Mark van Alphen
a9fa2f32e1
Remove infinite claw sharpening
2019-04-15 00:01:08 +02:00
Aurorablade
86d2a1634c
Casing correction 1
2018-12-17 00:07:37 -05:00
Fox McCloud
c6bb2ecd4d
abductor stuff
2018-07-18 19:51:22 -04:00
Fox McCloud
aae5405d03
AGHHHHHHHHHHHHHHHHHHH WHATTT
2018-07-17 04:58:36 -04:00
Tayyyyyyy
919bd7aaf2
Replace \his, \he, \him, \himself
2018-05-25 18:39:37 -07:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
uraniummeltdown
5300b90496
change whetstone notice spans to warning
2017-09-30 22:51:19 +04:00
uraniummeltdown
c067dcf385
new cult whetstone sprite
2017-09-30 22:48:18 +04:00
Fox-McCloud
05a24da2e8
The Most Non-Edgey PR Ever
2017-07-01 19:48:43 -04:00
Sam
07e0f768d6
Using Weight Defines
2017-05-27 16:34:49 +01:00
Markolie
3aa1399995
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
...
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud
a4c61c7ee9
Ports Whetstones
2016-02-25 02:03:53 -05:00