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* initial changes to rocket launcher * moves the missiles to special projectiles * gonna keep it real, im too high for mechcode * missiles are now projectiles * pt. 2 of last commit * Now we don't need process fire to handle all this * shoots you with my gun that makes you explode * uplink time * I hate mechs I hate mechs I hate mechs * minor typo detected * tech origin fix * whoops the light ones explode twice * THIS JUST MAKES IT WORK???? * maybe balance is a good thing * Renamed ammo in uplink Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> * sirryans reviews, ill learn to document someday * Forcemove time Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> --------- Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
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