SkyMarshal
df5909446e
Merge pull request #634 from Miniature/master
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Attack logging (finally)
2012-03-07 20:49:02 -08:00
Miniature
cf53a0cc7a
Attack logging (finally)
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there might be some things I missed, and feel free to change the messages if you want
2012-03-08 15:16:54 +10:30
SkyMarshal
8e96007b35
Merge pull request #631 from Erthilo/master
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Hypospray can now fit on medical belt. Fixed torso bugs. Fixed custom item derp. Small typo fixing.
2012-03-07 16:38:52 -08:00
Ren Erthilo
55d316ee9d
Added female torso, so both genders don't use the same one. Repositioned torso when lying down to stop red pixels. Small changes to custom uniforms.
2012-03-08 00:31:37 +00:00
SkyMarshal
7456fb7eae
Merge pull request #623 from CIB/master
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Look, there's a lot of stuff in here now, just read the commits
2012-03-07 13:26:37 -08:00
SkyMarshal
c522b5db7b
Holy shit did that speed things up.
2012-03-06 21:09:56 -07:00
cib
209162c25e
Renamed the "None" skill level to "Layman".
2012-03-06 19:50:03 -08:00
SkyMarshal
f0b3802b10
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
baystation12.dme
2012-03-06 19:10:39 -07:00
Ren Erthilo
87502c38b7
Made emagged cyborgs laws gender neutral and use crew. Small reset module description change.
2012-03-06 10:22:34 +00:00
cib
37f6e216c1
Fixes to available skills.
2012-03-05 23:50:59 -08:00
SkyMarshal
aa0c6b9aa8
Adjusted the Examine for humans some. Why the hell is this crashing clients?
2012-03-05 19:46:37 -07:00
SkyMarshal
7534154fa2
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
cib
cd30ab13b3
Fixed machinery operating skill description.
2012-03-05 09:46:19 -08:00
Albert Iordache
4bd3920b66
Merge pull request #622 from SkyMarshal/master
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Fixed headsets, made the AI so you can unbolt it and have an awesome pal.
2012-03-04 10:44:11 -08:00
SkyMarshal
f42355282d
Fixed headsets, made the AI so you can unbolt it and have an awesome pal.
2012-03-04 11:39:43 -07:00
Ren Erthilo
65bb420d62
Fix for AI command network camera bug.
2012-03-04 13:42:54 +00:00
SkyMarshal
884fd25f78
Fixed the rest of Tajspeak, radios now give a cue when someone talks into it, fixed throwing and tables, fixed bloodiness, fixed autofiring vars.
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You can throw over tables again.
Fixed some bloodiness not being added.
Fixed some vars not being reset.
2012-03-03 23:45:20 -07:00
Mloc
8ae3d23684
Merge pull request #611 from SkyMarshal/master
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Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest.
2012-03-03 14:41:01 -08:00
SkyMarshal
c2bf323caa
Fixed some screwwy icon stuff from the last commit, fixed an overlay not updating.
2012-03-03 15:22:33 -07:00
SkyMarshal
1107f6e768
Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest.
2012-03-03 15:08:01 -07:00
Albert Iordache
24c69ce0fb
Merge pull request #608 from CIB/master
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Change to bloodloss
2012-03-03 07:46:09 -08:00
cib
c3e2bec97f
Bloodloss now uses brute instead of burn.
2012-03-03 07:44:25 -08:00
SkyMarshal
1e7d3c380b
Merge pull request #599 from CIB/master
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Skill specialization
2012-03-02 17:48:44 -08:00
cib
d79bdaa6b9
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-02 17:41:01 -08:00
SkyMarshal
ff5b05d1cf
Fixed a gamebreaking bug involving examining and organs.
2012-03-02 18:34:23 -07:00
cib
1097cc8e7c
Added skill field specialization.
2012-03-02 14:44:47 -08:00
Albert Iordache
0fe9ef55c2
Merge pull request #586 from CIB/master
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Some enhancements to the monkey AI
2012-03-02 12:25:46 -08:00
cib
20394e1f56
Whoops, forgot to push a file!
