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117 lines
3.3 KiB
Plaintext
117 lines
3.3 KiB
Plaintext
/turf/simulated/floor/indestructible
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/turf/simulated/floor/indestructible/ex_act(severity)
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return
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/turf/simulated/floor/indestructible/blob_act(obj/structure/blob/B)
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return
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/turf/simulated/floor/indestructible/singularity_act()
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return
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/turf/simulated/floor/indestructible/singularity_pull(S, current_size)
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return
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/turf/simulated/floor/indestructible/narsie_act()
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return
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/turf/simulated/floor/indestructible/burn_down()
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return
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/turf/simulated/floor/indestructible/attackby(obj/item/I, mob/user, params)
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return
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/turf/simulated/floor/indestructible/attack_hand(mob/user)
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return
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/turf/simulated/floor/indestructible/attack_hulk(mob/user, does_attack_animation = FALSE)
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return
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/turf/simulated/floor/indestructible/attack_animal(mob/living/simple_animal/M)
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return
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/turf/simulated/floor/indestructible/mech_melee_attack(obj/mecha/M)
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return
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/turf/simulated/floor/indestructible/airless
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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/turf/simulated/floor/indestructible/necropolis
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name = "necropolis floor"
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desc = "It's regarding you suspiciously."
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icon = 'icons/turf/floors.dmi'
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icon_state = "necro1"
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baseturf = /turf/simulated/floor/indestructible/necropolis
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oxygen = LAVALAND_OXYGEN
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nitrogen = LAVALAND_NITROGEN
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temperature = LAVALAND_TEMPERATURE
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atmos_mode = ATMOS_MODE_EXPOSED_TO_ENVIRONMENT
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atmos_environment = ENVIRONMENT_LAVALAND
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footstep = FOOTSTEP_LAVA
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barefootstep = FOOTSTEP_LAVA
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clawfootstep = FOOTSTEP_LAVA
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heavyfootstep = FOOTSTEP_LAVA
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/turf/simulated/floor/indestructible/necropolis/Initialize(mapload)
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. = ..()
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if(prob(12))
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icon_state = "necro[rand(2,3)]"
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/turf/simulated/floor/indestructible/necropolis/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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/// you put stone tiles on this and use it as a base
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/turf/simulated/floor/indestructible/boss
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name = "necropolis floor"
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icon = 'icons/turf/floors/boss_floors.dmi'
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icon_state = "boss"
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baseturf = /turf/simulated/floor/indestructible/boss
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oxygen = LAVALAND_OXYGEN
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nitrogen = LAVALAND_NITROGEN
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temperature = LAVALAND_TEMPERATURE
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atmos_mode = ATMOS_MODE_EXPOSED_TO_ENVIRONMENT
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atmos_environment = ENVIRONMENT_LAVALAND
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/turf/simulated/floor/indestructible/boss/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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/turf/simulated/floor/indestructible/hierophant
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name = "floor"
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icon = 'icons/turf/floors/hierophant_floor.dmi'
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icon_state = "floor"
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oxygen = LAVALAND_OXYGEN
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nitrogen = LAVALAND_NITROGEN
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temperature = LAVALAND_TEMPERATURE
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atmos_mode = ATMOS_MODE_EXPOSED_TO_ENVIRONMENT
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atmos_environment = ENVIRONMENT_LAVALAND
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smoothing_flags = SMOOTH_CORNERS
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/turf/simulated/floor/indestructible/hierophant/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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/turf/simulated/floor/indestructible/hierophant/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
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return FALSE
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/turf/simulated/floor/indestructible/hierophant/two
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/turf/simulated/floor/indestructible/hierophant/two/normal_air
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = T20C
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atmos_mode = ATMOS_MODE_SEALED
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atmos_environment = null
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