Files
Paradise/code/modules/admin/topic.dm

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/datum/admins/Topic(href, href_list)
..()
if(usr.client != src.owner || !check_rights(0))
log_admin("[key_name(usr)] tried to use the admin panel without authorization.")
message_admins("[key_name_admin(usr)] has attempted to override the admin panel!")
return
if(SSticker.mode && SSticker.mode.check_antagonists_topic(href, href_list))
check_antagonists()
return
if(href_list["rejectadminhelp"])
if(!check_rights(R_ADMIN|R_MOD))
return
var/client/C = locateUID(href_list["rejectadminhelp"])
if(!isclient(C))
return
SEND_SOUND(C, sound('sound/effects/adminhelp.ogg'))
to_chat(C, "<font color='red' size='4'><b>- AdminHelp Rejected! -</b></font>")
to_chat(C, "<font color='red'><b>Your admin help was rejected.</b></font>")
to_chat(C, "Please try to be calm, clear, and descriptive in admin helps, do not assume the admin has seen any related events, and clearly state the names of anybody you are reporting. If you asked a question, please ensure it was clear what you were asking.")
message_admins("[key_name_admin(usr)] rejected [key_name_admin(C.mob)]'s admin help")
log_admin("[key_name(usr)] rejected [key_name(C.mob)]'s admin help")
if(href_list["openticket"])
var/ticketID = text2num(href_list["openticket"])
if(!href_list["is_mhelp"])
if(!check_rights(R_ADMIN))
return
SStickets.showDetailUI(usr, ticketID)
else
if(!check_rights(R_MENTOR|R_MOD|R_ADMIN))
return
SSmentor_tickets.showDetailUI(usr, ticketID)
if(href_list["makeAntag"])
switch(href_list["makeAntag"])
if("1")
log_admin("[key_name(usr)] has spawned a traitor.")
if(!makeTraitors())
to_chat(usr, "<span class='warning'>Unfortunately there weren't enough candidates available.</span>")
if("2")
log_admin("[key_name(usr)] has spawned a changeling.")
if(!makeChangelings())
to_chat(usr, "<span class='warning'>Unfortunately there weren't enough candidates available.</span>")
if("3")
log_admin("[key_name(usr)] has spawned revolutionaries.")
if(!makeRevs())
to_chat(usr, "<span class='warning'>Unfortunately there weren't enough candidates available.</span>")
if("4")
log_admin("[key_name(usr)] has spawned a cultists.")
if(!makeCult())
to_chat(usr, "<span class='warning'>Unfortunately there weren't enough candidates available.</span>")
if("5")
log_admin("[key_name(usr)] has spawned a wizard.")
if(!makeWizard())
to_chat(usr, "<span class='warning'>Unfortunately there weren't enough candidates available.</span>")
if("6")
log_admin("[key_name(usr)] has spawned vampires.")
if(!makeVampires())
to_chat(usr, "<span class='warning'>Unfortunately there weren't enough candidates available.</span>")
if("7")
log_admin("[key_name(usr)] has spawned an abductor team.")
if(!makeAbductorTeam())
to_chat(usr, "<span class='warning'>Unfortunately there weren't enough candidates available.</span>")
else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"] || href_list["dbsearchip"] || href_list["dbsearchcid"] || href_list["dbsearchbantype"])
var/adminckey = href_list["dbsearchadmin"]
var/playerckey = href_list["dbsearchckey"]
var/playerip = href_list["dbsearchip"]
var/playercid = href_list["dbsearchcid"]
var/dbbantype = text2num(href_list["dbsearchbantype"])
var/match = 0
if("dbmatch" in href_list)
match = 1
DB_ban_panel(playerckey, adminckey, playerip, playercid, dbbantype, match)
return
else if(href_list["dbbanedit"])
var/banedit = href_list["dbbanedit"]
var/banid = text2num(href_list["dbbanid"])
if(!banedit || !banid)
return
DB_ban_edit(banid, banedit)
return
else if(href_list["dbbanaddtype"])
var/bantype = text2num(href_list["dbbanaddtype"])
var/banckey = href_list["dbbanaddckey"]
var/banip = href_list["dbbanaddip"]
var/bancid = href_list["dbbanaddcid"]
var/banduration = text2num(href_list["dbbaddduration"])
var/banjob = href_list["dbbanaddjob"]
var/banreason = href_list["dbbanreason"]
var/job_ban = FALSE
var/multi_job = FALSE
var/list/jobs_to_ban = list()
banckey = ckey(banckey)
switch(bantype)
if(BANTYPE_PERMA)
if(!banckey || !banreason)
to_chat(usr, "<span class='warning'>Not enough parameters (Requires ckey and reason)</span>")
return
banduration = null
banjob = null
if(BANTYPE_TEMP)
if(!banckey || !banreason || !banduration)
to_chat(usr, "<span class='warning'>Not enough parameters (Requires ckey, reason and duration)</span>")
return
banjob = null
if(BANTYPE_JOB_PERMA)
if(!banckey || !banreason || !banjob)
to_chat(usr, "<span class='warning'>Not enough parameters (Requires ckey, reason and job)</span>")
return
banduration = null
job_ban = TRUE
if(BANTYPE_JOB_TEMP)
if(!banckey || !banreason || !banjob || !banduration)
to_chat(usr, "<span class='warning'>Not enough parameters (Requires ckey, reason and job)</span>")
return
job_ban = TRUE
if(BANTYPE_ADMIN_PERMA)
if(!banckey || !banreason)
to_chat(usr, "<span class='warning'>Not enough parameters (Requires ckey and reason)</span>")
return
banduration = null
banjob = null
if(BANTYPE_ADMIN_TEMP)
if(!banckey || !banreason || !banduration)
to_chat(usr, "<span class='warning'>Not enough parameters (Requires ckey, reason and duration)</span>")
return
banjob = null
var/mob/playermob
if("autopopulate" in href_list)
for(var/mob/M in GLOB.player_list)
if(M.ckey == banckey)
playermob = M
break
banreason = "(MANUAL BAN) "+banreason
if(!playermob)
if(banip)
banreason = "[banreason] (CUSTOM IP)"
if(bancid)
banreason = "[banreason] (CUSTOM CID)"
else
message_admins("Ban process: A mob matching [playermob.ckey] was found at location [playermob.x], [playermob.y], [playermob.z]. Custom IP and computer id fields replaced with the IP and computer id from the located mob")
if(job_ban)
if(banjob in list("commanddept","securitydept","engineeringdept","medicaldept","sciencedept","supportdept","nonhumandept"))
multi_job = TRUE
switch(banjob)
if("commanddept")
for(var/jobPos in GLOB.command_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
jobs_to_ban += temp.title
if("securitydept")
for(var/jobPos in GLOB.security_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
jobs_to_ban += temp.title
if("engineeringdept")
for(var/jobPos in GLOB.engineering_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
jobs_to_ban += temp.title
if("medicaldept")
for(var/jobPos in GLOB.medical_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
jobs_to_ban += temp.title
if("sciencedept")
for(var/jobPos in GLOB.science_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
jobs_to_ban += temp.title
if("supportdept")
for(var/jobPos in GLOB.support_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
jobs_to_ban += temp.title
if("nonhumandept")
jobs_to_ban += "pAI"
for(var/jobPos in GLOB.nonhuman_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
jobs_to_ban += temp.title
// If the job ban is for multiple jobs in one group (IE: Command), iterate through jobs and ban each individually
if(multi_job)
//Create a list of unbanned jobs within joblist
var/list/notbannedlist = list()
var/list/banned_list = get_jobbans_for_offline_ckey(banckey) // They might be offline, you never know
for(var/job in jobs_to_ban)
if(!(job in banned_list))
notbannedlist += job
for(var/job in notbannedlist)
DB_ban_record(bantype, playermob, banduration, banreason, job, null, banckey, banip, bancid)
// Otherwise, do it normally
else
DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey, banip, bancid)
else if(href_list["editrights"])
if(!check_rights(R_PERMISSIONS))
message_admins("[key_name_admin(usr)] attempted to edit the admin permissions without sufficient rights.")
log_admin("[key_name(usr)] attempted to edit the admin permissions without sufficient rights.")
return
var/adm_ckey
var/task = href_list["editrights"]
if(task == "add")
var/new_ckey = ckey(clean_input("New admin's ckey","Admin ckey", null))
if(!new_ckey) return
if(new_ckey in GLOB.admin_datums)
to_chat(usr, "<font color='red'>Error: Topic 'editrights': [new_ckey] is already an admin</font>")
return
adm_ckey = new_ckey
task = "rank"
else if(task != "show")
adm_ckey = ckey(href_list["ckey"])
if(!adm_ckey)
to_chat(usr, "<font color='red'>Error: Topic 'editrights': No valid ckey</font>")
return
var/datum/admins/D = GLOB.admin_datums[adm_ckey]
if(task == "remove")
if(alert("Are you sure you want to remove [adm_ckey]?","Message","Yes","Cancel") == "Yes")
if(!D) return
GLOB.admin_datums -= adm_ckey
D.disassociate()
updateranktodb(adm_ckey, "player")
message_admins("[key_name_admin(usr)] removed [adm_ckey] from the admins list")
log_admin("[key_name(usr)] removed [adm_ckey] from the admins list")
log_admin_rank_modification(adm_ckey, "Removed")
else if(task == "rank")
var/new_rank
if(GLOB.admin_ranks.len)
new_rank = input("Please select a rank", "New rank", null, null) as null|anything in (GLOB.admin_ranks|"*New Rank*")
else
new_rank = input("Please select a rank", "New rank", null, null) as null|anything in list("Mentor", "Trial Admin", "Game Admin", "*New Rank*")
var/rights = 0
if(D)
rights = D.rights
switch(new_rank)
if(null,"") return
if("*New Rank*")
new_rank = input("Please input a new rank", "New custom rank", null, null) as null|text
if(!GLOB.configuration.admin.use_database_admins)
new_rank = ckeyEx(new_rank)
if(!new_rank)
to_chat(usr, "<font color='red'>Error: Topic 'editrights': Invalid rank</font>")
return
if(!GLOB.configuration.admin.use_database_admins)
if(GLOB.admin_ranks.len)
if(new_rank in GLOB.admin_ranks)
rights = GLOB.admin_ranks[new_rank] //we typed a rank which already exists, use its rights
else
GLOB.admin_ranks[new_rank] = 0 //add the new rank to admin_ranks
else
if(!GLOB.configuration.admin.use_database_admins)
new_rank = ckeyEx(new_rank)
rights = GLOB.admin_ranks[new_rank] //we input an existing rank, use its rights
if(D)
D.disassociate() //remove adminverbs and unlink from client
D.rank = new_rank //update the rank
D.rights = rights //update the rights based on admin_ranks (default: 0)
else
D = new /datum/admins(new_rank, rights, adm_ckey)
var/client/C = GLOB.directory[adm_ckey] //find the client with the specified ckey (if they are logged in)
D.associate(C) //link up with the client and add verbs
updateranktodb(adm_ckey, new_rank)
message_admins("[key_name_admin(usr)] edited the admin rank of [adm_ckey] to [new_rank]")
log_admin("[key_name(usr)] edited the admin rank of [adm_ckey] to [new_rank]")
log_admin_rank_modification(adm_ckey, new_rank)
else if(task == "permissions")
if(!D) return
while(TRUE)
var/list/permissionlist = list()
for(var/i=1, i<=R_MAXPERMISSION, i<<=1) //that <<= is shorthand for i = i << 1. Which is a left bitshift
permissionlist[rights2text(i)] = i
var/new_permission = input("Select a permission to turn on/off", adm_ckey + "'s Permissions", null, null) as null|anything in permissionlist
if(!new_permission)
return
var/oldrights = D.rights
var/toggleresult = "ON"
D.rights ^= permissionlist[new_permission]
if(oldrights > D.rights)
toggleresult = "OFF"
message_admins("[key_name_admin(usr)] toggled the [new_permission] permission of [adm_ckey] to [toggleresult]")
log_admin("[key_name(usr)] toggled the [new_permission] permission of [adm_ckey] to [toggleresult]")
log_admin_permission_modification(adm_ckey, permissionlist[new_permission])
edit_admin_permissions()
else if(href_list["call_shuttle"])
if(!check_rights(R_ADMIN)) return
switch(href_list["call_shuttle"])
if("1")
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
SSshuttle.emergency.request()
log_admin("[key_name(usr)] called the Emergency Shuttle")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] called the Emergency Shuttle to the station</span>")
if("2")
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
switch(SSshuttle.emergency.mode)
if(SHUTTLE_CALL)
SSshuttle.emergency.cancel()
log_admin("[key_name(usr)] sent the Emergency Shuttle back")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] sent the Emergency Shuttle back</span>")
else
SSshuttle.emergency.cancel()
log_admin("[key_name(usr)] called the Emergency Shuttle")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] called the Emergency Shuttle to the station</span>")
href_list["secrets"] = "check_antagonist"
else if(href_list["edit_shuttle_time"])
if(!check_rights(R_SERVER)) return
var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", SSshuttle.emergency.timeLeft() ) as num
SSshuttle.emergency.setTimer(timer*10)
log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds")
GLOB.minor_announcement.Announce("The emergency shuttle will reach its destination in [round(SSshuttle.emergency.timeLeft(600))] minutes.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds</span>")
href_list["secrets"] = "check_antagonist"
else if(href_list["delay_round_end"])
if(!check_rights(R_SERVER)) return
SSticker.delay_end = !SSticker.delay_end
log_admin("[key_name(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
message_admins("<span class='notice'>[key_name_admin(usr)] [SSticker.delay_end ? "delayed the round end" : "has made the round end normally"].</span>", 1)
if(SSticker.delay_end)
SSticker.real_reboot_time = 0 // If they set this at round end, show the "Reboot was cancelled by an admin" message instantly
href_list["secretsadmin"] = "check_antagonist"
else if(href_list["simplemake"])
if(!check_rights(R_SPAWN)) return
var/mob/M = locateUID(href_list["mob"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
var/delmob = 0
switch(alert("Delete old mob?","Message","Yes","No","Cancel"))
if("Cancel") return
if("Yes") delmob = 1
switch(href_list["simplemake"])
if("observer") M.change_mob_type( /mob/dead/observer , null, null, delmob, 1)
if("drone") M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob, 1)
if("hunter") M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob, 1)
if("queen") M.change_mob_type( /mob/living/carbon/alien/humanoid/queen/large , null, null, delmob, 1)
if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob, 1)
if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob, 1)
if("human")
var/posttransformoutfit = usr.client.robust_dress_shop()
var/mob/living/carbon/human/newmob = M.change_mob_type(/mob/living/carbon/human, null, null, delmob, 1)
if(posttransformoutfit && istype(newmob))
newmob.equipOutfit(posttransformoutfit)
if("slime") M.change_mob_type( /mob/living/simple_animal/slime , null, null, delmob, 1)
if("monkey") M.change_mob_type( /mob/living/carbon/human/monkey , null, null, delmob, 1)
if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob, 1)
if("cat") M.change_mob_type( /mob/living/simple_animal/pet/cat , null, null, delmob, 1)
if("runtime") M.change_mob_type( /mob/living/simple_animal/pet/cat/Runtime , null, null, delmob, 1)
if("corgi") M.change_mob_type( /mob/living/simple_animal/pet/dog/corgi , null, null, delmob, 1)
if("crab") M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob, 1)
if("coffee") M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob, 1)
if("parrot") M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob, 1)
if("polyparrot") M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob, 1)
if("constructarmoured") M.change_mob_type( /mob/living/simple_animal/hostile/construct/armoured , null, null, delmob, 1)
if("constructbuilder") M.change_mob_type( /mob/living/simple_animal/hostile/construct/builder , null, null, delmob, 1)
if("constructwraith") M.change_mob_type( /mob/living/simple_animal/hostile/construct/wraith , null, null, delmob, 1)
if("shade") M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob, 1)
log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]")
message_admins("<span class='notice'>[key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]</span>", 1)
else if(href_list["jobban2"])
// if(!check_rights(R_BAN)) return
if(!SSdbcore.IsConnected())
alert(usr, "Job bans require the datbase to be setup.", "Error", "Ok")
return
var/mob/M = locateUID(href_list["jobban2"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(!M.ckey) //sanity
to_chat(usr, "<span class='warning'>This mob has no ckey</span>")
return
if(!SSjobs)
to_chat(usr, "<span class='warning'>SSjobs has not been setup!</span>")
return
var/dat = ""
var/header = "<head><title>Job-Ban Panel: [M.name]</title></head>"
var/body
var/jobs = ""
/***********************************WARNING!************************************
The jobban stuff looks mangled and disgusting
But it looks beautiful in-game
-Nodrak
************************************WARNING!***********************************/
var/counter = 0
//Regular jobs
//Command (Blue)
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(GLOB.command_positions)]'><a href='?src=[UID()];jobban3=commanddept;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Command Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.command_positions)
if(!jobPos) continue
var/datum/job/job = SSjobs.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 6) //So things dont get squiiiiished!
