Commit Graph

10988 Commits

Author SHA1 Message Date
Charlie
6ab9a133ba Reworks bolas. (#18383)
* bola rework

* energy bolas aint reusable

* re-adds sprites

* SPRITES

* fix bola bag

* range fix
2022-07-24 16:11:41 +02:00
ParaGitV
84aa9e529f Add new Slime & Vulpkanin names (#18396)
* Add new Slime & Vulpkanin names

Changes Slimes and Vulpkanin from syllable name creation to proper name lists

* Update names to use global lists

Title

* Fixes & Style update
2022-07-24 15:44:13 +02:00
moxian
8befe47408 Initialize hostile mobs (#18336)
* Initialize hostile mobs

* Farie's review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* staticify lists

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-07-24 13:14:06 +02:00
moxian
989a2c87d2 Xenos are Initialize (#18333)
* Xenos are Initialize

* Remove the confusing debug leftover
2022-07-24 10:56:38 +02:00
Kugamo
01a90030e7 Fix photographing gradients (#18436)
* Wahoo

BLEND_INSET_OVERLAY doesnt actually change the alpha values of the icon overlayed, only how the show up on the thing overlayed onto. So the code in photography when taking the icons saved in the list of things overlayed of people itd show up as a box (since the icon wasnt being trimmed)

* now works for multidirectional gradients!!

WHOOPS

* blah

forgot to shift the actual gradient and not just the color, bruh

* better organization

* even better organization

less proc calls B)

* farie82 suggestions

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-07-23 21:55:16 +02:00
Kugamo
38f335e8b9 Big Fat Emission PR (#18124)
* amogus

* Revert "amogus"

This reverts commit ebaa99c77b.

* Part 1

* rest of the airlocks

holy shit that took a long time

* part 2

* part 3

finale

* conflict resolution

* fixes warnings

* fixes paneloen airlock emissives

* adds back changes from #18145

* #18085 sprites

* SteelSlayer Review

readded process in status_display, idk why I removed it, it broke some functionality

* future proofing firedoors

Talked with the contributor who added emissive appearances to the codebase. As of now they wont block them unless they spawn as closed, but with future PR merges this code will work.

* solar panel PR conflict resolve

* pain

* small fix

* farie82 suggestions

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* farie82 suggestions part 2

* farie82 suggestions part 3

* finalle

pog champ ers 2000

* farie82 suggestions the sequel

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* SteelSlayer Suggestions

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-07-23 11:31:20 -05:00
Charlie
ad7d3b443f makes the straight jacket actually use its traits (#18442) 2022-07-23 17:52:28 +02:00
Contrabang
fd5580307e Adds a blue overlay to scrying orb users. Spirit realm and scrying orb users now have a special description instead of being catatonic (#18366)
* holy shit blue ghosts

* lets fix that

* you cant see it if its not in ya hand

* Their glowing red eyes are glazed over

* farie review

* farie review pt 2
2022-07-23 17:50:00 +02:00
Charlie
ded049a902 Spell cooldown refactor (#18327)
* Squashed commit of the following:

commit 979fe5287c3dd33cd5d69bdd968beae245984f2e
Author: hal9000PR <charliesteeples@outlook.com>
Date:   Sat Jul 9 23:40:53 2022 +0100

    guts the old system

* refactors spell cooldowns into a handler

* charge datum

* garbage collection

* cleanup, renames cooldown var

* review changes

* boo cooldown fix

* styling

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-07-23 00:00:42 +02:00
FloFluoro
ccafacd5b3 Changes Xenomorph instastuns to knockdown+stamina (#18450)
* Changes Xenomorph instastuns to knockdown+stamina

* Hunter pounce stam damage increased to 40
2022-07-22 16:34:10 +01:00
KalevTait
780874a474 Code Readability - Living\Silicon (#18260)
* living\silicon

