Commit Graph

965 Commits

Author SHA1 Message Date
Uristqwerty 6a66f542d9 Update from early tubes with bugs, to tubes with less bugs and more features based on feedback. 2013-03-20 18:49:14 -04:00
Chinsky 729e187ae6 Merge pull request #2546 from caelaislinn/bleeding-edge-freeze
Tweaks and such
2013-03-18 00:15:47 -07:00
cib 7fbc86da5a Vendors now charge money.
Swipe your ID card and enter PIN to pay.
2013-03-17 15:56:43 +01:00
Cael_Aislinn 42d8cd33e0 made fuel injectors and core gens properly start in mobile configs, made large crates able to hold 1 large item (machinery or structure)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-16 20:58:31 +10:00
Cael_Aislinn f8f9397636 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	icons/obj/library.dmi
	icons/obj/storage.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 23:01:33 +10:00
Cael_Aislinn 44470e35b5 moved energy field layer to be above mobs
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-10 18:21:00 +10:00
Chinsky 55671d7485 Merge branch 'guntest' of https://github.com/Whitellama/Baystation12 into gunmode
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
	icons/mob/screen1_old.dmi
2013-03-06 17:04:45 +04:00
Cael_Aislinn 53793fc2aa Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	baystation12.dme
	code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm
	icons/obj/storage.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-06 19:03:18 +10:00
Cael_Aislinn 00b0c09016 core gens start locked, added placeholder core monitor file
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-06 01:29:48 +10:00
Cael_Aislinn 2933069ebe Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 17:23:16 +10:00
Cael_Aislinn 9ca69998d0 cleaned up/added some missing icon_states for (rust) engineering areas
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 16:51:09 +10:00
Cael_Aislinn 09399cb74b some tweaks and balances to rust circuit research levels
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 16:47:26 +10:00
Cael_Aislinn c6398d6d52 fixed some core field runtimes, made it actually process
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 16:41:10 +10:00
Cael_Aislinn e511bf954e fixed icon + useability + construction issues for misc rust components, removed debug output for TEGs, made injectors no longer directwired
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 16:23:59 +10:00
Cael_Aislinn 53cfbaa480 tweaked some rust icons
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-05 16:22:35 +10:00
Christian Bielert 2a9f199441 Merge pull request #2469 from Uristqwerty/Tubes
Added: Code and icons for tube-based transportation.
2013-03-02 09:37:01 -08:00
Uristqwerty b455c42d96 Added: Code and icons for tube-based transportation.
Just an additional tool that mappers may find interesting or fun. At the moment, they do not use power or any resources, and there is plenty of room to extend and improve them, but they do work.