jobs += "</tr><tr>"
counter = 0
jobs += "</tr></table>"
//Security (Red)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(GLOB.security_positions)]'><a href='?src=[UID()];jobban3=securitydept;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Security Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.security_positions)
if(!jobPos) continue
var/datum/job/job = SSjobs.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Engineering (Yellow)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(GLOB.engineering_positions)]'><a href='?src=[UID()];jobban3=engineeringdept;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Engineering Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.engineering_positions)
if(!jobPos) continue
var/datum/job/job = SSjobs.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Medical (White)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(GLOB.medical_positions)]'><a href='?src=[UID()];jobban3=medicaldept;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Medical Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.medical_positions)
if(!jobPos) continue
var/datum/job/job = SSjobs.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Science (Purple)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='e79fff'><th colspan='[length(GLOB.science_positions)]'><a href='?src=[UID()];jobban3=sciencedept;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Science Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.science_positions)
if(!jobPos) continue
var/datum/job/job = SSjobs.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Support (Grey)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(GLOB.support_positions)]'><a href='?src=[UID()];jobban3=supportdept;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Support Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.support_positions)
if(!jobPos) continue
var/datum/job/job = SSjobs.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Non-Human (Green)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(GLOB.nonhuman_positions)+1]'><a href='?src=[UID()];jobban3=nonhumandept;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Non-human Positions</a></th></tr><tr align='center'>"
for(var/jobPos in GLOB.nonhuman_positions)
if(!jobPos) continue
var/datum/job/job = SSjobs.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
//Drone
if(jobban_isbanned(M, "Drone"))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>Drone</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Drone</a></td>"
//pAI
if(jobban_isbanned(M, "pAI"))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>pAI</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>pAI</a></td>"
jobs += "</tr></table>"
//Antagonist (Orange)
var/isbanned_dept = jobban_isbanned(M, "Syndicate")
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=[UID()];jobban3=Syndicate;jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>Antagonist Positions</a></th></tr><tr align='center'>"
counter = 0
for(var/role in GLOB.antag_roles)
if(jobban_isbanned(M, role) || isbanned_dept)
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(role, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
//Other races (BLUE, because I have no idea what other color to make this)
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccccff'><th colspan='10'>Other</th></tr><tr align='center'>"
counter = 0
for(var/role in GLOB.other_roles)
if(jobban_isbanned(M, role) || isbanned_dept)
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()];dbbanaddckey=[M.ckey]'>[replacetext(role, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
jobs += "</tr><tr align='center'>"
counter = 0
jobs += "</tr></table>"
body = "<body>[jobs]</body>"
dat = "<tt>[header][body]</tt>"
usr << browse(dat, "window=jobban2;size=800x490")
return
//JOBBAN'S INNARDS
else if(href_list["jobban3"])
if(!check_rights(R_BAN)) return
var/mob/M = locateUID(href_list["jobban4"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(M != usr) //we can jobban ourselves
if(M.client && M.client.holder && (M.client.holder.rights & R_BAN)) //they can ban too. So we can't ban them
alert("You cannot perform this action. You must be of a higher administrative rank!")
return
var/ban_ckey_param = href_list["dbbanaddckey"]
if(!SSjobs)
to_chat(usr, "<span class='warning'>SSjobs has not been setup!</span>")
return
//get jobs for department if specified, otherwise just returnt he one job in a list.
var/list/joblist = list()
switch(href_list["jobban3"])
if("commanddept")
for(var/jobPos in GLOB.command_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("securitydept")
for(var/jobPos in GLOB.security_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("engineeringdept")
for(var/jobPos in GLOB.engineering_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("medicaldept")
for(var/jobPos in GLOB.medical_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("sciencedept")
for(var/jobPos in GLOB.science_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("supportdept")
for(var/jobPos in GLOB.support_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
if("nonhumandept")
joblist += "pAI"
for(var/jobPos in GLOB.nonhuman_positions)
if(!jobPos) continue
var/datum/job/temp = SSjobs.GetJob(jobPos)
if(!temp) continue
joblist += temp.title
else
joblist += href_list["jobban3"]
//Create a list of unbanned jobs within joblist
var/list/notbannedlist = list()
for(var/job in joblist)
if(!jobban_isbanned(M, job))
notbannedlist += job
//Banning comes first
if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban.
switch(alert("Temporary Ban of [M.ckey]?",,"Yes","No", "Cancel"))
if("Yes")
var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null
if(!mins)
return
var/reason = input(usr,"Please state the reason","Reason","") as message|null
if(!reason)
return
var/msg
M = admin_ban_mobsearch(M, ban_ckey_param, usr)
for(var/job in notbannedlist)
log_admin("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes")
DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job)
if(!msg)
msg = job
else
msg += ", [job]"
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0)
message_admins("<span class='notice'>[key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes</span>", 1)
// Reload their job ban holder (refresh this round)
if(M.client)
M.client.jbh.reload_jobbans(M.client)
to_chat(M, "<span class='warning'><big><b>You have been jobbanned by [usr.client.ckey] from: [msg].</b></big></span>")
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
to_chat(M, "<span class='warning'>This jobban will be lifted in [mins] minutes.</span>")
href_list["jobban2"] = 1 // lets it fall through and refresh
return 1
if("No")
var/reason = input(usr,"Please state the reason","Reason","") as message|null
if(reason)
var/msg
M = admin_ban_mobsearch(M, ban_ckey_param, usr)
for(var/job in notbannedlist)
log_admin("[key_name(usr)] perma-banned [key_name(M)] from [job]")
DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job)
if(!msg)
msg = job
else
msg += ", [job]"
add_note(M.ckey, "Banned from [msg] - [reason]", null, usr.ckey, 0)
message_admins("<span class='notice'>[key_name_admin(usr)] banned [key_name_admin(M)] from [msg]</span>", 1)
// Reload their job ban holder (refresh this round)
if(M.client)
M.client.jbh.reload_jobbans(M.client)
to_chat(M, "<span class='warning'><big><b>You have been jobbanned by [usr.client.ckey] from: [msg].</b></big></span>")
to_chat(M, "<span class='danger'>The reason is: [reason]</span>")
to_chat(M, "<span class='warning'>Jobban can be lifted only upon request.</span>")
href_list["jobban2"] = 1 // lets it fall through and refresh
return 1
if("Cancel")
return
else if(href_list["boot2"])
var/mob/M = locateUID(href_list["boot2"])
if(!ismob(M))
return
var/client/C = M.client
if(C == null)
to_chat(usr, "<span class='warning'>Mob has no client to kick.</span>")
return
if(alert("Kick [C.ckey]?",,"Yes","No") == "Yes")
if(C && C.holder && (C.holder.rights & R_BAN))
to_chat(usr, "<span class='warning'>[key_name_admin(C)] cannot be kicked from the server.</span>")
return
to_chat(C, "<span class='warning'>You have been kicked from the server</span>")
log_admin("[key_name(usr)] booted [key_name(C)].")
message_admins("<span class='notice'>[key_name_admin(usr)] booted [key_name_admin(C)].</span>", 1)
//C = null
qdel(C)
else if(href_list["open_logging_view"])
var/mob/M = locateUID(href_list["open_logging_view"])
if(ismob(M))
usr.client.open_logging_view(list(M), TRUE)
//Player Notes
else if(href_list["addnote"])
var/target_ckey = href_list["addnote"]
add_note(target_ckey)
else if(href_list["addnoteempty"])
add_note()
else if(href_list["removenote"])
var/note_id = href_list["removenote"]
if(alert("Do you really want to delete this note?", "Note deletion confirmation", "Yes", "No") == "Yes")
remove_note(note_id)
else if(href_list["editnote"])
var/note_id = href_list["editnote"]
edit_note(note_id)
else if(href_list["shownote"])
var/target = href_list["shownote"]
show_note(index = target)
else if(href_list["nonalpha"])
var/target = href_list["nonalpha"]
target = text2num(target)
show_note(index = target)
else if(href_list["webtools"])
var/target_ckey = href_list["webtools"]
if(GLOB.configuration.url.forum_playerinfo_url)
var/url_to_open = "[GLOB.configuration.url.forum_playerinfo_url][target_ckey]"
if(alert("Open [url_to_open]",,"Yes","No")=="Yes")
usr.client << link(url_to_open)
else if(href_list["shownoteckey"])
var/target_ckey = href_list["shownoteckey"]
show_note(target_ckey)
else if(href_list["notessearch"])
var/target = href_list["notessearch"]
show_note(index = target)
else if(href_list["noteedits"])
var/note_id = text2num(href_list["noteedits"])
var/datum/db_query/query_noteedits = SSdbcore.NewQuery("SELECT edits FROM notes WHERE id=:note_id", list(
"note_id" = note_id
))
if(!query_noteedits.warn_execute())
qdel(query_noteedits)
return
if(query_noteedits.NextRow())
var/edit_log = query_noteedits.item[1]
usr << browse(edit_log,"window=noteedits")
qdel(query_noteedits)
else if(href_list["newban"])
if(!check_rights(R_BAN)) return
if(!SSdbcore.IsConnected())
alert(usr, "Bans require the database to be connected.<br>If this is a local server, please ban from within Dream Daemon.", "Error", "Ok")
return
var/mob/M = locateUID(href_list["newban"])
if(!ismob(M))
return
var/ban_ckey_param = href_list["dbbanaddckey"]
switch(alert("Temporary Ban of [M.ckey] / [ban_ckey_param]?",,"Yes","No", "Cancel"))
if("Yes")
var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null
if(!mins)
return
if(mins >= 525600) mins = 525599
var/reason = input(usr,"Please state the reason","Reason") as message|null
if(!reason)
return
M = admin_ban_mobsearch(M, ban_ckey_param, usr)
to_chat(M, "<span class='warning'><big><b>You have been banned by [usr.client.ckey].\nReason: [reason].</b></big></span>")
to_chat(M, "<span class='warning'>This is a temporary ban, it will be removed in [mins] minutes.</span>")
DB_ban_record(BANTYPE_TEMP, M, mins, reason)
add_note(M.ckey, "Banned for [mins] minutes - [reason]", null, usr.ckey, FALSE)
if(M.client)
M.client.link_forum_account(TRUE)
if(GLOB.configuration.url.banappeals_url)
to_chat(M, "<span class='warning'>To try to resolve this matter head to [GLOB.configuration.url.banappeals_url]</span>")
else
to_chat(M, "<span class='warning'>No ban appeals URL has been set.</span>")
log_admin("[key_name(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
message_admins("<span class='notice'>[key_name_admin(usr)] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.</span>")
qdel(M.client)
if("No")
var/reason = input(usr,"Please state the reason","Reason") as message|null
if(!reason)
return
to_chat(M, "<span class='warning'><big><b>You have been banned by [usr.client.ckey].\nReason: [reason].</b></big></span>")
to_chat(M, "<span class='warning'>This ban does not expire automatically and must be appealed.</span>")
if(M.client)
M.client.link_forum_account(TRUE)
if(GLOB.configuration.url.banappeals_url)
to_chat(M, "<span class='warning'>To try to resolve this matter head to [GLOB.configuration.url.banappeals_url]</span>")
else
to_chat(M, "<span class='warning'>No ban appeals URL has been set.</span>")
log_admin("[key_name(usr)] has banned [M.ckey].\nReason: [reason]\nThis ban does not expire automatically and must be appealed.")
message_admins("<span class='notice'>[key_name_admin(usr)] has banned [M.ckey].\nReason: [reason]\nThis ban does not expire automatically and must be appealed.</span>")
DB_ban_record(BANTYPE_PERMA, M, -1, reason)
add_note(M.ckey, "Permanently banned - [reason]", null, usr.ckey, FALSE)
qdel(M.client)
if("Cancel")
return
//Watchlist
else if(href_list["watchadd"])
var/target_ckey = href_list["watchadd"]
usr.client.watchlist_add(target_ckey)
else if(href_list["watchremove"])
var/target_ckey = href_list["watchremove"]
var/confirm = alert("Are you sure you want to remove [target_ckey] from the watchlist?", "Confirm Watchlist Removal", "Yes", "No")
if(confirm == "Yes")
usr.client.watchlist_remove(target_ckey)
else if(href_list["watchedit"])
var/target_ckey = href_list["watchedit"]
usr.client.watchlist_edit(target_ckey)
else if(href_list["watchaddbrowse"])
usr.client.watchlist_add(null, 1)
else if(href_list["watchremovebrowse"])
var/target_ckey = href_list["watchremovebrowse"]
usr.client.watchlist_remove(target_ckey, 1)
else if(href_list["watcheditbrowse"])
var/target_ckey = href_list["watcheditbrowse"]
usr.client.watchlist_edit(target_ckey, 1)
else if(href_list["watchsearch"])
var/target_ckey = href_list["watchsearch"]
usr.client.watchlist_show(target_ckey)
else if(href_list["watchshow"])
usr.client.watchlist_show()
else if(href_list["watcheditlog"])
var/target_ckey = href_list["watcheditlog"]
var/datum/db_query/query_watchedits = SSdbcore.NewQuery("SELECT edits FROM watch WHERE ckey=:targetkey", list(
"targetkey" = target_ckey
))
if(!query_watchedits.warn_execute())
qdel(query_watchedits)
return
if(query_watchedits.NextRow())
var/edit_log = query_watchedits.item[1]
usr << browse(edit_log,"window=watchedits")
qdel(query_watchedits)
else if(href_list["mute"])
if(!check_rights(R_ADMIN|R_MOD))
return
var/mob/M = locateUID(href_list["mute"])
if(!ismob(M)) return
if(!M.client) return
var/mute_type = href_list["mute_type"]
if(istext(mute_type)) mute_type = text2num(mute_type)
if(!isnum(mute_type)) return
cmd_admin_mute(M, mute_type)
else if(href_list["c_mode"])
if(!check_rights(R_ADMIN)) return
if(SSticker && SSticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
var/dat = {"<b>What mode do you wish to play?</b><hr>"}
for(var/mode in GLOB.configuration.gamemode.gamemodes)
dat += {"<A href='?src=[UID()];c_mode2=[mode]'>[GLOB.configuration.gamemode.gamemode_names[mode]]</A><br>"}
dat += {"<A href='?src=[UID()];c_mode2=secret'>Secret</A><br>"}
dat += {"<A href='?src=[UID()];c_mode2=random'>Random</A><br>"}
dat += {"Now: [GLOB.master_mode]"}
usr << browse(dat, "window=c_mode")
else if(href_list["f_secret"])
if(!check_rights(R_ADMIN)) return
if(SSticker && SSticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
if(GLOB.master_mode != "secret")
return alert(usr, "The game mode has to be secret!", null, null, null, null)
var/dat = {"<b>What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.</b><hr>"}
for(var/mode in GLOB.configuration.gamemode.gamemodes)
dat += {"<A href='?src=[UID()];f_secret2=[mode]'>[GLOB.configuration.gamemode.gamemode_names[mode]]</A><br>"}
dat += {"<A href='?src=[UID()];f_secret2=secret'>Random (default)</A><br>"}
dat += {"Now: [GLOB.secret_force_mode]"}
usr << browse(dat, "window=f_secret")
else if(href_list["c_mode2"])
if(!check_rights(R_ADMIN|R_SERVER)) return
if(SSticker && SSticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
GLOB.master_mode = href_list["c_mode2"]
log_admin("[key_name(usr)] set the mode as [GLOB.master_mode].")