* toggled is also a bool
2022-07-21 14:02:16 +01:00
Vi3trice
f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00
KalevTait
938135f3d8 modules misc (#18315) 2022-07-20 22:56:34 +02:00
FloFluoro
f0c13d0c4c Cocooned objects no longer emit light (#18464) 2022-07-20 16:21:17 +01:00
Viz
22c35b09be choked a skrell out for this one (#18432) 2022-07-20 08:32:27 +02:00
KalevTait
56d7f14817 simple animals (#18251) 2022-07-19 12:14:47 +02:00
Viz
cb066d1dd9 disrespect (#18405) 2022-07-17 22:22:21 +01:00
Contrabang
0731101549 Gives cablecuffs and cables customizble colors, cablecuff(ed) sprites, and allows orange cables to spawn randomly (#18318)
* coloooors

* this should work

* bam, better colors

* fuck i didnt mean to delete the cueball

* cuffed state comment
2022-07-17 09:57:13 -05:00
KalevTait
694944e461 Code Readability - Power (#18245)
* power

* dissipate -> do_dissipate

* eye_protection =

* move APC charging #defines out of apc, and reference them in more places
2022-07-17 15:36:46 +01:00
Lumi
391a044df1 Grammar fixes (#18342)
* grammar fixes

cant - can't
removes duplicate the from mobs
the pain in your the -
treads on the lit the lit -
what you can cook with this the -

* should fix the merge conflict

0 to FALSE

* unconflicts

panther will have to be fixed at a later date
2022-07-17 15:36:03 +01:00
Qwertytoforty
c2db9cbd65 Moves ED209 / security bots to stamina batons (#18232)
* Moves ED209 / security bots to stamina batons

* Buffs Bot health to compensate, secbots no longer have projs fly over them

* varset_callback
2022-07-17 15:32:27 +01:00
Sirryan2002
ac5f39f822 I am unhinged (#18393) 2022-07-17 11:53:48 +01:00
Viz
9596e6c9fc Zzztt... (#18389) 2022-07-17 11:53:34 +01:00
Kugamo
3bfd1a6d8a Foggy Breath Effects (#18241)
* chilly

* frosty

* Now with crawling and buckling!

had to do some jank because meat spikes dont change a perfectly good variable that other angle changing code uses, so insert snowflake code for the meat spike. :C

* Fixes warning

what the hell is a protected variable anyways

* amogus

* Revert "amogus"

This reverts commit ebaa99c77b.

* megafauna PR deconflict

* removes jank

* needless variable def
2022-07-16 00:45:45 -05:00
Charlie
5e1ad2b560 Reworks disarms into shoves, mostly from TG (#18186)
* Disarm rework

* martial arts should work

* farie review

* bug fix + sound

* fixes all the things

* fixes diagonals

* fixes anchoring, buckling and adds feedback messages.

* fixes blockers ontop of tables

* grammar + tabling fix

* steel review
2022-07-15 13:14:38 -05:00
Qwertytoforty
acc48358b4 Adds a new mecha-fauna to lavaland. Ready to TM (#17999)
* pain

* more progress

* progress continues

* more progress™️

* saving progress while I swap brances

* leg moving working for real, woo

* more saving as power goes out

* eeven more

* fix transfer

* More changes, closer to pr ready

* final stuff for night backup

* almost done™️

* almost done

* Final changes to get ready for posting

* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* new sprite

* Loot added (minus crusher loot)

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Defines, loot, and requested changes, oh my!

* Apply suggestions from code review

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* sound, bluespace charge improvements, more text

* Update code/game/gamemodes/nuclear/pinpointer.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* WOOO CRUSHER ITEM

* don't code when dead tired kids

* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Makes crusher loot work, reworks shield for mecha fauna

* Names it, lets it spawn, buffs it, should be ready.

* Adds better sprites.

* pick to rand

* Buff, prevent cheese.

* Merge conflict hook test

* double checking to see if I installed it or not, think I need to manual

* fixes the merge issue

* makes gibtonite not yeet the mechafauna as much.

