Files
Paradise/code/modules/client/preference/loadout/loadout_hat.dm
Christasmurf 1f87a821e1 Head of Personnel drip (#23305)
* everything

* dress sprite adjust

* grey coat

* Update code/modules/clothing/under/jobs/civilian.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* corgi time

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-06 15:32:16 +00:00

232 lines
6.8 KiB
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/*
######################################################################################
## ##
## IMPORTANT README ##
## ##
## Changing any /datum/gear typepaths --WILL-- break people's loadouts. ##
## The typepaths are stored directly in the `characters.gear` column of the DB. ##
## Please inform the server host if you wish to modify any of these. ##
## ##
######################################################################################
*/
/datum/gear/hat
main_typepath = /datum/gear/hat
slot = SLOT_HUD_HEAD
sort_category = "Headwear"
/datum/gear/hat/hhat_yellow
display_name = "Hardhat, yellow"
path = /obj/item/clothing/head/hardhat
allowed_roles = list("Chief Engineer", "Station Engineer", "Life Support Specialist")
/datum/gear/hat/hhat_orange
display_name = "Hardhat, orange"
path = /obj/item/clothing/head/hardhat/orange
allowed_roles = list("Chief Engineer", "Station Engineer", "Life Support Specialist")
/datum/gear/hat/hhat_blue
display_name = "Hardhat, blue"
path = /obj/item/clothing/head/hardhat/dblue
allowed_roles = list("Chief Engineer", "Station Engineer", "Life Support Specialist")
/datum/gear/hat/that
display_name = "Top hat"
path = /obj/item/clothing/head/that
/datum/gear/hat/flatcap
display_name = "Flat cap"
path = /obj/item/clothing/head/flatcap
/datum/gear/hat/witch
display_name = "Witch hat"
path = /obj/item/clothing/head/wizard/marisa/fake
/datum/gear/hat/piratecaphat
display_name = "Pirate captian hat"
path = /obj/item/clothing/head/pirate
/datum/gear/hat/fez
display_name = "Fez"
path = /obj/item/clothing/head/fez
/datum/gear/hat/rasta
display_name = "Rasta hat"
path = /obj/item/clothing/head/beanie/rasta
/datum/gear/hat/bfedora
display_name = "Fedora, black"
path = /obj/item/clothing/head/fedora
/datum/gear/hat/wfedora
display_name = "Fedora, white"
path = /obj/item/clothing/head/fedora/whitefedora
/datum/gear/hat/brfedora
display_name = "Fedora, brown"
path = /obj/item/clothing/head/fedora/brownfedora
/datum/gear/hat/capcsec
display_name = "Security cap, corporate"
path = /obj/item/clothing/head/soft/sec/corp
allowed_roles = list("Head of Security", "Warden", "Security Officer")
/datum/gear/hat/capsec
display_name = "Security cap"
path = /obj/item/clothing/head/soft/sec
allowed_roles = list("Head of Security", "Warden", "Security Officer")
/datum/gear/hat/deliverysoft
display_name = "Cap, delivery boy"
path = /obj/item/clothing/head/soft/deliverysoft
allowed_roles = list("Quartermaster", "Cargo Technician")
/datum/gear/hat/capred
display_name = "Cap, red"
path = /obj/item/clothing/head/soft/red
/datum/gear/hat/capblue
display_name = "Cap, blue"
path = /obj/item/clothing/head/soft/blue
/datum/gear/hat/capgreen
display_name = "Cap, green"
path = /obj/item/clothing/head/soft/green
/datum/gear/hat/capblack
display_name = "Cap, black"
path = /obj/item/clothing/head/soft/black
/datum/gear/hat/cappurple
display_name = "Cap, purple"
path = /obj/item/clothing/head/soft/purple
/datum/gear/hat/capwhite
display_name = "Cap, white"
path = /obj/item/clothing/head/soft/mime
/datum/gear/hat/caporange
display_name = "Cap, orange"
path = /obj/item/clothing/head/soft/orange