message_admins("<span class='notice'>[key_name_admin(usr)] set the mode as [GLOB.master_mode].</span>", 1)
to_chat(world, "<span class='boldnotice'>The mode is now: [GLOB.master_mode]</span>")
Game() // updates the main game menu
world.save_mode(GLOB.master_mode)
.(href, list("c_mode"=1))
else if(href_list["f_secret2"])
if(!check_rights(R_ADMIN|R_SERVER)) return
if(SSticker && SSticker.mode)
return alert(usr, "The game has already started.", null, null, null, null)
if(GLOB.master_mode != "secret")
return alert(usr, "The game mode has to be secret!", null, null, null, null)
GLOB.secret_force_mode = href_list["f_secret2"]
log_admin("[key_name(usr)] set the forced secret mode as [GLOB.secret_force_mode].")
message_admins("<span class='notice'>[key_name_admin(usr)] set the forced secret mode as [GLOB.secret_force_mode].</span>", 1)
Game() // updates the main game menu
.(href, list("f_secret"=1))
else if(href_list["monkeyone"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["monkeyone"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make monkey?",, "Yes", "No") != "Yes")
return
log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]")
message_admins("<span class='notice'>[key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]</span>", 1)
H.monkeyize()
else if(href_list["corgione"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["corgione"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make corgi?",, "Yes", "No") != "Yes")
return
log_admin("[key_name(usr)] attempting to corgize [key_name(H)]")
message_admins("<span class='notice'>[key_name_admin(usr)] attempting to corgize [key_name_admin(H)]</span>", 1)
H.corgize()
else if(href_list["makePAI"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["makePAI"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make pai?",, "Yes", "No") != "Yes")
return
var/painame = "Default"
var/name = ""
if(alert(usr, "Do you want to set their name or let them choose their own name?", "Name Choice", "Set Name", "Let them choose") == "Set Name")
name = sanitize(copytext(input(usr, "Enter a name for the new pAI. Default name is [painame].", "pAI Name", painame),1,MAX_NAME_LEN))
else
name = sanitize(copytext(input(H, "An admin wants to make you into a pAI. Choose a name. Default is [painame].", "pAI Name", painame),1,MAX_NAME_LEN))
if(!name)
name = painame
log_admin("[key_name(usr)] attempting to pAIze [key_name(H)]")
message_admins("<span class='notice'>[key_name_admin(usr)] attempting to pAIze [key_name_admin(H)]</span>", 1)
H.paize(name)
else if(href_list["forcespeech"])
if(!check_rights(R_SERVER|R_EVENT)) return
var/mob/M = locateUID(href_list["forcespeech"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins.
if(!speech) return
M.say(speech)
speech = sanitize(speech) // Nah, we don't trust them
log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]")
message_admins("<span class='notice'>[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]</span>")
else if(href_list["sendtoprison"])
if(!check_rights(R_ADMIN)) return
if(alert(usr, "Send to admin prison for the round?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locateUID(href_list["sendtoprison"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(isAI(M))
to_chat(usr, "<span class='warning'>This cannot be used on instances of type /mob/living/silicon/ai</span>")
return
var/turf/prison_cell = pick(GLOB.prisonwarp)
if(!prison_cell) return
var/obj/structure/closet/secure_closet/brig/locker = new /obj/structure/closet/secure_closet/brig(prison_cell)
locker.opened = FALSE
locker.locked = TRUE
locker.update_icon()
//strip their stuff and stick it in the crate
for(var/obj/item/I in M)
if(M.unEquip(I))
I.loc = locker
I.layer = initial(I.layer)
I.plane = initial(I.plane)
I.dropped(M)
M.update_icons()
//so they black out before warping
if(isliving(M))
var/mob/living/L = M
L.Paralyse(10 SECONDS)
sleep(5)
if(!M)
return
M.loc = prison_cell
if(ishuman(M))
var/mob/living/carbon/human/prisoner = M
prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), SLOT_HUD_JUMPSUIT)
prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), SLOT_HUD_SHOES)
to_chat(M, "<span class='warning'>You have been sent to the prison station!</span>")
log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.")
message_admins("<span class='notice'>[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.</span>", 1)
else if(href_list["sendbacktolobby"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locateUID(href_list["sendbacktolobby"])
if(!isobserver(M))
to_chat(usr, "<span class='notice'>You can only send ghost players back to the Lobby.</span>")
return
if(!M.client)
to_chat(usr, "<span class='warning'>[M] doesn't seem to have an active client.</span>")
return
if(alert(usr, "Send [key_name(M)] back to Lobby?", "Message", "Yes", "No") != "Yes")
return
log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby.")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] back to the Lobby.")
var/mob/new_player/NP = new()
GLOB.non_respawnable_keys -= M.ckey
NP.ckey = M.ckey
qdel(M)
else if(href_list["eraseflavortext"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locateUID(href_list["eraseflavortext"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(!M.client)
to_chat(usr, "<span class='warning'>[M] doesn't seem to have an active client.</span>")
return
if(M.flavor_text == "" && M.client.prefs.active_character.flavor_text == "")
to_chat(usr, "<span class='warning'>[M] has no flavor text set.</span>")
return
if(alert(usr, "Erase [key_name(M)]'s flavor text?", "Message", "Yes", "No") != "Yes")
return
log_admin("[key_name(usr)] has erased [key_name(M)]'s flavor text.")
message_admins("[key_name_admin(usr)] has erased [key_name_admin(M)]'s flavor text.")
// Clears the mob's flavor text
M.flavor_text = ""
// Clear and save the DB character's flavor text
M.client.prefs.active_character.flavor_text = ""
M.client.prefs.active_character.save(M.client)
else if(href_list["userandomname"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locateUID(href_list["userandomname"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(!M.client)
to_chat(usr, "<span class='warning'>[M] doesn't seem to have an active client.</span>")
return
if(alert(usr, "Force [key_name(M)] to use a random name?", "Message", "Yes", "No") != "Yes")
return
log_admin("[key_name(usr)] has forced [key_name(M)] to use a random name.")
message_admins("[key_name_admin(usr)] has forced [key_name_admin(M)] to use a random name.")
// Update the mob's name with a random one straight away
var/random_name = random_name(M.client.prefs.active_character.gender, M.client.prefs.active_character.species)
M.rename_character(M.real_name, random_name)
// Save that random name for next rounds
M.client.prefs.active_character.real_name = random_name
M.client.prefs.active_character.save(M.client)
else if(href_list["asays"])
if(!check_rights(R_ADMIN))
return
usr.client.view_asays()
else if(href_list["tdome1"])
if(!check_rights(R_SERVER|R_EVENT)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locateUID(href_list["tdome1"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(isAI(M))
to_chat(usr, "<span class='warning'>This cannot be used on instances of type /mob/living/silicon/ai</span>")
return
for(var/obj/item/I in M)
M.unEquip(I)
if(I)
I.loc = M.loc
I.layer = initial(I.layer)
I.plane = initial(I.plane)
I.dropped(M)
if(isliving(M))
var/mob/living/L = M
L.Paralyse(10 SECONDS)
sleep(5)
M.loc = pick(GLOB.tdome1)
spawn(50)
to_chat(M, "<span class='notice'>You have been sent to the Thunderdome.</span>")
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 1)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 1)", 1)
else if(href_list["tdome2"])
if(!check_rights(R_SERVER|R_EVENT)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locateUID(href_list["tdome2"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(isAI(M))
to_chat(usr, "<span class='warning'>This cannot be used on instances of type /mob/living/silicon/ai</span>")
return
for(var/obj/item/I in M)
M.unEquip(I)
if(I)
I.loc = M.loc
I.layer = initial(I.layer)
I.plane = initial(I.plane)
I.dropped(M)
if(isliving(M))
var/mob/living/L = M
L.Paralyse(10 SECONDS)
sleep(5)
M.loc = pick(GLOB.tdome2)
spawn(50)
to_chat(M, "<span class='notice'>You have been sent to the Thunderdome.</span>")
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 2)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 2)", 1)
else if(href_list["tdomeadmin"])
if(!check_rights(R_SERVER|R_EVENT)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locateUID(href_list["tdomeadmin"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(isAI(M))
to_chat(usr, "<span class='warning'>This cannot be used on instances of type /mob/living/silicon/ai</span>")
return
if(isliving(M))
var/mob/living/L = M
L.Paralyse(10 SECONDS)
sleep(5)
M.loc = pick(GLOB.tdomeadmin)
spawn(50)
to_chat(M, "<span class='notice'>You have been sent to the Thunderdome.</span>")
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)", 1)
else if(href_list["tdomeobserve"])
if(!check_rights(R_SERVER|R_EVENT)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locateUID(href_list["tdomeobserve"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(isAI(M))
to_chat(usr, "<span class='warning'>This cannot be used on instances of type /mob/living/silicon/ai</span>")
return
for(var/obj/item/I in M)
M.unEquip(I)
if(I)
I.loc = M.loc
I.layer = initial(I.layer)
I.plane = initial(I.plane)
I.dropped(M)
if(ishuman(M))
var/mob/living/carbon/human/observer = M
observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit(observer), SLOT_HUD_JUMPSUIT)
observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(observer), SLOT_HUD_SHOES)
if(isliving(M))
var/mob/living/L = M
L.Paralyse(10 SECONDS)
sleep(5)
M.loc = pick(GLOB.tdomeobserve)
spawn(50)
to_chat(M, "<span class='notice'>You have been sent to the Thunderdome.</span>")
log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)", 1)
else if(href_list["contractor_stop"])
if(!check_rights(R_DEBUG|R_ADMIN))
return
var/mob/M = locateUID(href_list["contractor_stop"])
if(!istype(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob.</span>")
return
var/datum/syndicate_contract/contract = LAZYACCESS(GLOB.prisoner_belongings.prisoners, M)
if(!contract)
to_chat(usr, "<span class='warning'>[M] is currently not imprisoned by the Syndicate.</span>")
return
if(!contract.prisoner_timer_handle)
to_chat(usr, "<span class='warning'>[M] is already NOT scheduled to return from the Syndicate Jail.</span>")
return
deltimer(contract.prisoner_timer_handle)
contract.prisoner_timer_handle = null
to_chat(usr, "Stopped automatic return of [M] from the Syndicate Jail.")
message_admins("[key_name_admin(usr)] has stopped the automatic return of [key_name_admin(M)] from the Syndicate Jail")
log_admin("[key_name(usr)] has stopped the automatic return of [key_name(M)] from the Syndicate Jail")
else if(href_list["contractor_start"])
if(!check_rights(R_DEBUG|R_ADMIN))
return
var/mob/M = locateUID(href_list["contractor_start"])
if(!istype(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob.</span>")
return
var/datum/syndicate_contract/contract = LAZYACCESS(GLOB.prisoner_belongings.prisoners, M)
if(!contract)
to_chat(usr, "<span class='warning'>[M] is currently not imprisoned by the Syndicate.</span>")
return
if(contract.prisoner_timer_handle)
to_chat(usr, "<span class='warning'>[M] is already scheduled to return from the Syndicate Jail.</span>")
return
var/time_seconds = input(usr, "Enter the jail time in seconds:", "Start Syndicate Jail Timer") as num|null
time_seconds = text2num(time_seconds)
if(time_seconds < 0)
return
contract.prisoner_timer_handle = addtimer(CALLBACK(contract, TYPE_PROC_REF(/datum/syndicate_contract, handle_target_return), M), time_seconds * 10, TIMER_STOPPABLE)
to_chat(usr, "Started automatic return of [M] from the Syndicate Jail in [time_seconds] second\s.")
message_admins("[key_name_admin(usr)] has started the automatic return of [key_name_admin(M)] from the Syndicate Jail in [time_seconds] second\s")
log_admin("[key_name(usr)] has started the automatic return of [key_name(M)] from the Syndicate Jail in [time_seconds] second\s")
else if(href_list["contractor_release"])
if(!check_rights(R_DEBUG|R_ADMIN))
return
var/mob/M = locateUID(href_list["contractor_release"])
if(!istype(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob.</span>")
return
var/datum/syndicate_contract/contract = LAZYACCESS(GLOB.prisoner_belongings.prisoners, M)
if(!contract)
to_chat(usr, "<span class='warning'>[M] is currently not imprisoned by the Syndicate.</span>")
return
deltimer(contract.prisoner_timer_handle)
contract.handle_target_return(M)
to_chat(usr, "Immediately returned [M] from the Syndicate Jail.")
message_admins("[key_name_admin(usr)] has immediately returned [key_name_admin(M)] from the Syndicate Jail")
log_admin("[key_name(usr)] has immediately returned [key_name(M)] from the Syndicate Jail")
else if(href_list["aroomwarp"])
if(!check_rights(R_SERVER|R_EVENT)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locateUID(href_list["aroomwarp"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
if(isAI(M))
to_chat(usr, "<span class='warning'>This cannot be used on instances of type /mob/living/silicon/ai</span>")
return
if(isliving(M))
var/mob/living/L = M
L.Paralyse(10 SECONDS)
sleep(5)
M.loc = pick(GLOB.aroomwarp)
spawn(50)
to_chat(M, "<span class='notice'>You have been sent to the <b>Admin Room!</b>.</span>")
log_admin("[key_name(usr)] has sent [key_name(M)] to the Admin Room")
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the Admin Room", 1)
else if(href_list["revive"])
if(!check_rights(R_REJUVINATE)) return
var/mob/living/L = locateUID(href_list["revive"])
if(!istype(L))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living</span>")
return
L.revive()
message_admins("<span class='warning'>Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!</span>", 1)
log_admin("[key_name(usr)] healed / revived [key_name(L)]")
else if(href_list["makeai"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["makeai"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make ai?",, "Yes", "No") != "Yes")
return
message_admins("<span class='warning'>Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!</span>", 1)
log_admin("[key_name(usr)] AIized [key_name(H)]")
var/mob/living/silicon/ai/ai_character = H.AIize()
ai_character.moveToAILandmark()
else if(href_list["makealien"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["makealien"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make alien?",, "Yes", "No") != "Yes")
return
usr.client.cmd_admin_alienize(H)
else if(href_list["makeslime"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["makeslime"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make slime?",, "Yes", "No") != "Yes")
return
usr.client.cmd_admin_slimeize(H)
else if(href_list["makesuper"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["makesuper"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make superhero?",, "Yes", "No") != "Yes")
return
usr.client.cmd_admin_super(H)
else if(href_list["makerobot"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["makerobot"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(alert(usr, "Confirm make robot?",, "Yes", "No") != "Yes")
return
usr.client.cmd_admin_robotize(H)
else if(href_list["makeanimal"])
if(!check_rights(R_SPAWN)) return
var/mob/M = locateUID(href_list["makeanimal"])
if(isnewplayer(M))
to_chat(usr, "<span class='warning'>This cannot be used on instances of type /mob/new_player</span>")
return
if(alert(usr, "Confirm make animal?",, "Yes", "No") != "Yes")
return
usr.client.cmd_admin_animalize(M)
else if(href_list["incarn_ghost"])
if(!check_rights(R_SPAWN))
return
var/mob/dead/observer/G = locateUID(href_list["incarn_ghost"])
if(!istype(G))
to_chat(usr, "<span class='warning'>This will only work on /mob/dead/observer</span>")
return
var/posttransformoutfit = usr.client.robust_dress_shop()
if(!posttransformoutfit)
return
var/mob/living/carbon/human/H = G.incarnate_ghost()
if(posttransformoutfit && istype(H))
H.equipOutfit(posttransformoutfit)
log_admin("[key_name(G)] was incarnated by [key_name(owner)]")
message_admins("[key_name_admin(G)] was incarnated by [key_name_admin(owner)]")
else if(href_list["togmutate"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locateUID(href_list["togmutate"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
var/block=text2num(href_list["block"])
//testing("togmutate([href_list["block"]] -> [block])")
usr.client.cmd_admin_toggle_block(H,block)
show_player_panel(H)
//H.regenerate_icons()
else if(href_list["adminplayeropts"])
var/mob/M = locateUID(href_list["adminplayeropts"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
show_player_panel(M)
else if(href_list["adminplayerobservefollow"])
var/client/C = usr.client
if(!isobserver(usr))
if(!check_rights(R_ADMIN|R_MOD)) // Need to be mod or admin to aghost
return
C.admin_ghost()
var/mob/M = locateUID(href_list["adminplayerobservefollow"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
var/mob/dead/observer/A = C.mob
sleep(2)
A.ManualFollow(M)
else if(href_list["check_antagonist"])
check_antagonists()
else if(href_list["check_teams"])
if(!check_rights(R_ADMIN))
return
check_teams()
else if(href_list["team_command"])
if(!check_rights(R_ADMIN))
return
var/datum/team/team
if(href_list["team_command"] == "new_custom_team") // this needs to be handled before all the other stuff, as the team doesn't exist yet
message_admins("[key_name_admin(usr)] created a new custom team.")
