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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-31 20:53:34 +00:00
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85b59532fe35de9812231d3e28e00847e370c7cf
Paradise/code/game/objects/items
History
Zuhayr 85b59532fe using a welder with already damaged eyes no longer causes you to go blind
Conflicts:
	code/game/objects/items/weapons/tools.dm
2014-02-14 13:48:46 +01:00
..
devices
People in lobby won't see PDA messages.
2014-02-14 11:54:32 +01:00
robot
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
stacks
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
weapons
using a welder with already damaged eyes no longer causes you to go blind
2014-02-14 13:48:46 +01:00
apc_frame.dm
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
blueprints.dm
Optimized and refactored list2text, text2list, and replacetext.
2014-01-08 07:14:16 -05:00
bodybag.dm
This submission modifies the bodybag.dm file to prevent the parent class (bodybag) from having to know about it's child class (cryobag).
2013-06-29 16:49:48 -04:00
candle.dm
…
contraband.dm
Additional Drug Names
2014-01-23 19:26:32 -05:00
crayons.dm
Pretty much all new click code
2013-10-12 14:44:36 -04:00
latexballoon.dm
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
2014-01-29 23:45:21 -05:00
shooting_range.dm
…
toys.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
trash.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
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