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* grab target move signal checker * moved grab proc into grab class, changed pulling grabbed person handling into signals from assailant, added movetime to SEND_SIGNAL on COMSIG_MOVABLE_MOVED as 4-th argument * refactor p1 * changed pull_grabbed proc, removed unused variable * Empty-Commit * Update code/modules/mob/mob_grab.dm Co-authored-by: Farie82 <farie82@users.noreply.github.com> * neck grab facing back works again * directionals on move again * fixed direction works again * glide speed good now, flips working again * death * fixing neck grab issue * Update code/modules/mob/mob_grab.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/mob/mob_grab.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * dead code gone * I HATE DIAGONAL MOVEMENT * signal handlers added * pull support, best pull turfs only today --------- Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> Co-authored-by: Farie82 <farie82@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>