log_admin("[key_name(usr)] created a new custom team.")
team = new()
team.admin_rename_team(usr)
check_teams()
return
var/datum/mind/member
if(href_list["team"])
team = locateUID(href_list["team"])
if(QDELETED(team))
to_chat(usr, "<span class='warning'>This team doesn't exist anymore!</span>")
return
if(href_list["member"])
member = locateUID(href_list["member"])
if(QDELETED(member))
to_chat(usr, "<span class='warning'>This team member doesn't exist anymore!</span>")
return
switch(href_list["team_command"])
if("communicate")
team.admin_communicate(usr)
if("delete_team")
message_admins("[key_name_admin(usr)] has deleted the '[team.name]' team.")
log_admin("[key_name_admin(usr)] has deleted the '[team.name]' team.")
qdel(team)
if("rename_team")
team.admin_rename_team(usr)
if("admin_add_member")
team.admin_add_member(usr)
if("remove_member")
team.admin_remove_member(usr, member)
if("view_member")
show_player_panel(member.current)
if("add_objective")
team.admin_add_objective(usr)
if("announce_objectives")
team.admin_announce_objectives(usr)
if("remove_objective")
var/datum/objective/O = locateUID(href_list["objective"])
if(O)
team.admin_remove_objective(usr, O)
check_teams()
else if(href_list["take_question"])
var/index = text2num(href_list["take_question"])
if(href_list["is_mhelp"])
SSmentor_tickets.takeTicket(index)
else //Ahelp
SStickets.takeTicket(index)
else if(href_list["resolve"])
var/index = text2num(href_list["resolve"])
if(href_list["is_mhelp"])
SSmentor_tickets.resolveTicket(index)
else //Ahelp
SStickets.resolveTicket(index)
else if(href_list["autorespond"])
if(href_list["is_mhelp"])
to_chat(usr, "<span class='warning'>Auto responses are not available for mentor helps.</span>")
return
var/index = text2num(href_list["autorespond"])
if(!check_rights(R_ADMIN|R_MOD))
return
SStickets.autoRespond(index)
if(href_list["convert_ticket"])
var/indexNum = text2num(href_list["convert_ticket"])
if(href_list["is_mhelp"])
SSmentor_tickets.convert_to_other_ticket(indexNum)
else
SStickets.convert_to_other_ticket(indexNum)
else if(href_list["cult_mindspeak"])
var/input = stripped_input(usr, "Communicate to all the cultists with the voice of [SSticker.cultdat.entity_name]", "Voice of [SSticker.cultdat.entity_name]")
if(!input)
return
for(var/datum/mind/H in SSticker.mode.cult)
if(H.current)
to_chat(H.current, "<span class='cult'>[SSticker.cultdat.entity_name] murmurs,</span> <span class='cultlarge'>\"[input]\"</span>")
for(var/mob/dead/observer/O in GLOB.player_list)
to_chat(O, "<span class='cult'>[SSticker.cultdat.entity_name] murmurs,</span> <span class='cultlarge'>\"[input]\"</span>")
message_admins("Admin [key_name_admin(usr)] has talked with the Voice of [SSticker.cultdat.entity_name].")
log_admin("[key_name(usr)] Voice of [SSticker.cultdat.entity_name]: [input]")
else if(href_list["cult_adjustsacnumber"])
var/amount = input("Adjust the amount of sacrifices required before summoning Nar'Sie", "Sacrifice Adjustment", 2) as null | num
if(amount > 0)
var/datum/game_mode/gamemode = SSticker.mode
var/old = gamemode.cult_objs.sacrifices_required
gamemode.cult_objs.sacrifices_required = amount
message_admins("Admin [key_name_admin(usr)] has modified the amount of cult sacrifices required before summoning from [old] to [amount]")
log_admin("Admin [key_name_admin(usr)] has modified the amount of cult sacrifices required before summoning from [old] to [amount]")
else if(href_list["cult_newtarget"])
if(alert(usr, "Reroll the cult's sacrifice target?", "Cult Debug", "Yes", "No") != "Yes")
return
var/datum/game_mode/gamemode = SSticker.mode
if(!gamemode.cult_objs.find_new_sacrifice_target())
gamemode.cult_objs.ready_to_summon()
message_admins("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.")
log_admin("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.")
else if(href_list["cult_newsummonlocations"])
if(alert(usr, "Reroll the cult's summoning locations?", "Cult Debug", "Yes", "No") != "Yes")
return
var/datum/game_mode/gamemode = SSticker.mode
gamemode.cult_objs.obj_summon.find_summon_locations(TRUE)
if(gamemode.cult_objs.cult_status == NARSIE_NEEDS_SUMMONING) //Only update cultists if they are already have the summon goal since they arent aware of summon spots till then
for(var/datum/mind/cult_mind in gamemode.cult)
if(cult_mind && cult_mind.current)
to_chat(cult_mind.current, "<span class='cult'>The veil has shifted! Our summoning will need to take place elsewhere.</span>")
to_chat(cult_mind.current, "<span class='cult'>Current goal : [gamemode.cult_objs.obj_summon.explanation_text]</span>")
message_admins("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.")
log_admin("Admin [key_name_admin(usr)] has rerolled the Cult's sacrifice target.")
else if(href_list["cult_unlocknarsie"])
if(alert(usr, "Unlock the ability to summon Nar'Sie?", "Cult Debug", "Yes", "No") != "Yes")
return
var/datum/game_mode/gamemode = SSticker.mode
gamemode.cult_objs.ready_to_summon()
message_admins("Admin [key_name_admin(usr)] has unlocked the Cult's ability to summon Nar'Sie.")
log_admin("Admin [key_name_admin(usr)] has unlocked the Cult's ability to summon Nar'Sie.")
else if(href_list["adminplayerobservecoodjump"])
var/client/C = usr.client
if(!isobserver(usr))
if(!check_rights(R_ADMIN)) // Need to be admin to aghost
return
C.admin_ghost()
var/x = text2num(href_list["X"])
var/y = text2num(href_list["Y"])
var/z = text2num(href_list["Z"])
sleep(2)
C.jumptocoord(x,y,z)
else if(href_list["adminchecklaws"])
output_ai_laws()
else if(href_list["adminmoreinfo"])
var/mob/M = locateUID(href_list["adminmoreinfo"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
admin_mob_info(M)
else if(href_list["adminspawncookie"])
if(!check_rights(R_ADMIN|R_EVENT)) return
var/mob/living/carbon/human/H = locateUID(href_list["adminspawncookie"])
if(!ishuman(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
H.equip_to_slot_or_del( new /obj/item/food/snacks/cookie(H), SLOT_HUD_LEFT_HAND )
if(!(istype(H.l_hand,/obj/item/food/snacks/cookie)))
H.equip_to_slot_or_del( new /obj/item/food/snacks/cookie(H), SLOT_HUD_RIGHT_HAND )
if(!(istype(H.r_hand,/obj/item/food/snacks/cookie)))
log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
message_admins("[key_name_admin(H)] has [H.p_their()] hands full, so [H.p_they()] did not receive [H.p_their()] cookie, spawned by [key_name_admin(src.owner)].")
return
else
H.update_inv_r_hand()//To ensure the icon appears in the HUD
else
H.update_inv_l_hand()
log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
message_admins("[key_name_admin(H)] got [H.p_their()] cookie, spawned by [key_name_admin(src.owner)]")
SSblackbox.record_feedback("amount", "admin_cookies_spawned", 1)
to_chat(H, "<span class='notice'>Your prayers have been answered!! You received the <b>best cookie</b>!</span>")
else if(href_list["BlueSpaceArtillery"])
if(!check_rights(R_ADMIN|R_EVENT)) return
var/mob/living/M = locateUID(href_list["BlueSpaceArtillery"])
if(!isliving(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living</span>")
return
if(alert(owner, "Are you sure you wish to hit [key_name(M)] with Bluespace Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes")
return
if(GLOB.BSACooldown)
to_chat(owner, "Standby. Reload cycle in progress. Gunnery crews ready in five seconds!")
return
GLOB.BSACooldown = 1
spawn(50)
GLOB.BSACooldown = 0
to_chat(M, "You've been hit by bluespace artillery!")
log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [key_name(owner)]")
message_admins("[key_name_admin(M)] has been hit by Bluespace Artillery fired by [key_name_admin(owner)]")
var/turf/simulated/floor/T = get_turf(M)
if(istype(T))
if(prob(80))
T.break_tile_to_plating()
else
T.break_tile()
if(M.health <= 1)
M.gib()
else
M.adjustBruteLoss(min(99,(M.health - 1)))
M.Weaken(40 SECONDS)
M.Stuttering(40 SECONDS)
else if(href_list["CentcommReply"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locateUID(href_list["CentcommReply"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.admin_headset_message(M, "Centcomm")
else if(href_list["SyndicateReply"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locateUID(href_list["SyndicateReply"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.admin_headset_message(M, "Syndicate")
else if(href_list["HeadsetMessage"])
if(!check_rights(R_ADMIN))
return
var/mob/M = locateUID(href_list["HeadsetMessage"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.admin_headset_message(M)
else if(href_list["EvilFax"])
if(!check_rights(R_ADMIN))
return
var/mob/living/carbon/human/H = locateUID(href_list["EvilFax"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
var/etypes = list("Borgification", "Corgification", "Death By Fire", "Total Brain Death", "Honk Tumor", "Cluwne", "Demote", "Demote with Bot", "Revoke Fax Access", "Angry Fax Machine")
var/eviltype = input(src.owner, "Which type of evil fax do you wish to send [H]?","Its good to be baaaad...", "") as null|anything in etypes
if(!(eviltype in etypes))
return
var/customname = clean_input("Pick a title for the evil fax.", "Fax Title", , owner)
if(!customname)
customname = "paper"
var/obj/item/paper/evilfax/P = new /obj/item/paper/evilfax(null)
var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"])
P.name = "Central Command - [customname]"
P.info = "<b>You <i>really</i> should've known better.</b>"
P.myeffect = eviltype
P.mytarget = H
if(alert("Do you want the Evil Fax to activate automatically if [H] tries to ignore it?",,"Yes", "No") == "Yes")
P.activate_on_timeout = TRUE
P.x = rand(-2, 0)
P.y = rand(-1, 2)
P.offset_x += P.x
P.offset_y += P.y
P.update_icon()
var/stampvalue = "cent"
var/image/stampoverlay = image('icons/obj/bureaucracy.dmi')
stampoverlay.icon_state = "paper_stamp-[stampvalue]"
stampoverlay.pixel_x = P.x
stampoverlay.pixel_y = P.y
P.stamped = list()
P.stamped += /obj/item/stamp/centcom
if(!P.ico)
P.ico = new
P.ico += "paper_stamp-[stampvalue]"
P.stamp_overlays += stampoverlay
P.stamps += "<hr><img src='large_stamp-[stampvalue].png'>"
P.update_icon()
P.faxmachineid = fax.UID()
P.loc = fax.loc // Do not use fax.receivefax(P) here, as it won't preserve the type. Physically teleporting the fax paper is required.
if(istype(H) && H.stat == CONSCIOUS && (istype(H.l_ear, /obj/item/radio/headset) || istype(H.r_ear, /obj/item/radio/headset)))
to_chat(H, "<span class='specialnoticebold'>Your headset pings, notifying you that a reply to your fax has arrived.</span>")
to_chat(src.owner, "You sent a [eviltype] fax to [H]")
log_admin("[key_name(src.owner)] sent [key_name(H)] a [eviltype] fax")
message_admins("[key_name_admin(src.owner)] replied to [key_name_admin(H)] with a [eviltype] fax")
else if(href_list["Bless"])
if(!check_rights(R_EVENT))
return
var/mob/living/M = locateUID(href_list["Bless"])
if(!istype(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living</span>")
return
var/btypes = list("To Arrivals", "Moderate Heal")
var/mob/living/carbon/human/H
if(ishuman(M))
H = M
btypes += "Heal Over Time"
btypes += "Permanent Regeneration"
btypes += "Super Powers"
btypes += "Scarab Guardian"
btypes += "Human Protector"
btypes += "Sentient Pet"
btypes += "All Access"
var/blessing = input(owner, "How would you like to bless [M]?", "Its good to be good...", "") as null|anything in btypes
if(!(blessing in btypes))
return
var/logmsg = null
switch(blessing)
if("To Arrivals")
M.forceMove(pick(GLOB.latejoin))
to_chat(M, "<span class='userdanger'>You are abruptly pulled through space!</span>")
logmsg = "a teleport to arrivals."
if("Moderate Heal")
M.adjustBruteLoss(-25)
M.adjustFireLoss(-25)
M.adjustToxLoss(-25)
M.adjustOxyLoss(-25)
to_chat(M,"<span class='userdanger'>You feel invigorated!</span>")
logmsg = "a moderate heal."
if("Heal Over Time")
H.reagents.add_reagent("salglu_solution", 30)
H.reagents.add_reagent("salbutamol", 20)
H.reagents.add_reagent("spaceacillin", 20)
logmsg = "a heal over time."
if("Permanent Regeneration")
H.dna.SetSEState(GLOB.regenerateblock, 1)
singlemutcheck(H, GLOB.regenerateblock, MUTCHK_FORCED)
H.update_mutations()
H.gene_stability = 100
logmsg = "permanent regeneration."
if("Super Powers")
var/list/default_mutations = list(GLOB.regenerateblock, GLOB.breathlessblock, GLOB.coldblock)
for(var/mutation in default_mutations)
H.dna.SetSEState(mutation, 1)
singlemutcheck(H, mutation, MUTCHK_FORCED)
H.update_mutations()
H.gene_stability = 100
logmsg = "superpowers."
if("Scarab Guardian")
var/obj/item/guardiancreator/biological/scarab = new /obj/item/guardiancreator/biological(H)
var/list/possible_guardians = list("Chaos", "Standard", "Ranged", "Support", "Explosive", "Random")
var/typechoice = input("Select Guardian Type", "Type") as null|anything in possible_guardians
if(isnull(typechoice))
return
if(typechoice != "Random")
possible_guardians -= "Random"
scarab.possible_guardians = list()
scarab.possible_guardians += typechoice
scarab.attack_self(H)
spawn(700)
qdel(scarab)
logmsg = "scarab guardian."
