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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 20:22:32 +00:00
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9fed8135d425d032f8d71be0de7544d4bfb09cd7
Paradise/code/game/objects
History
Markolie 9fed8135d4 Handcuff refactor, IV drip fix
2015-02-14 04:35:32 +01:00
..
closets
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
effects
Moved grenade logging from adminlog to attacklog
2015-02-12 01:58:34 -05:00
items
Handcuff refactor, IV drip fix
2015-02-14 04:35:32 +01:00
random
Defib update, cell path update
2015-02-09 16:12:01 +01:00
structures
Handcuff refactor, IV drip fix
2015-02-14 04:35:32 +01:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
More explosion optimisations
2014-01-05 00:55:24 -05:00
explosion.dm
Explosions go to attack logs.
2014-06-21 07:27:31 -04:00
items.dm
Handcuff refactor, IV drip fix
2015-02-14 04:35:32 +01:00
objs.dm
Update our /Topic code to prevent exploits
2015-02-09 18:22:22 +01:00
structures.dm
Merge pull request #508 from Markolie/master
2014-11-22 00:57:02 -05:00
weapons.dm
Generic attack sounds for all melee weapons
2014-01-22 10:15:43 -05:00
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