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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-31 20:53:34 +00:00
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7d57c53aed7a2a29c92aeddf913d64d64831c60c
Paradise/code/game/objects
History
Mikhail Dzianishchyts 7d57c53aed Don't check on adjacency until player is spawned (#24586)
2024-03-12 13:39:07 +00:00
..
effects
People are now hidden behind smoke (#24229)
2024-03-11 14:13:59 -04:00
items
Don't check on adjacency until player is spawned (#24586)
2024-03-12 13:39:07 +00:00
random
…
structures
Stop crates and lockers from taking stuff they shouldn't. (#24583)
2024-03-12 12:13:00 +00:00
!items.dm
Removes datum redeclares (#23950)
2024-03-10 17:55:29 +00:00
!objs.dm
Removes datum redeclares (#23950)
2024-03-10 17:55:29 +00:00
!structures.dm
Removes datum redeclares (#23950)
2024-03-10 17:55:29 +00:00
buckling.dm
Removes datum redeclares (#23950)
2024-03-10 17:55:29 +00:00
cleaning.dm
#undef is now required for all file defines (#24091)
2024-03-11 14:03:30 -04:00
empulse.dm
weak ions no longer coin flip into heavy emps (#23864)
2024-01-30 14:47:05 +00:00
explosion.dm
Removes most hardsuits from the code, replaces with MODsuits where appropriate, alongside a small sprite cleanup (#23652)
2024-01-06 23:04:33 +00:00
mail.dm
mail now lists the job of the recipient on examine (#24307)
2024-03-01 12:42:30 +00:00
obj_defense.dm
Reworks xenomorphs (#23054)
2024-02-24 18:13:31 +00:00
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