if("Sentient Pet")
var/pets = subtypesof(/mob/living/simple_animal)
var/petchoice = input("Select pet type", "Pets") as null|anything in pets
if(isnull(petchoice))
return
var/list/mob/dead/observer/candidates = SSghost_spawns.poll_candidates("Play as the special event pet [H]?", poll_time = 20 SECONDS, min_hours = 10, source = petchoice)
var/mob/dead/observer/theghost = null
if(candidates.len)
var/mob/living/simple_animal/pet/P = new petchoice(H.loc)
theghost = pick(candidates)
P.key = theghost.key
dust_if_respawnable(theghost)
P.master_commander = H
P.universal_speak = TRUE
P.universal_understand = TRUE
P.can_collar = TRUE
P.faction = list("neutral")
var/obj/item/petcollar/C = new
P.add_collar(C)
var/obj/item/card/id/I = H.wear_id
if(I)
var/obj/item/card/id/D = new /obj/item/card/id(C)
D.access = I.access
D.registered_name = P.name
D.assignment = "Pet"
C.access_id = D
spawn(30)
var/newname = sanitize(copytext(input(P, "You are [P], special event pet of [H]. Change your name to something else?", "Name change", P.name) as null|text,1,MAX_NAME_LEN))
if(newname && newname != P.name)
P.name = newname
if(P.mind)
P.mind.name = newname
logmsg = "pet ([P])."
else
to_chat(usr, "<span class='warning'>WARNING: Nobody volunteered to play the special event pet.</span>")
logmsg = "pet (no volunteers)."
if("Human Protector")
usr.client.create_eventmob_for(H, 0)
logmsg = "syndie protector."
if("All Access")
var/obj/item/card/id/I = H.wear_id
if(I)
var/list/access_to_give = get_all_accesses()
for(var/this_access in access_to_give)
if(!(this_access in I.access))
// don't have it - add it
I.access |= this_access
else
to_chat(usr, "<span class='warning'>ERROR: [H] is not wearing an ID card.</span>")
logmsg = "all access."
if(logmsg)
log_admin("[key_name(owner)] answered [key_name(M)]'s prayer with a blessing: [logmsg]")
message_admins("[key_name_admin(owner)] answered [key_name_admin(M)]'s prayer with a blessing: [logmsg]")
else if(href_list["Smite"])
if(!check_rights(R_EVENT))
return
var/mob/living/M = locateUID(href_list["Smite"])
var/mob/living/carbon/human/H
if(!istype(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living</span>")
return
var/ptypes = list("Lightning bolt", "Fire Death", "Gib", "Dust")
if(ishuman(M))
H = M
ptypes += "Brain Damage"
ptypes += "Honk Tumor"
ptypes += "Hallucinate"
ptypes += "Cold"
ptypes += "Hunger"
ptypes += "Cluwne"
ptypes += "Mutagen Cookie"
ptypes += "Hellwater Cookie"
ptypes += "Hunter"
ptypes += "Crew Traitor"
ptypes += "Floor Cluwne"
ptypes += "Shamebrero"
ptypes += "Nugget"
ptypes += "Bread"
var/punishment = input(owner, "How would you like to smite [M]?", "Its good to be baaaad...", "") as null|anything in ptypes
if(!(punishment in ptypes))
return
var/logmsg = null
switch(punishment)
// These smiting types are valid for all living mobs
if("Lightning bolt")
M.electrocute_act(5, "Lightning Bolt", flags = SHOCK_NOGLOVES)
playsound(get_turf(M), 'sound/magic/lightningshock.ogg', 50, 1, -1)
M.adjustFireLoss(75)
M.Weaken(10 SECONDS)
to_chat(M, "<span class='userdanger'>The gods have punished you for your sins!</span>")
logmsg = "a lightning bolt."
if("Fire Death")
to_chat(M,"<span class='userdanger'>You feel hotter than usual. Maybe you should lowe-wait, is that your hand melting?</span>")
var/turf/simulated/T = get_turf(M)
new /obj/effect/hotspot(T)
M.adjustFireLoss(150)
logmsg = "a firey death."
if("Gib")
M.gib(FALSE)
logmsg = "gibbed."
if("Dust")
M.dust()
logmsg = "dust"
// These smiting types are only valid for ishuman() mobs
if("Brain Damage")
H.adjustBrainLoss(75)
logmsg = "75 brain damage."
if("Honk Tumor")
if(!H.get_int_organ(/obj/item/organ/internal/honktumor))
var/obj/item/organ/internal/organ = new /obj/item/organ/internal/honktumor
to_chat(H, "<span class='userdanger'>Life seems funnier, somehow.</span>")
organ.insert(H)
logmsg = "a honk tumor."
if("Hallucinate")
H.Hallucinate(1000 SECONDS)
logmsg = "hallucinations."
if("Cold")
H.reagents.add_reagent("frostoil", 40)
H.reagents.add_reagent("ice", 40)
logmsg = "cold."
if("Hunger")
H.set_nutrition(NUTRITION_LEVEL_CURSED)
logmsg = "starvation."
if("Cluwne")
H.makeCluwne()
ADD_TRAIT(H, TRAIT_BADDNA, "smiting")
logmsg = "cluwned."
if("Mutagen Cookie")
var/obj/item/food/snacks/cookie/evilcookie = new /obj/item/food/snacks/cookie
evilcookie.reagents.add_reagent("mutagen", 10)
evilcookie.desc = "It has a faint green glow."
evilcookie.bitesize = 100
evilcookie.flags = NODROP | DROPDEL
H.drop_l_hand()
H.equip_to_slot_or_del(evilcookie, SLOT_HUD_LEFT_HAND)
logmsg = "a mutagen cookie."
if("Hellwater Cookie")
var/obj/item/food/snacks/cookie/evilcookie = new /obj/item/food/snacks/cookie
evilcookie.reagents.add_reagent("hell_water", 25)
evilcookie.desc = "Sulphur-flavored."
evilcookie.bitesize = 100
evilcookie.flags = NODROP | DROPDEL
H.drop_l_hand()
H.equip_to_slot_or_del(evilcookie, SLOT_HUD_LEFT_HAND)
logmsg = "a hellwater cookie."
if("Hunter")
ADD_TRAIT(H, TRAIT_BADDNA, "smiting")
usr.client.create_eventmob_for(H, 1)
logmsg = "hunter."
if("Crew Traitor")
if(!H.mind)
to_chat(usr, "<span class='warning'>ERROR: This mob ([H]) has no mind!</span>")
return
var/list/possible_traitors = list()
for(var/mob/living/player in GLOB.alive_mob_list)
if(player.client && player.mind && player.stat != DEAD && player != H)
if(ishuman(player) && !player.mind.special_role)
if(player.client && (ROLE_TRAITOR in player.client.prefs.be_special) && !jobban_isbanned(player, ROLE_TRAITOR) && !jobban_isbanned(player, "Syndicate"))
possible_traitors += player.mind
for(var/datum/mind/player in possible_traitors)
if(player.current)
if(ismindshielded(player.current))
possible_traitors -= player
if(possible_traitors.len)
var/datum/mind/newtraitormind = pick(possible_traitors)
var/datum/objective/assassinate/kill_objective = new()
kill_objective.target = H.mind
kill_objective.explanation_text = "Assassinate [H.mind.name], the [H.mind.assigned_role]"
newtraitormind.add_mind_objective(kill_objective)
var/datum/antagonist/traitor/T = new()
T.give_objectives = FALSE
to_chat(newtraitormind.current, "<span class='danger'>ATTENTION:</span> It is time to pay your debt to the Syndicate...")
to_chat(newtraitormind.current, "<b>Goal: <span class='danger'>KILL [H.real_name]</span>, currently in [get_area(H.loc)]</b>")
newtraitormind.add_antag_datum(T)
else
to_chat(usr, "<span class='warning'>ERROR: Unable to find any valid candidate to send after [H].</span>")
return
logmsg = "crew traitor."
if("Floor Cluwne")
var/turf/T = get_turf(M)
var/mob/living/simple_animal/hostile/floor_cluwne/FC = new /mob/living/simple_animal/hostile/floor_cluwne(T)
FC.smiting = TRUE
FC.Acquire_Victim(M)
logmsg = "floor cluwne"
if("Shamebrero")
if(H.head)
H.unEquip(H.head, TRUE)
var/obj/item/clothing/head/sombrero/shamebrero/S = new(H.loc)
H.equip_to_slot_or_del(S, SLOT_HUD_HEAD)
logmsg = "shamebrero"
if("Nugget")
H.Weaken(12 SECONDS, TRUE)
H.AdjustJitter(40 SECONDS)
to_chat(H, "<span class='danger'>You feel as if your limbs are being ripped from your body!</span>")
addtimer(CALLBACK(H, TYPE_PROC_REF(/mob/living/carbon/human, make_nugget)), 6 SECONDS)
logmsg = "nugget"
if("Bread")
var/mob/living/simple_animal/shade/sword/bread/breadshade = new(H.loc)
var/bready = pick(/obj/item/food/snacks/customizable/cook/bread, /obj/item/food/snacks/sliceable/meatbread, /obj/item/food/snacks/sliceable/xenomeatbread, /obj/item/food/snacks/sliceable/spidermeatbread, /obj/item/food/snacks/sliceable/bananabread, /obj/item/food/snacks/sliceable/tofubread, /obj/item/food/snacks/sliceable/bread, /obj/item/food/snacks/sliceable/creamcheesebread, /obj/item/food/snacks/sliceable/banarnarbread, /obj/item/food/snacks/flatbread, /obj/item/food/snacks/baguette)
var/obj/item/bread = new bready(get_turf(H))
breadshade.forceMove(bread)
breadshade.key = H.key
breadshade.RegisterSignal(bread, COMSIG_PARENT_QDELETING, TYPE_PROC_REF(/mob/living/simple_animal/shade/sword/bread, handle_bread_deletion))
qdel(H)
logmsg = "baked"
to_chat(breadshade, "<span class='warning'>Get bready for combat, you've been baked into a piece of bread! Before you break down and rye thinking that your life is over, people are after you waiting for a snack! If you'd rather not be toast, lunge away from any hungry crew else you bite the crust. At the yeast you may survive a little longer...</span>")
if(logmsg)
log_admin("[key_name(owner)] smited [key_name(M)] with: [logmsg]")
message_admins("[key_name_admin(owner)] smited [key_name_admin(M)] with: [logmsg]")
else if(href_list["cryossd"])
if(!check_rights(R_ADMIN))
return
var/mob/living/M = locateUID(href_list["cryossd"])
var/human = ishuman(M)
if(!human && !issilicon(M))
to_chat(usr, "<span class='warning'>This can only be used on humans and silicons.</span>")
return
if(!href_list["cryoafk"] && !isLivingSSD(M))
to_chat(usr, "<span class='warning'>This can only be used on living, SSD players.</span>")
return
if(isAI(M))
var/mob/living/silicon/ai/A = M
A.cryo_AI()
if(istype(M.loc, /obj/machinery/cryopod))
var/obj/machinery/cryopod/P = M.loc
P.despawn_occupant()
if(human)
var/mob/living/carbon/human/H = M
log_admin("[key_name(usr)] despawned [H.job] [H] in cryo.")
message_admins("[key_name_admin(usr)] despawned [H.job] [H] in cryo.")
else //robot
log_admin("[key_name(usr)] despawned [M] in cryo.")
message_admins("[key_name_admin(usr)] despawned [M] in cryo.")
else
var/area/mob_area = get_area(M)
var/should_despawn = FALSE
if(mob_area.fast_despawn)
if(alert(owner, "[M] is an area where players being AFK cryo'd should be despawned immediately. \
Do you wish to immediately de-spawn them, or just continue moving them to the cryopod?", "Cryo or De-Spawn", "De-Spawn", "Move to Cryopod") == "De-Spawn")
should_despawn = TRUE
if(!cryo_ssd(M))
return
if(human)
var/mob/living/carbon/human/H = M
var/msg = "[key_name(usr)] [should_despawn ? "despawned" : "sent"] [H.job] [H] [should_despawn ? "in" : "to"] cryo."
log_admin(msg)
message_admins(msg)
else
var/msg = "[key_name(usr)] [should_despawn ? "despawned" : "sent"] [M] [should_despawn ? "in" : "to"] cryo."
log_admin(msg)
message_admins(msg)
if(should_despawn)
var/obj/machinery/cryopod/P = M.loc // They've already been placed in the cryopod because of `cryo_ssd(M)` above.
P.despawn_occupant()
return
if(href_list["cryoafk"]) // Warn them if they are send to storage and are AFK
to_chat(M, "<span class='danger'>The admins have moved you to cryo storage for being AFK. Please eject yourself (right click, eject) out of the cryostorage if you want to avoid being despawned.</span>")
SEND_SOUND(M, sound('sound/effects/adminhelp.ogg'))
if(M.client)
window_flash(M.client)
else if(href_list["FaxReplyTemplate"])
if(!check_rights(R_ADMIN))
return
var/mob/living/carbon/human/H = locateUID(href_list["FaxReplyTemplate"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
var/obj/item/paper/P = new /obj/item/paper(null)
var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"])
P.name = "Central Command - paper"
var/stypes = list("Handle it yourselves!","Illegible fax","Fax not signed","Not Right Now","You are wasting our time", "Keep up the good work", "ERT Instructions")
var/stype = input(src.owner, "Which type of standard reply do you wish to send to [H]?","Choose your paperwork", "") as null|anything in stypes
var/tmsg = "<font face='Verdana' color='black'><center><img src = 'ntlogo.png'><br><br><br><font size='4'><b>[SSmapping.map_datum.fluff_name]</b></font><br><br><br><font size='4'>NAS Trurl Communications Department Report</font></center><br><br>"
if(stype == "Handle it yourselves!")
