Commit Graph

1137 Commits

Author SHA1 Message Date
Luc
327add6348 Converts two-handedness/wielding to a component (#21619)
* initial checkin

* Add everything but maps

* update paths

* Patches some minor bugs across twohanded things

* remove a stowaway

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra review

* Fix kc

* hopefully fix file perms

* Fix file perms

* revert line-endings

* uh?

* Trying once again to fix file formats

* henri review 1

* henri review 2

* update from master

* Removes override that breaks modsuits

* re-add reference

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-01 22:06:59 +01:00
SchrodingersWolf
de12232bda Tweaks how splints work on healthy limbs (#22080)
* It's not painful when my legs are not broken

* Changes to_chat to owner.visible_message

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Spaces and right shifting be gone

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-01 22:00:06 +01:00
Qwertytoforty
cd025b19fc fixes decap chance, makes it more like bone breaks (#21997) 2023-08-28 13:17:32 +01:00
GDN
09781fd2b0 fixes a runtime if your hand gets cut off (#22073) 2023-08-25 16:16:50 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
Luc
45e9b85366 Fixes embed surgery on IPCs not working (#21848)
* Fixes embed surgery on synths not working

* Oops

* owner -> victim
2023-08-16 20:06:35 +01:00
Contrabang
5c18bbeedf this was a hard one (#21598) 2023-08-12 18:45:14 +01:00
Contrabang
b1eda77f01 Adds happiness (a new chemical) (#21718)
* Adds happiness

* epic linter fail

* epic comma fail

* fuck i forgot to change the name

* deconflict it PROPERLY

* jimkil review
2023-08-12 18:22:18 +01:00
Henri215
4398e2c003 Fixing common spelling mistakes part 4 (#21945) 2023-08-10 17:27:20 -05:00
Luc
783a3742ce Fixes a spurious runtime (#21880) 2023-08-05 01:14:07 -05:00
Baredolf
87871b7150 NutrimentPump (#21789)
* Fixes typo and small desc edit

* Changed item description to be more clear

* Update code/modules/surgery/organs/augments_internal.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Grammar correction x2

Removed a comma from both description

* Pump -> Pumps

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Pump -> pumps x2

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Removed unneeded space -Hal9000

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: Baredolf <Baredolf@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-07-27 20:17:28 +01:00
Charlie
5ccd8241c4 homing projectiles + wizard spell (#21752) 2023-07-24 15:52:17 +01:00
Qwertytoforty
42bd162122 Buffs revivers, Again. (#21673)
* Buffs revivers. Again. They will still not be used.

* nah fuck that just go to 2
2023-07-24 15:27:04 +01:00
Nathan Winters
67f8814c5a Fixes cyborgs being perfect surgeons (#21749)
* Fixes borgs being perfect surgeons

* Replace an outdated tip with an actual tip
2023-07-24 14:59:51 +01:00
cybercapitalism
c85e015c26 Droplimb Chance Tweak (#21295)
* delimb chance doubled but occurs if in crit

* fixes small chance of halving damage

* no longer need to be in crit to delimb
2023-07-11 15:11:41 +01:00
JimKil3
083b74ec85 Adds Sanguine and Osseous Reagent (#21148)
* SR (not strange reagent)

* Osseous Reagent

* i forgor the recipe

* typecasting tweak

* SR tweaks

* bone tumor tweaks

* SR overdose buff

* Update code/modules/surgery/organs/bone_tumor.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/surgery/organs/bone_tumor.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* makes SR actually work
oops 🤪

* guard clause

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-07-11 14:46:48 +01:00
BiancaWilkson
978f43c5e9 Ear Organ Refactor + Deafness is a status effect (#21405)
* begone ear_damage

* pt 2

* this time actually begone

* ears no longer passively heal over time

* ears can die

* deafness is now a status effect

* Oh yeah ticks are every two seconds
2023-07-07 13:54:27 +01:00
Kugamo
094ca3c733 Blood now floats in zero G (#20993)
* Da Vlood

