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PopeDaveThe3th 58c7fa9a0d Fairly Sizable Fed Lore Drop (#26600)
* the fedening

* Federation -> TSF

* Update outfit_admin.dm

* Update outfit_admin.dm

* i forgor

* few more
2024-09-03 13:04:56 +00:00

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//Base items
/obj/item/clothing/head/beret
name = "beret"
desc = "A beret, an artist's favorite headwear."
icon = 'icons/obj/clothing/head/beret.dmi'
icon_state = "beret"
item_state = 'icons/mob/clothing/head/beret.dmi'
icon_override = 'icons/mob/clothing/head/beret.dmi'
dog_fashion = /datum/dog_fashion/head/beret
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi'
)
/obj/item/clothing/head/beret/blue
icon_state = "beret_blue"
/obj/item/clothing/head/beret/black
icon_state = "beret_black"
/obj/item/clothing/head/beret/white
icon_state = "beret_white"
/obj/item/clothing/head/beret/purple_normal
icon_state = "beret_purple_normal"
/obj/item/clothing/head/beret/durathread
name = "durathread beret"
desc = "A beret made from durathread, its resilient fibres provide some protection to the wearer."
icon_state = "beret_durathread"
item_color = null
armor = list(MELEE = 10, BULLET = 5, LASER = 10, ENERGY = 5, BOMB = 5, RAD = 0, FIRE = 20, ACID = 5)
//Central Command
/obj/item/clothing/head/beret/centcom/officer
name = "officer beret"
desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
icon_state = "beret_centcom_officer"
armor = list(MELEE = 35, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 15, RAD = 0, FIRE = 10, ACID = 50)
strip_delay = 60
/obj/item/clothing/head/beret/centcom/officer/navy
name = "navy blue officer beret"
desc = "A navy blue beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
icon_state = "beret_centcom_officer_navy"
/obj/item/clothing/head/beret/centcom/captain
name = "naval captain's beret"
desc = "A white beret adorned with the shield—a cobalt kite shield with an engraved sword—of the Nanotrasen security forces, worn only by those captaining a vessel of the Nanotrasen Navy."
icon_state = "beret_centcom_captain"
//Captain
/obj/item/clothing/head/beret/captain
name = "captain's beret"
desc = "For Captains that are more inclined towards style."
icon_state = "beret_captain"
armor = list(MELEE = 15, BULLET = 10, LASER = 15, ENERGY = 5, BOMB = 15, RAD = 0, FIRE = 50, ACID = 50)
strip_delay = 60
dog_fashion = /datum/dog_fashion/head/captain
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi',
"Drask" = 'icons/mob/clothing/species/drask/head/beret.dmi',
)
/obj/item/clothing/head/beret/captain/white
name = "captain's white beret"
desc = "For Captains that are more inclined towards style, and for the color white."
icon_state = "beret_captain_white"
//Security
/obj/item/clothing/head/beret/hos
name = "head of security's beret"
desc = "A robust beret for the Head of Security, for looking stylish while not sacrificing protection."
icon_state = "beret_hos_black"
armor = list(MELEE = 35, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 15, RAD = 0, FIRE = 50, ACID = 75)
strip_delay = 80
dog_fashion = /datum/dog_fashion/head/HoS
/obj/item/clothing/head/beret/sec
name = "security beret"
desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety."
icon_state = "beret_officer"
armor = list(MELEE = 25, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 0, RAD = 0, FIRE = 10, ACID = 50)
strip_delay = 60
dog_fashion = /datum/dog_fashion/head/beret/sec
/obj/item/clothing/head/beret/warden
name = "warden's beret"
desc = "A special beret with the Warden's insignia emblazoned on it. For wardens with class."
icon_state = "beret_warden"
armor = list(MELEE = 35, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 15, RAD = 0, FIRE = 20, ACID = 50)
//Engineering
/obj/item/clothing/head/beret/ce
name = "chief engineer's beret"
desc = "A white beret with the engineering insignia emblazoned on it. Its owner knows what they're doing. Probably."