* fixes hostile/hostile fuckup

* fix most beam issues

* extra qdel insurance but it should be good

* fixes chasm issues, beep on self destruct, extra bluspace charge

* Shrinks the kaboom.

* spelling + beam fix

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* late_initialize, var names, and styling, oh my!

* attacl

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-07-15 15:28:07 +01:00
Contrabang
813e88a8cb Changes body collision to knockdown, adds a throw_range of 4 to carbon/human (#18363)
* Begone Weaken()

* throw range

* little spacin is good

* requested changes are changed
2022-07-15 15:16:23 +01:00
Viz
6eec8f9115 several skrell were hurt testing this (#18390) 2022-07-15 15:16:09 +01:00
Viz
bd80aa4e22 WAKE UP OUTTA YO SLEEP (#18360) 2022-07-14 23:18:39 +01:00
Qwertytoforty
b4677d2f06 You once again must stop drop and roll. (#18258) 2022-07-14 22:06:20 +01:00
AffectedArc07
0c0b201668 Reworks anon dchat mode into full anon mode (#18282)
* Reworks anon dchat mode

* Update code/modules/client/preference/preferences_toggles.dm
2022-07-14 16:52:49 +01:00
Contrabang
69064951e9 goodbye oversight (#18375) 2022-07-14 12:32:43 +01:00
Contrabang
4ab98ea3f8 Cultists can now reliably find their cult dagger (#18367)
* cult find thing good

* return null

* extra space be gone
2022-07-14 11:01:02 +01:00
Sirryan2002
dcb4d43e5c Fixes Improper usage of tool_use_check proc (#18362)
* fix

* better implementation
2022-07-14 00:22:45 +01:00
S34N
3f95392c82 Lets go rebind things (#18166)
* SSinput Rewrite, Custom Keybindings

* hmm yes, safety

* azerty begone

* address AA and SteelSlayer

* Address the old man

* what

* CI dbconfig too

* Address TM issues

Unicode support
Better numpad support
Fix no perms message
Fix modifier screwing movement

* pre-TM tweak, nitfix

* pre TM change 2

* Display others

* MERGE ME

* unduplicates your rows

* reverts some changes, makes this work for now (not TM safe)

* fixes direction facing, removes hotkey help item

* weird keys

* TM commit revert later

* fixed asay/msay keybind

* adds ALL the emotes

* flip and spin

* makes old people happy

* and fixes admins not being able to msay

* lets borgs stow modules

* saves prefs when someone changes a keybind

* reverts skin changes and manually applies
HEAVEN HELP YOU IF YOU USE THE DM SKIN EDITOR IT BREAKS EVERYTHING

* tidies menu, unduplicates rest

* sql file pls come back

* Update SQL/updates/40-41.sql

* why did you not throw an error?!

* inits keybinds if your prefs somehow fail, i guess

* restores these spaces, i guess

* fixes local testing, i guess

* emote cooldown returns (oops)

* movement lock improvements

* Pageup does Swap Hands

* LOOC

* whisper for living mobs

* oops

* fix dsay

* fix IPC silicon emote hotkeys

* category name

* backspace only clears if input is focused

* Makes TAB and BACKSPACE rebindable

* charlie review

* define move

* yeet

* Lewcc review

* brings back legacy mode

* restores legacy mode

* tell legacy mode what is going on

* Update code/controllers/subsystem/input.dm

* Update code/controllers/subsystem/input.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* safeties!

* legacy mode is a pref now

* undo TM changes

* null prefs safeties

* Revert "legacy mode is a pref now"

This reverts commit b45af65139.

