kyunkyunkyun
b0463d3c83
Convert most spans to defines ( #31080 )
...
* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
2025-12-13 23:55:48 +00:00
PollardTheDragon
8398a58002
Swarmers Round 2: Disintegration Boogaloo ( #31089 )
...
* Initial Commit
* Small fixes
* Some Linters
* Beginning AI subtrees
* Blacklists
* SwarmerEventHandler
* Better swarmer disintegration AI
* Retaliate
* SWARMERS
* Forgot one
* Linters
* More linters
* Fixes missing icon
* Step type
* Comment format
* Fixes swarmer AI subtree
* Removes damage on teleporting humanoids
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Swarmers new event system
* Projectile changes
* Spacing fix
* Dispenser fix
* No more wood
* Adjustments
* Another adjustment
* Safety
* EMP Fix
* Fixes swarmers spacing shit
* Addresses code review
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Addresses code review
* Guard clause and index fix
* Fixes swarmers bunching up on the same object, fixes eating indestructable things
* New swarmer icons, multiple swarmer AI fixes and enhancements
* Linter
* Grrr linters
* Update code/modules/mob/living/basic/hostile/swarmers/swarmer.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Sprite Improvements
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-12-03 08:12:41 +00:00
warriorstar-orion
76c38f83e8
Revert "Adds midround event: Swarmer Infestation ( #30673 )" ( #31078 )
...
This reverts commit d6ed342a6d .
2025-11-22 19:33:08 +00:00
PollardTheDragon
d6ed342a6d
Adds midround event: Swarmer Infestation ( #30673 )
...
* Initial Commit
* Small fixes
* Some Linters
* Beginning AI subtrees
* Blacklists
* SwarmerEventHandler
* Better swarmer disintegration AI
* Retaliate
* SWARMERS
* Forgot one
* Linters
* More linters
* Fixes missing icon
* Step type
* Comment format
* Fixes swarmer AI subtree
* Removes damage on teleporting humanoids
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Swarmers new event system
* Projectile changes
* Spacing fix
* Dispenser fix
* No more wood
* Adjustments
* Another adjustment
* Safety
* EMP Fix
* Fixes swarmers spacing shit
* Addresses code review
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Addresses code review
* Guard clause and index fix
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: XFirebirdX <142694283+XFirebirdX@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2025-11-22 00:31:59 +00:00
iramoye
badd102bef
Reworks (almost) every language description ( #30429 )
...
* redoes all the languages
* second pass; capitalizes species names and does a bit of wording
* addresses complaints
* third pass
* Adds Trinary's honorifics
As far as I know, it's the only language that has them. They felt important enough to share.
Signed-off-by: iramoye <projecteternal1@gmail.com >
* Updates Trinary to use 'noun'
These modifiers all, reasonably, can be applied to objects and places.
Signed-off-by: iramoye <projecteternal1@gmail.com >
* Update code/modules/mob/language.dm
HEADCODER YES HEADCODER
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: iramoye <projecteternal1@gmail.com >
* initial commit
* Revert "initial commit"
This reverts commit cbc60ec16a .
---------
Signed-off-by: iramoye <projecteternal1@gmail.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-09-26 17:18:58 +00:00
iramoye
94f137c41c
Renames Zvezhan to Cygni Standard ( #29965 )
...
* looks good to me
* replaces mentions of humans
* Revert "looks good to me", as Trinary is not being replaced
This reverts commit 275aca6adb .
* removes a duplicated bot init
* wooooo
* fixes tgui stuff
* adds sql
2025-08-15 06:41:27 +00:00
Kyani
b1b3eee1dc
Adds wizard item: Plague Talisman ( #28150 )
...
* first bits
* moving to an item
* progress
* more.... progress?
* it works! now sprites
* sprite + bugfixing
* renaming
* removed spacing
* upgraded to advanced kingstons
* added examine text
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/godhand.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/spellbook.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update zombie_spells.dm
* made the talisman smaller
* this was leftovers. Deleted
* alerts zombies to their disease
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* updated to new attack chain
* I think this will work?...
