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* Refactor away the useless checks of moving_diagonally. * Single-directional windows and windoors now collide properly. * Update code/game/objects/structures/window.dm Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com> * Allow exiting fulltile windows to north and east again. --------- Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>