tmsg += "Greetings, esteemed crewmember. Your fax has been <b><i>DECLINED</i></b> automatically by NAS Trurl Fax Registration.<br><br>Please proceed in accordance with Standard Operating Procedure and/or Space Law. You are fully trained to handle this situation without Central Command intervention.<br><br><i><small>This is an automatic message.</small>"
else if(stype == "Illegible fax")
tmsg += "Greetings, esteemed crewmember. Your fax has been <b><i>DECLINED</i></b> automatically by NAS Trurl Fax Registration.<br><br>Your fax's grammar, syntax and/or typography are of a sub-par level and do not allow us to understand the contents of the message.<br><br>Please consult your nearest dictionary and/or thesaurus and try again.<br><br><i><small>This is an automatic message.</small>"
else if(stype == "Fax not signed")
tmsg += "Greetings, esteemed crewmember. Your fax has been <b><i>DECLINED</i></b> automatically by NAS Trurl Fax Registration.<br><br>Your fax has not been correctly signed and, as such, we cannot verify your identity.<br><br>Please sign your faxes before sending them so that we may verify your identity.<br><br><i><small>This is an automatic message.</small>"
else if(stype == "Not Right Now")
tmsg += "Greetings, esteemed crewmember. Your fax has been <b><i>DECLINED</i></b> automatically by NAS Trurl Fax Registration.<br><br>Due to pressing concerns of a matter above your current paygrade, we are unable to provide assistance in whatever matter your fax referenced.<br><br>This can be either due to a power outage, bureaucratic audit, pest infestation, Ascendance Event, corgi outbreak, or any other situation that would affect the proper functioning of the NAS Trurl.<br><br>Please try again later.<br><br><i><small>This is an automatic message.</small>"
else if(stype == "You are wasting our time")
tmsg += "Greetings, esteemed crewmember. Your fax has been <b><i>DECLINED</i></b> automatically by NAS Trurl Fax Registration.<br><br>In the interest of preventing further mismanagement of company resources, please avoid wasting our time with such petty drivel.<br><br>Do kindly remember that we expect our workforce to maintain at least a semi-decent level of professionalism. Do not test our patience.<br><br><i><small>This is an automatic message.</i></small>"
else if(stype == "Keep up the good work")
tmsg += "Greetings, esteemed crewmember. Your fax has been received successfully by NAS Trurl Fax Registration.<br><br>We at the NAS Trurl appreciate the good work that you have done here, and sincerely recommend that you continue such a display of dedication to the company.<br><br><i><small>This is absolutely not an automated message.</i></small>"
else if(stype == "ERT Instructions")
tmsg += "Greetings, esteemed crewmember. Your fax has been <b><i>DECLINED</i></b> automatically by NAS Trurl Fax Registration.<br><br>Please utilize the Card Swipers if you wish to call for an ERT.<br><br><i><small>This is an automated message.</i></small>"
else
return
tmsg += "</font>"
P.info = tmsg
P.x = rand(-2, 0)
P.y = rand(-1, 2)
P.offset_x += P.x
P.offset_y += P.y
P.update_icon()
var/stampvalue = "cent"
var/image/stampoverlay = image('icons/obj/bureaucracy.dmi')
stampoverlay.icon_state = "paper_stamp-[stampvalue]"
stampoverlay.pixel_x = P.x
stampoverlay.pixel_y = P.y
P.stamped = list()
P.stamped += /obj/item/stamp/centcom
if(!P.ico)
P.ico = new
P.ico += "paper_stamp-[stampvalue]"
P.stamp_overlays += stampoverlay
P.stamps += "<hr><img src='large_stamp-[stampvalue].png'>"
P.update_icon()
fax.receivefax(P)
if(istype(H) && H.stat == CONSCIOUS && (istype(H.l_ear, /obj/item/radio/headset) || istype(H.r_ear, /obj/item/radio/headset)))
to_chat(H, "<span class='specialnoticebold'>Your headset pings, notifying you that a reply to your fax has arrived.</span>")
to_chat(src.owner, "You sent a standard '[stype]' fax to [H]")
log_admin("[key_name(src.owner)] sent [key_name(H)] a standard '[stype]' fax")
message_admins("[key_name_admin(src.owner)] replied to [key_name_admin(H)] with a standard '[stype]' fax")
else if(href_list["HONKReply"])
var/mob/living/carbon/human/H = locateUID(href_list["HONKReply"])
if(!istype(H))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
if(!istype(H.l_ear, /obj/item/radio/headset) && !istype(H.r_ear, /obj/item/radio/headset))
to_chat(usr, "<span class='warning'>The person you are trying to contact is not wearing a headset</span>")
return
var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via [H.p_their()] headset.","Outgoing message from HONKplanet", "")
if(!input) return
to_chat(src.owner, "You sent [input] to [H] via a secure channel.")
log_admin("[src.owner] replied to [key_name(H)]'s HONKplanet message with the message [input].")
to_chat(H, "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from your HONKbrothers. Message as follows, HONK. [input]. Message ends, HONK.\"")
else if(href_list["ErtReply"])
if(!check_rights(R_ADMIN))
return
if(alert(owner, "Accept or Deny ERT request?", "CentComm Response", "Accept", "Deny") == "Deny")
var/mob/living/carbon/human/H = locateUID(href_list["ErtReply"])
if(!istype(H))
to_chat(owner, "<span class='warning'>This can only be used on instances of type /mob/living/carbon/human</span>")
return
var/reason = input(owner, "Please enter a reason for denying [key_name(H)]'s ERT request.", "Outgoing message from CentComm") as null|message
if(!reason)
return
var/announce_to_crew = alert(owner, "Announce ERT request denial to crew or only to the sender [key_name(H)]?", "Send reason to who", "Crew", "Sender") == "Crew"
GLOB.ert_request_answered = TRUE
log_admin("[owner] denied [key_name(H)]'s ERT request with the message [reason]. Announced to [announce_to_crew ? "the entire crew." : "only the sender"].")
if(announce_to_crew)
GLOB.major_announcement.Announce("[station_name()], we are unfortunately unable to send you an Emergency Response Team at this time. Your ERT request has been denied for the following reasons:\n[reason]", "ERT Unavailable")
return
if(H.stat != CONSCIOUS)
to_chat(owner, "<span class='warning'>The person you are trying to contact is not conscious. ERT denied but no message has been sent.</span>")
return
if(!istype(H.l_ear, /obj/item/radio/headset) && !istype(H.r_ear, /obj/item/radio/headset))
to_chat(owner, "<span class='warning'>The person you are trying to contact is not wearing a headset. ERT denied but no message has been sent.</span>")
return
to_chat(owner, "<span class='notice'>You sent [reason] to [H] via a secure channel.</span>")
to_chat(H, "<span class='specialnoticebold'>Incoming priority transmission from Central Command. Message as follows,</span><span class='specialnotice'> Your ERT request has been denied for the following reasons: [reason].</span>")
else
owner.response_team()
else if(href_list["AdminFaxView"])
if(!check_rights(R_ADMIN))
return
var/obj/item/fax = locate(href_list["AdminFaxView"])
if(istype(fax, /obj/item/paper))
var/obj/item/paper/P = fax
P.show_content(usr,1)
else if(istype(fax, /obj/item/photo))
var/obj/item/photo/H = fax
H.show(usr)
else if(istype(fax, /obj/item/paper_bundle))
//having multiple people turning pages on a paper_bundle can cause issues
//open a browse window listing the contents instead
var/data = ""
var/obj/item/paper_bundle/B = fax
for(var/page = 1, page <= B.amount + 1, page++)
var/obj/pageobj = B.contents[page]
data += "<A href='?src=[UID()];AdminFaxViewPage=[page];paper_bundle=\ref[B]'>Page [page] - [pageobj.name]</A><BR>"
usr << browse(data, "window=PaperBundle[B.UID()]")
else
to_chat(usr, "<span class='warning'>The faxed item is not viewable. This is probably a bug, and should be reported on the tracker: [fax.type]</span>")
else if(href_list["AdminFaxViewPage"])
if(!check_rights(R_ADMIN))
return
var/page = text2num(href_list["AdminFaxViewPage"])
var/obj/item/paper_bundle/bundle = locate(href_list["paper_bundle"])
if(!bundle) return
if(istype(bundle.contents[page], /obj/item/paper))
var/obj/item/paper/P = bundle.contents[page]
P.show_content(usr, 1)
else if(istype(bundle.contents[page], /obj/item/photo))
var/obj/item/photo/H = bundle.contents[page]
H.show(usr)
return
else if(href_list["AdminFaxCreate"])
if(!check_rights(R_ADMIN))
return
var/mob/sender = locate(href_list["AdminFaxCreate"])
var/obj/machinery/photocopier/faxmachine/fax = locate(href_list["originfax"])
var/faxtype = href_list["faxtype"]
var/reply_to = locate(href_list["replyto"])
var/destination
var/notify
var/obj/item/paper/P
if(sender)
message_admins("[key_name_admin(owner)] has started replying to a fax message from [key_name_admin(sender)]")
var/use_letterheard = alert("Use letterhead? If so, do not add your own header or a footer. Type and format only your actual message.",,"Nanotrasen","Syndicate", "No")
switch(use_letterheard)
if("Nanotrasen")
P = new /obj/item/paper/central_command(null)
if("Syndicate")
P = new /obj/item/paper/syndicate(null)
if("No")
P = new /obj/item/paper(null)
if(!fax)
var/list/departmentoptions = GLOB.alldepartments + GLOB.hidden_departments + "All Departments"
destination = input(usr, "To which department?", "Choose a department", "") as null|anything in departmentoptions
if(!destination)
qdel(P)
return
for(var/obj/machinery/photocopier/faxmachine/F in GLOB.allfaxes)
if(destination != "All Departments" && F.department == destination)
fax = F
var/input = input(src.owner, "Please enter a message to send a fax via secure connection. Use <br> for line breaks. Both pencode and HTML work.", "Outgoing message from Centcomm", "") as message|null
if(!input)
qdel(P)
return
input = admin_pencode_to_html(html_encode(input)) // Encode everything from pencode to html
var/customname = clean_input("Pick a title for the fax.", "Fax Title", , owner)
if(!customname)
customname = "paper"
var/stampname
var/stamptype
var/stampvalue
var/sendername
switch(faxtype)
if("Central Command")
stamptype = "icon"
stampvalue = "cent"
sendername = "NAS Trurl"
if("Syndicate")
stamptype = "icon"
stampvalue = "syndicate"
sendername = "UNKNOWN"
if("Administrator")
stamptype = input(src.owner, "Pick a stamp type.", "Stamp Type") as null|anything in list("icon","text","none")
if(stamptype == "icon")
stampname = input(src.owner, "Pick a stamp icon.", "Stamp Icon") as null|anything in list("centcom","syndicate","granted","denied","clown")
switch(stampname)
if("centcom")
stampvalue = "cent"
if("syndicate")
stampvalue = "syndicate"
if("granted")
stampvalue = "ok"
if("denied")
stampvalue = "deny"
if("clown")
stampvalue = "clown"
else if(stamptype == "text")
stampvalue = clean_input("What should the stamp say?", "Stamp Text", , owner)
else if(stamptype == "none")
stamptype = ""
else
qdel(P)
return
sendername = clean_input("What organization does the fax come from? This determines the prefix of the paper (i.e. Central Command- Title). This is optional.", "Organization", , owner)
if(sender)
notify = alert(src.owner, "Would you like to inform the original sender that a fax has arrived?","Notify Sender","Yes","No")
// Create the reply message
if(sendername)
P.name = "[sendername]- [customname]"
else
P.name = "[customname]"
P.info = input
P.update_icon()
P.x = rand(-2, 0)
P.y = rand(-1, 2)
P.offset_x += P.x
P.offset_y += P.y
if(stamptype)
var/image/stampoverlay = image('icons/obj/bureaucracy.dmi')
stampoverlay.pixel_x = P.x
stampoverlay.pixel_y = P.y
if(!P.ico)
P.ico = new
P.ico += "paper_stamp-[stampvalue]"
stampoverlay.icon_state = "paper_stamp-[stampvalue]"
if(stamptype == "icon")
if(!P.stamped)
P.stamped = new
P.stamped += /obj/item/stamp/centcom
P.stamp_overlays += stampoverlay
P.stamps += "<hr><img src='large_stamp-[stampvalue].png'>"
else if(stamptype == "text")
if(!P.stamped)
P.stamped = new
P.stamped += /obj/item/stamp
P.stamp_overlays += stampoverlay
P.stamps += "<hr><i>[stampvalue]</i>"
if(destination != "All Departments")
if(!fax.receivefax(P))
to_chat(src.owner, "<span class='warning'>Message transmission failed.</span>")
return
else
for(var/obj/machinery/photocopier/faxmachine/F in GLOB.allfaxes)
if(is_station_level(F.z))
spawn(0)
if(!F.receivefax(P))
to_chat(src.owner, "<span class='warning'>Message transmission to [F.department] failed.</span>")
var/datum/fax/admin/A = new /datum/fax/admin()
A.name = P.name
A.from_department = faxtype
if(destination != "All Departments")
A.to_department = fax.department
else
A.to_department = "All Departments"
A.origin = "Administrator"
A.message = P
A.reply_to = reply_to
A.sent_by = usr
A.sent_at = world.time
to_chat(src.owner, "<span class='notice'>Message transmitted successfully.</span>")
if(notify == "Yes")
var/mob/living/carbon/human/H = sender
if(istype(H) && H.stat == CONSCIOUS && (istype(H.l_ear, /obj/item/radio/headset) || istype(H.r_ear, /obj/item/radio/headset)))
to_chat(sender, "<span class='specialnoticebold'>Your headset pings, notifying you that a reply to your fax has arrived.</span>")
if(sender)
log_admin("[key_name(src.owner)] replied to a fax message from [key_name(sender)]: [input]")
message_admins("[key_name_admin(src.owner)] replied to a fax message from [key_name_admin(sender)] (<a href='?_src_=holder;AdminFaxView=\ref[P]'>VIEW</a>).", 1)
else
log_admin("[key_name(src.owner)] sent a fax message to [destination]: [input]")
message_admins("[key_name_admin(src.owner)] sent a fax message to [destination] (<a href='?_src_=holder;AdminFaxView=\ref[P]'>VIEW</a>).", 1)
return
else if(href_list["refreshfaxpanel"])
if(!check_rights(R_ADMIN))
return
fax_panel(usr)
else if(href_list["getplaytimewindow"])
if(!check_rights(R_ADMIN | R_MOD | R_MENTOR))
return
var/mob/M = locateUID(href_list["getplaytimewindow"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
cmd_mentor_show_exp_panel(M.client)
else if(href_list["jumpto"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locateUID(href_list["jumpto"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.jumptomob(M)
else if(href_list["getmob"])
if(!check_rights(R_ADMIN)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return
var/mob/M = locateUID(href_list["getmob"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.Getmob(M)
else if(href_list["sendmob"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locateUID(href_list["sendmob"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.sendmob(M)
else if(href_list["narrateto"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locateUID(href_list["narrateto"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.cmd_admin_direct_narrate(M)
else if(href_list["subtlemessage"])
if(!check_rights(R_EVENT))
return
var/mob/M = locateUID(href_list["subtlemessage"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
usr.client.cmd_admin_subtle_message(M)
else if(href_list["traitor"])
if(!check_rights(R_ADMIN|R_MOD)) return
if(!SSticker || !SSticker.mode)
alert("The game hasn't started yet!")