* revert this too thanks

Co-authored-by: mochi <shenesis@gmail.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-07-13 21:34:41 +01:00
Sirryan2002
21749a73ed Fixes Improper usages of Accessory Procs (#18350)
* everyday I lose more brain cells

* better fix

* implementing requested changes
2022-07-13 18:11:23 +01:00
Qwertytoforty
69a9206b78 Reworks the syndicate chainsaw (#18252)
* Reworks the syndicate chainsaw

* fixes merge conflict

* not work on dead people

* makes stun absorption removal respect stamina

* requested changes
2022-07-11 22:15:47 +01:00
KalevTait
420e8f8d99 Code Readability - Mobs (misc) (#18266)
* mobs misc

* remove implied src
2022-07-11 20:28:19 +01:00
Sirryan2002
ebf23682d5 Meathook now uses KnockDown instead of just Weaken (#18255)
* its knockdown time

* weaken tweak
2022-07-10 15:15:35 +01:00
KalevTait
ab73add7bd Code Readability - Hydroponics/lid_state is a bit unclear (#18235)
* lid_state to lid_open

* lid_open should actually be lid_closed
2022-07-10 13:59:48 +01:00
KalevTait
38679890ca Deleting Unused Variables (Code Readability) (#18317)
* deleted

* was supposed to delete this before first commit
2022-07-10 12:47:51 +01:00
Vi3trice
8334a8ca79 Well (#18289) 2022-07-09 15:11:50 +01:00
Luc
34e8f36327 Ensure emotes are only routed to the user (#18285) 2022-07-09 15:07:58 +01:00
Kugamo
b72859dd99 Fixes invisible pipes while pipecrawling (#18163)
* okay

* removes unnecessary changes

* also fixes vent crawling through trinary devices

* Squashed commit of the following:

commit 69fb7ad265
Author: Kugamo <thekugamo@gmail.com>
Date:   Mon Jul 4 21:02:30 2022 -0500

    blah

commit ad608c84e3
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Mon Jul 4 16:41:18 2022 +0100

    atmospherics (#18152)

commit c644fd0384
Author: Viz <107632879+Inadvizable@users.noreply.github.com>
Date:   Mon Jul 4 09:28:22 2022 +0200

    I HATE INSTANT STUNS! I HATE INSTANT STUNS! (#18196)

commit 422f40b670
Author: Farie82 <farie82@users.noreply.github.com>
Date:   Sun Jul 3 23:28:19 2022 +0200

    Makes it so the baseturf on lavaland is lava, not space (#18193)

commit 77767b8986
Author: Viz <107632879+Inadvizable@users.noreply.github.com>
Date:   Sun Jul 3 23:12:44 2022 +0200

    Untases your slug (#18185)

commit 38c4d55204
Author: Vi3trice <80771500+Vi3trice@users.noreply.github.com>
Date:   Sun Jul 3 15:51:30 2022 -0400

    Operative nuke spawns in the right place (#18199)

    * Ah yes, nukes

    * Oh that works too.

    * Update nuclear.dm

commit 9a8647194f
Author: Charlie <69320440+hal9000PR@users.noreply.github.com>
Date:   Sun Jul 3 20:51:21 2022 +0100

    buckling (#18203)

commit 36130193b5
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sun Jul 3 18:55:11 2022 +0100

    Code Readability - Pipe Dispenser (#18169)

    * pipe_dispenser

    * prrefer wrench_act for wrench use

    * Use User, Not Usr

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * Apply suggestions from code review

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

commit da94f63251
Author: GDN <96800819+GDNgit@users.noreply.github.com>
Date:   Sun Jul 3 07:25:09 2022 -0500

    Nerfs telekinesis (#18177)

    * tk nerfed from .3 to 3 seconds

    * Update telekinesis.dm

    * removes those (), I didn't need em

commit bfdce2966a
Author: PacifistDalek <32213277+PacifistDalek@users.noreply.github.com>
Date:   Sun Jul 3 07:09:57 2022 -0400

    Absolute Heresy (#18182)

commit 41b231a9a0
Author: Contrabang <91113370+Contrabang@users.noreply.github.com>
Date:   Sun Jul 3 04:08:35 2022 -0700

    update config comments to be accurate (#18175)

commit e3b5527576
Author: moxian <moxian@users.noreply.github.com>
Date:   Sat Jul 2 22:38:01 2022 +0000

    Fix several runtimes with remote welderbombing (#18137)

commit 9a8d6da7ab
Author: Kugamo <thekugamo@gmail.com>
Date:   Sat Jul 2 12:45:24 2022 -0500

    New TEG sprites (#18085)

    * amogus

    * Revert "amogus"

    This reverts commit ebaa99c77b.