* maybe this time + bugfix
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/antagonists/zombie/zombie_spells.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/carbon/examine.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixed some reviews
* new sprite!!!!
* reworkin it
* oops spacing
* more rework. claws dont work no mo
* FINALLY
* fixed indent
* fixed an exploit + comments
* forgot to save this
* beginning rework
* Update wizard_diseases.dm
* Update wizard_diseases.dm
* finished the diseases
* removed unused proc
* removed brainrot
* misc fixes
* adds diseases to blacklist
* fixed the empty box
* silent already exists, bah
* reworked, per contra
* more fixing
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/zombie_virus.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/antagonists/zombie/zombie_spells.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/antagonists/zombie/zombie_spells.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* small tweaks
* fix + tweak
* rework + revive tweak
* tweaks
* tweaks
* slight tweak
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review fixes
* Update artefact.dm
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* small tweaks
* lower regen. why was this so high
* linter
* linter
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-06 19:53:27 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
ike709
0bcfc03d19
Fix a var type declaration ( #29636 )
...
Signed-off-by: ike709 <ike709@users.noreply.github.com >
2025-06-16 13:49:26 +00:00
PopeDaveThe3th
439ff1e359
[LORE] Updates Skrell standard language ( #28423 )
...
* who the fuck named this originally
* skroll
* forgor
* feedback
2025-04-04 16:07:28 +00:00
asciodev
93ed0f096d
Refactors AI / camera eyes and slows holopad holograms to walk speed ( #25078 )
...
* Refactor/deduplicate camera eye code
Camera Eyes previously had duplicated logic across several files. This
change uncooks the spaghetti. Additionally, half-baked support for TG's
multicam feature has been removed, as it was not functional or in use.
* lets ff now
* Camera Eye refactor fixes and finishing touches
This change completes a refactor of AI eyes, which were previously used
by xenobio consoles, syndicate and abductor camera consoles, shuttle
docking computers, holograms, and, of course, the AI. Duplicated logic
has been extracted to an abstract base mob, /mob/camera/eye, from which
new types for each of the above now derive.
Functionality is largely the same, with only a few minor cosmetic
differences (i.e. camera eyes are now appropriately named given their
type and user), as well as a quality-of-life enhancement for holograms,
slowing their movement speed to base run speed to prevent users from
accidentally zooming out of calls.
* Camera eye refactor: Fix AI acceleration toggle
The acceleration toggle was broken in the camera eye refactor, as
previously the boolean was stored on the AI rather than its eye. This
change fixes that.
* Camera eye refactor: Fix syndicate cam visibility
With the camera eye refactor, the syndicate advanced camera consoles
lost the ability to view maintenance tunnels and other areas without
active cameras, seeing static in their place instead (as all other
cameras do). This change reinstates the original behavior.
* Camera eye refactor: Convert spaces to tabs
* Camera eye refactor: Fix CRLF
* Apply suggestions from code review
General minor code quality improvements suggested by GDNgit
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Apply suggestions from code review
Rename parameter names to avoid src accesses, remove an ambiguous and
unused mob_define and holopad range variable from a previous WIP, change
the for loop in /mob/camera/eye/relaymove to a for-to loop, and change
the chat message warning, sent when an AI Eye is created on an AI that
already has one, to a stack trace
* Adds toggle to AI commands for fast holograms
* Refactor ripped Hologram Eye relaymove
Previously, the relaymove proc for hologram eyes was redundant and
nearly impossible to read. It has been separated out into a few
different named procs, and has had its use of `spawn` removed.
* Remove unnecessary src access
* Fix bug involving shuttle placement outlines
The camera eye refactor that this commit is a part of introduced a bug
that prevented shuttle placement outlines from showing up on first use
of the shuttle console. This change fixes that bug.
