* Refactor away the useless checks of moving_diagonally.
* Single-directional windows and windoors now collide properly.
* Update code/game/objects/structures/window.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
* Allow exiting fulltile windows to north and east again.
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Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>