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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-07 08:02:49 +00:00
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Paradise/code/game/mecha
History
Crazylemon64 b234047825 Exosuit beacons now fit in pockets and boxes
2016-02-21 19:35:11 -08:00
..
combat
refactored datum/effect/system because it was a complete mess
2015-11-22 19:43:01 -05:00
equipment
You now only reload one ore at a time from an ore box
2016-02-19 20:19:39 -08:00
medical
please let me have map merged right....
2015-12-18 03:09:25 -05:00
working
ripley buff
2015-12-11 21:50:20 -05:00
mech_bay.dm
Corrected the capitalization of a large amount of machines and items. This will also cause BYOND to use the correct articles (a/an).
2015-12-07 16:14:26 +01:00
mech_fabricator.dm
Removed all vestiges of access checks due to overall disapproval
2015-12-08 22:29:21 -08:00
mecha_construction_paths.dm
TG Mining Update
2015-12-10 21:35:02 -05:00
mecha_control_console.dm
Exosuit beacons now fit in pockets and boxes
2016-02-21 19:35:11 -08:00
mecha_parts.dm
unused var axing
2015-09-04 18:04:34 -04:00
mecha_wreckage.dm
Revert "Testing out a new item declaration syntax"
2015-12-04 12:52:31 -08:00
mecha.dm
Bug fixes
2016-01-01 01:26:44 -05:00
paintkits.dm
Fluff item clean-up
2015-09-25 04:31:30 +02:00
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