* Unrevert some changes from #26306 lost in merge
* Remove erroneous free xray vision on advanced cams
* Autodoc camera acceleration vars
* Remove redundant null var initialization per code review
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com >
* Changed variables to camel_case, autodocs, cleanup
Changed a number of camera eye-related variables to camel_case style,
added appropriate autodoc comments, as per code review. Also removed an
unused cameranet function, modified the call signature of a cameranet
function to be more semantic, and changed a qdel-on-initialize in camera
eyes to return INITIALIZE_HINT_QDEL instead.
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Remove stray qdel(src) per code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com >
---------
Signed-off-by: asciodev <81930475+asciodev@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Drsmail <60036448+Drsmail@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-01-17 18:22:43 +00:00
Ahzpy
74b28f5c64
Bubblish Rework ( #27892 )
...
Reworks Bubblish to be a more expressive language.
2025-01-10 19:37:50 +00:00
Qwertytoforty
6444de4618
I'M TIRED OF SEEING IT ( #27483 )
2024-11-30 14:29:11 +00:00
PopeDaveThe3th
09830b2ce8
Language Changes & Lore Pt. 1 ( #27257 )
...
* stage 1
* Fix bundle (TGUI was not rebuilt)
* mr worldwide
* LT galcom suggestion
* period
* bundle
* Update code/modules/mob/language.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-11-25 11:25:38 +00:00
Henri215
b38c4bbd4c
A few description grammar fixes ( #27134 )
...
* Double spaces
* more space and misspelling
* Fixing punctuations
* Not now
* double dots
* Apply suggestions from code review
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-11-10 13:38:28 +00:00
Contrabang
c4521dc955
[s] Fixes a lot of stuff ( #27238 )
2024-10-30 04:36:48 +00:00
Chap
344de8194a
Fixes chat language colours ( #27099 )
...
Co-authored-by: Adrer <adrermail@gmail.com >
2024-10-15 13:56:23 +00:00
BiancaWilkson
ec88636e6c
Cyborg Damage, Movement, and Power Overhaul ( #25252 )
...
* Adding defines
* More signals for external power
* Gets the reboot working
* renaming a proc
* config stuff
* Working on cyborg movement
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* IOSYS where'd you come from
* begon return 0
* VTEC caps slowdown
* Adjusting EMPs
* Funny arm is GONE
* Oh yeah regenerating stamina might be a good thing
* Forgot you could uninstall vtec
* icon machine broke
* Cell-less borgs can enter chargers to stay powered
* oh that was almost bad
* Fixes some logic
* its a surprise tool that will help us later
* Adjusting some numbers
* Adds a sound to go along with the text alarm
* dead things can still charge
* Another logic error
* Xenos too
* sorry linter
* fixes CL
* Slightly more slowdown on stam damage
* neurotoxin won't stun
* SOUNDS!
* 3 flashes to stun instead of 4
* Slightly longer stun
* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK
* Keep borgs stunned forever
* Power loss is more dangerous
* Adds a stamina hud to borgs
* Cyborgs now heal up properly
* Removes an outdated comment
* Replacing parts works better now
* EMPs disable components for a brief time
* More missed rebalances
* When you forget to remove debug messages
* WHAT
* Cult magic works + borgs can be silenced
* 2 flashes to stun, flashes confuse now
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Abductors can stun borgs
* Watcher/cyro rays deal stam to brog
* Fixes a rounding error when healing borgs back to full HP
* Fixed span
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixed whitespace
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Guard clausify
* Indents a message
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/component.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* that's not what stat does
* No more hardcoded speed, don't TM this branch
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-09 17:44:50 +00:00
Contrabang
bc0c8344cf
Adds Zombies (Admin-spawn) ( #25381 )
...
* fuck it good enough
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* TRIPLE-REVIEW
* this should do it
* wow
* bruh
* FIX
* fix
* yeah
* sirryan review
* aaaaa
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-31 02:17:31 +00:00
asciodev
58e29fa7ca
Enable runechat for grey psionic speech ( #25309 )
...
This change adds the HIVEMIND_RUNECHAT flag to the grey language datum,
displaying runechat above the receiver for all psionic messages that are
heard, as with the abductor hivemind language.
2024-05-15 13:37:23 +00:00
DGamerL
bad8b31afa
Changes all .len to length() where applicable ( #25174 )
...