return
var/mob/M = locateUID(href_list["traitor"])
if(!ismob(M))
to_chat(usr, "<span class='warning'>This can only be used on instances of type /mob</span>")
return
show_traitor_panel(M)
else if(href_list["create_object"])
if(!check_rights(R_SPAWN)) return
return create_object(usr)
else if(href_list["quick_create_object"])
if(!check_rights(R_SPAWN)) return
return quick_create_object(usr)
else if(href_list["create_turf"])
if(!check_rights(R_SPAWN)) return
return create_turf(usr)
else if(href_list["create_mob"])
if(!check_rights(R_SPAWN)) return
return create_mob(usr)
else if(href_list["object_list"]) //this is the laggiest thing ever
if(!check_rights(R_SPAWN)) return
var/atom/loc = usr.loc
var/dirty_paths
if(istext(href_list["object_list"]))
dirty_paths = list(href_list["object_list"])
else if(istype(href_list["object_list"], /list))
dirty_paths = href_list["object_list"]
var/paths = list()
for(var/dirty_path in dirty_paths)
var/path = text2path(dirty_path)
if(!path)
continue
else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob))
continue
paths += path
if(!paths)
alert("The path list you sent is empty")
return
if(length(paths) > 20)
alert("Select fewer object types, (max 20)")
return
var/list/offset = splittext(href_list["offset"],",")
var/number = dd_range(1, 100, text2num(href_list["object_count"]))
var/X = offset.len > 0 ? text2num(offset[1]) : 0
var/Y = offset.len > 1 ? text2num(offset[2]) : 0
var/Z = offset.len > 2 ? text2num(offset[3]) : 0
var/tmp_dir = href_list["object_dir"]
var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2
if(!obj_dir || !(obj_dir in list(1,2,4,8,5,6,9,10)))
obj_dir = 2
var/obj_name = sanitize(href_list["object_name"])
var/atom/target //Where the object will be spawned
var/where = href_list["object_where"]
if(!( where in list("onfloor","inhand","inmarked")))
where = "onfloor"
switch(where)
if("inhand")
if(!iscarbon(usr) && !isrobot(usr))
to_chat(usr, "<span class='warning'>Can only spawn in hand when you're a carbon mob or cyborg.</span>")
where = "onfloor"
target = usr
if("onfloor")
switch(href_list["offset_type"])
if("absolute")
target = locate(0 + X,0 + Y,0 + Z)
if("relative")
target = locate(loc.x + X,loc.y + Y,loc.z + Z)
if("inmarked")
if(!marked_datum)
to_chat(usr, "<span class='warning'>You don't have any object marked. Abandoning spawn.</span>")
return
else if(!istype(marked_datum,/atom))
to_chat(usr, "<span class='warning'>The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn.</span>")
return
else
target = marked_datum
if(target)
for(var/path in paths)
for(var/i = 0; i < number; i++)
if(path in typesof(/turf))
var/turf/O = target
var/turf/N = O.ChangeTurf(path)
if(N && obj_name)
N.name = obj_name
else
var/atom/O = new path(target)
if(O)
O.admin_spawned = TRUE
O.dir = obj_dir
if(obj_name)
O.name = obj_name
if(ismob(O))
var/mob/M = O
M.real_name = obj_name
if(where == "inhand" && isliving(usr) && isitem(O))
var/mob/living/L = usr
var/obj/item/I = O
L.put_in_hands(I)
if(isrobot(L))
var/mob/living/silicon/robot/R = L
if(R.module)
R.module.modules += I
I.loc = R.module
R.module.rebuild_modules()
R.activate_module(I)
R.module.fix_modules()
if(number == 1)
log_admin("[key_name(usr)] created a [english_list(paths)]")
for(var/path in paths)
if(ispath(path, /mob))
message_admins("[key_name_admin(usr)] created a [english_list(paths)]")
break
else
log_admin("[key_name(usr)] created [number]ea [english_list(paths)]")
for(var/path in paths)
if(ispath(path, /mob))
message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)]")
break
return
else if(href_list["kick_all_from_lobby"])
if(!check_rights(R_ADMIN))
return
if(SSticker && SSticker.current_state == GAME_STATE_PLAYING)
var/afkonly = text2num(href_list["afkonly"])
if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby?","Confirmation","Yes","Cancel") != "Yes")
return
var/list/listkicked = kick_clients_in_lobby("<span class='danger'>You were kicked from the lobby by an Administrator.</span>", afkonly)
var/strkicked = ""
for(var/name in listkicked)
strkicked += "[name], "
message_admins("[key_name_admin(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]")
log_admin("[key_name(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]")
else
to_chat(usr, "<span class='warning'>You may only use this when the game is running.</span>")
else if(href_list["memoeditlist"])
if(!check_rights(R_SERVER)) return
var/sql_key = href_list["memoeditlist"]
var/datum/db_query/query_memoedits = SSdbcore.NewQuery("SELECT edits FROM memo WHERE (ckey=:sql_key)", list(
"sql_key" = sql_key
))
if(!query_memoedits.warn_execute())
qdel(query_memoedits)
return
if(query_memoedits.NextRow())
var/edit_log = query_memoedits.item[1]
usr << browse(edit_log,"window=memoeditlist")
qdel(query_memoedits)
else if(href_list["secretsfun"])
if(!check_rights(R_SERVER|R_EVENT))
return
var/ok = 0
switch(href_list["secretsfun"])
if("sec_clothes")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Remove 'internal' clothing")
for(var/obj/item/clothing/under/O in world)
qdel(O)
ok = 1
if("sec_all_clothes")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Remove ALL clothing")
for(var/obj/item/clothing/O in world)
qdel(O)
ok = 1
if("sec_classic1")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Remove firesuits, grilles, and pods")
for(var/obj/item/clothing/suit/fire/O in world)
qdel(O)
for(var/obj/structure/grille/O in world)
qdel(O)
if("monkey")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Monkeyize All Humans")
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
spawn(0)
H.monkeyize()
ok = 1
if("corgi")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Corgize All Humans")
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
spawn(0)
H.corgize()
ok = 1
if("deathsquad")
if(usr.client.send_deathsquad())
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Deathsquad")
if("striketeam_syndicate")
if(usr.client.syndicate_strike_team())
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Syndie Strike Team")
if("infiltrators_syndicate")
if(usr.client.syndicate_infiltration_team())
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Syndicate Infiltration Team")
if("gimmickteam")
if(usr.client.gimmick_team())
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Team - Gimmick Team")
if("tripleAI")
usr.client.triple_ai()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Triple AI")
if("gravity")
if(!(SSticker && SSticker.mode))
to_chat(usr, "<span class='warning'>Please wait until the game starts! Not sure how it will work otherwise.</span>")
return
GLOB.gravity_is_on = !GLOB.gravity_is_on
for(var/area/A in world)
A.gravitychange(GLOB.gravity_is_on,A)
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Gravity")
if(GLOB.gravity_is_on)
log_admin("[key_name(usr)] toggled gravity on.", 1)
message_admins("<span class='notice'>[key_name_admin(usr)] toggled gravity on.</span>", 1)
GLOB.minor_announcement.Announce("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.")
else
log_admin("[key_name(usr)] toggled gravity off.", 1)
message_admins("<span class='notice'>[key_name_admin(usr)] toggled gravity off.</span>", 1)
GLOB.minor_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.")
if("power")
switch(alert("What Would You Like to Do?", "Make All Areas Powered", "Power all APCs", "Repair all APCs", "Repair and Power APCs")) //Alert notification in this code for standarization purposes
if("Power all APCs")
power_restore(TRUE, 0)
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power all APCs")
log_and_message_admins("<span class='notice'>[key_name_admin(usr)] powered all APCs</span>", 1)
if("Repair all APCs")
power_restore(TRUE, 1)
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Repair all APCs")
log_and_message_admins("<span class='notice'>[key_name_admin(usr)] repaired all APCs</span>", 1)
if("Repair and Power APCs")
power_restore(TRUE, 2)
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Repair and Power all APCs")
log_and_message_admins("<span class='notice'>[key_name_admin(usr)] repaired and powered all APCs</span>", 1)
if("unpower")
if(alert("What Would You Like to Do?", "Make All Areas Unpowered", "Depower all APCs", "Short out APCs") == "Depower all APCs")
depower_apcs()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Depower all APCs")
log_and_message_admins("<span class='notice'>[key_name_admin(usr)] made all areas unpowered</span>", 1)
else
power_failure()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Short out APCs")
log_and_message_admins("<span class='notice'>[key_name_admin(usr)] has shorted APCs</span>", 1)
if("quickpower")
power_restore_quick()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power All SMESs")
log_and_message_admins("<span class='notice'>[key_name(usr)] made all SMESs powered</span>", 1)
if("prisonwarp")
if(!SSticker)
alert("The game hasn't started yet!", null, null, null, null, null)
return
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Prison Warp")
message_admins("<span class='notice'>[key_name_admin(usr)] teleported all players to the prison station.</span>", 1)
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
var/turf/loc = find_loc(H)
var/security = 0
if(!is_station_level(loc.z) || GLOB.prisonwarped.Find(H))
//don't warp them if they aren't ready or are already there
continue
H.Paralyse(10 SECONDS)
if(H.wear_id)
var/obj/item/card/id/id = H.get_idcard()
for(var/A in id.access)
if(A == ACCESS_SECURITY)
security++
if(!security)
//strip their stuff before they teleport into a cell :downs:
for(var/obj/item/W in H)
H.unEquip(W)
if(H.client)
H.client.screen -= W
if(W)
W.loc = H.loc
W.dropped(H)
W.layer = initial(W.layer)
W.plane = initial(W.plane)
//teleport person to cell
H.loc = pick(GLOB.prisonwarp)
H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), SLOT_HUD_JUMPSUIT)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), SLOT_HUD_SHOES)
else
//teleport security person
H.loc = pick(GLOB.prisonsecuritywarp)
GLOB.prisonwarped += H
if("traitor_all")
if(!SSticker)
alert("The game hasn't started yet!")
return
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
var/objective = sanitize(copytext(input("Enter an objective"),1,MAX_MESSAGE_LEN))
if(!objective)
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Traitor All ([objective])")
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H.stat == DEAD || !H.client || !H.mind)
continue
if(is_special_character(H))
continue
if(jobban_isbanned(H, ROLE_TRAITOR) || jobban_isbanned(H, ROLE_SYNDICATE))
continue
H.mind.add_antag_datum(/datum/antagonist/traitor)
for(var/mob/living/silicon/A in GLOB.player_list)
A.mind.add_antag_datum(/datum/antagonist/traitor)
message_admins("<span class='notice'>[key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]</span>", 1)
log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]")
if("togglebombcap")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Bomb Cap")
var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be between 4 and 128)", "New Bomb Cap", GLOB.configuration.general.bomb_cap) as num|null
if(newBombCap < 4)
return
if(newBombCap > 128)
newBombCap = 128
GLOB.configuration.general.bomb_cap = newBombCap
message_admins("<span class='boldannounceooc'>[key_name_admin(usr)] changed the bomb cap to [GLOB.configuration.general.bomb_cap / 4], [GLOB.configuration.general.bomb_cap / 2], [GLOB.configuration.general.bomb_cap]</span>")
log_admin("[key_name(usr)] changed the bomb cap to [GLOB.configuration.general.bomb_cap / 4], [GLOB.configuration.general.bomb_cap / 2], [GLOB.configuration.general.bomb_cap]")
if("flicklights")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Flicker Lights")
while(!usr.stat)
//knock yourself out to stop the ghosts
for(var/mob/M in GLOB.player_list)
if(M.stat != 2 && prob(25))
var/area/AffectedArea = get_area(M)
if(AffectedArea.name != "Space" && AffectedArea.name != "Engine Walls" && AffectedArea.name != "Chemical Lab Test Chamber" && AffectedArea.name != "Escape Shuttle" && AffectedArea.name != "Arrival Area" && AffectedArea.name != "Arrival Shuttle" && AffectedArea.name != "start area" && AffectedArea.name != "Engine Combustion Chamber")
AffectedArea.powernet.set_power_channel(PW_CHANNEL_LIGHTING, FALSE)
spawn(rand(55, 185))
AffectedArea.powernet.set_power_channel(PW_CHANNEL_LIGHTING, TRUE)
var/Message = rand(1,4)
switch(Message)
if(1)
M.show_message(text("<span class='notice'>You shudder as if cold...</span>"), 1)
if(2)
M.show_message(text("<span class='notice'>You feel something gliding across your back...</span>"), 1)
if(3)
M.show_message(text("<span class='notice'>Your eyes twitch, you feel like something you can't see is here...</span>"), 1)
if(4)
M.show_message(text("<span class='notice'>You notice something moving out of the corner of your eye, but nothing is there...</span>"), 1)
for(var/obj/W in orange(5,M))
if(prob(25) && !W.anchored)
step_rand(W)
sleep(rand(100,1000))
for(var/mob/M in GLOB.player_list)
if(M.stat != 2)
M.show_message(text("<span class='notice'>The chilling wind suddenly stops...</span>"), 1)
if("lightout")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Lights Out")
message_admins("[key_name_admin(usr)] has broke a lot of lights", 1)
var/datum/event/electrical_storm/E = new /datum/event/electrical_storm
E.lightsoutAmount = 2
if("blackout")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Black Out")
message_admins("[key_name_admin(usr)] broke all lights", 1)
for(var/obj/machinery/light/L in GLOB.machines)
L.break_light_tube()
if("whiteout")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Fix All Lights")
message_admins("[key_name_admin(usr)] fixed all lights", 1)
for(var/obj/machinery/light/L in GLOB.machines)
L.fix()
L.switchcount = 0
if("floorlava")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Lava Floor")
SSweather.run_weather(/datum/weather/floor_is_lava)
message_admins("[key_name_admin(usr)] made the floor lava")
if("fakelava")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Lava Floor Fake")
SSweather.run_weather(/datum/weather/floor_is_lava/fake)
message_admins("[key_name_admin(usr)] made aesthetic lava on the floor")
if("weatherashstorm")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Weather Ash Storm")
SSweather.run_weather(/datum/weather/ash_storm)
message_admins("[key_name_admin(usr)] spawned an ash storm on the mining level")
if("stupify")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Mass Braindamage")
for(var/mob/living/carbon/human/H in GLOB.player_list)
to_chat(H, "<span class='danger'>You suddenly feel stupid.</span>")
H.setBrainLoss(60)
message_admins("[key_name_admin(usr)] made everybody stupid")
if("fakeguns")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Fake Guns")
for(var/obj/item/W in world)
if(isclothing(W) || istype(W, /obj/item/card/id) || istype(W, /obj/item/disk) || istype(W, /obj/item/tank))
continue
W.icon = 'icons/obj/guns/projectile.dmi'
W.icon_state = "revolver"
W.item_state = "gun"
message_admins("[key_name_admin(usr)] made every item look like a gun")
if("schoolgirl") // nyaa~ How much are you paying attention in reviews?
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Chinese Cartoons")
for(var/obj/item/clothing/under/W in world)
W.icon_state = "schoolgirl"
W.item_state = "w_suit"
W.item_color = "schoolgirl"
message_admins("[key_name_admin(usr)] activated Japanese Animes mode")
SEND_SOUND(world, sound('sound/AI/animes.ogg'))
if("eagles")//SCRAW
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Egalitarian Station")
for(var/obj/machinery/door/airlock/W in GLOB.airlocks)
if(is_station_level(W.z) && !istype(get_area(W), /area/station/command/bridge) && !istype(get_area(W), /area/station/public) && !istype(get_area(W), /area/station/security/prison))
W.req_access = list()
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
GLOB.minor_announcement.Announce("Centcomm airlock control override activated. Please take this time to get acquainted with your coworkers.", new_sound = 'sound/AI/commandreport.ogg')
if("onlyone")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Only One")
usr.client.only_one()
// message_admins("[key_name_admin(usr)] has triggered HIGHLANDER")
if("onlyme")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Only Me")
usr.client.only_me()
if("onlyoneteam")
if(alert(usr, "Are you sure you want to do this?", "Confirmation", "Yes", "No") != "Yes")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Only One Team")
usr.client.only_one_team()
// message_admins("[key_name_admin(usr)] has triggered ")
if("rolldice")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Roll The Dice")
usr.client.roll_dices()
if("guns")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Guns")
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?", , "No Antags", "Some Antags", "All Antags!"))
if("Some Antags")
survivor_probability = 25
if("All Antags!")
survivor_probability = 100
rightandwrong(SUMMON_GUNS, usr, survivor_probability)
if("magic")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Magic")
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?", , "No Antags", "Some Antags", "All Antags!"))
if("Some Antags")
survivor_probability = 25
if("All Antags!")
survivor_probability = 100
rightandwrong(SUMMON_MAGIC, usr, survivor_probability)
if("tdomereset")
var/delete_mobs = alert("Clear all mobs?","Confirm","Yes","No","Cancel")
if(delete_mobs == "Cancel")
return
var/area/thunderdome = locate(/area/tdome/arena)
if(delete_mobs == "Yes")
for(var/mob/living/mob in thunderdome)
qdel(mob) //Clear mobs
for(var/obj/obj in thunderdome)
if(!istype(obj,/obj/machinery/camera))
qdel(obj) //Clear objects
var/area/template = locate(/area/tdome/arena_source)
template.copy_contents_to(thunderdome)
log_admin("[key_name(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].</span>")
if("tdomestart")
var/confirmation = alert("Start a Thunderdome match?","Confirm","Yes","No")
if(confirmation == "No")
return
makeThunderdomeTeams()
if("securitylevel")
var/level_number = text2num(href_list["number"])
SSsecurity_level.set_level(level_number)
message_admins("<span class='notice'>[key_name_admin(usr)] change security level to [SSsecurity_level.number_level_to_text(level_number)].</span>")
if("moveminingshuttle")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Mining Shuttle")
if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away"))
message_admins("[key_name_admin(usr)] moved mining shuttle")
log_admin("[key_name(usr)] moved the mining shuttle")
if("movelaborshuttle")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Labor Shuttle")
if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away"))
message_admins("[key_name_admin(usr)] moved labor shuttle")
log_admin("[key_name(usr)] moved the labor shuttle")
if("moveferry")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send CentComm Ferry")
if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away"))
message_admins("[key_name_admin(usr)] moved the centcom ferry")
log_admin("[key_name(usr)] moved the centcom ferry")
if("gammashuttle")
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Gamma Armory")
message_admins("[key_name_admin(usr)] moved the gamma armory")
log_admin("[key_name(usr)] moved the gamma armory")
move_gamma_ship()
if(usr)
log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]")
if(ok)
to_chat(world, "<b>A secret has been activated by [usr.key]!</b>")
else if(href_list["secretsadmin"])
if(!check_rights(R_ADMIN))
return
var/ok = 0
switch(href_list["secretsadmin"])
if("list_signalers")
var/dat = "<b>Showing last [length(GLOB.lastsignalers)] signalers.</b><hr>"
for(var/sig in GLOB.lastsignalers)
dat += "[sig]<BR>"
usr << browse(dat, "window=lastsignalers;size=800x500")
if("list_lawchanges")
var/dat = "<b>Showing last [length(GLOB.lawchanges)] law changes.</b><hr>"
for(var/sig in GLOB.lawchanges)
dat += "[sig]<BR>"
usr << browse(dat, "window=lawchanges;size=800x500")
if("list_job_debug")
var/dat = "<b>Job Debug info.</b><hr>"
if(SSjobs)
for(var/line in SSjobs.job_debug)
dat += "[line]<BR>"
dat+= "*******<BR><BR>"
for(var/datum/job/job in SSjobs.occupations)
if(!job) continue
dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions] <BR>"
usr << browse(dat, "window=jobdebug;size=600x500")
if("showailaws")
output_ai_laws()
if("showgm")
if(!SSticker)
alert("The game hasn't started yet!")
