fox-McCloud
baa88a7463 Fixes 2015-01-15 19:42:15 -05:00
Markolie
d1eadab31c Away mission fix 2015-01-12 04:29:53 +01:00
Markolie
60e18d0c0e Major map overhaul, remove customs officer/nanotrasen recruiter 2015-01-12 02:23:45 +01:00
Markolie
6ce5b379e4 Let AI transmit cryo/arrival messages when present, let AI change arrival message 2015-01-06 02:06:23 +01:00
Markolie
19fde1c4a0 Bug fixes 2014-12-17 21:56:37 +01:00
Fox-McCloud
e76c8f26f3 Stamina 2014-12-12 06:52:20 -05:00
Markolie
ae8f08e2b8 Fixes reflection, various security level fixes, gamma armory update, communication console fixes 2014-11-29 02:05:42 +01:00
Markolie
107325bb43 Melee attack for mechs 2014-11-22 06:05:13 +01:00
Markolie
dd3739119e Properly document harmbatonning removal, window update check 2014-11-20 00:55:26 +01:00
Markolie
e2e996fbbf Glass now changes color when built based on the area, map fixes 2014-11-20 00:08:29 +01:00
Artorp
6c5b0f7987 Windows can now be disassembled
- Using a wrench on a deanchored window will deconstruct it
2014-08-10 21:51:06 +02:00
Whitellama
8c27a4e092 Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag) 2014-08-03 15:28:36 -04:00
ZomgPonies
4bfb46037f Moar Object verb removal/switch to right-click 2014-07-15 09:18:37 -04:00
Kelenius
c54b9e3626 Slime update
Conflicts:
	baystation12.dme
	code/modules/mob/living/carbon/metroid/death.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/say.dm
	code/modules/mob/transform_procs.dm
	code/modules/reagents/Chemistry-Recipes.dm
	maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Regen
d708eeec06 +1 window crush
Added another layer of window crushing
For extra robust
2014-06-28 15:20:17 +02:00
Mloc-Argent
69d9d9fc49 atmos: make fires more destructive
Fires can now burn through walls, windows, and (with a high enough
 temperature) rwalls.
New proc: adjacent_fire_act().  Called on turfs that a fire isn't able
 to spread to. (walls, floor surrounded by windows, etc.)

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/objects/structures/window.dm
2014-06-24 06:48:08 -04:00
mwerezak
b64441cb26 Fixes FEA temperature_expose() being used...
...instead of ZAS fire_act().

Conflicts:
	code/game/gamemodes/blob/theblob.dm
	code/game/machinery/doors/airlock.dm
	code/game/objects/structures/window.dm
	code/game/turfs/simulated/walls_mineral.dm
	code/modules/mob/living/carbon/alien/special/facehugger.dm
	code/modules/reagents/reagent_dispenser.dm
2014-06-22 02:03:42 -04:00
ZomgPonies
c0f997a022 Fix science shuttle and white windows galore. 2014-06-17 03:44:15 -04:00
Zuhayr
fbbb3b50ce Fixes #4923 2014-05-12 03:10:37 -04:00
ZomgPonies
c5c2f52500 Fixed some bugged intents 2014-04-22 11:02:11 -04:00
RavingManiac
850236a137 Shuttle windows replaced with reskinned reinforced glass windows. Number of doors into cockpit reduced to 1.
Fitness room rearranged to make more sense, with glass around pool.

Conflicts:
	maps/tgstation2.dmm
2014-04-22 09:24:46 -04:00
ESwordTheCat
c43652b33a Okay shards converted to pool usage now.
Conflicts:
	code/game/machinery/computer/arcade.dm
	code/game/machinery/doors/windowdoor.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/objects/structures/displaycase.dm
	code/modules/mining/mine_turfs.dm
	code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-04-19 19:57:53 -04:00
ESwordTheCat
dde219a581 Object pooling immature implementation.
Conflicts:
	code/__HELPERS/experimental.dm
2014-04-19 19:42:04 -04:00
Rob Nelson
9227481a8a Standardize windows.
Conflicts:
	code/WorkInProgress/buildmode.dm
	code/game/machinery/doors/airlock.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/twohanded.dm
	code/game/objects/structures/window.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/simple_animal/constructs.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
ZomgPonies
1358b11e46 ZAS overhaul 2014-02-22 23:10:37 -05:00
ZomgPonies
1ab8df4b13 Garbage collection fixes 2014-02-19 20:24:31 -05:00
Rob Nelson
22a2df1115 Standardize HULK.
Conflicts:
	code/game/mecha/mecha.dm
	code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
90496be20a Standardized intent names so it's all harm. Fuck you hurt. 2014-01-19 08:30:50 -05:00