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6 .
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-04-19 17:32:09 +00:00
DGamerL
b2275d1ce8
Changes all instances of pick(list(....)) to pick(....) ( #25017 )
...
* That's a lot of files
* More changes
* Removes mention
* Thanks to Funny for helping with the text
2024-04-12 11:54:33 +00:00
GDN
d72d0aebb7
Removes unneeded verb settings ( #24152 )
2024-02-19 11:42:11 +00:00
GDN
605abfc76d
Adds runechat to the abductor mindlink ( #23868 )
...
* Adds runechat to the abductor mindlink
* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
2024-02-04 21:59:52 +00:00
PopeDaveThe3th
4f9b62316e
Purges most clown planet references ( #23416 )
...
* Burn it all
* Update code/game/objects/items/flag.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/food_and_drinks/food/foods/baked_goods.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/mob/language.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2023-12-16 16:11:19 +00:00
BiancaWilkson
14e57eae04
Linked AIs are now bold in binary comms ( #23504 )
2023-12-12 20:29:41 +00:00
Octus
1fc452cef8
Makes the Librarian a little less shit, now they know most languages. ( #22460 )
...
* less shit
* adds some restrictions, handles Matt's request
* fix
* Update code/modules/mob/language.dm
Co-authored-by: Daniel Lenrd <mr.lenrd@mail.ru >
* Update code/game/jobs/job/support.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Daniel Lenrd <mr.lenrd@mail.ru >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-10-03 17:08:54 +01:00
Sadhorizon
21150901d5
Kidan random name generator updates. ( #21935 )
...
* works
* removed second krek and the healer
* tweaks
* more jobs, more names
2023-09-01 22:59:35 +01:00
warriorstar-orion
70dfb4ef6c
feat: make scrambled trinary appear compressed ( #21837 )
2023-08-12 18:23:21 +01:00
Luc
3801f43b42
Add follow link to grey psionic communication ( #20877 )
...
* add follow link to grey language
* revert
2023-04-22 09:44:48 +02:00
Coolrune206
d19e8dfb0f
Reworks Cling Hivemind ( #20375 )
...
* reworks Cling Hivemind
* bye bye old vars
* protects starting DNA
2023-03-15 20:40:39 +01:00
Contrabang
42a521dd50
mime greys begone ( #20144 )
2023-01-20 19:04:33 -05:00
warriorstar-orion
a7d09cf033
Whitespace cleanup part 2. ( #19891 )
2022-12-24 18:38:43 +01:00
Coolrune206
892dcd1ca4
Gives Alien Queen (and Empress) bold text in Alien Hivemind ( #19761 )
...
* gives loudspeaker to Alien Empress and Queen
* Sirryan review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-11-24 19:21:28 -05:00
Vi3trice
03ce2920e1
Defining Part 4 - Code cleanup toward defines (... and the rest) ( #19388 )
...
* I wasn't done
* nits
2022-10-28 19:28:23 +02:00
AffectedArc07
34927f05ab
Wryn removal v2 ( #19112 )
...
* Removes Wryn
* and the sprites
* Fixes
Co-authored-by: Fox McCloud <Fox-McCloud@users.noreply.github.com >
2022-09-24 12:53:34 +01:00
GDN
28137689b8
Swarmer removal ( #18873 )
2022-08-22 19:50:18 +01:00
ParaGitV
84aa9e529f
Add new Slime & Vulpkanin names ( #18396 )
...
* Add new Slime & Vulpkanin names
Changes Slimes and Vulpkanin from syllable name creation to proper name lists
* Update names to use global lists
Title
* Fixes & Style update
2022-07-24 15:44:13 +02:00
AffectedArc07
3c00a1f061
Removes cortical borers. No, I am not sorry. ( #18161 )
...
* Removes cortical borers. No, I am not sorry.
* Icon purge
2022-07-01 23:25:01 +01:00
Charlie
bead47ea29
Adds crawling. ( #17899 )
...
* crawling?