/datum/gear/hat/capgrey
display_name = "Cap, grey"
path = /obj/item/clothing/head/soft/grey
/datum/gear/hat/capyellow
display_name = "Cap, yellow"
path = /obj/item/clothing/head/soft/yellow
/datum/gear/hat/cowboyhat
display_name = "Cowboy hat, brown"
path = /obj/item/clothing/head/cowboyhat
/datum/gear/hat/cowboyhat/tan
display_name = "Cowboy hat, tan"
path = /obj/item/clothing/head/cowboyhat/tan
/datum/gear/hat/cowboyhat/black
display_name = "Cowboy hat, black"
path = /obj/item/clothing/head/cowboyhat/black
/datum/gear/hat/cowboyhat/white
display_name = "Cowboy hat, white"
path = /obj/item/clothing/head/cowboyhat/white
/datum/gear/hat/cowboyhat/pink
display_name = "Cowboy hat, pink"
path = /obj/item/clothing/head/cowboyhat/pink
/datum/gear/hat/beret_purple
display_name = "Beret, purple"
path = /obj/item/clothing/head/beret/purple_normal
/datum/gear/hat/beret_black
display_name = "Beret, black"
path = /obj/item/clothing/head/beret/black
/datum/gear/hat/beret_white
display_name = "Beret, white"
path = /obj/item/clothing/head/beret/white
/datum/gear/hat/beret_blue
display_name = "Beret, blue"
path = /obj/item/clothing/head/beret/blue
/datum/gear/hat/beret_red
display_name = "Beret, red"
path = /obj/item/clothing/head/beret
/datum/gear/hat/beret_job
main_typepath = /datum/gear/hat/beret_job
subtype_selection_cost = FALSE
/datum/gear/hat/beret_job/captain
display_name = "Beret, captain's"
path = /obj/item/clothing/head/caphat/beret
allowed_roles = list("Captain")
/datum/gear/hat/beret_job/captain_white
display_name = "Beret, captain's white"
path = /obj/item/clothing/head/caphat/beret/white
allowed_roles = list("Captain")
/datum/gear/hat/beret_job/sec
display_name = "Beret, security"
path = /obj/item/clothing/head/beret/sec
allowed_roles = list("Head of Security", "Warden", "Security Officer")
/datum/gear/hat/beret_job/hop
display_name = "Beret, head of personnel"
path = /obj/item/clothing/head/hop/beret
allowed_roles = list("Head of Personnel")
/datum/gear/hat/beret_job/sci
display_name = "Beret, science"
path = /obj/item/clothing/head/beret/sci
allowed_roles = list("Research Director", "Scientist")
/datum/gear/hat/beret_job/robowhite
display_name = "Beret, robotics"
path = /obj/item/clothing/head/beret/robowhite
allowed_roles = list("Research Director", "Roboticist")
/datum/gear/hat/beret_job/roboblack
display_name = "Beret, bioengineer"
path = /obj/item/clothing/head/beret/roboblack
allowed_roles = list("Research Director", "Roboticist")
/datum/gear/hat/beret_job/med
display_name = "Beret, medical"
path = /obj/item/clothing/head/beret/med
allowed_roles = list("Chief Medical Officer", "Medical Doctor" , "Virologist", "Coroner")
/datum/gear/hat/beret_job/eng
display_name = "Beret, engineering"
path = /obj/item/clothing/head/beret/eng
allowed_roles = list("Chief Engineer", "Station Engineer")
/datum/gear/hat/beret_job/atmos
display_name = "Beret, atmospherics"
path = /obj/item/clothing/head/beret/atmos
allowed_roles = list("Chief Engineer", "Life Support Specialist")
/datum/gear/hat/surgicalcap_purple
display_name = "Surgical cap, purple"
path = /obj/item/clothing/head/surgery/purple
allowed_roles = list("Chief Medical Officer", "Medical Doctor")
/datum/gear/hat/surgicalcap_green
display_name = "Surgical cap, green"
path = /obj/item/clothing/head/surgery/green
allowed_roles = list("Chief Medical Officer", "Medical Doctor")
/datum/gear/hat/flowerpin
display_name = "Hair flower"
path = /obj/item/clothing/head/hairflower
/datum/gear/hat/capsolgov
display_name = "Cap, Sol Gov"
path = /obj/item/clothing/head/soft/solgov