icon_state = "beret_ce"
/obj/item/clothing/head/beret/eng
name = "engineering beret"
desc = "A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety."
icon_state = "beret_engineering"
/obj/item/clothing/head/beret/atmos
name = "atmospherics beret"
desc = "A beret for those who have shown immaculate proficienty in piping. Or plumbing."
icon_state = "beret_atmospherics"
//Science
/obj/item/clothing/head/beret/sci
name = "science beret"
desc = "A white beret with a purple science insignia emblazoned on it. It has that authentic smell of burning plasma."
icon_state = "beret_science"
/obj/item/clothing/head/beret/robowhite
name = "robotics beret"
desc = "A white beret with a brown robotics insignia emblazoned on it. It smells distinctly like oil."
icon_state = "beret_roboticswhite"
/obj/item/clothing/head/beret/roboblack
name = "bioengineer beret"
desc = "A black beret with a brown robotics insignia emblazoned on it. It smells distinctly like oil."
icon_state = "beret_roboticsblack"
//Service
/obj/item/clothing/head/beret/hop
name = "head of personnel's beret"
desc = "For doing paperwork with style."
icon_state = "beret_hop"
armor = list(MELEE = 15, BULLET = 10, LASER = 15, ENERGY = 5, BOMB = 15, RAD = 0, FIRE = 50, ACID = 50)
dog_fashion = /datum/dog_fashion/head/hop
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi',
"Drask" = 'icons/mob/clothing/species/drask/head/beret.dmi',
)
/obj/item/clothing/head/beret/janitor
name = "janitorial beret"
desc = "A purple beret with a mint service insignia emblazoned on it. It smells squeaky clean."
icon_state = "beret_janitor"
//Medical
/obj/item/clothing/head/beret/med
name = "medical beret"
desc = "A white beret with a green cross finely threaded into it. It has that sterile smell about it."
icon_state = "beret_med"
//Cargo
/obj/item/clothing/head/beret/qm
name = "quartermaster's beret"
desc = "A brown beret with a golden cargo insignia emblazoned on it. Rule over Cargonia in style."
icon_state = "beret_qm"
dog_fashion = /datum/dog_fashion/head/qm
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi',
"Drask" = 'icons/mob/clothing/species/drask/head/beret.dmi'
)
/obj/item/clothing/head/beret/cargo
name = "cargo beret"
desc = "A brown beret with a grey cargo insignia emblazoned on it. Haul crates with style."
icon_state = "beret_cargo"
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi',
"Drask" = 'icons/mob/clothing/species/drask/head/beret.dmi'
)
/obj/item/clothing/head/beret/expedition
name = "expedition beret"
desc = "A brown beret with a blue Nanotrasen insignia emblazoned on it. Not much good for space protection, but stylish all the same."
icon_state = "beret_expedition"
item_color = "beret_expedition"
armor = list(MELEE = 25, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 0, RAD = 0, FIRE = 10, ACID = 50)
strip_delay = 6 SECONDS
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi',
"Drask" = 'icons/mob/clothing/species/drask/head/beret.dmi'
)
//Special Roles
/obj/item/clothing/head/beret/solgov/command
name = "\improper TSF Lieutenant's beret"
desc = "A beret worn by marines of the Trans-Solar Federation. The insignia signifies the wearer bears the rank of a Lieutenant."
icon_state = "beret_solgovc"
item_color = "solgovc"
dog_fashion = null
armor = list(MELEE = 10, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 15, RAD = 0, FIRE = 50, ACID = 75)
strip_delay = 80
/obj/item/clothing/head/beret/solgov/command/elite
name = "\improper MARSOC Lieutenant's beret"
desc = "A beret worn by junior officers of the Trans-Solar Federation's Marine Special Operations Command. The insignia signifies the wearer bears the rank of a Lieutenant."
armor = list(MELEE = 25, BULLET = 75, LASER = 5, ENERGY = 5, BOMB = 15, RAD = 50, FIRE = 200, ACID = 200)
icon_state = "beret_solgovcelite"
item_color = "solgovcelite"
resistance_flags = FIRE_PROOF