* removes_unused_icons

* Yep sprites

* fixes xeno blood and vomit

* Commit number x

* Steel Review Changes 1

* Henri Review Changes 1

* fixing vomit

🌋

* Haha haha ha ... ha

* fixing layering issueeee

* Sirryan2002 Review

THANKS

* implicit var/

* Sirryan Review 2

Electric Boogaloo

* Testmerge Update 1

gibs were still getting animated, blood drying while animated in space looked very jank.

all fixed

* unused variable

AHSDHASOIADGSOISA

* Testmerge Update 2

tracks floating annoyingly

* Improvements

-blood globules will now continue with the inertia of their emittor, instead of towards wherever they were facing
-drops will now have visible sprites after splatting
[running animate() still sometimes doesnt stop the animation annoyingly]

* errors

* Sirryan Review 3
2023-06-14 21:17:08 -05:00
GDN
3508ae1724 limbs can be attached to bodies again (#21341) 2023-06-14 20:57:32 -05:00
Adrer
a76b19bac7 Prevents the installation of a second brain (#21321)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-06-14 20:58:47 +01:00
GDN
f51cfd3ed1 organs no longer gain germs while in a changeling egg/headslug (#21239)
* organs no longer gain germs while in a changeling egg/headslug

* sneaky clarification improvement
2023-06-12 20:20:38 -05:00
Contrabang
3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
Burzah
65751dcf58 Oversight fix: Augment Surgery Limb Status Fix (#21172)
* augment surgery oversight fix

* comment update for logic check
2023-06-02 19:50:45 +01:00
DGamerL
68ee2a5e3d making a PR to not have to edit the wiki is based (#21146) 2023-06-02 19:05:22 +01:00
Qwertytoforty
b6ddedd71c Engi ERT now get hardened wireless interface implants (#21119) 2023-06-02 18:17:19 +01:00
DGamerL
a6934eb661 Changes the hacking implant to the abductor toolset implant (#21067)
* hacking implant is no more

* correct icon
2023-05-22 22:06:55 +02:00
Nathan Winters
5b54da3f37 Fixes vox lungs being affected by infections (#21050)
* Make vox lungs sterile

* Deproperpronounize vox lungs
2023-05-22 22:06:21 +02:00
Kyani
0e95bc8e03 Update blood.dm (#21032) 2023-05-08 16:34:21 -05:00
Nathan Winters
65978a1070 Fix cryo cells not autoejecting patients with burn wounds (#20967)
* Don't count permanent injury as organic

* Fix direct `cause_burn_wound()` calls not updating health
2023-05-02 22:00:00 +02:00
Henri215
dc75a748f1 Fixing common spelling mistakes part 3 (#20870)
* Fixing common spelling mistakes part 3

* collectable

* another collectable

* part 3.2

* "</span>."

* A bunch more fixes
2023-04-22 09:44:27 +02:00
JimKil3
319046545c organ tweaks and grammar (#20732) 2023-04-22 09:17:52 +02:00
Charlie
e6085895c1 burn wounds, for real this time (#20542)
* burn wounds

* user feedback

* ready for review

* sean review

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* surgery fix

* other repair methods

* GDN review

* health scanner feedback

* Update code/game/objects/items/devices/scanners.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* bodyscanner print out

* Update code/game/machinery/adv_med.dm

---------

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
2023-04-14 15:58:38 +02:00
Henri215
9d4ea47ba7 Fixes headpockets not being able to store small items (#20835) 2023-04-07 17:01:59 +01:00
Luc
a14d41c279 Fix some weird tool interactions for IPC surgeries (#20579) 2023-03-26 12:14:34 +01:00
Luc
270677fb73 Add signal handling for organ removals mid surgery (#20567) 2023-03-13 22:56:07 +00:00
GDN
e1aff33450 Fixes some runtimes in the floor cluwne event (#20558) 2023-03-11 01:20:56 +01:00
Qwertytoforty
2805bb1d61 Eyes of god no longer sees ghosts. (#20311) 2023-03-04 17:13:52 -06:00
S34N
9b260c4611 adds wire interface implant (#20482) 2023-03-04 09:56:06 +01:00
GDN
aa56d75f93 [Ready for code review] Moves alien verbs to spells (#20002)
* Moves alien verbs to spells