* knockdown. CONTAINS CHANGES THAT NEED REVERTING
* plotting can_moves death
* CANMOVE IS DEAD
* mappers are insane
* removes todos as the are todone
* decreases crawling speed
* silly-con fixes
* surgery fixes
* fixes death
* pAI fixes
* removes var/lying
* runtime fix
* decreases default crawling speed
* correct crawling dir
* some more fixes
* stunbaton tweak, revert later
* rejuv fix
* restraint and incapacitated refactor
* crawling dir in line with TG
* fixes vehicle movement and grabs
* alien rest fixes
* antistun fixes
* fixed fall sounds
* forgor to stage this
* first review
* canmove zombie dispersal
* fix
* lots of fixes
* defines
* fixes the trait helper
* if you got no legs you can still crawl
* sillyconfix
* no reverty keepy
* jaunt fix
* hopefully fixes perma sleepy zzz
* admin rejuv temp fix
* rest canceling
* antistun chems now remove knockdown
* buckle offset fix
* fixes some stuff
* crawling delay = 4
* descuffs bed
* sleeping hotfix
* fixes simple mob resting
* V is the macro for resting
* projectiles no dodgy
* refines the projectile check
* god I hate strings
* MORE FIXES
* I hate buckling
* fixes capulettium plus
* winding down
* farie review
* bugs did stop showing up
* SEAN
* todo
* sean review
* ed209
* i HATE cyborgs
* steel review
* laaaaaast things
* reverts stun baton changes
* and done
2022-06-30 11:57:52 -05:00
SteelSlayer
c3fcf3e256
Datumizes changelings and refactors related code ( #17774 )
...
* it's finally here
unfucks tgui
* oops, I don't want to change the mode
* charlie and moxian review
* charlie review II + some GC fixes
* rebase to fix conflicts + tgui bundle deconflict
* charlie review III + affected review
* final? tweaks
2022-06-18 20:55:49 +01:00
AffectedArc07
e0758794a6
Removes shadowlings. Does not add anything else to compensate. ( #17467 )
2022-05-13 22:09:30 +09:00
S34N
a5bc67cd43
Invasion of the moffs ( #17000 )
...
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
2022-02-23 20:37:37 +01:00
Qwertytoforty
d32e9f9bea
Makes important terror spiders bold on hivemind. ( #16434 )
...
* Makes important terror spiders bold on hivemind.
* whoops
* isterrorspider, spacing, and carry over
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* Changes it to a loudspeaker variable
* Update code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_spiders.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-08-10 10:39:34 +01:00
Iren
5feb1201c3
Code Standardisation - Language.Dm ( #14560 )
...
* Legal Name Change Form
* Update code/modules/mob/language.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update language.dm
* Spacing in Language
* Spacing
* Update language.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2020-10-17 13:18:39 -04:00
Kugamo
a352c15835
Fixes missing space between names
2020-09-04 19:59:28 -05:00
AffectedArc07
e305530d59
Obliterates Zombies
2020-07-02 21:22:55 +01:00
Fox McCloud
b3d69aac9b
Moves to BYOND 513 ( #13650 )
...
* Fixes Orbiting
* moves to 513
* travis update
* check for minor version too
2020-06-26 01:15:59 -06:00
Fox McCloud
70b46d8aea
Life refactor ( #13471 )
...
* Life Refactor WIP
* part 2
* part 3
* runtime fix
* newlines
* tweaks
* perspective checks
* fixes
* remote view tweaks
* more fixes
* robot fixes
* better updating
* cleaned up icon procs
* less proc call overhead
* performance gains
* more optimization
* shorter lists, removal of unecesary code
* gene OOP and dna styling cleanup
* oops
* axe disabilities
* typeless loop
* various tweaks and fixes
* brain checks
* runtime fixes
* cryo vision fixes
2020-06-03 19:43:30 -06:00
farie82
442ef4811e
Improved logging ( #13208 )
...
* Death is logged. hiveminds and robot talk is logged
* Added channels to the say log
* Shuttle logging
* Spell targets logging
2020-04-09 23:33:53 -06:00