The basic tubes will read their directions from icon_state if they aren't specifically specified, so you can just use the built-in option to generate instances from icon states to get all possible tubes.
The tube stations use directions, instead.
2013-03-02 04:17:58 -05:00
Zuhayr 48fefead00 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-03-01 23:15:38 -08:00
Zuhayr ad47e954ce Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-03-01 23:15:19 -08:00
Cael_Aislinn 533794b0db some useability tweaks to atms
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-01 00:45:33 +10:00
Cael_Aislinn 4633373d1f fixed an issue with database reconnection
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-01 00:23:22 +10:00
Cael_Aislinn 67a4a94896 atm fix mk 2
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-03-01 00:15:17 +10:00
Cael_Aislinn 43ebfd1fdd tweakfixes to finances
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-27 11:55:28 +10:00
cib 26b4deb33f Department accounts are created now and credentials given to heads. 2013-02-27 01:55:18 +01:00
Cael_Aislinn cfa3916b95 new events (pda spam, trivial and mundane news items, lotto, hacker)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-26 03:02:24 +10:00
Cael_Aislinn 02ace92b04 miscellaneous tweaks to finance machines
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-26 02:59:04 +10:00
Cael_Aislinn c1eda324b8 inserting cards into atms only wipes the screen if the card is for a different account, cleaned up dme
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 14:43:52 +10:00
Cael_Aislinn 46ecf43cf9 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	baystation12.dme
	code/WorkInProgress/Cael_Aislinn/ShieldGen/energy_field.dm
	icons/obj/device.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 14:40:46 +10:00
Cael_Aislinn 9b8387ac05 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into xenoarch
Conflicts:
	baystation12.dme
	code/modules/reagents/Chemistry-Recipes.dm
	code/modules/research/xenoarchaeology/misc.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 14:27:44 +10:00
Cael_Aislinn 3fcab3bf19 more changelog, boosted max shield charge rate
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 14:21:32 +10:00
Cael_Aislinn 5e99633c51 ordinary shield gens are now buildable
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 13:50:46 +10:00
Cael_Aislinn a101b51fa0 normal shield gens produce a ring of shields around the machine, renamed file, useability and simplification tweaks to shield gen + cap, fixed some random issues with shields
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 13:50:34 +10:00
Cael_Aislinn a77a409a78 tweaks to finances (added feedback to atms, made accounts synced to station account db at round start)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-25 13:44:35 +10:00
Cael_Aislinn a7a0e48d67 compile fixes, tweaks
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-24 22:06:36 +10:00
Cael_Aislinn 6ec8669df6 Merge branch 'bleeding-edge-freeze' of github.com:caelaislinn/Baystation12 into bleeding-edge-freeze
Conflicts:
	code/WorkInProgress/Cael_Aislinn/Economy/EFTPOS.dm
	icons/obj/device.dmi
	maps/tgstation.2.1.0.0.1.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-24 11:18:49 +10:00
Cael_Aislinn 5860b749ae tweaks to eftpos, re-applied mapchanges (eftpos scanners placed in civilian departments, atms placed in main hallways, account databases placed)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-24 11:16:43 +10:00
Cael_Aislinn ec023cc3f8 tweaks to finances (inc boost to wallet capacity, new sprite for eftpos)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 21:51:29 +10:00
Cael_Aislinn 1469ccb7f9 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-02-23 19:39:05 +10:00
Cael_Aislinn 68abeda762 when players arrive, they are assigned a new account with random starting funds and the info for it is stored in their memory + ID card. id computer can now modify the account number associated with id cards
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-23 19:38:50 +10:00
cib 8639d00a9d Removed double definition. 2013-02-22 23:13:22 +01:00
Chinsky cc3d49cf4b Merge pull request #2401 from caelaislinn/bleeding-edge-freeze
RUST updates, event tweaks, shielding updates
2013-02-22 07:05:11 -08:00
Cael_Aislinn 8ee5672159 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-02-22 23:56:38 +10:00
Cael_Aislinn 2c585fbcc4 moved shield files to folder, made circuitry for shielding gens/caps researchable, various tweaks and balances to the research requirements, made shield gens/capacitors orderable via cargo
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 23:49:29 +10:00
cib 961c77e26e Medical side-effects now appear on overdose.
Also reduced anti-toxins pill amount, because 50 units is way too much for a single pill.
2013-02-22 14:28:55 +01:00
Cael_Aislinn 4052e98723 made circuitboards for fuel injectors and rust core, made said circuits researchable, miscellaneous tweaks and cleanups
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 22:41:59 +10:00
cib 947d69be69 Removes random side-effects being caused by most medicine.
Cryo and cloning will still cause it.
2013-02-22 13:33:49 +01:00
Cael_Aislinn 66b04ccf1d made circuits to construct RUST computers researchable, made circuits to construct wall mounted RUST machinery researchable, made other RUST machinery orderable via QM
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 20:00:05 +10:00
Cael_Aislinn 7f9c95526d consolidated icons
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 19:51:28 +10:00
Cael_Aislinn d477b7230f reworked rust components to integrate more smoothly with each other, cleaned up a bunch of useability issues, made all relevant components portable, fixed some random bugs, added a mostly nonfunctional map to show an example layout (based on antiqua's engineering layout)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-22 16:39:42 +10:00
Chinsky 6015df7178 Tweaks to side effects.
Removed itch one. Caused lots of whining, since it's quite counterintuitive to take drugs to treat itch instead of scratching it or removing bandage.
Made side effects contracting probability-based, probability higher the stronger chemical is.
2013-02-20 20:00:01 +04:00