* lol

* Standardization, polish, making alien plasma huds more consistant

* The very cursed way of handling touch spells

* logging + more polish

* snakecase + documentation

* finishing touches

* oops, ty henri

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* sprites from TGstation

* sprites, again

* oops

* farie's review part 1

* farie's review p2, signals

* Erics PR compat

* farie's review 3

* that too

* the shawnshank redemption

* boink

* removes larva transfer plasma

* you want a sprite cranberry?

* TM fix 1

* FUCK I BROKE LOGGING

* bam

* final touches

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-02-12 21:34:11 +01:00
Coolrune206
d5db2bc74a Vulp/Taj Chocolate and Darksight (#20275)
* vulp chocolate weakness and darksight 4

* monkeys forms (farwa and wolpin)

* adds hot chocolate and cocoa

* this-a-fix-it?
2023-02-08 13:03:30 -06:00
AffectedArc07
b34e8fa301 [READY] CI now bans files with the same name (#20195)
* CI now bans files with the same name

* Part 1

* Warriorstar python tweaks

* Part Deux

* Fix unticked

* fix
2023-02-04 16:33:41 -06:00
Qwertytoforty
065b09fc1c Brains act more like dead humans on examine. (#20074)
* Brains act more like humans on examine.

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-28 09:36:34 +01:00
Qwertytoforty
4efeb71bf8 Fixes eyes of the gods bugs (#20266) 2023-01-23 23:28:46 +01:00
warriorstar-orion
b790e6d5e2 Whitespace cleanup part 4. (#20226) 2023-01-20 19:40:42 -05:00
Qwertytoforty
aec7c3ff3f Reworking eyes of god to be risk / reward / from colossus (#20163)
* eye see what is happening here

* loot it and ship it

* more progress

* more progress

* eye see

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* removing extra comment to rerun checks while I think on sprite

* name / sprite, good to go™️

* BSH no longer spawns invisible penguins

* oops wrong branch

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-20 19:28:22 -05:00
Luc
b940c1eb21 Allows clings to regenerate without a brain. (#19856)
* Move brain organ code where it belongs

* Rename too

* WIP, but hey, it kinda works now.

* Account for a few missing heads

* Remove vital check, killing the user on death

* Let defibs and scanners better deal with these

* Remove debug brains

* Clean up some more contingencies

* More head checks

* Update code/modules/antagonists/changeling/datum_changeling.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Fixes up signal business

* some stuff from sean's review

* Add some type safety checks for heads

* oops

* Update code/game/objects/items/weapons/cosmetics.dm

get this in there too

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Remove decap sword

* Quick suggestions

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Addresses shedding problems

* Add new defib changes

* this is why we have CI

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-20 19:25:51 -05:00
Bm0n
01a4852c01 decouples your face (#20035) 2023-01-17 07:20:18 +00:00
Adrer
f876aed294 Makes it impossible to deploy an arm implant while wielding a twohanded item. (#20199)
* Arm implant no longer overrides offhand wield

* Sirryan2002 suggestion

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-16 14:42:43 -05:00
Henri215
e711cd5921 Fixes lots of common spelling mistakes (#20086)
* Fixes common spelling errors: "atleast", "infront", "succesfully", "alot"

* recieve -> receive

* spelling mistakes: percieve, wierd, posession, seperate, succesful

* Spelling mistakes: noticable, concious, enviroment, existance, foward, interupted, independant

* tgui rebuild

* lets make this run

* "succeded" mispelling

* reverting money spam change
2023-01-08 20:12:31 -05:00
Qwertytoforty
ecf6d798b1 Sharp burn weapons can now disember (#20043)
* Sharp burn weapons can now disember

* Update code/modules/surgery/organs/organ_external.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-01-06 22:17:13 +01:00