else if(SSticker.mode)
alert("The game mode is [SSticker.mode.name]")
else alert("For some reason there's a ticker, but not a game mode")
if("manifest")
var/dat = "<b>Showing Crew Manifest.</b><hr>"
dat += "<table cellspacing=5><tr><th>Name</th><th>Position</th></tr>"
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
if(H.ckey)
dat += "<tr><td>[H.name]</td><td>[H.get_assignment()]</td></tr>"
dat += "</table>"
usr << browse(dat, "window=manifest;size=440x410")
if("check_antagonist")
check_antagonists()
if("view_codewords")
to_chat(usr, "<b>Code Phrases:</b> <span class='codephrases'>[GLOB.syndicate_code_phrase]</span>")
to_chat(usr, "<b>Code Responses:</b> <span class='coderesponses'>[GLOB.syndicate_code_response]</span>")
if("DNA")
var/dat = "<b>Showing DNA from blood.</b><hr>"
dat += "<table cellspacing=5><tr><th>Name</th><th>DNA</th><th>Blood Type</th></tr>"
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
if(H.dna && H.ckey)
dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.dna.blood_type]</td></tr>"
dat += "</table>"
usr << browse(dat, "window=DNA;size=440x410")
if("fingerprints")
var/dat = "<b>Showing Fingerprints.</b><hr>"
dat += "<table cellspacing=5><tr><th>Name</th><th>Fingerprints</th></tr>"
for(var/thing in GLOB.human_list)
var/mob/living/carbon/human/H = thing
if(H.ckey)
if(H.dna && H.dna.uni_identity)
dat += "<tr><td>[H]</td><td>[md5(H.dna.uni_identity)]</td></tr>"
else if(H.dna && !H.dna.uni_identity)
dat += "<tr><td>[H]</td><td>H.dna.uni_identity = null</td></tr>"
else if(!H.dna)
dat += "<tr><td>[H]</td><td>H.dna = null</td></tr>"
dat += "</table>"
usr << browse(dat, "window=fingerprints;size=440x410")
if("night_shift_set")
var/val = alert(usr, "What do you want to set night shift to? This will override the automatic system until set to automatic again.", "Night Shift", "On", "Off", "Automatic")
switch(val)
if("Automatic")
if(GLOB.configuration.general.enable_night_shifts)
SSnightshift.can_fire = TRUE
SSnightshift.fire()
else
SSnightshift.update_nightshift(FALSE, TRUE)
to_chat(usr, "<span class='notice'>Night shift set to automatic.</span>")
if("On")
SSnightshift.can_fire = FALSE
SSnightshift.update_nightshift(TRUE, FALSE)
to_chat(usr, "<span class='notice'>Night shift forced on.</span>")
if("Off")
SSnightshift.can_fire = FALSE
SSnightshift.update_nightshift(FALSE, FALSE)
to_chat(usr, "<span class='notice'>Night shift forced off.</span>")
if(usr)
log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]")
if(ok)
to_chat(world, "<b>A secret has been activated by [usr.key]!</b>")
else if(href_list["secretscoder"])
if(!check_rights(R_DEBUG)) return
switch(href_list["secretscoder"])
if("spawn_objects")
var/dat = "<b>Admin Log<hr></b>"
for(var/l in GLOB.admin_log)
dat += "<li>[l]</li>"
if(!GLOB.admin_log.len)
dat += "No-one has done anything this round!"
usr << browse(dat, "window=admin_log")
if("maint_ACCESS_BRIG")
for(var/obj/machinery/door/airlock/maintenance/M in GLOB.airlocks)
if(ACCESS_MAINT_TUNNELS in M.req_access)
M.req_access = list(ACCESS_BRIG)
message_admins("[key_name_admin(usr)] made all maint doors brig access-only.")
if("maint_access_engiebrig")
for(var/obj/machinery/door/airlock/maintenance/M in GLOB.airlocks)
if(ACCESS_MAINT_TUNNELS in M.req_access)
M.req_access = list()
M.req_one_access = list(ACCESS_BRIG,ACCESS_ENGINE)
message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.")
if("infinite_sec")
var/datum/job/J = SSjobs.GetJob("Security Officer")
if(!J) return
J.total_positions = -1
J.spawn_positions = -1
message_admins("[key_name_admin(usr)] has removed the cap on security officers.")
if(href_list["secretsmenu"])
switch(href_list["secretsmenu"])
if("tab")
current_tab = text2num(href_list["tab"])
Secrets(usr)
return 1
else if(href_list["viewruntime"])
var/datum/ErrorViewer/error_viewer = locateUID(href_list["viewruntime"])
if(!istype(error_viewer))
to_chat(usr, "<span class='warning'>That runtime viewer no longer exists.</span>")
return
if(href_list["viewruntime_backto"])
error_viewer.showTo(usr, locateUID(href_list["viewruntime_backto"]), href_list["viewruntime_linear"])
else
error_viewer.showTo(usr, null, href_list["viewruntime_linear"])
else if(href_list["add_station_goal"])
if(!check_rights(R_EVENT))
return
var/list/type_choices = typesof(/datum/station_goal)
var/picked = input("Choose goal type") in type_choices|null
if(!picked)
return
var/datum/station_goal/G = new picked()
if(picked == /datum/station_goal)
var/newname = clean_input("Enter goal name:")
if(!newname)
return
G.name = newname
var/description = input("Enter NAS Trurl message contents:") as message|null
if(!description)
return
G.report_message = description
message_admins("[key_name_admin(usr)] created \"[G.name]\" station goal.")
SSticker.mode.station_goals += G
modify_goals()
else if(href_list["showdetails"])
if(!check_rights(R_ADMIN))
return
var/text = html_decode(href_list["showdetails"])
usr << browse("<HTML><HEAD><TITLE>Details</TITLE></HEAD><BODY><TT>[replacetext(text, "\n", "<BR>")]</TT></BODY></HTML>",
"window=show_details;size=500x200")
else if(href_list["create_outfit_finalize"])
if(!check_rights(R_EVENT))
return
create_outfit_finalize(usr,href_list)
else if(href_list["load_outfit"])
if(!check_rights(R_EVENT))
return
load_outfit(usr)
else if(href_list["create_outfit_menu"])
if(!check_rights(R_EVENT))
return
create_outfit(usr)
else if(href_list["delete_outfit"])
if(!check_rights(R_EVENT))
return
var/datum/outfit/O = locate(href_list["chosen_outfit"]) in GLOB.custom_outfits
delete_outfit(usr,O)
else if(href_list["save_outfit"])
if(!check_rights(R_EVENT))
return
var/datum/outfit/O = locate(href_list["chosen_outfit"]) in GLOB.custom_outfits
save_outfit(usr,O)
else if(href_list["open_ccbdb"])
if(!check_rights(R_ADMIN))
return
create_ccbdb_lookup(href_list["open_ccbdb"])
else if(href_list["slowquery"])
if(!check_rights(R_ADMIN))
return
message_admins("[key_name_admin(usr)] started responding to a query hang report") // So multiple admins dont try file the same report
var/answer = href_list["slowquery"]
if(answer == "yes")
log_sql("[usr.key] | Reported a server hang")
if(alert(usr, "Had you just pressed any admin buttons which could lag the server?", "Query server hang report", "Yes", "No") == "Yes")
var/response = input(usr,"What were you just doing?","Query server hang report") as null|text
if(response)
log_sql("[usr.key] | [response]")
else if(answer == "no")
log_sql("[usr.key] | Reported no server hang. Please investigate")
else if(href_list["suppresscidwarning"])
if(!check_rights(R_ADMIN))
return
add_note(href_list["suppresscidwarning"], CIDWARNING_SUPPRESSED_NOTETEXT, show_after = FALSE)
else if(href_list["who_advanced"])
usr.client.who_advanced()
else if(href_list["adminalert"])
if(!check_rights(R_ADMIN))
return
var/mob/about_to_be_banned = locateUID(href_list["adminalert"])
usr.client.cmd_admin_alert_message(about_to_be_banned)
else if(href_list["spawnjsondatum"])
// Get the name and JSON to spawn
var/datum/db_query/dbq = SSdbcore.NewQuery("SELECT slotname, slotjson FROM json_datum_saves WHERE ckey=:ckey AND id=:id", list(
"ckey" = usr.ckey,
"id" = href_list["spawnjsondatum"]
))
if(!dbq.warn_execute())
qdel(dbq)
return
var/slot_name = null
var/slot_json = null
// Read it
while(dbq.NextRow())
slot_name = dbq.item[1]
slot_json = dbq.item[2]
qdel(dbq)
// Double check
var/spawn_choice = alert(usr, "Are you sure you wish to spawn '[slot_name]' at your current location?", "Warning", "Yes", "No")
if(spawn_choice != "Yes")
return
// Log this for gods sake
message_admins("[key_name_admin(usr)] spawned an atom from a JSON DB save.")
log_admin("[key_name(usr)] spawned an atom from a JSON DB save, JSON Text: [slot_json]")
json_to_object(slot_json, get_turf(usr))
else if(href_list["deletejsondatum"])
// Get the name
var/datum/db_query/dbq = SSdbcore.NewQuery("SELECT slotname FROM json_datum_saves WHERE ckey=:ckey AND id=:id", list(
"ckey" = usr.ckey,
"id" = href_list["deletejsondatum"]
))
if(!dbq.warn_execute())
qdel(dbq)
return
var/slot_name = null
// Read it
while(dbq.NextRow())
slot_name = dbq.item[1]
qdel(dbq)
// Double check
var/delete_choice = alert(usr, "Are you sure you wish to delete '[slot_name]'? This cannot be undone!", "Warning", "Yes", "No")
if(delete_choice != "Yes")
return
var/datum/db_query/dbq2 = SSdbcore.NewQuery("DELETE FROM json_datum_saves WHERE ckey=:ckey AND id=:id", list(
"ckey" = usr.ckey,
"id" = href_list["deletejsondatum"]
))
if(!dbq2.warn_execute())
qdel(dbq2)
return
qdel(dbq2)
owner.json_spawn_menu() // Refresh their menu
to_chat(usr, "Slot <code>[slot_name]</code> deleted.")
/client/proc/create_eventmob_for(mob/living/carbon/human/H, killthem = 0)
if(!check_rights(R_EVENT))
return
var/admin_outfits = subtypesof(/datum/outfit/admin)
var/hunter_outfits = list()
for(var/type in admin_outfits)
var/datum/outfit/admin/O = type
hunter_outfits[initial(O.name)] = type
var/dresscode = input("Select type", "Contracted Agents") as null|anything in hunter_outfits
if(isnull(dresscode))
return
var/datum/outfit/O = hunter_outfits[dresscode]
message_admins("[key_name_admin(mob)] is sending a ([dresscode]) to [killthem ? "assassinate" : "protect"] [key_name_admin(H)]...")
var/image/source = image('icons/obj/cardboard_cutout.dmi', "cutout_traitor")
var/list/candidates = SSghost_spawns.poll_candidates("Play as a [killthem ? "murderous" : "protective"] [dresscode]?", ROLE_TRAITOR, TRUE, source = source, role_cleanname = "[killthem ? "murderous" : "protective"] [dresscode]")
if(!candidates.len)
to_chat(usr, "<span class='warning'>ERROR: Could not create eventmob. No valid candidates.</span>")
return
var/mob/C = pick(candidates)
var/key_of_hunter = C.key
if(!key_of_hunter)
to_chat(usr, "<span class='warning'>ERROR: Could not create eventmob. Could not pick key.</span>")
return
var/datum/mind/hunter_mind = new /datum/mind(key_of_hunter)
hunter_mind.active = TRUE
var/mob/living/carbon/human/hunter_mob = new /mob/living/carbon/human(pick(GLOB.latejoin))
hunter_mind.transfer_to(hunter_mob)
dust_if_respawnable(C)
hunter_mob.equipOutfit(O, FALSE)
var/obj/item/pinpointer/advpinpointer/N = new /obj/item/pinpointer/advpinpointer(hunter_mob)
hunter_mob.equip_to_slot_or_del(N, SLOT_HUD_IN_BACKPACK)
N.mode = 3 //MODE_ADV, not defined here
N.setting = 2 //SETTING_OBJECT, not defined here
N.target = H
N.point_at(N.target)
N.modelocked = TRUE
if(!locate(/obj/item/bio_chip/dust, hunter_mob))
var/obj/item/bio_chip/dust/D = new /obj/item/bio_chip/dust(hunter_mob)
D.implant(hunter_mob)
if(killthem)
var/datum/objective/assassinate/kill_objective = new
kill_objective.target = H.mind
kill_objective.explanation_text = "Kill [H.real_name], the [H.mind.assigned_role]."
hunter_mind.add_mind_objective(kill_objective)
else
var/datum/objective/protect/protect_objective = new
protect_objective.target = H.mind
protect_objective.explanation_text = "Protect [H.real_name], the [H.mind.assigned_role]."
hunter_mind.add_mind_objective(protect_objective)
SSticker.mode.traitors |= hunter_mob.mind
to_chat(hunter_mob, "<span class='danger'>ATTENTION:</span> You are now on a mission!")
to_chat(hunter_mob, "<b>Goal: <span class='danger'>[killthem ? "MURDER" : "PROTECT"] [H.real_name]</span>, currently in [get_area(H.loc)].</b>");
if(killthem)
to_chat(hunter_mob, "<b>If you kill [H.p_them()], [H.p_they()] cannot be revived.</b>");
hunter_mob.mind.special_role = SPECIAL_ROLE_TRAITOR
var/datum/atom_hud/antag/tatorhud = GLOB.huds[ANTAG_HUD_TRAITOR]
tatorhud.join_hud(hunter_mob)
set_antag_hud(hunter_mob, "hudsyndicate")
/proc/admin_jump_link(atom/target)
if(!target) return
// The way admin jump links handle their src is weirdly inconsistent...
. = ADMIN_FLW(target,"FLW")
if(isAI(target)) // AI core/eye follow links
var/mob/living/silicon/ai/A = target
if(A.client && A.eyeobj) // No point following clientless AI eyes
. += "|[ADMIN_FLW(A.eyeobj,"EYE")]"
else if(isobserver(target))
var/mob/dead/observer/O = target
if(O.mind && O.mind.current)
. += "|[ADMIN_FLW(O.mind.current,"BDY")]"