Tigercat2000
f80dae7fae
Fix AI vision
2016-12-23 07:22:59 -08:00
Fox-McCloud
0e2325039c
Robot Component Fix
2016-12-23 08:00:36 -05:00
Fox McCloud
546f149a4f
Merge pull request #5955 from athompson11/Cherrypick
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Rejuvenate now properly handles broken Robot components
2016-12-23 07:53:19 -05:00
Fox McCloud
5a01a6c7d3
Merge pull request #5840 from Crazylemon64/adds_reset_perspective
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Polishes up `reset_view`
2016-12-23 07:27:36 -05:00
Fox McCloud
aab6715082
Merge pull request #5962 from KasparoVy/fixes-monochromatic-bugs
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Refines Cloning, Fixes a Couple Genetics-related Bugs.
2016-12-23 07:19:06 -05:00
KasparoVy
3e6ea1f9f4
Removes some unnecessary redundance
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Forgot to cut this out earlier. Tested without this bit of code in the
exact same way as the PR specifications and no functionality was lost.
2016-12-21 23:50:12 -05:00
Crazylemon64
bed732d505
Addresses Fox's requests
2016-12-21 17:59:08 -08:00
Crazylemon64
339a187f9f
Fixes vision updates such as implants and similar
2016-12-21 17:59:08 -08:00
Crazylemon64
c0cd2c263f
Switches reset_view to reset_perspective
2016-12-21 17:59:08 -08:00
Crazylemon64
6d3e66f41c
Polishes up the reset_view proc, which is basically
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`reset_perspective` from tgstation.
Also adds various support for remote viewing lenses - like cameras not
transmitting xray vision, among other things
Recommit because we're using different compiler versions
2016-12-21 17:56:57 -08:00
Fox McCloud
398c3dce34
Merge pull request #5986 from tigercat2000/nano_patch_25
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NanoUI Update: Seperate UI Data into ui_data() proc
2016-12-21 13:22:10 -05:00
TullyBurnalot
dc225c12c3
- Removed magical arguments
2016-12-20 10:04:44 +00:00
TullyBurnalot
e5c1057c7d
Neurotoxin is now massive
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- Neurotoxin calls newtonian_move on the user
2016-12-18 23:19:34 +00:00
Tigercat2000
b9abce843d
NanoUI Update: Seperate UI Data into ui_data() proc
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This commit changes how NanoUI's live data updating system works.
Previously, data for the template was directly gathered in the
ui_interact proc. Now, it is seperated into the proc `ui_data`.
To players, this does absolutely nothing.
To coders, this opens up the potential for a much more complicated and
fancy graphical updating system in the future, because the data is
available on-demand without ever having to call
nanomanager.try_update_ui.
2016-12-14 13:37:34 -08:00
Fox McCloud
0e522ad809
Merge pull request #5967 from TullyBurnalot/MedBotBuckle
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Medbot Buckle Fix
2016-12-13 10:38:09 -05:00
TullyBurnalot
202607acb2
Removes copypasta code
2016-12-13 15:12:55 +00:00
Fox McCloud
b27b85a003
Merge pull request #5966 from TullyBurnalot/ThrowPaunch
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Self-Propelled Throwing Fix
2016-12-12 17:59:10 -05:00
Fox McCloud
a80b0feae1
Merge pull request #5879 from KasparoVy/glasses_handling_properly
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Adds switch-layer rendering functionality for f.hair, glasses and head accessories.
2016-12-09 18:22:27 -05:00
TullyBurnalot
b25f3c0452
Medbot Buckle Certification
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- Medbots no longer move automatically if buckled
2016-12-09 23:19:24 +00:00
TullyBurnalot
5d93968b35
Fixes self-propelled throwing
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- Throwing mobs over your back no longer pushes you as well; they just
helpfully teleport over you
2016-12-09 22:19:03 +00:00
Fox McCloud
def08f87ed
Merge pull request #5943 from Kyep/cryo_mechparts
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Fix for medbay cryo never auto-ejecting patients with mech limbs
2016-12-08 19:03:25 -05:00
KasparoVy
b22c97293a
Refines Cloning, Fixes a Couple Genetics-related Bugs.
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Characters will now be correctly assigned their species' genetic quirks at spawn.
Cloning will now correctly assign a characters species' genetic quirks.
Changing a character's species (via C.M.A. or whatever might call the set_species proc) will now correctly assign their species' genetic quirks.
2016-12-07 20:24:06 -05:00
athompson11
806e745635
Rejuvenate now properly handles broken Robot components
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Fixes #5953 by giving the robot mob an override for rejuvenate that
fixes broken components.
2016-12-06 09:50:43 -06:00
Kyep
d5e3e14dc9
Requested changes
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- Creates "has_organic_damage" proc and updates cryopod and medibot to
use it.
