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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-26 01:11:54 +00:00
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50dbd49530409b9cff9162acbed9a64fd34dd5d5
Paradise/code/game/objects
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Darkmight9 50dbd49530 This, hopefully, gives overheal to nanopaste or at least can be a staging point. This is my fisr time coding so advice and impute is aprecated.
2018-11-21 01:20:32 -05:00
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effects
Adds plastic bags and wet floor signs to loot maint
2018-11-07 00:52:36 +00:00
items
This, hopefully, gives overheal to nanopaste or at least can be a staging point. This is my fisr time coding so advice and impute is aprecated.
2018-11-21 01:20:32 -05:00
random
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structures
Merge pull request #10032 from variableundefined/SqueakComponent
2018-11-20 18:38:42 -05:00
buckling.dm
Fully refactors Chairs, Stools & Beds. Adds a few fun bits
2018-09-14 18:40:42 +01:00
empulse.dm
Minor attack log overhaul
2018-08-25 17:19:01 +08:00
explosion.dm
Resolves conflicts.
2018-10-11 05:36:22 -05:00
items.dm
Adds in missing stub signals
2018-11-17 09:26:13 +08:00
obj_defense.dm
hostile mob fix v2
2018-10-28 03:56:02 -04:00
objs.dm
global lists global defined
2018-10-02 15:52:46 -05:00
structures.dm
Fixed tabling through solid objects.
2018-10-30 12:36:30 +01:00
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