Commit Graph

132 Commits

Author SHA1 Message Date
Tigercat2000 56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Fox McCloud 744777a944 Merge pull request #4971 from monster860/datum_browserify
Makes a bunch of UI's use /datum/browser
2016-07-16 08:52:18 -04:00
monster860 e32418956e open(0) 2016-07-16 08:27:37 -04:00
monster860 009dcaa2d8 Merge branch 'master' into w_class 2016-07-10 09:29:12 -04:00
monster860 10292105ad Makes a bunch of UI's use /datum/browser 2016-07-10 09:19:14 -04:00
monster860 3df85518e1 Removes .0 at the end of w_class numbers 2016-07-08 12:26:34 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
tigercat2000 732c3b4ae5 Goonchat (#4744)
* bicon regex run

* Remove all \black

* Goonchat from /vg/ / Goon

Whoo!
Special thanks to @Tastyfish for the macro2html thing so all of our
horrible color macros keep working and don't fail horribly <3

* Fixes and changes n stuff

- Made ping sane again (the fuck PJ)
- Updated chat CSS
- Fixed like one problem with a color macro

* whoops

* Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk)

* Strip problematic tags from tcomm scripts

- <audio>
- <video>
- <iframe>
- <script>

* Fix human examine icon

* Name hotkey elements

* Removed old stylesheet
2016-06-23 16:56:15 -04:00
Fox-McCloud bb02bfa284 Experimentor Duplication Limit 2016-06-07 02:25:06 -04:00
Tastyfish 7efe0beb94 Fixes a few runtimes 2016-05-23 19:23:18 -04:00
Fox-McCloud 8322aa9338 Tesla Update/Rebalance 2016-04-30 06:44:01 -04:00
FalseIncarnate bdd379c5a2 Fixes Anomalies Not Neutralizing
Fixes #4167
2016-04-15 00:12:42 -04:00
Tigercat2000 dd79aaa967 Merge remote-tracking branch 'upstream/master' into to_chat
Conflicts:
	code/game/machinery/door_control.dm
2016-04-05 21:10:36 -07:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
FalseIncarnate 5fb1946201 Fixes "Adjust Signaler Settings" option not working
Window does show up behind the multi-tool menu, but that's not a huge
issue.
2016-03-30 15:42:35 -04:00
FalseIncarnate b91740b19b Logic Gates
Adds CONVERT Gates, for converting a signaler signal to logic or
vice-versa.

Restructured/renamed some of the new logic files
- Split up the logic_gates.dm file into three files
- mono_input.dm
- dual_input.dm
- converter.dm

Made the logic_gate machines auto-update their multitool menu when you
click the links

Made the logic gate circuit boards a product of the autolathe
- Take that science. Quit hogging all the boards, nerds.

Removed relative pathing from signaler.dm
2016-03-30 02:21:10 -04:00
Tastyfish 1dc508d305 Also stops ghosts from triggering infra 2016-02-26 22:03:37 -05:00
Tastyfish 1287f7eb70 Fixes infrared assemblies 2016-02-26 21:11:26 -05:00
Tastyfish f39649be57 added hear_message, like hear_talk but for audible emotes, voice analyzer & newscaster support 2015-12-13 04:36:41 -05:00
Tastyfish 85d651b781 refactored datum/effect/system because it was a complete mess 2015-11-22 19:43:01 -05:00
Fox-McCloud 81cfcd7af3 More Dereferencing 2015-10-12 02:37:52 -04:00
Markolie 0741669bd6 Implement remove_item_from_storage properly, syndi toolbox tool color update 2015-09-16 01:54:34 +02:00
Tigercat2000 0603f73232 Bay12 examine overhaul.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
2015-09-14 11:51:40 -07:00
Fox-McCloud 3250621552 Health Assembly 2015-09-06 02:19:44 -04:00
Fox-McCloud 64b2bb3784 Merge remote-tracking branch 'upstream/master' into material-datums 2015-09-04 22:53:20 -04:00
Fox-McCloud a019934e9e Pass I 2015-09-04 05:18:48 -04:00
Markolie 3a3457de36 Port Bay's intercom overhaul 2015-09-03 21:21:20 +02:00
Markolie 87570fc080 isNonCrewAntag() checks, key_name fixes 2015-08-20 17:25:55 +02:00
Krausus f816b8672d Resolves merge conflicts
Conflicts:
	code/game/machinery/computer/communications.dm
2015-08-18 04:14:14 -04:00
Krausus 66083d6d6a Fixes timer assembly countdown rate
Now counts down 2 per (2-second) tick instead of 1, with a minimum of 6
instead of 5 (5 being identical to 6 with the new rate).
2015-08-18 00:00:53 -04:00
Markolie 381c3f0c92 Consistent bomb logging 2015-08-17 01:01:30 +02:00
Markolie 5eee617063 Consolidate ?/FLW links under key_name_admin 2015-08-17 00:13:53 +02:00
Markolie a397c730b5 Admin jump overhaul, add watchlist functionality, other admin updates 2015-08-16 23:28:02 +02:00
Markolie 51035f931e Powernet rework 2015-07-31 23:59:41 +02:00
Fox-McCloud 0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud 9dc27ce126 Destroy Pass II 2015-07-07 22:26:28 -04:00
Tigercat2000 3a45d52fe0 Fix remaining non-returning Destroys()
Plus a little refactor to mining flaps and spacepod doors- they now use
CanAtmosPass instead of manually setting the turf to no-atmos-passing
2015-07-06 09:20:39 -07:00
Fox-McCloud 389eab6e32 Analyzer Scan Refactor 2015-07-02 02:01:13 -04:00
Tigercat2000 bcb4a9601f Merge remote-tracking branch 'upstream/master' into poolit
Conflicts:
	code/game/objects/structures/displaycase.dm
	code/game/objects/structures/grille.dm
	code/game/objects/structures/lamarr_cage.dm
2015-06-22 13:40:07 -07:00
Tigercat2000 d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Fox-McCloud 8e450f99c8 tweaks and optimization 2015-06-21 02:16:18 -04:00
Fox-McCloud 0da9c966f0 More Linda Fixes 2015-05-21 19:33:54 -04:00
Krausus fc4863f97c Fixes Signaler sleeping and frequencies
This brings handheld signalers in line with the frequency range of
cartridge-based signalers, and fixes anomalies' built-in signalers to
also be in this range.
2015-05-18 04:52:49 -04:00
Fox-McCloud c21777b4de Infrared Beam Useability 2015-05-11 18:22:09 -04:00
Tigercat2000 43a09daddc Merge remote-tracking branch 'Fox/fixessssss' into okayletstrysomethingslightlydifferent
Conflicts:
	code/modules/reagents/reagent_containers/glass_containers.dm
	maps/cyberiad.dmm

Fawwkss wai ;-;
2015-04-29 15:31:21 -07:00
Fox-McCloud c1826deeda Various Fixes 2015-04-29 18:12:24 -04:00
Tigercat2000 38ab273dda Fix up reagent bombs, remove carbon fire_act
Carbon mobs do not actually need a fire_act, all it was doing was breaking
things with hardsuits. Reagent bombs are supposed to have a unique proc
instead of fire_act, so fixed.
2015-04-29 14:42:57 -07:00
Tigercat2000 9b7b4ae656 Apply most/all of LINDA's updates
This commit ports most, if not all of LINDA's updates on -tg-, and fixes a
few bugs that appear to be unique to paradise's codebase.
2015-04-28 12:45:58 -07:00
Tigercat2000 4f1053f5b7 LINDA, Stage 1
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.

The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00