    * T E Gee

    :D

    * adjusts sprites slightly

    TEGs taller now, I though they looked too short b4

    * makes pipe connection nicer

    * Emissive Devices

    yep

    * suggested changes

    Moved update_icon() call out of atmos/process, which was calling it multiple times a second, and into return_transfer_air() which is the only place where the critical variable is redefined.

    * readds conflicted changes

    * bruh

    * SteelSlayer Suggestion

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

    * removes duplicate proc

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

commit 8dc53fc65e
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sat Jul 2 17:34:38 2022 +0100

    Code Readability - Doors (#18149)

    * doors

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

commit 89ba9c047c
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sat Jul 2 16:48:46 2022 +0100

    Code Readability - Effects (#18150)

    * effects

    * removed anchored = TRUE from objects that inherit that property within the effects folder and subfolders

commit 3c00a1f061
Author: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Date:   Fri Jul 1 23:25:01 2022 +0100

    Removes cortical borers. No, I am not sorry. (#18161)

    * Removes cortical borers. No, I am not sorry.

    * Icon purge

commit 26bd519465
Author: Kugamo <thekugamo@gmail.com>
Date:   Fri Jul 1 17:20:42 2022 -0500

    [GBP no update] Fixes Possible Firealarm spam (#18143)

    * Yep

    * SteelSlayer Suggestion

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

commit f6646447f3
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 23:02:55 2022 +0100

    Code Readability - Computers (#18147)

    * computers

    * Remove src.

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * remove src.

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * change var name 'screen' to 'authenticated'

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

commit d1da076958
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 21:52:12 2022 +0100

    Code Readability - Spells  (#18141)

    * changed fake disintegrate to not need a permit (as far as sec bots are concerned)

    * prefer boolean defines to magic numbers

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

    * added check

    * spells

    * Revert "added check"

    This reverts commit 082aa40246.

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

commit 8b876914ce
Author: Marm <85680653+ItsMarmite@users.noreply.github.com>
Date:   Fri Jul 1 15:42:29 2022 +0100

    Fixes ebolas (#18168)

commit aaf1eae36c
Author: moxian <moxian@users.noreply.github.com>
Date:   Fri Jul 1 14:42:11 2022 +0000

    Fix a runtime in dna vault Initialize (#18172)

commit 66cad5fb2b
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 10:26:55 2022 +0100

    Code Readability - Door Control (#18162)

    * door_control

    * put comment back

    * comment change for autodoc

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

commit f18bf0f2d4
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 06:06:40 2022 +0100

    turret_control (#18165)

commit 46b5b16d21
Author: S34N <12197162+S34NW@users.noreply.github.com>
Date:   Thu Jun 30 22:32:34 2022 +0100

    updated holopad (#18145)

commit e9133fe658
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Thu Jun 30 22:32:13 2022 +0100

    toilet init (#18146)

commit 51f870595e
Author: Marm <85680653+ItsMarmite@users.noreply.github.com>
Date:   Thu Jun 30 19:00:29 2022 +0100

    Nerfs Deathnettle (#18128)

    * Nerfs Deathnettle (I hate plants)

    * Update nettle.dm

    Early returns are good apparently.

    * Stage of grief: fear

    Should fix errors?

    * Update code/modules/hydroponics/grown/nettle.dm

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

commit bead47ea29
Author: Charlie <69320440+hal9000PR@users.noreply.github.com>
Date:   Thu Jun 30 17:57:52 2022 +0100

    Adds crawling. (#17899)

    * crawling?