2012-03-02 10:58:16 -08:00
SkyMarshal
eab449cbbb
Added a "Deadman's switch" (Not really) to the signaler, shooting while standing off makes the other guy shoot, balanced stunning, added a time limit to switching hostage modes.
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Signalers: Right click verb makes you ready to signal it, being shot with it in your active hand has a 80% chance to trigger it, dropping it has a 5% chance.
Stunning always stuns you SOME, but armor can now lessen it (It used to be possible to not get stunned at all by being shot normally)
Shooting during a mexican standoff now makes the other guy shoot you too.
Added a time to how quickly you can adjust hostage things. 1.5 seconds per thing.
2012-03-02 09:41:03 -07:00
SkyMarshal
ee9146cda4
Added more sanity checks to the gun code.
2012-03-01 22:15:03 -07:00
SkyMarshal
0d8c7d5e51
Reworked the gun system to handle hostage scenarios better.
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Ported and adjusted with permission from Lost Worlds.
2012-03-01 19:20:39 -07:00
cib
e0a919be43
Monkeys now react to being attacked by doing emotes and trying to run away.
2012-03-01 16:03:55 -08:00
cib
234d4b1a0d
Fixed compile time error.
2012-03-01 14:10:18 -08:00
cib
dfc6ed3abf
You can now look at your own skills mid-round.
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And so can admins.
2012-03-01 13:47:27 -08:00
quartz235@gmail.com
f85abe5414
TG Updates: Undoing my shitty moved_recently thing since petey sweetie actually made do_after not suck
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2771 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:51:52 +00:00
Hawk-v3
88390a0010
[PATCH 056/285] TG UPdates: fingerprints on cans now log on any attackby() that isn't a wrench/analyzer/pda/tank; added a 2 minute
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countdown var to humans/monkeys that resets when move() is called;(for an actual fix to the cuffbreak bug(NOPE, NOT ACTUALLY IN ~Hawk.)) changed a typo in security levels
committed a gib animation fix for Sieve (todo: make custom gib animations for simple_animals/metroids)
2012-03-01 03:16:34 +00:00
Tastyfish
1724038ce9
Merge remote-tracking branch 'upstream/master'
2012-02-29 18:50:17 -05:00
Mloc
9cee329958
Merge pull request #563 from SkyMarshal/master
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Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 12:51:48 -08:00
SkyMarshal
4524a2ff10
Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 13:48:16 -07:00
Tastyfish
a107607092
custom jobs work in categories correctly now
2012-02-29 15:15:13 -05:00
Miniature
a93c13640a
Merge pull request #553 from Miniature/master
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runtime fixes
2012-02-28 19:02:37 -08:00
Miniature
47c7ae52b9
fix ai life runtime
2012-02-29 13:25:43 +10:30
CIB
6cacfacf57
Merge pull request #549 from Hawk-v3/master
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TG UPDATES
2012-02-28 18:26:18 -08:00
Tastyfish
373dc5937d
Merge pull request #551 from SkyMarshal/master
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TG updates, improved nuke.
2012-02-28 17:36:12 -08:00
SkyMarshal
66f38fb34b
TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
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All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
2012-02-28 18:24:43 -07:00
Hawk-v3
0c3bdb9dc9
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-02-28 23:42:45 +00:00
Hawk-v3
88e876be77
Blarg, no, bad Hawk! Handcuffs aren't TG code!
2012-02-28 23:18:21 +00:00
Hawk-v3
b5a840448b
Commit for Patch 53, bugfixin'. Please, as ever, read and check.
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Final commit for today.
2012-02-28 23:14:18 +00:00
Hawk-v3
e3382d81ac
Agh, ack, bugger! More Ex_act issues.
2012-02-28 23:02:49 +00:00
Hawk-v3
e1b214761b
ex_act derp
2012-02-28 22:54:43 +00:00