- For non-human mobs, this proc returns 1 for damaged mobs and 0 for
full-health mobs.
- For human mobs, this proc returns 1 for mobs with damage to organic
parts, and 0 for mobs that are either full health, or have only got
damage to robotic limbs.
2016-12-05 14:21:32 -08:00
Fox McCloud
029133a9ad
Merge pull request #5945 from Markolie/aieye
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[s]Fix AI static exploit
2016-12-04 16:02:50 -05:00
Markolie
8b2933b0a1
Fix AI static exploit
2016-12-04 20:03:17 +01:00
Crazy Lemon
51822ab940
Revert "Revert "Makes the admin logout tracking system actually work""
2016-12-03 02:23:18 -08:00
Crazy Lemon
c8f54b4d53
Revert "Makes the admin logout tracking system actually work"
2016-12-03 01:53:47 -08:00
Crazy Lemon
5b9375e312
Merge pull request #5917 from Crazylemon64/admin_logout_notify_fix
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Makes the admin logout tracking system actually work
2016-12-03 00:40:09 -08:00
Fox McCloud
cf57887f88
Merge pull request #5914 from KasparoVy/fixes-the-pictures
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Tails/body accessories now render properly in ID card photos, 'HD' Char. Preview Icon
2016-12-01 10:18:25 -05:00
KasparoVy
71bf84b4a9
Merge remote-tracking branch 'upstream/master' into glasses_handling_properly
2016-11-29 17:34:10 -05:00
Crazylemon64
3c9516b1eb
And your little gloves too!
2016-11-27 14:33:23 -08:00
Crazylemon64
10e06abd9b
Brings the fur equipment in line with other loadout gear
2016-11-27 13:30:50 -08:00
Crazylemon64
8271a89dab
Makes the admin logout tracking system actually work
2016-11-27 12:00:57 -08:00
Crazy Lemon
9418fdf204
Merge pull request #5916 from Fox-McCloud/status-fixes
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Fixes Faint and Mickey Finn
2016-11-26 13:41:44 -08:00
Fox-McCloud
ed3a5252c8
Fixes Faint and Mickey Finn
2016-11-26 16:09:00 -05:00
KasparoVy
e06218371f
Sharper character creation preview images, tails/body accessories now show up in ID photos.
2016-11-25 17:55:57 -05:00
KasparoVy
30a8a5feb3
Fixes Disability/Shock Stuttering, Resolves #5899 ( #5900 )
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* Fixes Stutteing.
The 0 argument was busting this proc because it meant that the current
value of stuttering would be the only one stuttering would ever get set
to through SetStuttering. It didn't even use the 'amount' value.
This fixes it as per the way it used to be
6a7f7394a8 (diff-2de2df982739a4fbdb54a4b2715d6f92L114) .
2016-11-21 21:59:31 -08:00
Crazy Lemon
405fe1bb54
Merge pull request #5842 from Fox-McCloud/reagent-reorganization
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Reagent Reorganization
2016-11-21 16:54:41 -08:00
TheDZD
220ed7b27b
Merge pull request #5872 from Fox-McCloud/bsa
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BSA Tweaks
2016-11-13 20:27:27 -05:00
TheDZD
9807576359
Merge pull request #5875 from Fox-McCloud/vision-fix
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Fixes Simple Mobs Attacking Pods/Mechs Across Z-Levels
2016-11-13 19:52:24 -05:00
Crazylemon64
5bf1ad3a18
Vision no longer blinks the blur overlay if your eyes are hurt
2016-11-12 14:14:20 -08:00
KasparoVy
64a2e876a7
Adds switch-layer rendering functionality for facial hair, glasses and head accessories. Glasses will now overlay hair only in certain circumstances.
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Hair that is short (has glasses_over set) will have glasses rendered on top of it rather than the default behaviour of below it.
2016-11-12 12:08:45 -05:00
Fox-McCloud
55ffd16db8
Fixes Telekinetic Simple Mobs
2016-11-11 10:39:50 -05:00
Fox-McCloud
fcc20ac6bc
BSA Tweaks
2016-11-09 22:36:03 -05:00
Fox-McCloud
14e2eb8eb0
consumables
2016-11-08 10:26:29 -05:00
Crazylemon64
6ec712df8c
Fixes defib leaving people in deadchat, n2o paralyse time
2016-11-06 21:36:24 -08:00
Fox-McCloud
61da53cca1
create reagents proc
2016-11-06 14:37:47 -05:00
Fox-McCloud
c0e4b5bdc9
Fixes Xeno Stuns
2016-11-05 00:46:07 -04:00
Fox McCloud
911fa70e1a
Merge pull request #5601 from Crazylemon64/status_effect_overhaul
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Ports over the status effect unification from the extreme refactor
2016-10-30 22:40:24 -04:00