    * knockdown. CONTAINS CHANGES THAT NEED REVERTING

    * plotting can_moves death

    * CANMOVE IS DEAD

    * mappers are insane

    * removes todos as the are todone

    * decreases crawling speed

    * silly-con fixes

    * surgery fixes

    * fixes death

    * pAI fixes

    * removes var/lying

    * runtime fix

    * decreases default crawling speed

    * correct crawling dir

    * some more fixes

    * stunbaton tweak, revert later

    * rejuv fix

    * restraint and incapacitated refactor

    * crawling dir in line with TG

    * fixes vehicle movement and grabs

    * alien rest fixes

    * antistun fixes

    * fixed fall sounds

    * forgor to stage this

    * first review

    * canmove zombie dispersal

    * fix

    * lots of fixes

    * defines

    * fixes the trait helper

    * if you got no legs you can still crawl

    * sillyconfix

    * no reverty keepy

    * jaunt fix

    * hopefully fixes perma sleepy zzz

    * admin rejuv temp fix

    * rest canceling

    * antistun chems now remove knockdown

    * buckle offset fix

    * fixes some stuff

    * crawling delay = 4

    * descuffs bed

    * sleeping hotfix

    * fixes simple mob resting

    * V is the macro for resting

    * projectiles no dodgy

    * refines the projectile check

    * god I hate strings

    * MORE FIXES

    * I hate buckling

    * fixes capulettium plus

    * winding down

    * farie review

    * bugs did stop showing up

    * SEAN

    * todo

    * sean review

    * ed209

    * i HATE cyborgs

    * steel review

    * laaaaaast things

    * reverts stun baton changes

    * and done

* Revert "Squashed commit of the following:"

This reverts commit 734c90351b.

* new solution!!

actually utilizes the logic in /obj/machinery/atmospherics/relaymove(mob/living/user, direction) that seemingly was written for just these scenarios (moving between pipenets)
2022-07-09 15:07:18 +01:00
roarbark
1bef55b078 adds in a new vulpkanin hairstyle (#18160)
this adds the icon state and the code that puts it into the character setup
2022-07-09 08:25:06 +02:00
AffectedArc07
dd4506f794 Revert "Quieter radio emotes (#18103)" (#18279)
This reverts commit e291a8c779.
2022-07-08 14:32:29 -05:00
Contrabang
a09c0e5bd0 fixes a runtime caused by a custom emote and makes IsVocal() false for people with the mute trait (#18271)
* why are they silent

* bam fixed

* oops remove those testing things
2022-07-08 17:59:41 +01:00
Sirryan2002
570c1b2f73 Resets Click Delay after removing Handcuffs (#18250)
* fix

* reviewing commits before opening PRs is for the weak

Co-authored-by: moxian <moxian@users.noreply.github.com>

Co-authored-by: moxian <moxian@users.noreply.github.com>
2022-07-08 17:57:04 +01:00
Qwertytoforty
23ec577586 Changes weapon knock downs to knockdowns (#18212) 2022-07-07 20:25:19 +01:00
Bm0n
1d0e3dde0f Updates a considerable amount of legacy weapon sprites to modern TG/Bay versions (#18118)
* test

* holdup

* more guns

* EVEN MORE CHANGES

* fuck

* eugh

* actual shit editor, love DM

* i think I just need inhands now

* final review, test pr

* ooops

* holy shit

* new maka

* foamforce new makarov

* this is going to be hell to review. is it?

* AHHHHH

* small melee fixes

* GOD DAMN STAFF

* as above

* i thought i fixed you, also grip added to wt550 inhand

* acutally deconflicts with the new camera pr, removes the new animated missle(rip)

* some fixes

* a bit more sprite cleaning

* i am suffering

* reverts 9mm

* seemingly forgot a few

* i think we're good now
2022-07-07 17:12:28 +01:00